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Michael_Myers

Michael_Myers

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Michael_Myers
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  • My post was in reference to survivors, but yes killers should be punished for a dc as well. Happens every day that I play. In fact, some survivor last night was flashlighting, looping, and teabagging me... when I finally got him, I used a mori and he rage quit like a pos. Both killers and survivors who have to put up with a dc should be awarded a lot more points than what they are now. Don't know what punishment there should be for rage quitters, but there needs to be one. 0 points earned isn't enough when you've literally screwed everyone else over in the match.

  • Ruin can be completely removed from the match, so not really op. BBQ and chili can be fooled if you know the killer has it. Honestly I mainly use BBQ for the extra bp. If they want to nerf the aura reading and boost the bp from it, then I'd be ok with that. The only survivor perks I really have a problem with is ds and sb. I think not being able to heal once ds is used is a great balance. Not sure how to balance sb though... definitely needs a change.

  • @ThePloopz said:

    Yea I saw that suggestion in theory it’d be good but like how many killers and solo players would actually join that is the question. And all swf aren’t equal so should a two man swf be forced to join this because those aren’t nearly as strong as a 3-4 man.I think it all depends on the wait times.

    Yep agree. I'm sure it'll take some ironing out, but I think it's definitely doable. Like you said... 2 or 3 vs 4 swf groups and waiting times are the real x factor.

  • @HexRedWolf said:

    @Michael_Myers said:
    Camping is definitely a big problem on console. I don't get it... camp all survivors, get a 4 kill, but walk out with barely 10k points. Just stupid. On the survivor side of things, looping is an even bigger problem than killers camping. High rank killers usually aren't dumb enough to camp, but with high rank survivors all you see is them running in a circle. Both do need to be addressed though. As a killer I don't camp, and as a survivor I don't loop. It's just not fun.

    I can't play Killer anymore on Console because of all the toxic survivors on Xbox. Plus a lot of the survivors that lose to you report you instantly on the Reputation status making your rep go down rather rapidly to the point it gets to the Avoid Me Status and you can't play any other online game at all because of it.

    I can understand that. I think the majority of the problem comes from mainly kids or teenagers who make up a huge part of console play. They are immature and entitled.

  • I think the best thing to do would be what has been suggested... create a separate mode for swf where solo players can join if they want, mainly so it fills out the lobby and you aren't waiting forever for a game. An incentive should be provided for the killer to play against swf... like extra blood points and shards, or something along those lines. Thoughts?

  • @HexRedWolf said:
    I had been legit sandbagged by a Jake that was apart of a 3 SWF team. I had a generator that was at 99% then Jake came hurtling right at me with Freddy high tailing him. Then Freddy puts me to sleep and then hooks me,. I died and was extremely pissed that I was the one who got Sandbagged. The others escaped the match easily, I was just the solo guy that was bait in the game.

    As a killer, if I see someone get sandbagged like that I'll tunnel the crap out of the one who did it. Gotta teach people to play nice lol

  • Too many funny ones to count. Guess my favorite is one I hear most often... accusing me of using a lag switch when their internet is run through a potato xD

  • Played a swf team last night that looped and teabagged... after the game was over they were calling me noob, baby killer, and told me to kill myself. Like #########? It's just a game lol. Honestly made me feel sorry for them. Be kind people :)

  • Lmao these are pretty good. I'd be happy with any of these. My favorites are trapper 1, billy 3, doc 2 lol, and nightmare 4. Also loved the shape one... here's a video of Myers actually doing what you said :D
    https://www.youtube.com/watch?v=0y10Hr8Qj1M

  • What if you weren't a survivor? Asking for a friend :chuffed:

  • @BoxingRouge said:

    @Michael_Myers said:

    @BoxingRouge said:
    Yeah they really need to focus on console players and release a full optimisation patch.

    YES! 100% agree!

    I play with my PS4 pro and a majority of my games experience really bad FPS, it's so annoying especially with Hex Skill Checks.

    Same on Xbox. Tracking survivors through the corn at the farm with the crappy fps is just miserable.

  • @BoxingRouge said:
    Yeah they really need to focus on console players and release a full optimisation patch.

    YES! 100% agree!

  • Agree. It's irritating to say the least. They need to award more points to the killer for a dc. Not sure what's the best way to punish though... anyone have any thoughts?

  • I never loop. It's more fun to try and evade the killer, and it also takes more skill. I'm not about running in circles until the killer gets close, then drop the pallet, rinse and repeat. How is that fun for either side?

  • Camping is definitely a big problem on console. I don't get it... camp all survivors, get a 4 kill, but walk out with barely 10k points. Just stupid. On the survivor side of things, looping is an even bigger problem than killers camping. High rank killers usually aren't dumb enough to camp, but with high rank survivors all you see is them running in a circle. Both do need to be addressed though. As a killer I don't camp, and as a survivor I don't loop. It's just not fun.

  • Killer perk: If a survivor runs around a pallet more than 3 times they explode.

