Mileena_Kahn
Mileena_Kahn
About
- Username
- Mileena_Kahn
- Joined
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Comments
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@Impose said:
https://forum.deadbydaylight.com/en/discussion/comment/2668719#Comment_2668719
No actually, he doesn't. You do. You look petty, childish, and mad. If you were as good a survivor you claim you wouldn't care about any killer considering how easy it is to play against all of them. Get off your dunning krueger horse and accept that you're in the wrong here.
Me? In the wrong? There’s people who play both sides, only killer, and only survivor who also think she’s braindead. That’s just the truth. Some people can’t handle the truth. For you to say I’m in the wrong is your own opinion, but just know I’m not the only one who thinks she needs nerfs despite skill level being involved. 😊
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2668719#Comment_2668719
No, you argued a spelling error as if that was in any way relevant.
Than you said you don’t have the chapter, which is a strawman.
Whether I own the chapter or not is not the big picture, the thread is talking about how she should be tuned down and how I was personally expecting different changes on the live version.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2668627#Comment_2668627
It’s because you actually have to use your brain against her right?
It’s actually the opposite, you don’t have to use your brain when playing as her.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2668693#Comment_2668693
But your worse than a guy who just got a new killer :D
**You’re, if you’re going to come at me at least learn how to spell correctly, and secondly I haven’t even got the chapter lmao.
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@Sonzaishinai said:
I'm still at work, the update is going to take 2 hours and i will need to validate my files again for another hour or the game crashes instantly
Have some patients dangit
**Patience
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@Alionis said:
https://forum.deadbydaylight.com/en/discussion/comment/2668426#Comment_2668426
Ah yes, the six days of a PTB that only a small part of the player base can access and even fewer people actually play matches in was certainly enough to reveal of her secrets. /s
She wasn't a problem on the PTB and is unlikely to be a problem in the live-build either. I'll repeat what I said earlier: git gud first.
You say git gud but I’m most likely a better survivor than you. Lmao.
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@Alionis said:
You make it sound like we just got Nurse 2.0
What happened to giving it some time playing against her and learning her weakness like you're supposed to do with every new killer that releases. This constant whining about wanting to nerf even moderately good killers instead of trying to git gud first is going on my nerves.
Because we did give it time and learned how to play against her? Which actually, you really can’t. But that’s literally the point of the PTB. She has no weakness. Tracking, possibly THE best anti-loop in the game, 115% movement speed, power that can go through walls and the entire map. She was a problem in the PTB and she’s still a problem now so…
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@remoirel said:
nah delete him instead
Honestly.
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@GannTM said:
I see Bight in there. What is Bight?
Next killer confirmed
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@Pizzasauce said:
I've seen the blight once out of my last 50 matches.
Idk what your grade/rank is but it’s all I see in red ranks.
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Anyone know how much the chapter will be on Tuesday? In US dollars? For Steam?
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@Aven_Fallen said:
Those only play to ruin other players fun. Nothing more.
But dont worry, some Killer Main will probably tell you some sob story why they facecamp during double BP-Events. Maybe some SWF stole their puppy or something like that. Because I learnt in this forum that only Survivors are terrible persons, Killers only do it because Survivors did something to them before.
This. I love this. Took the words right out of my mouth.
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DS works as intended now, so if you find yourself getting hit by DS multiple times, you’re chasing the person who just got unhooked (aka tunneling) Slug them if you think they have DS and wait it out. I don’t really have a problem with DS and I’m a red rank killer. As for flashlight saves the best thing to do is face a wall or bait the savers. Head on saves are a tough one not many SWF’s can pull those off but just bait the locker.
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@Labrac said:
https://forum.deadbydaylight.com/en/discussion/comment/2656472#Comment_2656472
Higher DPI just lets you get the same flicks without having to move your mouse through half of your desk, the flick itself is the same in both low and high DPI.
The fact you think the turning rate addons are good shows you don't really know anything about Blight.
I’m starting to think you didn’t even read what I said. First off point out where I said “turning rate addons are good.” Second off, DPI does affect the flicks and curves. I play blight on pc and have adjusted my mouse dpi to curve around corners. Having it cranked up let’s you do some dumb things.
