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LeonxJiwoon

LeonxJiwoon

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LeonxJiwoon
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  • Brace yourself for amma show you a video how I made a pig very salty when we foiled her basement toxicity and she dcs, here grab some popcorn or skip to the last few bits of video when exit open

    https://www.youtube.com/watch?v=HJn-JpC_Ux4&ab_channel=TatsumaruBeoulve


  • @StarLost said:

    https://forum.deadbydaylight.com/en/discussion/290596/survivors-what-are-your-top-most-immature-killers-who-hits-on-hook

    Yeah this thread is going to end well...

    OP - from my experience, it's usually a Bubba or a Billy. No idea why.

    Personally, I'll do it when I want someone to die to the extent that I've stopped caring about objectives or the BP loss from camping. This doesn't happen often, but it'll probably happen when:

    • You teabag or flick me consistently.
    • You change to an addon right before the game starts.
    • You abuse the infinite 'office' loop on RPD.
    • You flashy stun me after a pallet stun, as this frequently gives me a migraine.
    • You are a smurf.
    • I remember you doing the above and run into you again in another match.

    Totally understandable friend and its ok vs toxic survivors , just me being a none toxic survivor main it can make it urking but on your standpoint toxic survivors makes non toxic ones look bad, 1 bad apple they say spoil the whole rest (i hate HATE HATE flash lights) do you know how 100% of the time I wont even bother to want to help you as a team mate if you dare click a flash light on me? I totally agree on any killer side with toxicity of flash light, Use it to save or get killer off you cool constantly specially at exit gates click click click t bag t bag to a killer especially one that was not even toxic and trying to have a good game oh you bet am on killer side for that one.

    Actually it was so annoying that one time I could have body block to protect this claudi and lauri doing it but they just keep click click click the pp head to death i didnt body block and let em get floored for it by moving to the side as pp got close funny thing is that pp head was kicking their behind and 2 hooked them and I had to pull em both off as the 4th did gens and stand by for saves back up, where me and the 4th did gens and got no hook,and save their useless behind so they got their deserve death for toxicity+no team work. PP thanks me for it, there are rare times a survivors cant be reported for some what working with the killer when the survivor was toxic or even do another disgusting thing like sandbagging their team mates, I had that happen where a meg was being chase by me and dwight for idk reason throw the pallet down letting poor meg get floored, I did not even hook her and nod my head like let me make you wiggle out and go for dwight instead. Mind you all this is from me a survivor main 95%

    https://www.youtube.com/watch?v=dq5xxIfy3r8&ab_channel=TatsumaruBeoulve

    skip to the end part of you wish how I cant stand toxic survivors and was laughing hard, This hex group seem to be made toxic survivors

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2598320#Comment_2598320

    You need to also turn friend requests off. All of the snowflakes on Overwatch know this technique.

    yeah XD its a miracle

    https://media.giphy.com/media/bdexnOMR9HANev1v9i/giphy.gif


  • @ElusivePukka said:

    Your 'point' isn't made because you couch it in strawmen and salt.

    Basement builds are one of the most relaxing ways to play, and depending on your personal 'rules of the basement' a lot of us chill with survivors down there just fine - some nice ambience, knowing the survivors above get some points, knowing you're gonna get a little for your time but being okay without a lot, knowing that if you get a visitor they're either gonna meme with you or throw a tantrum for your amusement...

    ..but personally, if you touch the box, I'm coming for you, your family, and your internet provider.

    whoa that sounds deep......

  • @TheSubstitute said:

    Thank you, I didn't think it was toxic. To me, toxic is hate messages in post game chat or when you don't camp or tunnel and say 'gg' after but survivors still mock and/or insult you after (only an occasional, not a common occurrence) Besides, if you like farming BP, which I think you should do as a new player, you need to learn how to use a flashlight and the easiest way is if the killer is in an animation.

    Do the best thing like me if your on me on console, set your settings to friends message only, this way the salty one who attempts to buzz you have just wasted time and may now be throwing their console/pc/tv out of the window of a 10 story building.

