LonlyGamerX
LonlyGamerX
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ok thxs
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ok, what about texture packs do u know?
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Okay what if it isnt a HWID ban, like for example a ban by the devs or a vac ban will that transfer or not?
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Sorry but what is a HWID ban?
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If they remove safe loops the game would be over before it began whoch means u depip and drank and you rarly get any points which makes the blood web impossible to level up like the past. If they follow your advice u would kill their own game. Removing swf is saying you do t want people to have fun in this game which decreasing all people playing this game. I just suck st the game and want to remove everything you find hard.
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How do u know they survivor mains plus its both side, look at mettle of man so many killers crying saying it was op plz Nerf so if you are making facts makes sure they are right and the reason they Nerf survivors or killers is to balance no cuz survivor say so. Nurse for example was op a f and many killer mains even say so that's why she got Nerf the devs want the game to be balance they might not be the best at it but they try and end of with what we have. Everyone complains even killers so stop crying and no killer is unplayable you just got to use another stractiage which is sounds u don't know how to do at all salty killer
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@ProfessorDunwich said:
Here is a very helpful video from my favorite content creator. He actually talks about why you should avoid that exact perk load out.
lol that loadout is the most fun for me and helps me get a lot of bp, i think it depends your rank and who you are. Im purple rank and i use this loadout a lot when i farm and it has help me out a lot compared to other builds. As well i rarly use ruin, cuz i rarly get gen rush so i might switch out thrill of the hunt but i do not know any other good perks
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@Marcus said:
Build 1 : Hex:Ruin, Pop Goes the Weasel, Barbecue and Chilli and Surveillance as perks with Deer Lung and Mew's Guts as add-ons.
Build 2 : Hex:Ruin, Barbecue and Chilli, Enduring and Spirit Fury as perks with Mew's Guts and Black Heart as add-ons.
thxs for the build idea, anything that can go better instead of hex since gen rushing rarly happens when i play without it so i rarly have any use but thxs for the build ideas
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@terumisan said:
https://forum.deadbydaylight.com/en/discussion/comment/792290#Comment_792290
The thing about your build is fine besides shadow's which stbfl has no downside and you can change bbq to whatever since you don't really need it but it helps with bloodpoints
spies has no downfall since when i hook the second to last person find the other is a lot easier, stbfl has a huge downfall when i hit the obsession i loss token cuz i dont use his power
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@Rivyn said:
Why are you asking for a decent build, yet shooting down the one perk that really can help him?
im asking for a build not a perk so far everyone just suggest a perk change, i asked for a build like 4 perks and addons if i want to know 1 perk i would have asked for one thats why im shooting the people down, and the perk they suggest is the same but it doesnt help a person who doesnt use their power except to fake so its completely useless
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@terumisan said:
Use stbfl since his pounce doesn't lose stacks also try using mew's guts instead of the lighter
stbfl doesnt help me at all since never uses his power except to fake stuff
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@Guiltron said:
I'd replace Spies with STBFL, since Spies is a very situational tracking perk (and BBQ is enough on Demogorgon), and STBFL works wonders on him.
spies help me 10x more than STBFL
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@artist said:
save the best for last literally doesn't have a downside of demi, so u can probably imagine how good it is on him
i rarly use the save the best for last it doesnt help me a lot nor de help me
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@Mr_K said:
Survivors think that DCing will get the Devs to change thing they don't like.
Are they wrong? 🤔
As for the title question, my answer is dedicated servers.
Well dedicated servers wont make the dc better as ive seen how bad the hits are there is a higher chance more dcing, and its not just survivors ive even been face with killers who dc some dc when their totem is broken even if its on third seal other just dc
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@Blueberry said:
I'd rather fix the killers at base first, then pass through the addons.
i get that the problem is some killer can be very good with specific add ons which is why i touch more on the addons and from what i can see when the devs start touching the base it sometimes makes the kill worse than before
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@Hey_Its_James said:
https://forum.deadbydaylight.com/en/discussion/comment/752728#Comment_752728
Most killers don't need map offerings to perform well, if they know what they're doing, it would be fine, except maybe Trapper and Hag, the set-up killers.
