Mooks
Mooks
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@myersgoestochurch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3584995#Comment_3584995
If it's a pink offering then no, it's not free.
I'll ask again: are you saying survivors should run lone survivor builds just in case? Because this is what you said, explicitly.
No I didn’t say they should. I said there is the option. And just to be clear, opening a gate is possible even without a specific build for it. I just stated there is in-game mechanics that make it easier if it is an actual problem for someone.
now, a pink offering should grant a free personal escape?
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@radiantHero23 said:
Auto aim slamming me into a wall.
I would argue auto aim (or aim assist or whatever it’s called) is an actual problem
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@myersgoestochurch said:
Oh, I see. You're the kind of person asking for proof and such, but dismiss it when it's being presented to you. Interesting. Unless you have evidence to show otherwise, I'm not interested in debating over your feelings. I'm sorry this game is too hard for you. Have a beautiful day :)
No, I was asking for proof of the claim that vast majority of players are in low mmr. Which you have stated but didn’t provide.
the game isn’t too hard for me, sorry to disappoint you. I am fairly capable.
it wasn’t even my argument that Freddy is the weakest killer to begin with. I think he needs an update because he is nowhere true to his original source and the mechanics are lackluster.
And the statistics you provided do not proof that nurse is the weakest killer. That is a fact. Sorry but the devs have stated that as well, you are missing context here, further statistics, which matches are included? Which ones are excluded (DCs, Cheating, Farming matches, etc pp)
Freddy is capable of winning games. No one ever denied that at all. Trapper as well. I think calling one killer ‚the weakest‘ is a dumb argument anyways and doesn’t help in constructive feedback at all. But neither does being passive aggressive like you have demonstrated to be in this thread.
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@myersgoestochurch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3584998#Comment_3584998
Oh, it simply nullifies a lot of baseless claims that were made in this very thread: Freddy is far from being one of the weakest killers in the game (he's right in the middle within the top 5% MMR), so your claims about high MMR are debunked pretty easily.
Now, if you REALLY want to be proven wrong, just ask:
https://us.v-cdn.net/6030815/uploads/X0ZB9M75N356/y381i8eohdu91.jpg
Gotcha. Nurse is weakest killer.
ooor maybe statistics like this don’t tell the whole story? 🤔 I mean, even the devs stated that when releasing these…
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I really don’t see how this is stating that the vast majority of players are in low mmr? Can you elaborate?
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@myersgoestochurch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3584955#Comment_3584955
Are you saying survivors should run closed-hatch/lone survivor builds just in case ?
Are you saying survivors should run free escape offering just in case?
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@myersgoestochurch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3584961#Comment_3584961
I don't understand. You're saying he's a pub stomper among lower mmr lobbies (the vast majority of players) but too weak for the top 5% players? That doesn't look like what you want is balance in my opinion, quite the contrary. Some people really don't to be challenged I guess.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3584982#Comment_3584982
Welcome back! new account, new you ;)
They didn’t say Freddy is a pub stomper at all. They said he is stomping low skill survivors - as is literally any killer and that got nothing to do with Freddy’s power.
also, the vast majority is mid mmr according to devs. I think they have confirmed its distributed in a bell curve iirc. Or do you have a source for your claim?
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I hate how custom lobby animations aren’t being played when you have an item equipped.
I just wanna pet Jonesy ffs 😭
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I think for RE and SH they should look into some more Legendary skins a la Birkin, Robbie The Rabbit, HUNK, or Carlos and Sheva.
I am biased but i would prefer Stranger Things part 2 - with Robin as a survivor. I don’t want her as a legendary with inevitably would result in her being in the Scoops Ahoy uniform. She has great cosmetic potential and her character seems like could it could bring some fun and unique perks
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@Ryuhi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3584932#Comment_3584932
Pretty sure the game kicks you if you afk for too long (especially as killer)
IIRC it's supposed to be some type of measure to prevent people from botting to lower their MMR. Sadly it means that you need to chase them out when they have no intention of finishing the game.