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@Labrac said:
DPI flicks are gone, I don't even know why people still complain about those. If controller players can't do the things the PC Blight can (pretty sure they can though, even if it's harder), then BHVR should adjust it for them.
It’s not gone. I play blight on pc as well and adjusting your DPI affects just the curve alone. Add one of the turn add ons or both and it’s crazy how they can get curves that realistically shouldn’t happen.
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@Princeharlequinhq said:
https://forum.deadbydaylight.com/en/discussion/comment/2650865#Comment_2650865
love your name btw Mileena is bae!
She really is. 😊❤️
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@Princeharlequinhq said:
I definitely get it, from the other side, but i get it. I don't understand the camping thing, especially with the build they are running it isnt cohesive or beneficial.
There is very little variety for both sides honestly. Survivors keep running into the same few killers with the same builds and killers keep running into the same survivor builds and an increased use of map offerings making things incredibly unfun for them as well.
Both falls on the devs and their lack of innovation with the game and the flaws within the main mechanics not to mention their constant "Oh, this is an issue? Cool, heres a perk for a band aid fix if it really bothers you."
At least you have friends to talk to in chat to make it more enjoyable because on the killer side or solo q its just increasingly unfun and uninteractive.
Sorry you've been having a rough time and here's to hoping for fixes, not perks, in the future.
Yeah I’m glad you can see where I’m coming from. I also understand the killers POV. I think that’s why many players have left because of the mmr changes and things like that. but hopefully you get good games too!
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@LaFlamme said:
Can't believe people are even saying yes. Deathslinger was easy to play against before the nerf. Completely unnecessary.
No he wasn’t, they just baited the crap out of you with no cooldown and made you lose distance. He was 100% guaranteed to get a free hit on you.
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Funny you made this post, I just had a bubba on asylum who was terribly bad at the game. He got a hook on someone 3 gens in and decided to insidious camp and tunnel the person off the hook. At this point it’s just boring to go against face camping killers especially bubba. That’s all I’ve seen killers do these pat few weeks is just camp the first hook they get. Zzz
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Can someone explain to me what DDOS means?
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@Shroompy said:
Blight
Because its not Blight thats the problem, its the perks that are commonly ran with him
I agree with this, but I also think pc blights demand nerfs specifically because of the dpi flick that console users don’t have access too and can make it unfair in chase.
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@themoobs1984 said:
Terminator wasn't a horror movie though. DbD goes off of horror.
With the addition of trickster which is everything but scary I’m pretty sure anything is possible.
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@FFirebrandd said:
2nd best killer in the game who's both fun and not stupidly difficult like the 1st best killer... why are you surprised by lots of Blights?
Cause I haven’t played in months. And I personally don’t find PC blights fun to play against because of the dpi flick, and this is coming from a pc player.
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@legacycolt said:
I’m getting face camping leatherfaces a lot. I’d take blight over them anytime.
@legacycolt said:
I’m getting face camping leatherfaces a lot. I’d take blight over them anytime.
lol let’s trade.
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@I_am_Negan said:
https://forum.deadbydaylight.com/en/discussion/comment/2633422#Comment_2633422
https://deadbydaylight.fandom.com/wiki/Grades
If you need to look up anything else
https://us.v-cdn.net/6030815/uploads/EVLC1YA7WCWM/image.png
You get BP rewards for both killer and survivor.
Thank you appreciate it!
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@I_am_Negan said:
Yes when grade reset happens you get a BP reward.
How much would you know?
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@Junylar said:
So you decide to bully the killer, but get outplayed by Lightborn? That's on you, bud, the perk is fine.
Why do you assume he’s bullying the killer?
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/2632555#Comment_2632555
You can't take a player hostage, it's a gameplay mechanic, a part of the game and we must accept it (sadly), like "tunneling" and "genrushing". They are boring? Yes. They can be countered efficiently and easily? Yes. The real problem are people who REFUSE to adapt to some kind of playstyle when you are forced to play in a certain way in order to have good chances of escaping/killing.
Just an example: I previously did a match against a bubba facecamper, he won, killing everyone. You know why he didn't have troubles? Cause I was THE ONLY ONE that was working on generators. Wanna know what the others did? They were swarming the hook... Aganist a bubba (and it was already obvious from the noise that the chainsaw did, paired with the aura of the downed survivor that was leaving the locker in the 1st chase)... Without insidious...