Other than that, like what, Balanced Landing Nea's in Haddonfield? I'm good, thanks.
yeah, im not saying killers arent good at all maps but for example if you are going to do a special/fun build that is best to do on certain maps rather than others wouldnt you want to go there? and if you and the survivor both brought in the same offering or different of the same rarity it would be like it is now 50/50. And the nea thing can and is still happening now
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@Captain_Spaulding said:
Okay so there's a lot to breakdown here. The mori's. Ebony should only work if everyone has been hooked once. That would make it completely fair imo. This coming from a 50/50 player.
As for wraith he should be completely stealth from the get go. No shimmer at all. It would raise him a couple of ranks in the tier list imo.
Pig needs to stop getting nerfed. Plain and simple. They need to leave her be. She was completely fine before the EGC and then they had a hardon for nerfing her for no reason.
Your DS change makes sense and I support it. I can't hit greats all the time and that would be a nice welcome change. It's an anti-tunnel perk and sometimes when you get downed you get mad and don't think immediately.
Trapper only buff he needs is to be able to have all traps from the get-go. If they did that then he would be in a really good spot.
The rest is kinda meh. But those changes I agree with and support
I agree that they need to stop nerfing pig which they probably wont. The reason i suggest an addon instead of the wraith automatically totally invisible is i can see more people complaining about it if it was a perk i would say its best if he starts fully invisible
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@Hey_Its_James said:
Well, this was a pain to read.
Most of the perks would be overbuffed, such as DS, Ruin.
WGLF and NOED already do that (4 stacks, a movement speed boost to the killer).
Survivor offering are useless and worthless, considering that they don't have powers like killers do (Myers, Pig, Freddy, Bubba).
Also, who the hell would actually want to get sent to Coldwind with 70% chance. While we're at it, map offerings kinda do that, if two maps collide, it's either one or the other, at least in my cases.
First off what i meant by noed is it shouldnt give you a speed bounce which is does. And like if you playing a specific build for a spefic map, dont you want the chances of going to that map higher instead of having a maybe chances
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@Grimbergoth said:
I dont know if its because im ancient and I know where the term free to play comes from , or its just people cant seem to understand the actual words they are speaking ...
There are two types of online games , subscription based , and free to play . These are not terms referring to the cost of the program . You dont go buy the newest expansion of WoW and say im subscribing it , no your buying it . So why is it so hard for people to understand that if you are not paying a monthly fee to play a online game with a real support system that that is free to play . I mean look at the words themselves for crist sake , Free = no cost , to , play , not free to buy or purchase .
Try to understand things from a developers side , all the things you want cost money for them to do , balances , nerfs , rebalancing this or that , dedicated servers , new content . those things takes 100's and 1000's of labor hours a day , A DAY . Those hours cost money , thus games are in one of two classes , subscription or free to play .
Now think about this , would you rather have free content with dcl's or expansions still costing you to buy like every other game on the market , and pay a $15 subscription price per month , or would you rather deal with being able to sit back get some things for free but not all and deal with micro transactions . There is also the third option and that seems to be what a lot of people on this forum have been acting like and that is they want everything free and the company to go bankrupt in the next few months .
This will be my last post on this matter as I feel like im trying to lead 100's of dodo's away from extinction and we Hopefully all know how that turned out ...
Okay i get what you are saying but LOOK AT THE PAST!!! Before you only bought the game and that was it, even for free games the extras in it werent as much as they are today. Like in the old games you could get a game for free and the extras would be a bunch of skins that wont cost more than 3$ or an season pass that cost a total of 30$. Now a days we have season pass that cost 60$ and skins that cost more than 10$ which is why so many players are upset. The problem is the devs think every child/teen playing their game either free or cost believe we are made of money even though we arent. So child cant get a new expansion due to the high prices. Like if for example i got 5$ per month as pocket money for me to get every dlc in dbd i need to wait at least around 10months and not everyone is so paiten where before you could buy at least 2 add ons/dlc for the cheaper price.