Are you sure? Because that would be a relatively new feature and I have not heard of it yet..
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There is already perks and items for this to help without being an actual free escape for nothing. There are perks helping you to open gate faster (Wake Up!, Sole Survivor, to a lesser degree Resilience), and other perks help you find the hatch (Clairvoyance, Left Behind) which you can open with a key.
now, I kinda think that No Way Out is a little bit too definitive in this scenario and could use some change (eg not working when gates got powers through closing hatch or at least not as long)
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well, sadly this would just be abused by SWF to prevent the randoms to get unhooks from them.
but I do agree it’s super annoying to get farmed off the hook like that. And it happens like.. very other game and is a huge part of why soloq can be frustrating.
@UndeddJester said:
But... how will I momentarily annoy suicide on hook players if they can prevent me unhooking them? 😔
..maybe don’t? If they want out and you know it, let them. They won’t contribute to the match anyway
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Replacing tiles wouldn’t work with he current system I guess though the idea is neat as altering the dreamworld is very much a core ability of Freddy. I feel like the extended arm could be part of his basekit!
I think pulling survivors into the dream world was an interesting part of his former DbD iteration and hopefully they find a way to incorporate this without making him as weak as he was..
Waking up is currently working fine and I agree they should keep it. It’s much in line with the movies and well incorporated into DbD.
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Uhm. I often play killer for challenges and daily’s and while I am pretty bad, i still get decent and fun matches. Even against MfT players (and the perk will even get a change soon..)
and looking at statistics and content creators etc, it also seems like many people don’t have that much trouble playing the killer role…
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@Dreamnomad said:
I see a lot of hate for Freddy. It's justified but to be fair, it would be near impossible to accurately bring Freddy into the game according to the movie lore. Freddy doesn't really have one power. As long as he's in the dream world, he can pretty much do what he wants. How do you realistically do that in DBD? On the other extreme, how do you screw up Leatherface? He's a guy with a chainsaw. The end. I think for the most part that DBD has done a pretty remarkable job bringing in so many different licenses as faithfully as they have within the confines of the DBD system.
The thing is that Freddy didn’t get anything worthwhile while there is so much potential. Obviously they can’t do it super accurately within the limitations of the game, but the dreamworld isn’t even a threat for survivors, dream snares/pallets seem very minor compared to other killer powers and gen teleports are okay, but for someone that’s supposedly meant to be strong in end game (according to his perks at least) - the synergy is completely off?
On the other hand, leatherface, sure it’s just the chainsaw, but there is also the tantrums and the way he actually uses the chainsaw. If they just made him a Hillbilly Legendary skin for example, that wouldn’t fit that well even though the chainsaw is still there.
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Twitch drops only require you to stream DbD with he appropriate Twitch tag/‚Game played‘ as far as i know. At least for now.
otherwise there is the Fog Whisperer program, which included Content Creators that are affiliated with BHVR to promote the game, cosmetics, etc.
here is info for that program (but again I think it isn’t needed for drops at all)
https://support.deadbydaylight.com/hc/en-us/sections/6714099282068-Fog-Whispers-FAQ
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@Smoe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3584595#Comment_3584595
As far as i know, Cote did say no to when asked if we can still get more Hellraiser content last year (i think), so i guess not which is a shame as Pinhead's Gash will remain incomplete, however i really doubt the dlc is getting removed anytime soon and would be surprised (and bummed) if it actually did.
As far as the list goes, i mean you could say some of the points are redudant, i just personally prefer keeping it as vast as possible since i think that's more fun to do.
Sure thing, didn’t wanna sound destructive at all! It’s a neat list and nothing is exactly the same repeated.
and I didn’t wanna start a rumour about Hellraiser leaving, just saying I wouldn’t be surprised if it happens sometimes far off. Maybe with license renewal and all it might even be possible to still get new cosmetics/legendarys!