  • Fair point, I just prefer at the end to use all these rainbow maps I have farm and use other perks over hunch, we all will use what is best for us an that totally is respectable ☺️, though with your question about what you ask , its because you said the 2 different builds I put you see them as metas even if others may not.

  • @El_Gingero said:

    https://forum.deadbydaylight.com/en/discussion/comment/2598249#Comment_2598249

    Thank you.

    It's a Haiku.

    The most elegant form of poetry.

    You've excellent taste. Perhaps you should try making one.

    Certainly Friend

  • @StarLost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2598225#Comment_2598225

    Because it's commonly accepted as BM and a form of nasty gloating within videogames. It's only done to taunt and belitte someone you've beaten, there is zero other purpose.

    https://forum.deadbydaylight.com/en/discussion/comment/2598258#Comment_2598258

    Shrug. I got Steam stalked by a smurfing .TTV group because I ran Devour Hope and they didn't deal with it.

    This game is a machine designed to produce toxicity, and needs a bombing run of heavy moderation and conduct bans.

    Ok amma put my hand on the killers sides right now, complaining of NOED is one thing, but complaining of Devour hope, I find that as a survivor main a very stupid petty thing. Killers have to invest and work hard for devour hope, its on the survivors fault who is not good at looping or hiding. Please give me devour hope over noed anytime or day. If survivor just watch themselves and be more aware, then devour hope is nothing unlike noed now I can understand the frustration.

  • @SlothGirly said:

    https://forum.deadbydaylight.com/en/discussion/comment/2598238#Comment_2598238

    1. maybe people dont want to use a boon, or have a boon.
    2. detectives hunch SHOWS you where totems and generators are, making it faster to find a spot for a boon, or faster for you to get on the next gen etc.
    3. detectives hunch doesnt even need you to finish a gen, it just works off any gen being done, so it's free info.
    4. if you have a map with detectives hunch the map will automatically save all aura's you read with it incase you didnt catch something from being in chase etc.
    5. small game is a perfectly fine perk for finding totems when you know how it works.

    There's nothing wrong with either perk, and not everybody wants to use a boon either. Also yes, both the builds you described are literally meta builds. Anyway, Hunch is a fine perk and people can't exactly complain about NOED when there are perks such as Hunch to deal with totems and prevent NOED.

    notice I did not mention DS, BT, am sure self care(claudio perk) is not meta if anything, people poo over people who does it, iron will am shock really that you think everyone runs it nope you still have people who dont use it use loud groaning chars and easy is then punished by spirits, flash bang, alot of what I see people still prefer a flash light over it because killer can simply look up and avoid the blast, where as flash light its abit rougher cause they even if they look up the survivor can aim it up too. So far believe it or not there is not even alot of mikaelas to me and when I get the usual cast with no mikaela, them survivors tend to run the metas, am like maybe the wierdo who using only flash bang with mikaela perk on my leon and I have the 3 looking at me like uh, your using mika perks?

    Let me ask and ofc not to be a prick, what is more annoying running boon perks from mikaela or honestly what is claim meta bt/iw/ds/dh that people complains much about. It is so confusing on what people want. I can say then boons now are part meta play so we toss healing circle and shadow into the mix of listed meta perks?

  • @SlothGirly said:

    no it's not toxic, neither is clicking or tbagging. Idk how people get so heated over somebody pressing their crouch or use item button a few times. All I see are survivors having a little rave and dance.

    We finally agree on something here!!!!!!!!!!

    Untitled Image

    😊

  • @TheSubstitute said:

    I just read someone describing a flashlight at a pallet as toxic. Why is it toxic? My thought is just that the person describing it doesn't realize it's 500 extra BP to blind a killer and it's easier to get flashlight challenges done at a pallet. As well, it seems to give the survivor an extra second or so to get away. Are there people who do it to be toxic?

    And I apologize beforehand to anyone this doesn't apply to but I have seen a small amount of posters who say 'entitled killer mains' to valid killer posts. None of that please here. I'm new, I play both sides, and I'm just trying to understand each side's perspective; not dismiss them.

