MikaelaWantsYourBoon
MikaelaWantsYourBoon
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@Smoe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605392#Comment_3605392
Because when it comes to things like cosmetics, custom music or voicelines, Warner Bros has the final say and bhvr has already told us that they cannot bring any of this because they're not allowed to by the license holder.
Things like visual or text updating also requires approval from license holder, but that's something they seem fine with.
Powerwise, bhvr has full control to change it, but they have said they inform the license holders on what they're doing.
And BHVR said Stranger Things is not coming back because Netflix was refusing them. Even Cote himself said ST is not coming back, just a month ago before we got ST again.
So i would not trust to devs that much, things can change outside of our knowledge.
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Nostromo is good map?
It's one of the worst maps. Terrible loops, garbage pallets, unsafe main building, gens are so close to each other.
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@Astel said:
It is actually changed and that motion started to exist since PTB.
I did not know that , it's sad if he was more popular i'd notice that more early
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The only free cheese is in the mousetrap.
So like op is warning us, be careful.
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If i want to repair gens faster, i will just bring good toolbox with best add-ons. And this will just save me one perk slot.
Gen perks are never becoming meta, closest thing we had was Prove Thyself.
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@GeneralV said:
Not sure if he has to be nerfed, but I will be happy if I never see him again.
I really don't wanna play against a mini-Blight with a messed up hitbox.
I know it's off-topic but i never saw that much Freddy posts before. A lot people are asking BHVR to fix him and make him great again.
How you are feeling about that much people loves him and wants him back.
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@woundcowboy said:
https://forums.bhvr.com/dead-by-daylight/discussion/399589/how-many-swf-teams-are-like-that
It doesn’t matter if those type of games are rare: killer should never be in an impossible match. I have around 5,000 hours in dbd, so I run into those groups more than most people. It’s the type of thing that makes me not want to play the game.
There is also a double standard in this community. The playerbase has no problem nerfing Nurse, despite that all stats, regardless of MMR, showing that she is not a problem. She is barely top 5 in terms of killrate at top mmr, which shows that there are very few people dominating with her. Yet, people have no problem demanding her nerfed into the ground while the “rare” SWAT SWF is fine because it’s uncommon. Does anyone see a problem here? This game should be balanced around people who know how to play.
Nurse is killer, you can rework or nerf her power without hurting other killers. But how you will do for SWFs? Each nerf will affect average and solo survivors too
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Nemesis, Xeno, Chucky and Wesker are super fun killers.
They can remove Trickster, Twins and Hag any time they want. I just hate so much these 3.
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Well i like Yui but if killing her means i am gonna upset Spirit... Well i hate blue girl.
Amazing art btw.
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Yes, this would be great way to honour him.
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@TeleportingTurkey said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3604635#Comment_3604635
or just rework the whole dynamic / gameplay when 2 survivors are left so killers don't feel obliged to slug if they want 4k
Whatever it takes. I really don't mind. We already lost at this point, just let me go next match if i caught. But slugging survivor for 4 minutes is pretty much very unhealthy and boring design. I am hoping BHVR address that.
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@Marc_go_solo said:
Nice to see a story within the universe, yet outside the Trials. It will be very interesting to see which way they will take this part of the story.
So long as it doesn't become a "Silent Hill: Ascension" styled disaster, then I'm for it. I have faith in Supermassive Games to not bugger this up.
Thankfully it's single player game. Probably like other Supermassive Games, co-op also will be option.
Now i am hoping they cooked good story.
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I really don't know why this is not adressed yet. Just let me go to next match.
For fixing this issue, just add give up button for last 2 survivors. Simple. Why i am forced to stay on ground for 4 damn minutes. It's boring. This is just bad design.
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I mean, sure. Let's them cook this perk. But i doubt killers will drop anti-gen perks for this.
But it would make Fire Up better actually.
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That's honestly good idea. I want to show my loyalty to Jill to all players. But i feel like maybe they won't make badges for licensed characters :(
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@Beatricks said:
I feel like the whole discussion is a little disingenuous.
Your average public killer won't go up against a team THAT strong with multiple tournament winning players in them, but an average SWF against an average Killer will result in a very similar outcome.
Remember when Spookyloopz got absolutely destroyed while playing weaker Killers against some of the best survivors? Otherwise he barely loses once or twice.
The 10k hour Nurse won't care whether it's a tournament winning SWF or just 4 people sweating, but the 800 hour casual Ghostface player will definitely feel the difference between SWF and SoloQ.
How you would fix this issue?
