MikaelaWantsYourBoon
MikaelaWantsYourBoon
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- MikaelaWantsYourBoon
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Comments
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We need another option, this map is sucks for both sides. So i voted to balanced but that does not mean it really does. Because houses are so busted and road is dead zone.
Terrible map.
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@Coffeecrashing said:
Short killers like Chucky, that feel absolutely miserable to play on this map, because he's shorter than the tall grass, and there is A LOT OF TALL GRASS in the swamp maps.
Yeah i hate this map as Chucky. It's really so hard to see. Hopeully they make grass shorter with rework.
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This map is awful to play as killer.
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Freddy deserves full rework. He was the reason i bought this game and now he is garbage. It's sad to see him like that. He is icon, one of the best slashers....
For Twins. Hopefully they fix both side problems. Twins hated because of slugging was only way to play them and survivors hate it. Hopefully her new kit won't force them to slug like before.
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This chapter is boring.
Killer has amazing visuals but i am not fan of his power, it's boring. Not for my taste.
Killer perks are not good but not trash either. Mid-tier at best.
Survivor is looking good and people are already hyped for her. BHVR knows how to make new money maker survivors lol.
Survivor perks are garbage again. They all are weak versions of existing perks. The only new type perk is just troll perk and helping to killers.
Overall? This chapter is bad.
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@Quizzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3667097#Comment_3667097
And it's our favorite momey maker, Mikaela. Surprised Feng wasn't included.
I am surprised they put Jonah here. Like i am sure 2 Jonah mains will be happy but if you want to get money from FOMO, you have to use popular characters.
Mikaela is good choice. SM is kinda good as well. But Jonah is like why i am here
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Since they said they will fix problems for both sides, i am not expecting anything.
Anti-Face Camp turned to the most useless mechanic and very much manipulatable.
Anti-3 gen turned to be killer general buff.
So probably they will buff DS for good but it won't stack with Endurance effect. If you get hit under effect, you will lose perk. I am expecting something like that. They will make DS worse than the current version sadly.
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@Brimp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3666980#Comment_3666980
Never said it was OP, just said it was auto pilot. But yeah I could go into a game with exhaustion and WoO and hold W and pre drop every pallet I see in sight.
So if it is not op, what is the reason you stopped play killer. I just don't get it.
I don't think you are losing that much. You are just not enjoying it?
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@Brimp said:
Barely play anymore because survivor is so auto pilot with exhaustion + windows against most killers.
So you are playing survivor and escaping all time with those perks i assume?
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@Coffeecrashing said:
I still won’t play most of the killers, because my MMR is still messed up.
Just so everyone is on the same page, when I’m playing someone like Blight, it’s fine if the game wants to send me the most obnoxious survivors that are available. I probably deserve it because I play to win, and my kill rate with Blight is probably higher than it should be.
But when I’m playing someone like Dredge, and the game keeps sending me bully SWFs that are playing like they are trying to make YouTube montages, then I just won’t want to play killers like Dredge.
I mean if you were sweat player, game will send you to against similar teams. I don't know your playstyle tho. But if you are playing to win, you will face against the teams who is trying to win as well.
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@JustAnotherNewbie said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3666855#Comment_3666855
I think this guy only has 30 mins to play a week. So he wants to be able to cram as many games as he can. If games last 3 mins max, he can play 10 games.
If BHVR start all survivors on hooks, someone would still complain about 4% mechanic lol.
Killers are winning countless of games but yet, this is never enough.
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All team is dead at 4 gens left but survivor is op.
Yeah, sure dude. Let's nerf survivors more. So we can kill them all at 5 gens.
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Probably they will make 16% on all gens and they will call it a day. This perk asking too much reqs for too little reward. It should work like BNP and then maybe it can be useful.
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@BlightedDolphin said:
I'm enjoying it. I think this is the best killer has felt in a while. Sometime there is that really frustrating game but most games I'm having fun and don't feel like I'm in those impossible to win situations like when perks like Dead Hard and CoH were everywhere. And now that the FoV slider is here I can finally have a 4th perk slot!
Aside from some poorly balanced maps (mostly just Garden, Badham, and Borgo IMO) and Freddy being forgotten, I don't have any real complaints right now about killer.
Also should add that I mainly play Ghostface which is why I hate Borgo so much :)
Oh yeah i was about to ask why you hate Borgo since it turned killer-sided after rework. But yeah, you are right. It's one of the worst maps for stealth killers.