You say we need to consider the point of view of the developers but look at our point of view we have to work hours for thoses of us who can get jobs to get the dlc. Look at some kids they dont get poket money nor can they get a job due to them not being old enough nowadays. I think the problem is the developers are slowly adding in more and more things people can only get though real life money which isnt fair for gamers who arent rice nor have a job. Look at the dlcs. Most at the start up around the spirit you could get either though in game shards mean you need to grind or buy paying real life currency. Now look at most the dlcs. You have to waist real money and cant use shards any more and this probably what the devs will do.
Look at their character the ones they made themselve i would pay for that due to its their own work were as the dlc linces character are more character they didnt create in the sense they already had an image and back story cuz of the killers being in movies before the game was made which is where i dont want to pay as much cuz its not their work. Look at the new dlc stanger things. It cost 12$ which is extremly expensive. Normally a killer and survivor plus a map cost 7$ (i live in the EU so here it cost that) so basically that is saying to add 1 extra survivor in it cost 5$ extra which would seem a bit over price for me and some player. And by making it feel way over price some will think its more of a scam which is why some complain like for example 1 of my friends thinks its a scam.
As well if we go even though back then all you got was a game and that was it, no extra dlcs, no extra content and no extra stuff and the price was the same as now. You said it isnt like paying for a subscript by add these stuff in like the battlepass even though it is. Each month if you want the battlepass you have to pay the same amount like a subscription the only differences is this isnt automatic which it might be later on who knows. So what you said is technically false due to the battlepass they added in is like a subscription if you want the cool items. If they added a bunch more cooler stuff and a small amout of auric cells in the free one it will be less of a sub but they dont some games they do this a little bit but for others they done.
You talked about dedicated servers. I would rather pay 60$ for a game rather than get it free if the dedicated servers are going to be the same as they are now due to for a lot i have seen they are trash. More broken hits are their, if you and the killer lags now you will see more ######### hits which isnt very fun if you want to escape or have fun. As well the skill checks wont always be on the point mean you can fail more skill checks.
I look at both sides when i play a game and talk about why did they this or they need to change this or this is a scam or this is overprice make it free. The problem is with this game is if you have an opinion about some change or the killers tier list or something like this, most people will come down on you hard about how you dont play this game or this is a troll or your a liar or your idea suck. And even worse the devs make the game more toxic by actually telling in some way to killers they should camp like one perk that basically tells you to camp near the hook. And they dont fix broken stuff instead they try to fix already fixed stuff or balance stuff making them either broken in a good way or in a bad way. Like they nerf in the ptb the insta heals but not the ebony mori. Why did they do that? We had a powerful thing and they had a powerful thing instead of nerfing/changing both they just make one side weaker. I have nothing against most of the moris cuz they are balance except the ebony. You only need to hook them once and then you can end their game resulting in most games for player can last less that 5mins depending on how fast you are found.
Overall i would rather pay 60$ to 100$ for a game due to most games at those prices dont have lots of bugs, glitch and they try to make fair balances. As well they dont ban people for using over op stuff that is broken they just remove it or change it for example when the legion had the infinte mend, the devs make a in game message saying that if you were using this you could get banned which isnt fair. As well i heard when the wake up perk was broken they would ban anyone who used this (This one about the wake up perk i just heard i dont know if its true). I would say this is bad stuff to do like oh you going to using the ingame stuff well i will just ban you cuz of this. The worst part of it all of the legion broken stuff was some actually didnt get the ingame message. 1 of my friends i talk with later learn nearly before they fixed it that it was a bannable offense from a friend, he never got the in game msg and before anyone says oh many he did and just does read the stuff. He alreays reads all in game messages if they pop up even if he knows whats its about.