Wrong, you absolutely can take a player hostage in this game and Facecamping bubbas almost always take the hooked survivor’s opportunity to play the game because his power can down multiple people at once preventing a difficult save and even if it’s pulled off in front of him the hooked survivor can go down immediately even with borrowed time. Unlike genrushing, as killer you still get to move freely around the map at all times.
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@Pulsar said:
It takes me like 2 minutes for a Survivor lobby.
I've sat in 45 minute Killer queue's tho.
do you have crossplay on?
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@legacycolt said:
I heard they’re looking into facecamping and I really can’t wait for the results.
Wait fr?
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@legacycolt said:
https://forum.deadbydaylight.com/en/discussion/comment/2623123#Comment_2623123
Yeah and people saying “just do gens and don’t save” need to understand that it’s still not okay.
Exactly, “do gens” is always the response, but what about the person on the hook? At least the other people have a chance to do something meanwhile your just there doing nothing.
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@legacycolt said:
I hope they do something about facecamping like that.
Same. It’s just 99% guaranteed for you to sit there for 2 minutes only to die and depip.
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@Labrac said:
Posts like this are why these guys are never going to stop. Just stop feeding him altruism, wait the 2 min like a champ, say nothing at the endgame chat (or just gg) and move on. These guys live on salt, so don't feed them.
He shouldn’t even have to wait 2 minutes just to be killed and not be helped. In situations like that you should be allowed to dc without a penalty. At that point he’s not even playing the game and he gets killed and possibly depips. This is ridiculous.
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@ZephanUnbound said:
I kind of doubt we'll see new boon perks this soon, on the next season survivor. The reason that Mikaela can make them is that she is a literal witch, I doubt the next survivor will be a witch.
ehh I get what you’re saying but I doubt behavior will just give us these 2 boon perks that we have and never make any new ones. It’s kind of like the new hexes for survivors. But we’ll have to wait and see I could be wrong.
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Not one of these posts again lol, they already nerfed boons, they stopped the speed stacking and nerfed the range already, and if I recall correctly, you can only place 1 boon totem at a time now.
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Sprint burst so I can 99 it and get to a new loop
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@Mandy said:
https://discord.gg/deadbydaylight this is the Official Discord, and the codes are randomly put out by the Elemental Bot throughout the day, in General Chat and Game Discussion channels, the first person who reacts to the bot (emote reaction) gets DM'd the code.
Thank you I’ll check that out
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@Mandy said:
Rizzo and I have been dropping codes randomly, we've done a couple of Jonathon ones here and there, we'll continue to casually drop them in chats whilst we still have codes to use.
Thank you so much. How would I be able to access the discord for codes?
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@SilentShepherd said:
It's 4 bullies on discord, coordinating via voice chat to bully a lone player.
It's impossible for anyone to beat a good coordinated SWF group. They will communicate your location to each other and gen rush you. You can't even waste time chasing someone down, because as they loop you, he's telling the others where he is looping you, while they safely fix gens.
SWF should only be allowed in Custom matches. Go bully your friend Killer. Leave the general public out of your bullying,
The way you automatically assume that all 4 players are “bullies” is just cringe and ridiculous. Just because 4 good teammates talk to each other in a game where it’s CLEARLY allowed does not make them “bullies”.
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@ukenicky said:
I should also note that this happens at 5 gens. I don't really have an issue with camping later in the match but being face camped at 5 and then watching teammates die to NOED is dumb. I just have no will to play survivor anymore against this playstyle and it's becoming more and more common.
https://forum.deadbydaylight.com/en/discussion/comment/2613324#Comment_2613324
I've thought about this. I guess I'll have to either only play with my friends in a group or just not play at all since solo queue can't even be fun anymore.
We’re in the same boat I know exactly what you mean. A lot of it happens during the beginning of the match which wouldn’t make sense to me. I could understand if the gates were opened or if the last gen was finished cause the only objective the killer would have is securing the kill. Hopefully you find a group of people you can play with or hopefully your solo que matches go better. I wish you the best of luck.