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Haven’t played/seen Silent Hill myself but isn’t he also pretty far from his original source?
as in, unlike Freddy, he is still designed well within the game imo and has an interesting power, but not really true to his origins.
also, Sadako is pretty different to her origins, though interesting and the 7 days mechanic at least gets some hinting in her power.
Freddy is unrecognizable AND weak AND boring in the sense that he is pretty much just an M1 killer with a dated and limited teleport.. hopefully they give him a meaningful rework.
Best is imo Leatherface. People say Myers, and I think it’s fitting within the game though it’s not like he stalks people in the movies like that?
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@Smoe said:
Apart from a couple of mistakes like how the guy who talks in the video says Nemesis infects Survivors with the G-Virus or the fact they didn't even cover Hellraiser, Project W & Stranger Things, it's otherwise a solid interview.
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I will say this, Terrordrome: Rise of the Boogeyman might be the first game ever (albeit fan made) to bring all of the famous 80's & 90's mainstream horror icons & a few of the big cult classic horror icons together to fight each other between locations from their respective movies, and Mortal Kombat being the first official game ever to try and do what Terrordrome did except legally (granted, to a lesser degree without any movie locations for stages), but DBD is the first and currently only game ever to not only actively seek out these horror properties & icons to it's ever increasing collection, but to also let you play as said horror icons authentically.
It'll be interesting to see how high dbd can climb in popularity and if it can ever reach a high enough point in pop culture to become as instantly recognizable to the same degree most people would recognize Jason by his Hockey mask and Machete alone.
Regardless of anything, i'm riding this game to it's end to see how high it can fly and what it's legacy within horror will end up look like.
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Also just for fun, i've been compiling a list for a while now of everything dbd have been the first to accomplish.
- The first game ever to legally and officially release Hellraiser content for a video game.
- The first game ever to have a Child's Play/Chucky crossover
- The game that officially debuted Pinhead's first appearance in a released video game and also being the first game ever to legally let you play as him.
- The first game ever to have Brad Dourif officially voice Chucky in a video game.
- The first game ever to have Doug Bradley officially voice Pinhead in a video game.
- The first game ever to have official Crypt TV content in a video game.
- The first (and currently only) game ever to have both Silent Hill & Resident Evil content together in the same game.
- The first game ever to let you play as Amanda Young from SAW.
- The first multiplayer game ever to let you play as Detective David Tapp.
- The first game ever that let's you play as Sadako Yamamura.
- The first game ever to let you play as characters like Laurie Strode, Quentin Smith and the version of Ash from Ash vs Evil Dead.
- The first game ever to create it's very own original ghostface character that isn't connected to scream nor is just an extra costume only and who's lore revolve around the ghostface moniker.
- The first multiplayer game ever to legally let you play as Michael Myers in an authentic way.
- The first game ever to official license Ringu and also create lore for it's character that have been considered a canon part of it's own lore by the license holder
- The game that officially debuted Nicolas Cage's first appearance in a video game.
If dbd manages to get either Pennywise, Candyman, Jason, Kayako, The Tall Man, then dbd will have managed to do the following.
- it'll not only be the game to debut Pennywise's first video game adaptation, but they'll also be the first game in almost 3 decades to release anything Stephen King related content in a video game as well as the first ever modern video game to even have any.
- It'll be the game that debuted Candyman, The Tall Man & Pennywise's first official video game appearances and also being the first game ever to legally let you play as them.
- It'll be first game ever to have both Sadako & Kayako in the same video game.
- The first game ever to legally and officially release Candyman, Phantasm & IT content for a video game.
- It will have accomplished what Mortal Kombat could not, It'll be the first game ever in existence to officially have every iconic old school slasher villain within the same game (If we ignore the fact that Freddy is not the OG version.)
Oh yeah there are a couple of mistakes but nothing really standing out
i guess Stranger Things missing might be due to the timing and the Hellraiser licensing also was and still is kinda weird - hasn’t a dev confirmed there will not be any more cosmetics even though they were planned? Wouldn’t surprise me if this is the next license we will see removed…
Also nice list - some points are more or less redundant though?