    I got pm by a blight literally yesterday saying I was toxic for stunning him with pallet then dropping the flash bang..and saving my friend he was hard tunneling and face camping at the exit opens..... umm ok then am not to use a perk that I find more less toxic over a flash light, which I hate and am a survivor main? Alright I guess ill just carry it in my hand for prize or pass it on to my team mates then.

  • @El_Gingero said:

    a cruel noed strikes

    winter’s bite and bitter fright

    bones for all to see

    Ok am so serious on this, that sounds so beautiful as either a poetry or a song. You go me wanting to make a song or write some poetry now x3 🤩

  • @SlothGirly said:

    https://forum.deadbydaylight.com/en/discussion/comment/2598222#Comment_2598222

    Detectives Hunch and maps are far from worthless or outdated lol, but ok. God forbid you use anything that isn't a meta perk.

    Is me using self care, iron will flash bang dead hard a meta, or me now using flash bang dead hard circle of heal and shadow step none meta? again why bother with hunch boon totems provides additional benefits lol. I said boon perks + maps are better, maps are not worthless. But hunch and small game is a total waste of a time, no lil ding from small game is helpful where a totem is so well hiding vs a map that glows the totem to find it easier.

  • @SlothGirly said:

    Detectives Hunch, Small Game, Maps. Problem solved.

    Here we go again with the same stupid worthless build per usual, nah its ok we have boon totems now that is far better with yes a map. no need for out of dates perks that provides no award.

  • @tippy2k2 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2598168#Comment_2598168

    I know where totems are. I've played this game for FAR too many hours than is probably reasonably healthy

    But I am one player. I cannot be in five places at once. Even if I know exactly where the blessed totem is, if it's on the dead side of the map where no undone generators are, I can go cleanse it and let everyone get free shots at the generators only to have one of them wander back there eventually and just relight it anyway. Juggling as a M1 killer is a dead strategy and juggling as a M1 killer is essentially the only way to win against good players (and if they're bad players, I'm not going to need NOED as I'll take them out before we get to the EGC).

    Knowing where the totems are also doesn't fix the DH "hit validation" junk where I am constantly hitting people but having the game tell me JK! But hey, if they're exposed at the EGC, they can't DH themselves out of this one.

    I play survivor and killer relatively equally and almost exclusively solo survivor so I get how much it sucks that I cleanse four totems only to be taken out because of NOED but this is the state of being a killer in this game. Don't hate The Playa, Hate the Game.

    Ahahah I can agree with that, issue is we was always just slap with the do bones thing and what urks is so much complaints of boons now its like a no win at this point, where told to do to counter it, we finally get perks that encourage more on doing totems but now is being bash all over the place and is wanted to be deleted then it ends up going back to now survivors complaint on noed, a non ending merry go around. Issue with small game and detective hunch is that there really was no big awards for using those perks and is nitche to where sometimes a killer wont even have noed, Least boon totems does not feel a 100% lost for doing bones when killer had no NOED. Perhaps if small game/detectives had given some type of benefits then there be no need for boon totems.


    Also on dead hard, but look how to me killers with their strange hit boxes clap you with dead hard or even pallets that you for sure felt that pallet was thrown, or ofc the meme yes you hit the killer with the pallet but they still down you

  • Oh my apologizes it just sound like you was on the killer side again and that do bones thing you know its comes off urking. Remember again with SWF its easy and no problem doing bones, its hell in random queues you and I and everyone know this.😘

  • @ThiccBudhha said:

    Just do bones.

    Stop complaining about boon totems.

  • @steamed_hamzzz said:

    Speaking as someone who plays killer about 70% of the time, NOED does feel incredibly cheap to use and even worse to go against, especially if you’ve ran the killer all game then they get in one lucky hit after NOED activates then just camp your body as your teammates leave.

    you always feel a sense of reward after you Mori a survivor using Devour Hope because you’ve earned it, but the NOED benefits feel unearned

    I personally feel there should be a prerequisite and it shouldn’t be just handed to you, there should be a hook requirement similar to No Way Out (if you want the full length version anyway). This way it would still reward good killers while making it less of a second chance perk for killers that got 0 hooks all game.