Summary:
Yes people do need to see if from the developer point of view but as well the devs needs to see the point of view from the people which they dont always do for some reason
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@Nicholas said:
Treat the cause, not the symptom. Why are people DCing? And resolve those issues for both Killers and Survivors. Both sides will continue to DC and eventually get perma-banned which is bad for the game. I'm personally seeing many DCs from both sides several times a day.
i see many dc because of camping and tunneling and sometime cuz of the killer either lag switching or hacking. These things execept for lag switching and hackers are hard to deal with due to many just play that way even ranks 1 even though you would like a rank 1 killers doesnt need that stuff but they do which is why people dc
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@Han said:
they changed it for rank 15-20 but i wouldnt be surprised if they ######### that up.
its actually for all ranks my friend dc at rank 3 and only lost a pip
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@Wubsyy__ said:
We're witnessing the first wrong opinion
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@Blackowt_9120 said:
I question your experience and I also don’t believe you’ve ever been in red ranks...
u can check my achievements ive gotten it already and ive seen some of my friends and randoms have gotten similar matches
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@terumisan said:
Clown even with his best add-ons is not b tier huntress and leather too low and omega blink is still better than gen grab spirit
yeah but you forgetting they are nerfing nurse so she is problably not going to be as strong
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@BlueFang said:
https://i.imgflip.com/3auai9.jpg
Yeahhh
Now the new has worn off, I genuinely don't like playing Demo at all at the moment
His portals are terrible and only useful if you camp the heck out of them in one section of the map, his surge is completely reliant on RNG
Very boring, very unfun
only 1 there i agree with is demo else i dont agree with the rest but thats my opinion
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/693603#Comment_693603
Pig and Clown are both extremely weak. So are Doctor and Legion.
i understand many would say pig is weak but before end game she is good with amazing add ons and perks. I will agree once end game has start she is weak where before her nerf she was strong
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/693603#Comment_693603
Pig and Clown are both extremely weak. So are Doctor and Legion.
legion - yes
clown - depending on the survivors
pig - great at slowlying down the gens due to her traps but at end game weak
doc - good at anti loop survivors else not strong
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@ASAPTurtle said:
https://forum.deadbydaylight.com/en/discussion/comment/693584#Comment_693584
1. The reason you "Bullied" the demegorgon is because no one has found a way to play him which is efficient for getting kills.
2. Getting to generator to generator as quick as possible is called "Map pressure" which will help you a lot as killer towards stalling the game. Killers like Spirit, Nurse, Billy, and Hag can all apply map pressure which is very important to getting your sacrifices
3. Baseline, Hag is better than Trapper. Hag has the ability to camp a hook no matter where she is on the map. Shes designed to protect her territory from survivors.
4. Clown is a weak killer. A survivor being slowed down doesn't mean there automatically gonna be a easier target especially if there good. Legion doesn't slow down the game that much at all. His mending I'm pretty sure takes less than 12 seconds and after that The survivors will just start bum-rushing generators. Without ruin he isn't much.
Overall, this tier list sounds like it's coming from a very inexperienced player. Next time you should watch people that play killer a lot so you can fully understand their strengths and weaknesses.
lol this is from my experience and even if you watch other people play it wont always show good. It as well depends on the survivors ive seen weak killers being powerful due to the survivors are noobs that doesnt make the killer op. And yes no one has found a way to play him right so atm he isnt op or remotely close.
Hag is not the best at map pressure due to her traps are ez to destory and most i face just camp at red ranks which is annoying but common. If you camp you arent duing any pressure at all. All you are doing is wasting time.
And most clowns i face with very good survivors went down fast. And like i said this is my own experience!
And trapper can be good if you know where to hide your traps and dont make it obvious. And billy can gen pressure the problem is if he mainly m1s like the ones i face do then all the gens will be done before you get a hook which makes him weak i know if you get a chainsaw then yes he is more powerful but i mainly only see that happening at green and grey ranks
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@Nephs said:
Congratulations on making probably the worst list ever?
lol u do know this from my own experience this isnt from what people say and all that. Your experience may have been better or worse but mine was like this
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@Pulsar said:
I'm not trying to be mean, but, this is not a good list.
its okay if you dont agree i dont mind. This tier list is from my own experience at many of the ranks, without my experience and look at other people then this would be the other tier list. and this is without the demo cuz i havent seen a lot of people play against him yet
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@Acesthetiic said:
Hag C tier...?? Oh my... you must be green or purple rank.