And i agree our casual Ghostface should never face teams like that or any sweaty teams
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Suprisingly looks good. I will follow this game.
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3604042#Comment_3604042
In the end, neither Freddy nor Billy deserved the chopping block, and that is what they got. Huntress could get the same treatment, and that has to be avoided.
I really don't wanna believe they are gonna gut Huntress too. Like she is one of the most balanced killers. Don't fix it if it is not broken...
But i would not surprise
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3604021#Comment_3604021
But neither did Billy, nor Freddy a full rework. We can all agree with that.
But when it comes down to it, I don't think they care. They will drop the change regardless of what we think.
They wanted make Freddy stronger tho ( we never needed that btw, old Freddy was strong enough ) but Billy rework was just wanted kill him. Like his add-ons nuked, his base-kit butchered. There is nothing left for him. Even after years, they still tried nerf him but they got so much negative feedbacks and they reverted it. They are not letting Billy rest for a bit... I am really hoping upcoming rework makes him good like old times, he was good boy.
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@just_one_player said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3604033#Comment_3604033
I could even explain how quickly Huntress can take down a survivor and how she has more potential to slug/tunnel/camp compared to Chucky, but that's a silly discussion and I'm not going to waste any more of my time with you. Be happy playing Chucky.
So you won't waste your time with me anymore.
I think i can live with that.
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@just_one_player said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3604018#Comment_3604018
Chucky literally becomes an M1 killer with 4.4.m/s for 18 seconds after using Slice and Dice and do you really think his anti-loop is stronger than Huntress's? If she loses a M2 hit, she still has 4 attempts.
Yes, Chucky is also very short. This is also good power for looping. And he can hug walls like survivor which makes him so much better than other 4.4m killers. He is my new main, i could not win 80+% games with weak killer.
Chucky is easily in top 5 right now, at least for me.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/399589/how-many-swf-teams-are-like-that
the point is that killer should not queue up into an unwinnable match because they are playing killer incapable of winning regardless of how well they play. yes I do agree the game for killer should be balanced around SWF. there is also should not be this giant gap between solo survivor and swf survivor in term of action speed efficiency like 2x faster gens and 2x faster healing.
I will agree strong SWF is not norm. At least before they started tinkerer with MMR recently, it was like 25% very hard, 25% hard so half games were tough and other half were easy/medium.
But the problem is that, not all SWF teams are that good. Most of SWF teams are beatable, even with comms. When people are complaining about SWFs, i am really not getting the point. What SWF teams are we talking about is important.
Casual SWFs are mostly fine , you can win these games without problem.
Strong SWFs are maybe challange but you can beat them too with good play.
Top SWFs are probably the problematic ones. But seriously, i just don't see the solution to make them feel balanced. Because 4 very skilled players will be challange no matter what. And balancing game around these survivors will come with more problems because you will just break game for other survivors.
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@just_one_player said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3603985#Comment_3603985
Dude, before you come with “us versus them” read the OP again. I'm not passing judgment on any nerf, I'm just predicting that the Huntress will probably get the same treatment. Just like Xeno or Chucky, it is impossible to escape her in the open field if she misses M2. There are literally hundreds of posts predicting possible nerfs or buffs. If you don't like posts like this, why did you come to comment?
And i am telling you, it's not gonna happen because Huntress is not like Chucky and Xeno. Both killers have long cooldown because both killers have stronger powers than Huntress.
If devs are really gonna nerf her like that, then i will lose my last hopes on this game. Huntress is just fine. I don't mind some add-on changes but any nerf to her base-kit will be insanely bad.
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@Vanishlord said:
There are very few SWF that most competent killers can't deal with. What you could is if you see them change last minute change to lightborn. I doubt many players need to though.
So what is your solution for these teams? Obviously we can't balance game around them.
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@just_one_player said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3603799#Comment_3603799
Yes, he was nerfed from PTB to launch, call it what you want, it was a nerf. Both Chucky and Alien were nerfed for missing hits in the open field and the survivor barely losing any distance. The same goes for Huntress. And I didn't know you were part of the development team to claim what will or won't be nerfed.
So what was wrong with these nerf? You are really not defending pre-nerf Xeno, do you? Where survivor was getting hit no matter what. Chucky also had similar issue in PTB. But both killers are doing fine in live servers. So what's the problem?
I am not part of dev team but i am playing this game pretty often. And i just don't see any issue with Huntress. Maybe they will tweak her add-ons. There is zero reason to complaining about something did not happen yet. Let's wait and see what they are planning. After that we can give our feedbacks. It pointless for now.