    See killers like you are god killers and earn my respect, especially if your using devour hope , the amount of hard work to get it and you pull that off, then its giving me a wake up call to be on alert. I will 100% welcome devour hope over noed anyday.

  • @tippy2k2 said:

    I just put NOED on Pinhead and I think I might start doing NOED on all M1 killers from here on out

    It was generally something I've avoided as I've found that against good SWF teams, it usually didn't matter if I had NOED as good teams coordinating were doing bones.

    With that said though, after yet another game of "Hit Validation" telling me to get bent as survivors have no fear of making any mistakes with DH and with the heavy use of Boon Totems so you can't even attempt to juggle survivors to keep pressure on them, using a M1 killer has turned from a uphill struggle to a downright impossible slog.

    Survivors can cry a river at me all they want, I couldn't care less getting your "NOED BABY KILLER!!!!" messages.

    While we dont care about killers qqing about dead hard and boons and getting hate mails telling us to get git good , you need a controllable perk to win. Run the clown perk that lets you know if survivors are by dull totems or know the map by heart like some killers do to know where totems are.

    https://media.giphy.com/media/s44nqrt6clFOE/giphy.gif


  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2596532#Comment_2596532

    So let me try to get your logic straight....

    NOED = You did nothing to deserve it...Are we good so far ?

    Now let's look at your logic for survivor perks...Somehow they're "earned" by messing up and getting hit or downed or put on hook...?

    BT = Don't tunnel and it can be avoided

    Unbreakable = can pick them up and avoid it

    DS = Don't tunnel and it can be avoided

    Just like you can avoid NOED by clearing bones.......?

    See the flaw in your logic ? Or should I point out more

    More please because everything you put is a counter , let me tell you about this brilliant doctor who even though my friend unhook me with bt, I tried to body block for my healthy friend with it but nope he didnt club me so i didnt got my free speed boost, I guess also he count to 12 throwing me off thinking he was keeping chase on my healthy friend who now is injured only to come clap me and rehook me again a few seconds later. Ah well you got killers who actually think and know their advantages.

  • @Munqaxus said:

    https://forum.deadbydaylight.com/en/discussion/comment/2598102#Comment_2598102

    And then they complain about Lucky Break, a mediocre perk, until it was nerfed. Then the Developers were surprised no one used Lucky Break, so they buffed it. And still the Developers are surprised no one uses Lucky Break. It's as if the Killers are entitled little princesses with a persecution complex.

    Now the entitled Killers are crying to the Developers to get rid of boon totems, even though their war cry has been "Do Bones" anytime a survivor mentions NOED.

    Keyword as harsh as it sounds but its simple really Hypocrisy from the constant whining of boon/dead hards posts, oh survivor makes a noed complaint=do a totem/map build killer says. Survivor is doing what killers saying for how many year. (we run boon build now even giving up our fav perks like iron will self care flash bang etc. Omg survivors keep doing boon totems get rid of it? see how its never ending ?

    https://media.giphy.com/media/l1J9DdhFGXc1a7xE4/giphy.gif


  • Gimmie 3 yuis with me a leon main plz, also yui story to me was actually very interesting, I love strong will minded men and women and yui story shows this, the never give up attitude, the I can get all I want by trying hard attitude, yes her perks arent all that but her backstory and how people play her is why shes a S tier on my yes to go to survivors I wanna team with. The fact yui was able to fight off a dude and not give up even when she was stabbed. The fact that people saw her as a role model and leader and it is not as if she forced herself to get people attention.

  • @DarKStaR350z said:

    https://forum.deadbydaylight.com/en/discussion/comment/2596743#Comment_2596743

    NoeD is a perk killers can bring to counter survivors doing gens and ignoring totems.

    Survivors can bring perks like Small Game or Detectives Hunch, or and Map item to counter possible totem related killer perks like NoeD.