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BHVR has stated before they won’t take/implement chapter ideas from the community. Best chance is they just use it as ‚inspiration‘ I guess.
so there is no official way to contact them for something like this I think
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@averagemikaelamain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3582551#Comment_3582551
I mean..that is how half the killers are designed,yes. BHVR isn't that good at designing Killers I hope you do realize that. Knight & Artist are perfect examples of that. Can be very fun to play,miserable as ######### to verse.
Then your initial take makes even less sense as it has nothing to do with Chucky at all 🤷♂️
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@Mr_Ador4ik said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3584221#Comment_3584221
Well idk, I am linking my account with my phone, because when I try to do it on PC, it just doesn't load the site for some reason.
And when I do it on my phone it doesn't show me any errors, or maby it is and I'm just blind.
Can you try out a different browser on desktop?
I think specific browsers (and mobile) often run into these kind of errors that can be solved by just trying a different browser
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@Mr_Ador4ik said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3584202#Comment_3584202
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3584201#Comment_3584201
It didn't help. I think you missunderstood me. I don't have a problem with Merging, I have a problem with linking it with a BHVR account.
Do you get any kind of error message or something like a ‚pending‘ status?
I think when i linked my account it seemed like it didn’t work at first but later on (or the next day?) it was all done. Though that has been a while ago and there have been changes to the system since then.
or have you recently unlinked any account from it?
if nothing else helps, you may need to contact support so they can look directly into your account.
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Well, I got Alien with Ripley and Xenomorph - so I am kinda happy right now and don’t need other licenses.
though i would still be happy to see these:
- Sidney Prescott (with some Woodsboro map, high school, or possibly Haddonfield/Springwood-like with Sidney’s house and Casey’s house?
- Amanda Ripley with a Sevastopol map
- Wendigo from Until Dawn with Sam as survivor
- Hannibal Lecter with either Will Graham and/or Clarice Starling as survivor/s
- The Blair Witch (make her model kind of like Dredges void so you don’t have to directly see ‚her‘ but a shadowy mysterious human shaped like Darkness?)
- Candyman
- Fisherman/Ben Willis from I Know What You Did Last Summer with Helen as survivor (just think about her cosmetics!!!)
- Jason just to complete the iconic slashers - hopefully with a Camp Crystal Lake map
- The Walking Dead - killers could be Negan, Governor, Alpha, Beta (one as main others as Legendarys) and incorporate Biters like Nemesis and there is so many survivor possibilities I can’t list them all
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I don’t think anyone has a reasonable argument against cross progression and everyone wants it.
except for the platform owners obviously. It’s no secret that DbD is very poorly optimized on consoles and the PC version is immensely superior - so having the ability to switch to PC will result in a loss of players on consoles therefore there will be less people buying new content on the console shops as well as possibly less players that buy the platforms online subscription to be able to play DbD.
now frankly, this is just my point of view and I don’t have any actual facts or statistics - but I think this does sound like reasonable arguments why Sony and Microsoft are reluctant..
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@Domiand said:
https://forums.bhvr.com/dead-by-daylight/discussion/396805/faire-killer
Das können nur selber Spieler entscheiden, für dich ist es vielleicht Unfair, für andere wiederum Fair. Natürlich gibt es Mitspieler die nur an sich denken bei einem Team-Spiel aber das ist mit Sicherheit nicht immer der Fall.
Seid dem Update mit dem "Anti Camp System" ist mir aufgefallen, das die Killer öfters mal Tunneln, vielleicht bilde ich mir das auch nur ein...