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@Thusly_Boned said:
https://forum.deadbydaylight.com/en/discussion/292349/swf-is-necessary
"Hardly ever dying" shouldn't be the bar for an "enjoyable" match. If things were perfectly balanced, 3-4 escapes would only occur about half the time (and 3+ kills would only happen for killer about half the time). If you go into a match knowing you are very likely to escape (or to 4K, if you're playing killer), that's just not fun, imo.
If you need to be part of a SWF to escape at all, well that doesn't speak well to your skill as a player, but that's almost never the case. No one is entitled to winning most of the time in this game.
I can’t express enough how many times I’ve carried in solo que and have ran the killer more than the others and have done the most gens only to get die to worthless teammates. Being in a SWF or without a SWF doesn’t determine your skill level but being in a SWF gives you a higher chance of having teammates you can rely on
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Aside from your own match, many solo que players have also noticed an extreme amount on tunneling and facecamping in their own matches. So it’s safe to say a chunk of people have at least experienced it once or more in the past couple of days or so. That being said it’s okay if they make threads about it, the same way killers make the same threads saying “nerf swf”, “nerf boons”, “nerf dead heard”, “nerf gen speeds” etc. But it’s better off playing in a SWF so you can have a more enjoyable time and a chance at escaping at this point.
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You’re not alone. I made a couple posts already in the past couple of days on how killers have just been facecamping and tunneling to the extreme lately in solo que. At this point it’s boring. Luckily for me I got back into contact with my old SWF team and I’ve been having a blast playing with them. I can actually have teammates to rely on and I know gens will get done when needed to keep the facecamping and tunneling minimal.
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2613010#Comment_2613010
Maybe but I'm not gonna pretend and say that Camping and Tunneling exist because of SWF. That's one the most dumbest statement I have ever heard.
Agreed.
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@Pulsar said:
I play Solo Q just fine.
That being said, the balance has always been Solo < Killer < SWF
Solo needs buffs, but you don't HAVE to play SWF.
True I just wish they would buff solo que cause half the time it’s a pain.
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@R2k said:
Without any salt - git gud. U can't expect easy games if u play few times a year.
And don't come into games with mindset where u have to win 100% of your games. It doesn't happen. Sometimes u just lose and it's completely fine.
This^^ but now a days MOST killers still expect their precious 4K EVERY GAME
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2606716#Comment_2606716
It wasn't even nerfed that bad they only removed the stacking portion which was so broken.
Yeah, that and the radius of it. If old COH made it to live though all hell would break loose. It’s still not that strong in my opinion.
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What maps have boon totems that can’t be snuffed? I thought BHVR fixed that issue from the PTB. I haven’t had a problem snuffing boons as killer.
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@SadLegion said:
I don't see any other possibility to have a winning chance in this game anymore.
3 gen strat gets broken by Prove Thyself / Built to Last Toolbox in less than 50 seconds.
Hooking more than 2 different survivors will get me nothing when the gens pop up in 5 minutes. Split damage, hit n run is dumpstered by Circle of Healing. Mass slugging never works because someone always has Unbreakable, and survivors can reset under CoH in 10 seconds. Dead Hard robbing me of precious seconds, DS/BT respect.
I started running Noed on every m1 killer, Pop/Corrupt always mandatory. Cant run BBQ simply because i have no time to traverse a map to find a survivor i havent hooked yet. It feels like killers have less and less options to be viable in this game.
Im really glad that they nerfed keys, but god damn i feel like playing killer is getting worse over time. Seriously, CoH was a mistake. BHVR should tone it down a bit, but also do something with base gen regression. Things like 5% regression apply when the generator is kicked, and base regression is increased by 50%. Small careful changes that will make killers life a little easier. Mangled with its 20% slowdown is outdated, when all new survivor healing perks have 100% increasement.
Im afraid that if BHVR keeps this trend of giving overbuffed perks for survivors, the only killers left in this game will be 3 blink Nurses with Noed and 3 slowdowns.
They literally nerfed circle of healing from the PTB. Imagine if the PTB COH made it to live? Stackable boons with an even larger radius and 2x faster the healing? If this version is making you play in a such a way I can only imagine what the old version would have done to you.
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Unlike these other entitled killer mains in these comments, I 100% agree with you.