MechWarrior3
MechWarrior3
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- MechWarrior3
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Comments
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@Yoshirama said:
Every time I get into the match I just feel bad and want to DC, especially when the killer brings this map as an offering.
Is a giant deadzone, almost no pallets and very unsafe, no good windows to loop and is so small that a killer can stand in the middle and watch both gates.
This map is awful and is just a killer paradise, is so unbalanced and it should be reworked again.
That’s how I feel when sent to badham or the game. However, you’re right 💯- Haddonfield needs more for survivors
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For the love of god revert it back Bhvr please. It’s actually awful. The chase on the ptb was way better!
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It aint the update xD
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@Jspect said:
Adding an extra voice to this, all layers of The Houndmaster's theme were adjusted.
PTB layers 1, 3 and 4 were SO much better. I prefer live 2 though.
-Live layer 1 removes a REALLY cool and thematic instrument. It sounds extremely empty now.
-Live layer 3 removes a tense bass loop, which sounded awesome.
-Live chase is such a major downgrade. The PTB version had personality, this one's just overbearing.The only good thing about live's theme is layer 2, which just sounds better overall.
PTB:https://www.youtube.com/watch?v=sMWWxYSdUlA
LIVE:I agree 100%
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They are about equal. Trapper I would argue is better.
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If anything this killer will need another buff.
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I am enjoying her a lot but yeah she needs more work still.
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@ChaosWam said:
I think this is being overblown a tad.
They changed the perk because they thought it was too strong. In fact, I barely saw any killer mains complain about it. Even I thought it was a good perk to counter tunneling with the only real concern being the ability to really spread hook counts when you need pressure, but that's not really here nor there to me the way I play.
They'll probably adjust it down the line if 60 seconds is too long.I agree 100% - Hardly anyone complained about it on the PTB forums.
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Yeah - its still bugged. 0.98 - not 1.2 still, but its better at least :/
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Thank you for all you do BHVR :)
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She will likely get buffed again with additional QOL of life changes.
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@shizzy_Pooh said:
I still play skull merchant even after her nerf, I genuinely love the character, the changes that were made to her sadly were not needed. The healthy changes they could’ve made for her are the following
- remove broken and deep status affect
- reduce haste and hindered
- increase scan line immunity by 0.5 seconds or even 1 second
- keep expired batteries add on how it is currently
- Geographical readout to how it used to be 10 seconds not 8
- The add on where the aura is revealed when they get a claw trap needs to be changed to how it was where the aura would be revealed when the claw trap expired, I can already see them on the radar I don’t need aura.
- OR now that the anti 3 gen mechanic is in place just revert her to her original design with small changes quality of life to power and add ons
- OR now that the anti 3 gen mechanic is in place just revert her to her original design with small changes quality of life to power and add ons
I’d like this too.
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Thank you Bhvr! 🥰
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I suggested this earlier today. It gets old but I agree with the above responses from @TheArbiter and @OnryosTapeRentals
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@turksmall236 said:
Yeah, there are tons of basic QOL features still missing (brightness setting for consoles and toggle sprint for example). BHVR is very stubborn
Toggle Sprint exists
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Deadhard required skill? 🤭
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So another version of sadako but better and with puppets? xD
(I like the idea too. It would be funny if the puppets could chase survivors lol) -
To be fair - It's at least more marketing than the Lara Croft DLC.
Honestly the whole marketing thing is without a doubt to blame from the absurd layoffs back in summer.
I love that this chapter was a surprise!! This kind of charm is something I missed from the Year 3 era, where PTBs just sorta.. appeared out of the blue.
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@Boons123 said:
A very powerful killer, stronger than any other killer. However, the killer has a downside, which is that the killer can be killed by the survivors. In a way, the survivors face a difficult time in order to kill this killer.
Once the killer is dead, the entity will powered the Exit Gate and the survivors have one minute to escape.
However, if the survivors choose not kill the killer or they failed , they will have to repair five generators as usual.
This topic has been on my mind for a long time and I wanted to share it with you.
I think is a interesting idea - I don’t know how it will pan out but it sounds fun!
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@turksmall236 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3845371#Comment_3845371
It takes BHVR years to add the most basic ######### to their game that a lot of other games already have day 1. I'm more upset with that...
I 💯 agree.
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@Langweilig said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3845381#Comment_3845381
What do you mean with the update was a surprise? Don’t they plan their new chapters one year ahead?
Foe themselves yes, but they had no intention on marketing it as much as like for say “Vecnas Chapter”
Mandy had mentioned it was a surprise chapter they wanted to drop for us.
Likely so they can enjoy the holidays with their families.