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Because Sacrificial Ward is not banning maps, it only cancels map offerings. There is still chance to go those realms survivors asked. But map offerings will have not effect on it since you used Sacrificial Ward.
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@Xernoton said:
There already is an anti face camping mechanic. How you managed to not capitalise on that despite these killers face camping is a mystery. I need more context here.
Where they actually face camping or was it proxy camping? What does face camping mean in your opinion? What happened for the AFC not to take effect?
The problem is anti-face camp doing nothing against strong campers. It's really so easy to manipulate. Specially for killers like Huntress, Bubba, Billy, Trickster, Twins, Hag etc.
And the funny thing those killers was the actual problem at camping before AFC. And they are still the problem. So AFC really did not fix so much. Problem is still here as like before.
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That's survivor issue, so it's not important i guess.
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@Huge_Bush said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3666185#Comment_3666185
No, you won’t see it often in matches because the majority of survivor players are bad at the game and can’t even properly use flashlights.
Just because it doesn’t do all the work for you doesn’t mean it’s bad.
So majority of killers. What is your point? MfT was dangerous on good survivors but yet, everyone was using it.
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@Huge_Bush said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3666116#Comment_3666116
My point was that just because people on the forums cry about a perk being bad, doesn’t make it true. Good players can bring out the full potential of a perk like they did in the video.
If it was a garbage perk as you put it, the player using this perk wouldn’t have used it long enough to figure out how to exploit it like this. They must have thought the perk had value to keep it equipped and experiment with it up until they found out it can force an infinite.
I mean content creators are doing that because they want to get views? If this perk was good, you would see it on public matches pretty often but i am hardly seeing it.
So i disagree with you. Content creators are doing that for anything new to exploit. This does not mean this perk is good.
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@RFSa09 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3666096#Comment_3666096
You blamed people don't know how to use them if they dislike those perks
no? tell me when i said anything bad about the players who doesn´t know how to use it, a perk being good or not is a fact, no matter if you like it or not, what is good enough for you then? old MFT?
So what did you meant then? Because from my exp, players are using good perks. They always makes their way to meta. If you loved those perks, sure. Enjoy. But just because you enjoy them, it does not mean they are good perks.
People are complaining about new survivors perks are being garbage for months now because devs are barely giving anything useful to survivors.
Now i am sure you are excited for Sable's perks too but many people already know they are mid perks.
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@Huge_Bush said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3665894#Comment_3665894
I’m not trying to gaslight anyone. It is a good perk. Just because you can’t make use of it doesn’t make it garbage.
So if it is good perk, why you were trying to prove your point with exploit?
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@RFSa09 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3666021#Comment_3666021
Also i love how you are calling community unskilled just because they don't use those perks lol.
inducing that I think the ´´community´´ is bad at the game and I ´´am the guy, the dude, the different one´´ (saying that i am arrogant)
Not knowing the potential of a perk doesn't make you bad at the game, the perks are relatively new, it's common for players to not realize how good they are
So pointing what you did is now meaning insult?
"we had nicolas, ellen and alan, all of them have good perks, people just don´t know how to use them"
That's what you said. You blamed people don't know how to use them if they dislike those perks. And i took this on myself because for me those perks are pretty weak. And i know how to use them. I know what potential they have. And this potential is just not good enough.
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Nah, i actually blocking bots way. So killer can get free kill at least.
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@RFSa09 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3665696#Comment_3665696
plot twist is probably one of the best perks in the game, dramaturgy is decent, from ellen we have lightfooted, not strong alone but it´s a beast of a perk if you have no scratch marks, the trap is good and lucky star is decent for solo q, alan have champion of the light, literally just a better version of the trap in some aspects and you can shift tech with it
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3665887#Comment_3665887
Not being the 4 best crutches in the game doesn't make the perks bad, it's like saying that artist is garbage because she's not as strong as the nurse lol
Also I love how you try to look for the worst possible interpretation of a text to try to insult me
Please show me where i insulted you.
It was you who insulted to people just because they think those perks are bad.
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Anti-facecamp turned to be the most useless thing ever. Strong campers are still strong as before. Weaker campers are now even weaker. So i really don't know AFC fixed what? Because there is still no counter for camping against Bubba, Billy, Trickster, Huntress lol.
Anti-3 gen also ended with killer buff. Pop, PR was not enough to regres gens and now every kick removes 5% as well. Sure they fixed hostage issue but this does not change the fact it ended with killer buff. Every kick 5% is huge. Also gen tapping gone is really so huge.
And both mechanics supposed to be QoL for survivors but somehow killers got better buffs.