  • Don't let it bother you. Troll them back if you can. People like that put their self-worth into a game which is sad. I agree that a lot of it probably comes from watching Noob3 or Ochido, who are extremely toxic. Hybrid Panda is hands down the best example of who to be like when playing DBD.

  • Definitely want to see another licensed killer, but not for a while. Need some original ideas for the next couple of updates. I think if I had to pick though, I'd choose Pennywise.

  • Supernatural version of Blackbeard would be epic. Weapon should be a cutlass though. Maybe the map could be an 18th century port with sailing ships... cool concept

  • Michael Myers is hands down the best of the 4, but Leatherface has the best teachable perks of all 4.

  • XBOX
    Main: Myers since I'm a big Halloween fanboy lol
    Perks: Brutal Strength, Enduring, Fire Up, BBQ & Chili
    Add-ons: Fragrant Tuft of Hair and J. Myers Memorial

    Build is called Unstoppable Myers or Vault Master Myers :D

  • SB definitely needs a nerf. Agree 100% on that.

  • Yeah I run Monto's window vault Myers build to counter looping. Kinda sucks I have to make a build specifically to do that, but it is what it is lol

  • @Dwight_Fairfield said:
    Unless the gates are powered, then I do not understand killers who camp. Apart from it being a stupid strategy that lets other survivors get stuff done while the killer stays in one spot, it is boring. Just standing there watching a survivor slowly die on the hook. You get crap for blood points, too. I've seen campers take out a whole lobby by camping and barely scrape 10k.

    Exactly. Hooking everyone 3 times a piece + chasing and hitting can net you 3X that many blood points. Add BBQ and chili with thrill of the hunt and you'll be in point city lol

  • I'm a killer main and I never camp unless the survivor is toxic and deserves it. Camping is no fun and you're lucky to even walk out of the match with more than 10k points. I don't give a crap about ranking up. I want blood points, and the more hooks means more points.

  • @sorrowen said:
    My issue with sprint burst is that it plays directly into looping. It also nerfs other killers that aren’t nurse,billy,huntress they get a good distance so fast you can’t do anything as Myers or any of the other killers who can’t make you the distance fast enough.

    Big reason why high ranked survivors use it. They are more interested in looping the killer around forever instead of actually trying to evade them. Takes more skill to evade than loop.

  • Gotta love those groups lol. Loop forever, tea bag, and say " gg ez noob killer" after the game is over. Granted that's not all of the SWF groups... but just baffles me that those that do it are dead set on ruining the killers experience in the game. No reason to be so toxic.

  • @sgtfuzz said:
    Im fine with the current state of DS. What gets annoying when you come across a group of survivors that all run DS and Self Care like its mandatory.  Maybe add in a diminishing returns system when you have players running the multiple of the same perk.

    SWF group all running self care, ds, dead hard, and sprint burst is rage inducing.

  • I honestly don't get why anyone wouldn't want a mode like this. Adds a whole new dimension to the game, which is honestly something that it needs. The only thing different from the current game mode is that it eliminates the huge advantage SWF has. The other option is to just remove a vast majority of pallets for groups that sign up for SWF, but the two killer game mode sounds way more fun for both sides.

  • Would be interesting to see how Freddy's dream demon power would be integrated into a KWF scenario. Would the other killer play the match in the dream world, or would one be in the dream world while the other isn't? Could be cool either way.

  • Honestly I think a game mode with 2 killers would be sick. SWF vs KWF is an idea I'm on board with. We could finally get that Michael and Freddy crossover horror fans have been wanting forever lol

  • @Techn0 said:

    @Michael_Myers said:
    Michael Myers... Brutal Strength, Enduring, Fire Up, BBQ and Chili with a fragrant tuft of hair and J. Myers memorial.

    Fire up, Myers must be jumping through the windows at the speed of sound.

    It's a beautiful thing lol. Got the idea from this video :)https://www.youtube.com/watch?v=uzpFHINQU4U&t=635s

  • Michael Myers... Brutal Strength, Enduring, Fire Up, BBQ and Chili with a fragrant tuft of hair and J. Myers memorial.

  • @VesselOfSatan said:
    I think that killer should be able to close the hatch the first time, and then if the last survivor does a generator, the hatch opens back up and can't be closed. Adding a 50% chance of winning or losing wouldn't be fun for either side.

    I like this idea

  • Gotta go with Trapper. Not as good as he used to be, but still fun... especially when using a basement build with a diamond stone xD

  • Ag> @Doctor_Derek said:

    The deciding factor for a game as killer is if the survivors have a hard time finding your Ruin totem.

    I'm rank 1-2 and if i get paired with survivors that are 1-5 they are going to gen rush because that's their only objective. It's not uncommon that I get my first downed survivor with 2 gens left, which makes for a very un-fun game.

    I understand this is a difficult topic to balance, because of low rank, but it needs to be addressed.

    Agree with this statement. I'm not sure how to go about balancing it though. I'll leave it to people who are smarter and more creative than me lol

  • I like the idea of not being able to heal for the rest of the match after using DS. Think that's a good enough nerf for now. Just gotta wait and see how it works out before making anymore changes to it.

  • Wonder which is my favorite... xD

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