    Killers don't currently have a way to counter Boon perks since they changed Thrill of the Hunt to only slow Blessing, and the closest you could come is using multiple perks like Undying\Retribution\Thrill - and those are Hex perks that can be Blessed or Cleansed without the ability to relight, making them almost useless against most Boon\Totem builds.

    NoeD also doesn't activate if the only remaining totems are Boon totems, not Dull.

    Umm so why are the forums being flooded now about boon totems, its just never gonna be one way or another, some killers counter is map totem builds now those survivors whos using those and not using meta like DS/DH/IW is giving up their comfy zone of using boon builds, then you have killers now as you can see are making constant qq post about people doing totems. What do the killers what really lol?

  • @Edilibs said:

    Entitlement! Survivor mains are entitled children! Plain and simple

    Yup as the Entitled noed killer mains who tunnel/face camp/hits on hook like immature children because they got 5 gen looped because they are too lazy and salty to put an effort of their own to win with a hand me down pacifier perk

  • @Munqaxus said:

    https://forum.deadbydaylight.com/en/discussion/comment/2597486#Comment_2597486

    Under your thinking Ruin, BBQ Chili and NOED all need nerfed, because they're used to much.

    You don't even know if it's used 99% of the time. I can guarantee you I don't see all 4 survivors using it every game I play.

    The problem with Dead Hard is "group think" and "confirmation bias". Some streamer said "Dead Hard, bugga bugga" and now every Killer is "Dead Hard, bugga bugga".

    No one has shown any proof that Dead Hard is out-performing other endurance perks. Being used a lot means absolutely nothing. Bring proof that Dead Hard is out-performing other perks in time efficiency during chases, then you have a case.

    I'll even tell you how to bring proof. Choose 20 random locations on different maps. Have the survivor start and the killer slightly outside of lunge range, run the same loop the same way, and see which endurance perk is extending chases the longest. If Dead Hard is always extending chase to an absurd amount, then you have a point. (You would need to slightly alter the loop for Lithe and Balanced Landing or course).

    Until then, you don't have an argument.

    wait heres a joke for you, let me bring sprint burst and adrenaline and you bring borrow time and guardian, now amma let the killer catch me on purpose and hook me as exit pop, now you unhook me as I zoom with a combine sprint burst+adrealine and hope effect with endurance to boot. my god now I feel to do this with new vigil to get sprint every 28 seconds maybe now

  • Claudettes and Elodies = hooks for me when they get hooked for some reason I just snicker at it

    Quint in pain injured= wanna just hug the poor chap to bits

    hit by basic killer attacks= dwights are heck funny, zarina when hit and makes that painful cry my heart goes out for her

    floored= megs when they WOO, or bills when they like Oh!!!!!!, eeeeeeh its especially funny when its those hits that makes the survivor do a 360 cart will in the air instead of just a standard down on floor on these two cause of that whoo/hi/eeeeeh oh god my stomach. 😂

  • Right? A smart killer can turn those very same totems into their battle field, how shock I was when I was about to bless a totem and got slap by a blight because he was brilliant to use that perk of clowns that let you know survivors are near a totem or blessing it, at the same time to was using a slow down gen build, so that clown perk+a slow down gen build can easily counter boons+gen rush. Smart hags who are trapping gens+totems now I had matches where killers just know what they was doing and having shadow and circle made me then regret then I did not instead have flashbang/iron will so killer even in boon totem hear my big baby cries of pain and just oops found you still ty to your cries and blood trails

  • @VicThor said:

    https://forum.deadbydaylight.com/en/discussion/comment/2597396#Comment_2597396

    How do you know they are bad killers if you have never tried to play killer on high MMR?

    How do you know if it’s not a valid complaint if you experienced only one side?

    Easy because survivors want their way

    killers want their way

    Each side will always be biased to each other and every point on either side is just wasted time or effort, either people need to accept what the game is for or move on to another one. As you state then the killers who complain on survivors should try survivors out just like how survivors are told play that killer to learn their ways as you just mention me as am sure jus like there is 100% survivor mains so are there killer 100% mains who never touch a survivor since day one. Remember solo queues are still am sure 80% win by killers, now ofc with swf the changes of that is flip by a significant margins and ofc even a great killer can have a tough time its. All these heavy dead hard/boon post like some 10 year movie now I bet if I was to put up a NOED complain what would happen now?