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@Huge_Bush said:
But it’s a weak and useless perk! Didn’t you know, survivors never get anything good!
That's exploit and it will be fixed. Perk itself is garbage.
I don't know why you are trying to gaslight survivor complaints with bug which never intended.
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@RFSa09 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3664658#Comment_3664658
we had nicolas, ellen and alan, all of them have good perks, people just don´t know how to use them
I know how to use them but yet they are garbage.
Also i love how you are calling community unskilled just because they don't use those perks lol.
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Sadako and Jill
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Basement is dangerous place tho? If you hooked here, there should be some risks. And Trapper is not even the most dangerous one here.
Bubba, Huntress, Trickster, Hag etc also have strong powers here. Why we are asking to nerf for weakest killer?
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3665357#Comment_3665357
You can’t trap multiple pallets, you can only have 1 active at a time, I’m pretty sure.
Yes and i said if they rework, they should keep this as same as current version.
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Julian is a boy, Sable is girl. They know goth girl would make good money and they were right about it. People already so hyped for her.
So there is your answer why it was not Julian.
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Killer should not see the trap because it's stupid. They are not breaking it when they see it.
So you will use it on good pallet which killer have to break it no matter what or it's just waste of perk slot. We should able trap before pallet used, so killer won't know if you have it or not.
If this is so much, limit it with only one use at the same time. So you can't trap multiple pallets. But it's survivor perk, so most likely will be ignored even it's fun idea but weak perk.
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@Rogue11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3665303#Comment_3665303
Chris and Claire should be full survivors
Ethan should make survivor for 3rd chapter. If we get another.
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@Hermit said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3665255#Comment_3665255
Well, it is their game, they decide, how they want it to be and they have been aiming for this for years now. Remember, they are also happy how their MMR is working ;)
I've been quiting quite a lot of games in my gaming career so far, because I didn't like the way their devs handled them. That's just the way it is.
It's their game true and that's their forum which supposed to take feedback from customers.
And me and many of people are just keep telling them we are not happy with their bad balance decisions.
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@Huge_Bush said:
I’m still waiting on a shirtless Carlos.
https://us.v-cdn.net/6030815/uploads/1UX5U2X1HXAF/img-4015.png
Well, legendary characters are not getting skins.
Op:
Jill still has so many skin potential but yet, we are not getting anything. It's sad indeed.
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@Hermit said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3665137#Comment_3665137
If you are bringing up the recent stats, please keep in mind, stats are almost where the devs want them to be. And they are including games in which the first survivor gives up on their first hook. So the real escape rate in games, in which nobody is throwing a tantrum for whatever obscure reason, is much higher.
And just because devs want it with this way, i have to be happy about it?
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I don't hate SM because games are so fast against her. Thankfully we are moving too fast to next game. So it's hard to hate her when you barely see her.
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@Unam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3665123#Comment_3665123
This!
Seems like the only sane comment.
Survivor is excessively easy when played accordingly. Thing is: a very big chunk of the dbd community are mid to low skilled, casual survivors that dont understand how to play the game right (or dont want to, bcs goofing around is more fun).
Survivor is so freakin incomplex it is insane. The Game is still balanced heavily towards survs, which is proven by most swfs.
Yet ppl still demand to do challenges, goof around while listening to music, not caring much abt the gameplay and still escape every trial bcs they are "good players"... which they are not...
Yeah, survivors are escaping most times but yet, stats are telling very different story. On all levels, killers are performing better than survivors.
The only exception is high mmr 4-man SWF but even they are giving 2 kills every match. And we are talking about best teams here.
Other SWF teams on all levels just dying most times.
So you really need to stop this excuse because stats are not proving your point. If you are losing that much as killer maybe it's you. Because as killer, i don't have that much trouble. If you are winning most of your games as killer, so i don't know how you are believing survivor is power role lol. Which one?
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3663996#Comment_3663996
I have my doubts it will be that lackluster. Haddonfield has been discussed plenty and it's pretty obvious that neither side is really happy with it. It combines the worst aspects of the game after all. Giant dead zones and god loops. Both aren't great and both need some changes. There could be 5 pallets more, if the houses weren't that disgusting.
Midwich may be killer sided but it's not like it's unplayable for survivors. It's a fairly popular map overall with many loops that are fair for M1 killers. Although the exit gates are quite gruesome.
Midwich's problem is that, it has only 2 good pallets. Rest of them are pretty bad. If you are playing against m1 killer, sure no problem. But if you are playing killer with chase power, yeah good luck.