im red rank normally and hag isnt op. She is slow as f and her traps can be doaded by either crouching or using urban evasion. And her traps can be destoryed by flashlights which isnt the best making them easiler to be gone. I seen many people camping with her because many ive met say she is a camping killer which if you do you lose the game fast
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@FuelSauce said:
https://forum.deadbydaylight.com/en/discussion/comment/693540#Comment_693540
Myers has crazy snowball potential, but I will say he is overrated. Huntress has hit box issues, but just “dodging” isn’t exactly how I’d say she’s bad. There are huntresses with incredible aim (one example being ZubatLEL, though I think he uses crosshairs) and they can hit their shots for sure. The range she offers is great and most loops can be shut down easily other than high wall loops (where it comes to a 50/50 mindgame at the pallet). Hag has great map presence. If survivors avoid her traps by crouching past them in most cases they are actually helping hag since she’ll still have the traps for chases and later towards end game. She does have some set up weaknesses though.
I know huntress players can have so good aim it looks like aimbot but i rarly when i play at red ranks see that happening, at loops she is better yes but i wont rate her top tier. Myers i would still say is weak and hags trap are easily to get rid of by flashlight or by running over them when hag is picking someone up and i know she can be op but in a lot of instances she seems more weak than powerful
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@Nephs said:
https://forum.deadbydaylight.com/en/discussion/comment/693512#Comment_693512
Yes and No, Demogorgon is much stronger than you seem to think he is and I'm afraid you just suck, but it's not just Demo, it's basically the entire list, there's pretty much not a single placement I agree with.
Spirit above Nurse is a complete ######### joke.
Pig, Freddy and Doctor don't belong in A tier, they're closer to low B or even C.
How the hell do you have Hillbilly in the same tier as Plague or Trapper, or worse even CLOWN OR LEGION???? WHAT? I don't know what planet you're from but Clown, Legion and Trapper are atrociously bad and although Plague is typically underrated, she is too high here IMO.
Hag, Myers, Ghostface and Huntress in C tier, below Plague, Trapper, Legion, Clown, Pig and Doctor, yeah, sure dude, again, what planet is this?
Demogorgon D tier is a complete joke and just shows you have no idea how it works at all, I could accept high C or low B maybe, but even then I think that's still rather low for him frankly.
Leatherface and Wraith are your only placements I can understand. And I do mean understand, I don't even necessarily agree with them.
first of i never said spirit is above nurse i said with the right add ons they are equall, and i said without add ons nurse is better.
And how am i bad if i rate demo low ive faced him and everytime i face him he ends up getting bullyed by either me, my teammates or a random. ive seen it happen at a lot of ranks so no he is not powerful. And billy is not op, the main reason people say he is op is cuz he can 1 shot down someone but that doesnt mean a killer is op. Hillbilly chainsaw is doable and which makes a lot of billys m1 which isnt the best, yes he can get to a gen fast but that wont help you a lot only a little.
Hag is weak due to many just camp with her and say its cuz she is a camping killer means when u camp all gens gets done and open exit leaving u with 1 to 2kills which isnt always the best. And trapper is good if you know where to place traps and have great add ons
Clown can make u go down insteanly and even slow u down a lot which makes catching up to a survivor really easy, legion slows down the game more compared to myers and myers is slow and not that op even with tombstone or infinte tier 3
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@TheGorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/693545#Comment_693545
That's exactly why I mentioned your opinion and it's respected. I'm just mentioning that the majority of the community would not agree on more than half of your list. It's not a personal attack, just a observation, just like yours :)
ok, and i know the community wont like it but that isnt just this community most places on the internet if you say your own opinion you get hated on unless you are famous
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@TheGorgon said:
worst tier list ever made respectfully. It's your opinion and respected, but thinking and putting Pig and Doctor over so many other greater killers, it's definitely flawed.