    Eventually we know if something is even broken eventually its gonna turn to trash soon, circle of heal already got 2 nerfs because self healing =is still old trashy heal speed self care of claudio which at that point i rather have self care over circle of healing, circle of heal is only better a tiny bit cause its for everyone on the team but me wasting time hurt trying to find a totem to self care, the radius of the boon was reduced as well. ill rather old self care that is just always ready for me to use so i can hide not too far from my gen and heal up there and get back to work, I only actually like shadow step. Also yall got the long waiting hatch and key nerf is that not enough?

  • @slendermansmoom said:

    https://forum.deadbydaylight.com/en/discussion/comment/2592355#Comment_2592355

    you hate pig correct

    how can you hate the boop the snoot or die pigs

    Cause her ugly spoil tunneling attitude with people with a trap on, she basically has a free mori without add ons.

  • https://media.giphy.com/media/TJawtKM6OCKkvwCIqX/giphy.gif

    Moris and 1 hit down spamming attacks(aka bubba boi) should not exist. Expose status should not exist.

    Why do dont we remove all the survivor and killer perks and just play a edited game of cops and robbers, remove the hooks and put jail cells in and see who can survive being caught. Once the timer is up the people in jail fall into a pit of lava. But wait hold up complains on survivors doing totems !? . Ok ok uh what happen to when survivors complain on noed and killers are=do totem builds/stop gen rushing. My god never satisfied . The drink is too sweet can you dull it please, my god this drink is so dull please add some more sugar on it.

    Killers remember this?

    n2gawblunjq71.jpg


  • @FEARTHEREAPER937 said:

    PC/PS4

    In game yesterday the killer brought the new add-on for all survivors to start the trial with traps installed. After removing the traps they kept randomly respawning on us. This happened to all 4 of us during the trial. Obviously we all died haha.

    This is the reason why I hate her spirit and plague with a passion, I must rather get my behind kicked in 5 seconds by a god tier nurse, glad you alert me of this I just will leave the min I know its a pig.

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2596743#Comment_2596743

    Okay, so killers can just go for 12-hook games and never sweat, maybe even meme around for 30 seconds. And they can 4k survivors every game with no effort, without perks or add-ons. Killers just don't have a thing to worry about do they? Certainly not survivor perks!

    But look how much complains there are about easy to counter dead hard ? its funny we cant complain about noed but killers are allowed all the glory to moan about dead hard lol.

  • @sizzlingmario4 said:

    NOED just feels really cheap. It's a perk that activates because the survivors finished their objective, not because the killer did anything to earn it.

    Personally I refuse to use it as a killer and if you as a survivor can run a killer for multiple gens but then get instadowned at the end simply because you performed well and allowed the rest of your team to finish the gens and reach endgame, that just feels really lame. I enjoy using, and enjoy playing against devour because it must be earned and can be earned at any point in the match, even if it has a similar effect to noed at the end of the day.

    Also, going out of your way to cleanse all 5 totems is not good counterplay. It's just spending time doing something to prevent a perk that may not even be in the game. And it's a bad idea now anyways because you're denying your teammates the opportunity to use boons if you break all the totems.

    Lost count on how many times people do not understand why haunted grounds/devour hope is much more respected by survivors vs noed. Lost how many times I try to say I do not think its cause survivors really hate the perk fully, we hate it cause of killers who got 5 gen looped and then gets a 4k for no hard work done. I mean ok if at least the killer had got a few hookings or even kill 1 2 to person and finish off the game with noed coolio. a 5 gen rush bad killer is 0 excuse for the lame come back of just do totems when everyone in this world know in a solo queue its not possible. Ofc now if swf noed at that point is not an issue.