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3583588#Comment_3583588
Dein letzten Absatz hast du wohl falsch verstanden, er meinte den "Hacken" im Sinne vom "Survivor Aufhängen an den Hacken" nicht an das "Cheaten"
Ja schwierig zu verstehen wenn die Rechtschreibung nicht stimmt. Heißt dann nämlich ‚Haken‘ und nicht ‚hacken‘
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Hmm. Skillchecks sind soweit ich weiß Client-seitig, macht also Sinn, dass dort keine Probleme solange die Hardware nicht laggy ist (wäre zum Beispiel bei der Nintendo Switch der Fall)
Aber wenn du tatsächlich guten Ping und keinen Pketverlust hast und alles andere (vor allem Jagden mit dem Killer??) gut laufen, ist das sehr merkwürdig. Kannst du nen Clip zeigen?
hast du die Möglichkeit, ein anderes Kabel zu testen?
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Geht’s dir gut?
Killer sollten ‚fair‘ spielen weil es eben nur ein Spiel ist. Aber insgesamt sollte das Spiel so designed sein, dass Spieler eben die Möglichkeit haben zu spielen/Spaß zu haben und dies sollte nicht so extrem durch den Gegner beeinflusst sein.
Eigene Mispieler können helfen, müssen aber nicht. Weiß nicht warum du meinst, hier vorschreiben zu dürfen was fair ist und wie gespielt werden soll, beim Killer soll man das aber nicht?
Hacken? Was hat das denn nun mit allem zu tun? Wenn dein Spiel von einem Hacker fest gehalten wird, musst/kannst du aus dem Spiel aussteigen. Mit einer sehr kurzen ‚Bestrafung‘ solange es nicht häufiger passiert in kurzer Zeit hintereinander.
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Literally got two matches where I wasn’t even hit once when selecting this challenge. In a ‚normal‘ match, not farming. That never happens.
well i got two double pips and BP at least. And the next match I threw for the challenge…
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From this list, for me personally Until Dawn. But wouldn’t be against any of these tbh, though I never really played any of the others so no personal investment (yet) except for Last Of Us (only seen playthroughs and the show).
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If we don’t have a chance for Sidney Prescott, then Neve Campbell for sure.
Sarah Michelle Gellar (here I would prefer Helen from I Know What You Did Last Summer - great cosmetic potential for her)
Jamie Lee Curtis would be nice as well, as we already got Laurie Strode without her likeness.
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@Hermit said:
If the Devs would implement restrictions to SWF groups, forums and social media will be flooded with „you can’t punish/ restrict/ balance people for playing with their friends.“
This BS gets shouted every time someone dares to mention that the power of SWF needs to be brought in line with solo players.
Not even disallowing duplicate perks and items (like in most comp events) is accepted.
Comp evens are not equal to public matches and definitely shouldn’t be treated the same??
also, if you implement such restrictions, there will be people finding ways to circumvent them, eg lobby hopping to get with their friends in the same lobby without using the in-game swf option.
and you would be punishing people casually playing with their friends…
instead, maybe they should continue to focus on bringing soloq closer to swf level like what they did with the in-game action hud
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Haven’t they confirmed in the Reddit AMAs that Freddy is on the list of killers to get a rework soon(tm)? (Like not in the upcoming few releases but possibly 2024-ish?)
problem is obviously that the license holder seems very restrictive (presumably they insisted on Reboot version and they are against adding cosmetics for their characters to the store - also since we know BHVR and Quentin’s actor were in favour of having his likeness used the license holder seems to have had something against that. At least they approved a very much needed visual rework nonetheless)
i do hope they find a way to make his power more interesting while incorporating the good things from both his versions in DbD to a great result - also would love to see original Freddy and some cosmetics.
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@Rizzo said:
Yes, we have a PTB Feedback section:
https://forums.bhvr.com/dead-by-daylight/categories/7-4-0-ptb-feedback
Are you aware that the 7.3.0 PTB subsections are still open as well? Might lead to confusion…
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@tjt85 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581261#Comment_3581261
Yeah, I find a lot of DBD content on YouTube to be pretty cringeworthy for the most part. Sad thing is, this kind of content probably does bring more players into the game, with those players wanting to emulate the playstyles of their streaming favourites.
