Ludicris
Ludicris
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- Ludicris
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Comments
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Who isn't? Survivors if played right has 0 counter play.
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Blue hair into Purple hair.
But we wanted Blue hair.
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@MadmegMain said:
Dead hard is fine as is, killer will always be stressful as it’s supposed to be.
It wasn't always this stressful, and it doesn't have to be this stressful. It's a game - it's supposed to be fun - for everyone
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Don't place your snares directly in front of windows. Figure out the distance from a window where you normally get a "Fast Vault" notification as survivor, and place snares just before there. It forces their vault at that window to be a slow vault.
You can use snares as wards to tell you where survivors are. Placing them in choke points and on objectives, can give you a lot of information and even start to teleport early as a survivor is reaching a point, like basement stairs when a survivor is hooked, hallways leading to a generator at the end of the hall, or the exit gate switches during EGC.
Learn to hide your red stain, watch looping guides for Killers, and common tiles.
If two or more gens are close together and you know survivors are working on a gen (BBQ for example), teleport to a nearby gen instead the gen they are on and you may sneak up on them easier.
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I find that if I am not playing Nurse, Spirit, or Freddy the game just ends in 4min's to the survivors doing gens too fast. When I play survivor I have to go out of my way to do other things than Gen's just to prolong the game longer to get some actual points.
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Yes when you run you put more stress on your body so you breath harder to recover.
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It takes 2 tentacle strikes on survivors healthy survivors to get to tier 2, and then he has the strongest part of his power. Can hit survivors when they are animation locked, and can break pallets faster when zoning survivors around loops.
Run Corrupt Intervention and/or Lethal Pursuer. Go for the nearest Survivor and tentacle strike them, switch and tentacle strike another survivor. You will be tier 2 very early in the game. Don't even worry about tier 3, tier 2 is what you want to be worried about.
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@VioletCrimes said:
https://forum.deadbydaylight.com/en/discussion/comment/2370064#Comment_2370064
I always wonder those every time I think about Chucky as a killer: couldn’t the survivors just punt him?
They could just use the same answer to everything that doesn't make sense in the movies - Voodoo.
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I run Ruin/Undying and don't care - because I'm not going to hit any of you anyways
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Hatch Stand-Off '>' 2 Survivors hiding at the end of the match, waiting for the other to get caught so they can wait for hatch.
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Chucky.
Have him be the absolute shortest Killer, so he can't see over walls, and survivors can't see over walls to him. The same height as Victor or a little taller. His Power could be that he can use voodoo to switch to randomly spawned dolls around the map. Maybe have the dolls act as wards too giving a notification to Chucky if a survivor get's close to them.
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It sometimes doesn't work. Have your friend add your user and code instead. I found that when I couldn't add someone, they could add me. Same goes for joining friends lobbies. Sometimes I couldn't invite them, but they could invite me.
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It sometimes doesn't work. Have your friend add your user and code instead. I found that when I couldn't add someone, they could add me. Same goes for joining friends lobbies. Sometimes I couldn't invite them, but they could invite me.
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@myers_obsession said:
It's not possible that a game which repeats itself over and over again stays scary. You get used to it, even its really gruesome. Thats why it's not that realistic. It would dull you and I don't think thats good for mental health.
Devs said something similar in a stream.
I don't know about you, but when Silent Hill came out, that whole map was like playing Dead by Daylight the first time again.
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I see equal parts people complain that he's too strong, and equal parts complain that's too strong. Same with his zombies mechanic. With that, I find he's a balanced Killer. I would like to see how well he does when they fix the bugs with his Zombies getting stuck, fixing their AI, and smoothing out his whip attack.
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I don't like facing Nea when she's killer.
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Cahlaflour, Umbra, and Deere are probably personal top 3.
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tbf It doesn't do much. Killer gets stunned for 2 seconds, they are just going to kick the gen right after. It's fun to run though, and serotonin when you see the notification the Killer kicked your trapped gen.
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I mostly play Survivor, and only just joined. I played huntress a few times because I like her. As far as it looks to me most people on these forums just takes a out of the box perceptions on threads, and tries to see the perspective from both sides. Killer's don't have fun against good survivors, and survivors don't have fun against good Killers.
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The survivor with the key would be able to escape via the hatch when the hatch is revealed, the hatch closes after. The other survivors need their own keys.
The hatch will still open again when there is one survivor remaining in the trial.