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2597857#Comment_2597857

    https://forum.deadbydaylight.com/en/discussion/comment/2597858#Comment_2597858

    BBQ points does not make up for a good build for him. If you're constantly trying to traverse the map as trickster because of a bbq aura. You will get demolished.

    Yeah for sure, I do not even like BBQ and dont run it on tricky daddy personally, found other perks that is way more useful just thought what the other person said was a lil interest spark.

  • Oh that is true bbq + iron maiden sound hella powerful for now the survivor that hides and get exposed decide probably now to dont even go to them and has to be more closer to hook to counter bbq, oof this is scary no doubt. It depends though for if its a big map and the person is way on the other side like yakos am sure even if killer hears the scream that person may leave by time killer tries finding. But on small or balance map it is a very deadly combo indeed.

  • Still looks far better than claires, please do a claire one!!!!!! lol whethers its revelations 2 claire or re 2 remake claire

  • what everyone think on this one

    Thana

    Ruin

    Pop

    Corrupt or Tinker for a gen slow down build or

    expose all time build = iron maiden, star struck, make your choice , infect fright or death bound i think its call? that alerts when a healthy survivor healed a injure one and they become exposed

  • No matter how old I get that movie is always number one 😁

  • @fogdonkey said:

    Boon totems on multi floor maps should have effect only on the floor where they are. I.e. the area of effect should be: sphere intersected with floor.

    Otherwise boon totems are too OP on multi floor maps.

    True but now it makes me at least tolerate indoor maps more which I hate with a 100% passion cause its sure as heck not survivor friendly, oh you can just forget it if its a nurse with bbq on midwich.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2597732#Comment_2597732

    I'm pretty sure her outfit is the model used in the re2 game. It's just DBD environment and animations.

    It be nice if they where to add other re player models on leon/jill/ sherry birkin from re 6, ada wong , ethan, steve from code veronica Cheryl atm got seem to have the top most legendary skins, I was shock they even added that dude as her skin, I never experienced much with the silent hill games however so the only one I know watching my brother play the first game was Cybil.

  • I agree on claire, they put like no love on claire face model LOL, chris/leon/jill is pretty well designed, my fav re 2 female(claire) god her face is disrespected, I much rather staring at myers or freddies or heck plague faces.

  • Lets have fun guys these are my favs I have 3 categories of survivors but am posting only the good, the other 2 would be 50 50 and plain bad that I do not wanna team with, to not have any salt here am posting good dm me if u want the 50 50/ 100% bad list

    Goods= megs/claudios/yuis/bills/steves, Adams,Zarinas, and Janes.

  • Yes my 2nd favorite one, I was playing a tricky boi last night and getting kills, 2 jakes was locker obess not even trying to do anything to help team when i first hook claudio, lauri saves but never see her since then, on my inspection claudio is doing saves/heals//gens everything by herself so after killing the 2 jakes who was like clueless , I down claudio but when i pick her up i motion in a way that am giving her the hatch, lauri finally comes out of hiding and after I down and hook her for her cowardness claudio wins. Come on why are people still trying to wait for hatch to spawn even though its nerf.

    You know I find out there is a slight chance a killer maybe very kind and after killing 2 people lets the other 2 even farm or so? me and a random elodie had this issue vs a myers, idk what happen me and this elodie sync great, myers am sure believe one was waiting for the other to be hooked on their last hook(we both was on last) then the other dash for the hatch so he was slugging, eventually at one point because elodie and i would hide and pick up and try force gen and loop pressure mr myers got nice and let us both finish and escape after our loyal 30+ attempt to heal, gen pressure/ try lure tatics . Kudos to that elodie and myers we all just see respect in each other, I do not give 2 cents about hatchs really, if I get lucky I find it cool if not oh well and most times I rather go by an exit gate farm from killer instead of hatch then pull that and get out, as before hatch nerf it seem to me most killers are smart to start just looking for it anyways when its only 2 people left. I had that instant with a trapper but i was on the far side ready to pull that exit gate because I knew he found the hatch already haha after he hooked the third person.