I'd love to see an indication of my MMR score too, but I don't know of a way to implement it that wouldn't also encourage more sweat. Would be especially interesting to see it for all my Killers, since they each have separate MMRs.
That said, it's usually kind of obvious whenever there's a big mismatch and the MMR system has done you dirty.
It should be obvious, but you will still see those kinda content creators claim they themselves are ‚high MMR‘ and actually play against high skill opponents. It’s laughable, but still there are many naive followers that just believe them and spread these kinda lies…
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@Avo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581240#Comment_3581240
If this is desired wholeheartedly, they can easily solve the problem
It isn’t desired wholeheartedly by the community.
actually, quite the opposite is the case.
i do think streamers/content creators play a large role in this. They usually have much experienced with DbD/gaming in general so they are higher skilled than your average player. Now they definitely prefer short lobby times obviously. But also winning/making fun of your opponent is a big part of (DbD) content creation - and that is best accomplished with a badly working matchmaking system. Just watch some semi-big streamers and you see what I mean - they get matched against players making a ton of newbie/inexperienced mistakes.
i don’t mean to accuse all content creators - there are many that actually speak out against the current (and old) system, especially bigger content creators that don’t rely on the ‚bullying‘ aspect to gain/keep a following.
one big plus of RBMM was that you would actually see that MM didn’t really work as intended. I think we need something like this - not the specific MMR score of each player in end game, but an indication if your opponent in the matches as in range/higher/lower would be appreciated and would tell us, if it’s the scoring itself that is malfunctioning or if it’s just the matchmaking queue times/accuracy
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@Avo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581237#Comment_3581237
That is my personal opinion and that is yours. But I "personally prefer" to get into 10 hours queue time for the get nice teammates instead of getting totally useless teammates at this gamble MMR.
I mean… it certainly isn’t a personal opinion that RBMM didn’t work at all. That is a fact.
and for that matter, I would prefer longer queue times for better matchmaking as well. But that wouldn’t happen with RBMM..
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@Avo said:
There is only one reason why you cannot play Solo-q and that is SWFs. DbD isn't a survivor-sided game, it's a SWF sided game, and no we can't put SWF and solo-q at to the same place. Why do you think everything about survivors are getting nerfed, because they are OP? Of course not, it's because people with groups abusing the combos, combination in the game. I am a solo-q player, I play as solo in everygame, I've even hit to Rank 1 many times before SBMM added to the game, RBMM was great but you were getting long queues. If you wanted to play at high rank same thing was happening every single time wait ages for to queue then face against two certain killers called The Nurse and The Blight sometimes The Spirit. But in my opinion I prefer that version instead of this one, because solo-q is literally unplayable and terrifying. In this game, they need to bring a special privilege to the survivors who play alone instead with a team, but it's not possible. But I hope they do something about solo-q.
RBMM was great but you were getting long queues
what?? RBMM didn’t even do what it was supposed to even with short lobby times. Rainbow ranks was a term constantly used and pretty much the norm for a majority of matches… it was also way more common to see these kind of complaints than what we see now (which is also just not working)
also, there are SWF just playing casually as well as solo teams that play very much comparable to coordinated SWF teams. It’s not completely solo vs SWF at all.
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Well… it is no secret that the matchmaking favors short lobby queue times over accurate matchmaking. The devs literally said so themselves and stated that the MMR can pretty accurately predict the outcome of the matches..
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Idk, people say the bots use wallhacks but imo many survivor players I get matched against have way better ‚prediction‘ of what I am doing than these bots through solid walls 🤔
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@averagemikaelamain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3579978#Comment_3579978
If this was any other Killer license besides the 2 centimeter one I could have scoffed but I wouldnt call it doomed immediately,yes.
So you were just biased and tried to make your subjective view on incomplete information look like facts. Well. Good job.