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@Tsulan said:
I´m not happy with the amount of suicides and that DS still doesn´t stun for 5 seconds.
Oh and how Archive challenges basically ask you to lose a match.
Except few killers, i am really not seeing people suicides that much. They usually try to play game but it happens here and there.
And yeah old tomes was worst. Hide in killer's TR for 120 seconds, cleanse 20 totems, search 10 chests etc. They were really asking survivors to throw the game.
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That's not possible.
Sure there is killers can handle this but we have weak killers who needs some slowdown.
There just should be way to make regression perks works on weak killers and do nothing for strong ones.
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@MaTtRoSiTy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3665038#Comment_3665038
I take chases, you are just going with the stereotype of everyone who runs Distortion hides. I play aggressively and Distortion takes away free information - it is a tool not a means to hide.
Well i can't talk about you but in my games, i am seeing people are using it for stealth. They are rarely taking chases. So this perk is also bad for your teammates because if killer don't see you, they will chase someone else who already hooked.
This perk is selfish and i would not feel bad if BHVR just nerf it.
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@MaTtRoSiTy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3664996#Comment_3664996
Honestly I am really surprised more people aren't running it too, I get that it gets a bad rap due to the stereotype but I cant count how many times this perk has clutched for me
Because not everyone loves stealth, some of us is enjoying and asking chases which is the most fun part of the game.
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So killers will use whatever perks they want for 4 slots which most likely one information and three anti-gen perks. And we are also gonna give them strong hex perk which means Devour, NOED or Plaything.
What about.... No?
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@DH3206 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3664658#Comment_3664658
Personally, I see distortion getting nerfed sooner, since there is so much complaining about this perk out of nowhere since MFT and dead hard are nerfed.
And it kinda grinds my gears that when one perk gets nerfed (yes, I know MFT was kinda busted), the focus is already on another perk that is totally fine (especially when aura reading is quite meta nowadays).
The moment distortion is getting nerfed that it only recharges in chase (which is bs to me, since the killer gets the hook state for free at some point because you will get caught eventually), I will quit playing survivor almost entirely outside of challenges or dailies. Maybe I will drop the game as well, because every perk will be on the chopping block eventually.
I am not playing survivor too much anymore.
Why i would play it when they are keep nerfing it to ground and barely giving anything.
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And from what i saw, BHVR will nerf WoO to ground. But ofcourse this won't stop here. Resilience will be hot topic.
"Why survivors are alloved to do objectives faster when they are injured??? Nerf it BHVR!"
Someone always will find excuses for their loses and BHVR sadly loves to listen them.
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@bjorksnas said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3664658#Comment_3664658
Adrenaline could at the very minimum use a tiny nerf to not directly counter freddy
You have to be joking if you think FTP + BU as a perk combination is balanced, it should be less effective for something you don't do anything to activate for a huge upside, at the very minimum Were gonna live forever and BU should have their targets swapped (currently WGLF only applies to the survivor who is on the ground after it becomes activated) so then you have to earn the powerful effect of the combination and the weaker version would only apply to the picked up survivor leaving you vulnerable
Background player could stand to be tuned down a bit in one of its strengths but not by too much, running 10m to fail the flashlight save then be 20m away using the rest of the effect is kind of silly so making it weaker against carrying perks by making it harder to get away or just reducing the speed a bit is reasonable. Like 4s duration of 175% speed.
All of those perks could use some amount of nerfs or changes to be healthier for the game
Yeah but killer perks are totally fine right.
Why we don't see those small nerfs to killer perks.
For example DMS is no longer stacking with other anti-gen and scream perks.
Or Haemorrhage effect which destroying perks like Solidarity, Resurgence.
What about solo-q stomper Knock Out.
Or multiple anti-gen perks on strong killers like Nurse, Blight, Wesker.
I don't know why only survivor perks are talking and calling problematic while killers have similar problematic perks. Even perks like Lithe complained here. It feels like people just don't want survivors have anything useful.
So let's say they nerfed those perks. Will people stop complaining? No. WoO is most likely will be next target. Probably with OtR and Resilience.
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Killers already have 5th perk slot, it called power.
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Well, probably.
Survivors are getting garbage perks with chapters. Gabriel was the last survivor with decent perks. And old survivors perks are getting nerfs if they are useful. And then we are getting some joke buffs like Quick Gambit which is still garbage perk btw.
After Adrenaline, FTP + BU and Background Player nerfed, probably WoO will be next. I am already seeing people are complaining about it.
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No, current system is better