well this is my experience like what i faced yours might be worse or better. im only saying and showing what tiers i would put each killer
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@FuelSauce said:
That doctor and pig placement is bad. Pig doesn’t do much in the end if it takes 2-3 gens on average to get downs in high ranks. It’s even worse with her now that traps don’t start their timer in endgame anymore unless survivors have them on before the last gen gets popped. They can just walk right out with it on their head. Doctor also can’t do crap in chases (his stun does almost nothing since it slows him down too and takes too long to charge) and madness is basically just a small nuisance that has a super short auto action to get rid of it. His only really good strat is the 3 gen strat and even then survivors can avoid that happening in the first place.
i cant say much for doc, i would say though he is good at anti looping survivors with his shock. I will agree at end game pig is usless but during the game with the right add ons she can help slow the game down a lot compared to myres doesnt slow down the game a lot more makes it go by faster, huntress as well her hatches are doughable if you know how and slowling down the game isnt her strong suit even with iridescent hatches i dont see her as a higher tier. Hag i would say is depending on the add ons with the right ones with great perks her tier will be higher but else she isnt the best
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@TerrorUnleashed said:
Myers should be at least A. Huntress and Hag should be higher. Clown, Pig and Doctor should also be lower. And same goes for trapper.
myres is slow as f, pig helps slow down the game by a lot compared to the others u mentioned, huntress u can dough her hatches so she is mainly an m1 killer and trapper isnt that good. Myres might be b tier with right add ons and perks but not a tier at all
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@Nephs said:
Congratulations on making probably the worst list ever?
why?? if its cuz of the new killer being low then lol cuz the new killers perk suck a lot and extremly weak, his power are ez to dought and find extremly weak
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@CrazyMage said:
Trapper, Legion,Clown,Pig,and Doc should all be far lower Hag and huntress should be higher
pig is better than hag and huntress - she slows down the game a lot, hag is slow and many just camp with here and her traps are easy to get ride of huntress has her hatches which can be dought if you know how so she is as well weaker
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he feels like wraite but a little better
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@savevatznick said:
https://forum.deadbydaylight.com/en/discussion/comment/673231#Comment_673231
Didn't think this thread would still be kicking.
I think you're missing the point here. I was saying that god loops / safe zones on the map are quite easily fixable, but for some reason they are not being fixed. It doesn't make that much sense that there are minor tweaks that would greatly improve the balance of certain maps, yet BHVR hasn't made these fixes yet. It wouldn't be much work for their team and it'd get them brownie points with the playerbase.
Also, I don't know who you watch, but the "pro" players I've seen complain or laugh about the strength of the loops I mentioned all the time. Everyone here I think knows that it's stupid to chase a survivor into such a safe zone, and "pro" killers deal with these maps by simply giving up that portion of the map.
The game shouldn't be like that. The most sensible option for a Killer should not be "Just drop any chase that goes near a certain area of the map, because you can never win there". Having to start a game one to three gens "forfeited" simply because they're in an indefensible part of the map is a sign that the map is imbalanced.
As for Bamboozle, a lot of the strength of these structures is centered around the fact that Bamboozle DOESN'T work to mitigate them. I've pretty much stopped using Bamboozle entirely, because most windows are on short enough loops that you can mind-game and don't need it, and on the God loops, there's almost always an adjacent pallet or two, another window that makes Bamboozle useless, or a jungle gym that lets you wait out Bamboozle's timer. It's a poor band-aid fix.
@Peanits I know yall are busy with Stranger Things hype and churning out more new content, but is there any possibility that the structures I mentioned will get looked at for minor changes any time soon? I know that you all ideally have Badham-tier reworks for all the maps planned, but knowing how fast yall work and how long it takes to implement those reworks, can you not simply do a quick pass and fix the maps "for now"?
