Johnny_XMan
Johnny_XMan
About
- Username
- Johnny_XMan
- Joined
- Visits
- 7,584
- Last Active
Comments
-
Depends on what you consider tunneling and camping.
I’ve seen many killers play the “dumb” card and leave the hook, only to immediately come back. It’s almost like they think “If I left it doesn’t count”... lol
So yeah, good for you that you don’t have to deal with those two. Many people do.
-
You know they are reworking it so that it actually works right? Not because they think it's not balanced.
-
o.O
-
I might be in the minority but I much would rather a survivor have DH than Sprint Burst any day.
-
Do your best to read their moves.
For example. If you know you finished the first gen, someone gets hooked, and say you or the hooked survivor has Kindred and the other two are right at the hook crouching following a farm where someone went down immediately. This is a bad sign. This means you will most likely be doing gens that match.
So in essence when I see stuff like that right off the bat, I immediately just hope for points and a safe depip.
If they keep doing I’ll accept that it is a hatch match.
-
@Zarr0ch said:
https://forum.deadbydaylight.com/en/discussion/comment/1938611#Comment_1938611
Annabelle never moves on-screen i believe....so would have to consider that
She does not, but it would be cool to see her Demon and then the actual doll make it's presence known.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1938271#Comment_1938271
It's very misleading though because it's like saying it always happens every time.
Also pre-dropping can help but it depends on how bad the de-sync is because again if the killer is close enough to hit you on their screen, even if you are 20 feet away, have thrown a pallet, etc you'll still get hit- it's just less likely at that point because the de-sync is unlikely to be that bad. So pre-dropping is still a good idea yeah.
Also this whole "it's impossible to win as survivor right now" is complete BS. It's a bit busted and unfair sure, but we were getting 10+ 4 man escape streaks on a semi decent basis still and I've had more grabs not go through and odd issues with killers.
Deathslinger is stupid hard to avoid as survivor now because you can't double back from a shot for example- but Twins victor basically phases through the upper half of survivor's bodies. It's a mess all around.
I've gotten hits I shouldn't have as killer. I can confirm on my end SOMETHING is off.
Had it happen to me as Trapper.
-
Middle of nowhere against a Bubba.
-
NGL I want Chucky in the game, but Leprechaun and Anabelle with their abilities would be cool to see too!
-
Who made this design? It is far better
-
Im not a follower and I like making my own conclusions. So I will not let you know whether I will speak with my wallet or not.
-
@Slendy4321 said:
https://forum.deadbydaylight.com/en/discussion/comment/1935686#Comment_1935686
I agree with that. Can't ######### talk and expect everyone just to ignore you. I even brought up issues some people were having with the game. Headaches, Nausea due to motion sickness but he was like nah I don't care
You are exactly part of the problem with what is wrong with this community.
The developers aren't perfect and no one is trying to convince anyone of that. I address the players who AFTER the devs have stated on twitter on the forums and even on discord that they HEAR the feedback. Yet, somehow you take issue with that? Is it because you are one of them? I don't understand.
It's like when your car breaks down and you take it to the mechanic, and they tell you they see what the issues are, do you also yell at them and call them names for not fixing your car in the time that you are entitled to? No. Any reasonable person wouldn't.
Stop bringing up Headaches and Nausea when you know that isn't what I was talking about. YOU brought that up.
-
@Slendy4321 said:
https://forum.deadbydaylight.com/en/discussion/comment/1935660#Comment_1935660
Did you read the reply I replied too? He was even more of an A hole than I was. I'm not going to let someone walk over me
Don't worry, unlike you, I have thick skin and don't break easily. Keep
cryingtrying though. -
@Slendy4321 said:
https://forum.deadbydaylight.com/en/discussion/comment/1935596#Comment_1935596
Maybe if they took all the feedback that people have during the PTB maybe most people wouldn't complain.
You know where the door is. Bye
As if they would have had enough time to undo/redo the changes they've made in time for release.
Keep crying. You know where the craddle is.
-
Is it hard to stay patient?
-
"Waaaa Waaa devs broke the game they don't even communicate to us".
Devs communicate that they've heard the feedback and will be working on it.
seconds later...
"Waaaaa Waaaa they still don't care about us, the game is still broken".
-
....
Click to view the GIF -
Here is the better answer: Turn off post match chat.
You’ll be amazed how less toxic it can be. Best part is if you hide it you will not have to hide it again in future matches.
-
I’m sorry... did you say way more realistic? I’m pretty sure humans don’t move in the way the new animations show them.
The new running and walking animations look and feel clunky.
-
The HUD seems like a WIP tbf.
-
Would love to see him but more than anything I would love it if he came with Tiffany. Teen Andy as a survivor.
Watch and share Bride Of Chucky GIFs on GfycatThat would be a dream come true.
-
Judging by the elasticity, that looks more like melted cheese... Provolone cheese to be exact.
-
If a killer is camping and sitting idle at a hook, I do not blame that survivor for killing themselves on hook.
Why? Because not only is that boring, but in a time when queues are at their worst, waiting for 15 mins just to play sacrificial lamb for that match isn’t going to feel like you got your money’s worth. People want to play the game.
I personally don’t do it, but I don’t blame others for doing it. The world is not going to end because someone suicides on hook.
Keeping it simple.
-
@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1927891#Comment_1927891
what do you mean no new art? we have gone from outlines to a jpeg of the characters faces with different faint shades of red on them to show if injured or exposed etc..
sounds like they meant to add that to the switch. 🤢
-
@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1927883#Comment_1927883
You need to really really look at it.