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@Toystory3Monkey said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3845370#Comment_3845370
well now nobody cares.
though i got excited for a moment they actually decided to skip a chapter to release a more polished patch later.
I care.
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@Wandering_Entity said:
The scheduling with this update has been pretty messy compared to the usual ones and we're long past the time when we would usually get a dev update, so at this point I just wonder if we will be getting one at all?
The devs said the update was a surprise. Likely so they could enjoy the holidays with their families so they released it early for us.
I hope we get a developer update today or tomorrow.
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A lot of people agree on this, however the community dev managers have said that’s what midchapters are for.
There are a lot of bug fixes coming up on Thursday as well. I think an overall health patch would be nice though. -
@Toystory3Monkey said:
There's zero marketing or proper acknowledgement from the developers apart from mandatory "new character lore" or "new character perks" posts, it feels like even they dont believe in it.
there werent any teasers, PTB was delayed without warning by 2 days (and so was the release), no devblog as it seems as well. dead silence.
no wonder there's no hype
The devs specifically said they wanted it to be a surprise. This was intentional. That’s also why it released a month earlier.
Mandy said “We just wanted to keep you all on your toes 😊”
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3845356#Comment_3845356
By removing the Exposed downside. That would already be extremely helpful.
oh yeah. That would be nice. So the killer doesn’t go back to the hook and is like “Oh you wanna trade hooks, that’s fine. Here’s another one” 🤣🤣🤦🏻♂️
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3845333#Comment_3845333
Yes, my friend, hopefully we will get the dev update soon.
I am really curious about Shoulder the Burden. That perk will be the reason for me to buy Taurie, if they buff it.
I agree my friend! How would you like them to buff it? Any ideas?
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@GeneralV said:
Funnily enough, it sure feels like Doomed Course was doomed from the start.
It is not terrible, no, but it just pales in comparison to most original chapters and all other chapters we've had this year.
I think because it’s the end of the year before everyone goes on holiday. Maybe they released it early so they can enjoy their holidays before January hits for mid chapter and Freddy’s rework.
Those are my thoughts. Although I am very excited for this chapter personally. I am looking forward to hearing the developer update to see the tweaks made from the ptb to live.
Hopefully today!🥰
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3845123#Comment_3845123
Yup, it does. It ends when the new chapter is released so shouldn't be an issue 😁
ooooooh okay fair enough - thank you! I wasn’t sure what day. I am use to updates coming out earlier in the week. (Tuesday’s I believe?)
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@bm33 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3845110#Comment_3845110
Doesn't the new Chapter come out on the 28th?2v8 extention ends when the new chapter patch comes out.
Does it? I am not sure.
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@BlackRose89 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3845016#Comment_3845016
I don't like it bc it hinders me from playing the game…unlike some of yall I don't have the time to sit through 20 min queues just to play one killer match. If the mode didnt affect 1v4 I wouldnt care less it got extended but it does and it has kept me from playing my fav part of the game since it came out and now I have to wait even longer till I can play killer again.
I am one of the fortunate ones where it has not affected my killer queue times, so I don’t mind, but I did want to enjoy the chapter without the distraction of 2v8. If that makes sense
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@IronKnight55 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3844963#Comment_3844963
It baffles me why people get upset when others dislike something they enjoy. You can still enjoy and play the mode, even if someone like me dislikes it. That's very immature, to be honest.
I agree - I happen to enjoy it, but I was satisfied with it ending when it was suppose to so I could enjoy the new chapter because I am also looking forward to that. Personally
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@Autharia said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3844914#Comment_3844914
The things that Dean named. Also typoed it, Jefferson starships was the name.
https://supernatural.fandom.com/wiki/Jefferson_Starships
Ahh yeah I remember now. Thank you. There are a lot of killer ideas from this show.
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Rick O Connell and The Mummy 😁
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@Autharia said:
I'd like to see Sam and Dean Winchester if they could get it as survivors and maybe the Jefferson Starwalls for killers if you ever watched the show.
I would love this - Although I can’t say I remember Jefferson Starwalls?
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@buggybug said:
Vecna = all layers
Onryu= all layers and she actually wins number one as the best chase theme out of all killers for me.
I cant believe it but ill also put SM = layer 1 2 3. I use to like 4 until her rework turn the washing machine part off into just pounding drums which sounds worst
Wesker = all layers
Default = blood trail out of all default chase music( yes one of them is called blood tail
Hag= all layers
siinger = all layers
Pyramid head = all layers
Dredge = even though I hate him = all layers
Artist = same as dredge
The rest not mention is boring and annoying example pinhead and twins theme sounds like annoying flies.
Unknown theme sounds like one of tbose deep toilets your trying to flush where the water takes forever to go down.