The problem with like fixing god/safe loops mostly will mean they will be removed and if they are, then games last so little it most likly it becomes unfun and bloodpoints will become even harder for survivor to get and most likely for killers as well. And most Lilly the reason they havent fix it is because perks help stop this and so do many killers as well. Probably for them its fixed but for someone who finds it hard and doesnt pick the right killer or perks will say its broken. Like for example nurse doesnt have this problem if you go her. So saying its broken/needs to be fix i would say its just plainly complaining about fixed stuff because you suck and mini games like a little brat would do.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/672416#Comment_672416
That's just awful, honestly. I shouldn't be forced to use Bamboozle just because certain maps have these terribly designed window loops that are safe spots for survivors, if I don't always want to just leave survivors as soon as they get to that safe spot.
yeah that fine, you do not have to use it, you can as well use other killers but stop complaining or saying they need to be changed if you arent willing to use your equipment at hand like for example dont complain about gen rushing if you dont have ruin on. Perks, killers, power add ons and offerines were design to help prevent things like god loops, add new fun stuff and so both survivor and killer had perk can could counter each other. If you chose not to use that then its fine but if you dont use it dont complain about stuff being op.
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@Predator3174PL said:
https://forum.deadbydaylight.com/en/discussion/comment/672416#Comment_672416
Perks should never be solution for game's core problem! Jesus…
And sure because every killer likes to play Trapper and Hag just to prevent random generated infinities :D
Some perks were made specifically for that reason. Some perks are made to fix solution people complain about like for example people complained about gen rushing so they added ruin. And its not just trapper or hag, thoses were examples like nurse doesnt have this problem neither spirit because she can silent phase. Who except for u says Perks should never be solution for game's core problem. The devs may have that intent, they add new perks to counter other perks to fix some problem people are having and to make somethings more fun. They didnt just a add a new perk because they need more stuff. Also its not a core problem since spirit, hag, trapper, nurse and other perks can counter it easily, its probably a core problem for noobs who are like grey ranks. Thoses are the only people i see complaining about loops and that like pro players dont have this problem because they know how to counter these plays
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/671298#Comment_671298
What? There is np counter to loops like the window loop of the Ironworks map, all you can do is chase a survivor three times around that loop until the vault gets blocked. Also, a 1 minute chase is if anything average and not even that good for a killer, since gens can be done quite fast.
Maps don't need these ridiculously safe loops that take no skill since you are just runing around that same loop without being in any risk that you might get hit by the killer.
Maps need these ridiculously safe window loops to be altered so survivors at least can't run killers around those loops three times, need more mindgameable pallet loops and then just more pallets in general. That's the plan of the devs. Have more pallets on a map, but more mindgameable ones and not as many safe ones, and not have these safe vault loops that can be looped until the entity blocks the vaults. Of course some safe pallet loops are still fine, as long as there aren't too many.
use bamboozle, like their are perk and powers that help like trapper or body blocking hag to end loops like that its as simple as thats
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@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/648352#Comment_648352
If brainlessly running around a safe loop is what makes people wanna quit the game, then they should take a knock on the head and remember that this is supposed to be a survival horror game, not a bully simulator.
all loops even god loops are counterble if you take them away it basically becomes killer chances you for 1min downs you and then on the hook which is like killer bullying survivors which is fun either except for killers. And if they do that then what fun is it a game instead of lasting maybe 15 to 20mins it last 5mins because all loops are ez to counter what fun is that.
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Lol this only happens on ps4, as far as Xbox one and pc Ive rarly ever seen that xD
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If they take God lops away they are making survivors less wanna play cuz without God loops the game last less and there aren't that many
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@MedicSpirit7 said:
https://forum.deadbydaylight.com/en/discussion/82089/cant-wait-to-pay-extra-for-the-new-chapter-not
Dude don’t buy it then. This chapter will be great for the game
LOL wait till its out some might had said the same about ghost face look at his Nerf and how not liked he is now
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First off I would say Billy is the 3rd of top killers cuz he is easier to doged and defeat compare to nurse and spirt and if he gets Nerf it's not just the survivors fault I've heard so many people say he is op and if too many say that then he does get nerfed and I would would say facing him is ex if u know what to do
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@yandere777 said:
https://forum.deadbydaylight.com/en/discussion/comment/624460#Comment_624460
So what two survivor perks counter snare? No perks stop the snares from working from what i know of.
The devs said clam spirit should stop u from screaming and won't give your position away