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@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3603799#Comment_3603799
Deathslinger got clapped despite being a 110 and lost speed while holding the harpoon, that did not stop bhvr into making him easy af to dodge.
However as a slinger main, people are so bad they still get sniped (idk why its literally piss easy to dodge), so maybe even if they nerf huntress people are so bad at the game it wont make a difference in pubs.
Slinger nerf was something i did not agree but he is still doing fine. And people was complaining about Slinger, so maybe they took this feedbacks who knows.
But there is not single complaining about Huntress. I don't know why she is getting changes.
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I think best thing you can do is record video and report them. Don't risk your account.
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Chucky did not nerfed.
Xeno's missing m2 was so forgiving, survivor was not even making distance. I am sure it was so enjoyable for killer players but balance is not working with this way.
Huntress has limited hatches, she is 110% and she is losing speed when holding hatchet. So the nerf you mentioned is not gonna happen.
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@HugTechLover said:
Let’s not advocate for “nuking” addons. I understand blight has problematic addons, but no killer should have boring, useless addons.
Blight does. His base-kit already S-tier alone, he should never have any good add-on.
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@PreorderBonus said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3603534#Comment_3603534
Supermassive Games use real actors for the faces of their characters, like Rami Malek in Until Dawn. I'm not sure if BHVR would add the same character with the same actor's face straight to the game, but who knows
After we got Nicolas Cage and Brad Dourif ( Chucky ) , i am sure they can handle another actor.
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@MudSpit83 said:
A new killer and new survivors that’ll eventually make their way into Dead by Daylight
Yeah , this. I am sure team will add some fan-service characters with flashbacks but that's all. Main focus should be new characters.
And maybe they can come to DbD later, who knows.
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Actually Chucky is one of the killers you need to heal against. Because he can take a lot surprise hits. Especially when he is in power.
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3603279#Comment_3603279
I do feel we could use a couple more black characters. I'd like to have one from the American South, I want more Southerners in DbD so that I have options other than only Kate.
We already have countless American characters in DbD, i prefer characters from different countries.
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3603333#Comment_3603333
Not at all, I mean it when I say every single match. Nobody wants to play against her.
I think her rework is just failed.
She is nerfed from imposible to finish gens to hard to finish gens level. She is still so strong to hold gens.
But now, her chase is so strong and the only counter is leaving loop but she will m1 you. So no matter what, you will down.
There is a lot strong chasers, some of them are even stronger than Merchant but non of them is boring like her.
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I don't know but i am not getting single normal match against her.
I know game will be terrible bad when i see her drones.
Maybe they are just enjoying easy wins, who knows.
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I don't even know if mmr is exists atm lol.
My games are pretty weird lately, i can say that.
But non of them was weird like 10 hours Dwight matched with me and other +3k hours players. Killer (Wesker) also had +5k hours and no, this Dwight was solo because he joined lobby after someone dodged. Poor guy was weak - line and Wesker just tunnelled him out.
And another weird thing, it's usually terrible bad killer with insanely good teammates or opposite. I don't know what's wrong tho. I got like 8 - 9 escapes in row and then i got very baby teammates against god Blight. Like i understood why i got him but i don't understand why my teammates was in this lobby.
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@Grigerbest said:
Well, I'm sure they're doing some sort of Online PVE game where you can team up to fight different types of enemys within DBD lore.
Definitely worth watching, but I'm not sure, will it be worth playing tho, not a big fan of PVE games.
I really hope you are wrong...
I'd take Until Dawn style game, DbD has interesting lore. So this type game could work but online pve game is not my thing. I'll pass if you are right.
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@Mandy said:
Tweaks refers to small adjustments to a killer rather than a complete overhaul to their power. The tweaks could be either buffs or nerfs or a mixture of both, but they are still small adjustments.
Please no nerf for Pig. Most of us can't handle this 😐️
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@Xernoton said:
His pick rate has already begun to drop and it will continue to do so over the next couple days. His pick rate will still be higher than average for about another month and then he will probably settle around average. That is how it works when a new killer is released.
Also, his hitbox only looks so insane because Chucky is so small. He suffers the Freddy syndrome where people think he has an insane hitbox, but the truth is, that it only looks that way because the smaller character model doesn't quite fit the normal hitbox.
You have 2 options for now. Either take a little break until Chucky's pick rate drops further or you use this overexposure to your advantage and learn some more counterplay. Eventually this might be fun again because you will be able to outplay these killers more frequently.