Chucky layer 1 only then after that annoying.
Unknown - I am so mad at you right now. I LOVE his terror radius and now THANKS to you I’ll only hear toilets 🚽 that are clogged 🚽🤣🤣🤣🤦🏻♂️🤦🏻♂️🤦🏻♂️🤦🏻♂️
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Also no totems directly next to windows. So annoying. Got downed by a clown because my character went to cleanse a totem instead of vaulting.. 🤦🏻♂️
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@Atom7k said:
I know topic is old and even posting similar things got me banned twice but I dont care anymore.
Took a long break from dbd and my first match today was against an cheating swf.
Bhvr really needs to tackle this topic. I know it doesn't make money but increasing quality of gameplay will make them more money in longterm because more people will be around to buy dlc's or skins and rift passes.
Playerbase is in decline and for good reason. I don't think this game will live another 2 years if they can't fix:- Cheaters
- Generate interesting content (liker for real who wants sm or houndmaster)
- decide wether they want to be a comeptitive sweat game or a fun game and go for it
To me the game is already dead and I play it once a month at max because the amount of bugs, cheaters and toxicity is just tiring.
”To me the game is already dead and I play it once a month at max because the amount of bugs, cheaters and toxicity is just tiring.”
You just sound burnt out to me. You also sound like you let the game get to you way more than it should.
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@ReverseVelocity said:
liker for real who wants sm or houndmaster
I do!!!!! I really like this upcoming chapter a lot.
me too!! I’m SO excited for this chapter 🥰
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@Black_Knight01 said:
The good ol' "game is dying". Don't you get tired of it?
Typical - Anticheat works very well believe it or not.
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I will say Nemmys terror radius fits him perfectly tho! So my opinion means nothing :)
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They are too many for me to count. Terror radius’s are done so well by Michael.
Skull Merchants layer 2 and old chase is fire.
Legions layer 2 and chase is fire.
Singularity’s is amazing
Sadakos is so looming. I love it. Too bad I rarely hear it with her demsnifest.
Artist! Uuuuff!!!! Sooooo good!
Deathslinger 👌🏼 chefs kiss.
Hound Masters layer 2 and chase is great!
Clowns is very unique. Very circus 🎪 like for sure. Well done!
Weskers chase music is amazing (even if I hate him) 🤣
Dredges layer 3 is amazingggggg!
unknowns is dope! So good!
Freddys lullaby I love so much! 🎶 (I know I know! Not a terror radius.)
Doctors - just no. Makes me want to go insane.
Nemmy - mehGhost face - boring
Dracula - Vecna - Meh.
Demo - s tier!
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I think forced hesitation shouldn’t trigger if anyone is around. Isn’t there a cooldown or am I thinking of something else?
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@Devil_hit11 said:
Would it be possible to buff the perk to 24 meters?
Or at least 20 meters jeesh. That would be nice. It’s a fun perk to use though.
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For real. Same with lockers right next to windows
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3843782#Comment_3843782
Off topic. I'm sitting at P99 level 35. Gonna finish after work today. Alas the celebrations will truly begin!
congratulations!!!! 🎉🎊🎈🍾
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3843201#Comment_3843201
Nothing is more difficult than me!
Facts! I play you a lot! We are a great team but you took a lot of time to learn. Rewarding tho! 😁🥰
“Thiiiss is b—eette—rrr” -
@GeneralV said:
Map offerings aren't the problem, the map themselves are.
No killer wants to see The Game, no survivor wants Haddonfield or one of the Coldwind deadzones. If the maps were better balanced, something like the good old patch 3.7.0, we wouldn't have this issue.
And no killer wants the god awful Badham LOL. I detest that map! Theme wise its amazing. Gameplay awful!
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3843424#Comment_3843424
Very well said, and to add about camping and tunneling being necessary:
It can be, but the opportunity needs present itself. If a killer see's their against a good team and immediately switches to "Im going to tunnel this 1 guy out", you are giving that one person all the resources that are meant to be split between 4 people, and are letting 3 people complete gens uncontested. Its not as black and white and some people make it out to be.
This is very true. Some people think tunneling is just the end all solution to an easy 4K. It’s not
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3843415#Comment_3843415
I don't think it is okay to disconnect and abandon your teammates just because you happen to dislike the killer. As I've said on a different comment, your teammates have nothing to do with whether or not you like the character, they are there to play the game.
I don't DC against every Wesker I go against. I'm just mentioning the story because he was the first character to make me DC out of hatred, it happened a few times and I won't pretend it didn't. Doesn't make it okay, though.
Exactly! I agree. At least though if you do dc a bot takes your place.
versus in the past they were just stuck with only 3 survivors now.