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@EvalionVelmore said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581124#Comment_3581124
-Also I find it funny that you say "without punishing the players that play the game in the intended way"... what do you mean by that I feel like 80% of the player base is this toxic and is not playing the game as intended. about 20% of the player base is genuinely nice and playing the game as intended that isnt a large enough amount of people to be making decisions based around them. You should never balance or make changes around the minority in your playerbase.
These numbers are not something I can confirm from my side. But well, it is subjective and different for different regions and MMR brackets.
And yeah, one of your solutions might be something that introduces a new way of griefing: giving up as last survivor - when implemented incorrectly it can take away something from the killer player even if they play in intended ways (slugging -while perceived as boring from many- is a valid strategy after all and maybe the killer needs the 4 K for a challenge or whatever, or a Mori for last survivor or something like this)
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@EvalionVelmore said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581120#Comment_3581120
I mean its good advice but its not what I wanna hear. I wanna hear that people want the game to change and that this behavior will be punished in the future, but i guess that is asking too much. Anyways thanks for your response.
Oh no. I completely agree with that and would celebrate features to reduce trolling/griefing potential from both sides. Though I see that it is hard to accomplish that from a game design point without also punishing players that play the game in the intended way(s).
i do feel like BHVR is headed into the right direction (eg anti facecamp, more focus on accessibility, etc) though there is SO much that needs improvement and it’s not possible to tackle everything at once.
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@EvalionVelmore said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581112#Comment_3581112
Then the response to everything i say is "yes dont play our game" instead of "we will do better and try to fix the game, here are solutions we are thinking about etc." no. its. "just dont play and break the rules and DC". That's the real cherry on top. IDK if you are just some random person responding or someone that works with the company or is a moderator. IDK but... your response is just part of the problem. Anyways... Ive said my piece.
I am just a random person responding and not associated with the company nor the forums.
though.. to be honest, gotta disagree with you here. If you do genuinely not have a fun time then don’t play. That’s valid advice for any game.
also it’s not breaking the rules to disconnect from a match that goes like that where you are literally being grieved/held hostage. The button to leave a match is especially there because of situations like this.
i also didn’t try to shut you down or say that your feedback isn’t valid or shouldn’t be considered for improving the game… I fail to see how I am part of the problem here?
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Haven’t read everything because holy wall of text (sorry don’t wanna sound disrespectful)
but in case you experience a match like you described with the doctor and the two trolls, there is always the feature to leave a match. Which is very much warranted in a case like this and as long as you don’t overuse it you will only experience a very short matchmaking ban.
that said, if you think your overall experience with this game is more frustrating than fun - yes, stop playing the game. Do not try to force yourself to play a game - it will not make it better.
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Controller is definitely more limited for these killers - especially Oni with flicking. Which is a HUGE part of his power… so I get you there
maneuverability is possible on controller even for these killers though and I think that’s the main part where they are similar to Chucky?
i haven’t seen enough of Chucky yet so might be wrong.. but he does have a very different PoV after all, and that should help? I think/hope?
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I haven’t seen your reaction in other threads, though I love to see a genuine apology!
also, even for big licenses, there is bound to be people in regions of this world who may not have heard of it still or aren’t even that happy with its inclusion in DbD - and that is okay and a valid reaction. You are not supposed to love everything being added to DbD and it’s okay if you want other licenses over the one being added. Just be reasonable in your comments and don’t attack others over it… (not directed to OP but in general)
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Along the menu tip already given, I think in most cases the perks/addons from the killer in the end-game screen also has a short description of the status effect - though both infos are not available in-game…
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@Maperson said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3580096#Comment_3580096
Do you know when is PTB stream?
sorry the notification system on the forums is buggy, stumbled on this by coincidence.
what stream do you mean? Usually there isn’t an official stream along a PTB..
there is however a dev stream planned for Nov 28th! Dont really know what that’s all about though..
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@CrowVortex said:
Are the patch notes out yet?
Not yet. Usually they drop half to quarter hour before PTB, so shouldn’t be too long until they get shown..