Usually pick rate drops after 2 - 3 days. The only exception was Wesker. He was super popular for weeks and still he is. I am seeing Chucky will be similar since he is super fun to play as.
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@Evan_ said:
Pig is on the list, so it can only be nerfs.
They said no Pig nerfs this time 🤣
I really hope they buff her chase a bit. We already got 2 killers who has similar chase to her but better (Wesker and Chucky)
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I mean all of these killers needs some help except the Hag and Huntress. So i really don't know why these 2 are here. I don't think they needs some buffs or needs some nerfs. They are just fine.
Demo can take some little buffs and QoL changes.
Doctor? I really don't know. Maybe some add-on changes?
Now Clown is definetely deserves some help.
Pig 100% deserves some good buffs.
We have to wait sadly.
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@saintjimmy456 said:
As a solo survivor player I'd love to see everybody else's perks. A lot of the time it wouldn't make a difference, so it would not be too unbalanced, but like you say in certain situations it would be useful.
The only issue is where are they shown? The other survivors' photos are already quite small. Adding 12 perk emblems to the screen and having them all big enough to make out would be tricky.
In lobby first.
In match they can change ping screen, it pointless to see pings and offerings here. Just rework this screen and whenever survivor clicks esc, they will see what perks others have
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3602379#Comment_3602379
https://us.v-cdn.net/6030815/uploads/ETXSHHBV1D3Z/20231205-200330.jpg
I just took that. This is the live version. That line about deactivating after the gens are all done is still there.
They said they will revert as fast as they can. So it was not ready maybe i don't know. But perk will be reverted to PTB version.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3601961#Comment_3601961
What did they revert about it?
They nerfed it to not work at end game. This reverted.
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@C3Tooth said:
Post necro.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3432877#Comment_3432877
I was googling Gabriel for ref. Saw my own drawing in the result which linking to this post, check back seeing this comment.
Since your profile is private and I cant DM you. Here is what you were asking for
Kate and Mikaela are both here, amazing draw 😍
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@please_explain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3602133#Comment_3602133
You gotta be kidding me if Xeno and Nemesis can hit you through a window or over a weist high loop it does not mean it's a bug and why would they release a killer with such a obvious bug if it's not a intended mechanic?
Engine limits, spaghetti code, maybe they did not find way to fix bug without breaking power etc. A lot reasons.
Also i doubt you know about Nemmy and Xeno techs lol. You can drag whip and tail a bit after used power which gives you some good hits. Here is some videos:
https://youtu.be/px6DkQMU2-s https://youtu.be/o1pPiO1NMgc -
@please_explain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3602128#Comment_3602128
Nemesis? Xeno? what are you on about? and Chucky's "hug tech" is a intended mechanic.
Who told you Chucky's hug tech is intended? Show me dev word about it? We just don't know. Except Blight's hug-tech, non of them called bug or feature.
Don't tell me you don't know about Xeno's tail tech and Nemmy's whip tech lol.
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Blight, Wesker, Oni, Nemesis, Xeno, Chucky etc all have some techs and non of them fixed.
But yeah, only survivor techs are ignoring. Sure
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3601956#Comment_3601956
What if the killer doesn't have pop, the killer has 3 hooks on 3 different people and the 4th Gen is done.
Would you pop the final one in his face even if it means that you go down?
I can't talk for someone else but Pop and PR are in 90% of my games. Corrupt is also so high. And some information perks for last slot usually.
Now when i go against this sweaty builds most times, i can't play chill. Especially when most of games killers are tunnelling someone out for even more pressure.
And yes, getting end game as fast as you can is best scenario where someone survives. So if this will give chance to my teammates escape, i will do that.
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@Grigerbest said:
Yes, every single point is right. But killer can punish such gameplay very badly, and turn it into a 100% 3-4k.=)
They don't heal? Chases are 2-times faster.
Teammates should be a priority, not gens. Sacrifice 1 hook stage for a gen - you got one less teammate. Try to blame the killer then, gl.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3601956#Comment_3601956
"Healing is a waste of time"
######### did I just read...? Do you actually not healing in your matches at all?
You must be really don't care about escaping huh.=)
Btw, you can blame Developers for the current killer play (tunneling). (Which I really doubt, players are really overreacting on how much killers tunnels in the game atm.)
I am healing but i am leaving my heal at 99% which gives me max value as injured. If killer has Haemorrhage, i am not wasting my time with heal and focusing on gen. SB + Vigil gives me good chance to run early when killer comes to me.