  • @SlothGirly said:

    https://forum.deadbydaylight.com/en/discussion/comment/2597516#Comment_2597516

    hitting somebody on hook means literally nothing. If a survivor thinks that it's "toxic" or bm then the issue isn't with the killer and maybe you should stop being so presumptuous about their personality. What makes hitting a survivor on hook toxic? what is it about that action that causes grief? For all you know the killer just wants to hear the sound of the survivor screaming, or the satisfying thwack of their weapon. Assuming peoples personality irl because of how they chose to play a game is incredibly nieve as fun is subjective. Just because you dont find fun what they do doesn't make them a toxic pos that lives in their mothers basement or some crap that survivors seemingly tend to associate with just playing a game.

    Sorry you apparently fail to see the part I mention about toxic survivors certainly deserves that, and I side with killer on that part with clicky clicky t bag etc of a toxic survivor, I am talking about non toxic survivors and obviously if its being done on a non toxic survivor it is a personality killer mad , I do not care how many time you or killer main try to defend this. Again ill say it for the 10 time, its acceptable on a survivor being a prick , I agree to it as as survivor main, I disagree with it on a none toxic survivor who simply 4 5 gen some poor gullible killer who insist to keep chasing that god looper and if some how do catch em at the last min(noed ofc most likely) and hitting that non toxic god looper then its a personal issue killer like it or not. Look at survivors who dc or kamikaze on hook on first down. On both sides it probably the way for a person to vent rather than throw their game systems and tv out the window so that I can see with hit hooking/survivors dc/kamikaze but meh I do not do any of this on either side.

    Good killers NEVER face camp or hit on hook, some even have respect and let the last person that they see did well and was non toxic survivor either let em get hatch or pull the switch, I am never toxic to a killer cause its no reason to do so. I gotten plenty of respect from a killer even when I thought my fate is gonna be sealed after my third team mate dies that its hook time only to be given the escape please you deserve award. Also both sides need to stop being hypocrites for there is killers who are the reasons survivors are toxic, a killer who is bad and decide to be the tunneling type that down someone unlucky in 10 seconds put em on the hook already is hooking them and staring at them, if that survivor got down in 10 seconds, to me that survivor probably didnt even got a pallet hit or even have a flash light aka non toxic survivor

    I had a match with my brother and 2 randoms as an example where a random feng got caught she had no flash light she was giving him a good chase causing 2 gen pops. trapper puts on hook keep hitting on hook I ran up with the other random and friend to lure him away, even go in his face to take a hit as someone else pulls her off ofc he didnt seem to wanna risk it. At the end ends up with me and one random who sadly we pop last gen she gets caught by trap ofc at that point I was unable to do anything much but to leave but overall that trapper from start was toxic

  • Yeah its clear that all op is asking for is stay away from basements vs bubba or trappers but idk it then gets slam with killers bashing about why they hit on hook or ofc wierd survivors who took an offense to something claiming to not tell them how to play. It those same survivors who complain that team mates leave them on the hook to die by face camp bubba or trapper in basement. You bet I aint going out my way to save your behind if you wanna get caught at basement vs a trapper/bubba basement.

  • @IronKnight55 said:

    I swear I don't know why I visit these forums sometimes, lol. It will rot your brain 😫

    Brother I cant tell you how I wonder too everyday its the same topic, there is how much dead hard complains? There probably is more dead hard complains now more than NOED ones. This game or any game with a forums is gonna be endless complaints. Either on either side survivor or killer, the reality is we just want the game our way and we do not care about anyone else .

    Either side will always find something to complain about the other. Until this or any games with forums stop services it be world war 300. Its like saying this, the drink is plain it needs more sugar, the drink is too sweet it need to be watered down. As the key thing is no one is ever satisfied and ALL of us myself included survivor or killer are guilty of it.

  • @SlothGirly said:

    https://forum.deadbydaylight.com/en/discussion/comment/2597472#Comment_2597472

    I would, because they should understand it's a game, and you can play how you want. Sorry I don't take a video game seriously and think it has some real life implications that make me a bad person that would get beaten up.

    Hitting people on a hook especially a non toxic survivor to me explain alot about that killers RL

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