The current one only requires a glance to tell what is up.
Hmm how odd.
The weird thing for me was that they didn’t even do any new art for the UI. It looks like they just re-arranged everything which just further makes it look/feel like a lazy change without a an artistic reason.
-
@[Deleted User] said:
I'm going to miss being able to tell who is injured or not and who is my obsession.
Apparently however the designers of the UI figured that this was not useful information for us to know.
You can’t see who is injured as killer?
I was on PTB but only as survivor.
-
Yes it should.
This works when other survivors cannot possibly safely unhook you and the killer is facecamping you.
-
@PigEmpress said:
https://forum.deadbydaylight.com/en/discussion/comment/1927144#Comment_1927144
Much like crouching isn't always used as a strategy for survivors.
Maybe devs should do something about survivors who can't hold their crouch button.
Except crouching doesn't make gens fix themselves, Camping on the other hand assures the survivor will be forced to go into a 2nd phase and ultimately get you a sacrifice.
Nice try tho. I'm impressed.
-
@Lazerboy88 said:
Ds still counters REAL tunneling. Not the crap survivors call tunneling when in reality they just played badly
DS was never strictly an anti-tunnel perk, as per the devs comments AND DS still won't be an anti-tunnel perk because you can tunnel someone even when they haven't been hooked.
I've also never seen a killer that stops tunneling because they got hit by DS.
-
@TomBomb said:
Camping and tunneling is just a strategy.
The devs cant nerf a strategy.
Its not a very good strategy but finding out how to counter that strategy is how you beat it.
Camping and Tunneling aren't always used as a strategy. Sorry to break it to you.
-
@IWasLeft2Die said:
Camping is the worst of the 2 but especially for the survivor on hook. I kind of feel like survivors on hook should get some sort of buff if they are on hook while killer camps (such as if killer remains in radius of hook you go up a percentage of luck per second killer remains in radius or something like that). Borrowed time exists which is a good counter but there ought to be something for the hooked survivor even if its minor imo
Yep, but according to many on here the person on the hook should just suck it up and be glad his/her team were able to fix gens (if barely).
I am currently working on a different thread with some ideas. One of them including a built-in idea for the hooked survivor forced to play the role of sacrificial lamb from the moment they go on first hook.
-
If you mean will killers still complain about DS even after being neutered, the answer is yes.
-
@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1924996#Comment_1924996
Saying "period" at the end of a statement doesn't give it more value.
"Dying first" is a factor in tons of video games. Sometimes you are just the first one out. SOMEONE has to be first. You are not entitled to an unhook just to get more playtime.
Saying period is another way of saying that is my stance. Like, I don't care how many excuses you have for Camping and Tunneling, they aren't always a strat. This has been stated so many times and proven via the fact that people lose those matches, but still got that one kill.
So, if you yourself don't have a problem with dying because someone camped you or one of your teammates got camped, then good for you. I want to play the game and also want my teammates to have a chance without a ridiculous cheesy mechanic being the reason they don't. You know... much like how killers wanted to have a chance without DS 'tactics' getting in the way.
-
If the killer is camping them, I don't blame them.
I don't see that as "screwing" my chances. I see it as the match is a boring one, time to go play another.
-
@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1924976#Comment_1924976
The downside is literally losing all the generators you are not patrolling because you are having a staredown contest with Jake while he hook wriggles.
Your argument seems to be coming down to the motivation of the camper, which is also irrelevant. It doesn't matter if the Killer is doing it to be mean, grief, to do a daily, or to AFK while they go pee.
That is not enough of a downside when you are basically saying that survivor doesn't get to play the game.
My argument isn't why they are doing it, it is that they shouldn't be able to in the first place, at least not without the survivor having more options. Period.
-
None of them.
-
@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1924953#Comment_1924953
Look, you can't have this argument both ways.
Either camping is a legit strategy that can get you kills as a Killer, in which case nothing needs to be done about it...
... or it is a dumb idea that is going to cost him the game, in which case nothing needs to be done about it and camping needs no action taken against it because the Killer is shooting themselves in the foot.
Pick a lane.
Nobody is arguing that it isn't a strategy, but it isn't always used as a strategy. Because sitting by a hook idling in hopes that some less than intelligent survivor comes to the rescuse doesn't equate it as a tactic.
I did pick a lane. It's called playing both sides. Enough to understand how there is absolutely no downside for Camping and Tunneling someone out of the game unless they actually have perks to counter those "tactics".
I see many many people crying about "the meta will never change".... and they are right. It won't. Not unless survivors have more options outside of perks.
-
@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1924921#Comment_1924921
It absolutely can win you the game. I have had many 4Ks on Bubba because the Survivor team came down with a terrible case of Arrogant Altruism and tried to rush the camped hook and got splattered for it. Bubba is in fact the only Killer I camp with because of how insanely effective it is. On any other Killer I get bored and go find someone else to play with.
But with any camper, had they taken the free generators, 3 of them could have won. Which is the correct play.
Not every killer plays like Bubba and has the potential to win by camping alone.
The point I am making is that stating something is a tactic, means it will win you the game. A lot of killers aren't playing to win the game, they are playing to make that one player to not even have a chance at playing the game. Because the others were forced to hold M1.
Saying something is a 'tactic' is like saying fixing a gen while your DS was up was being used as a 'tactic'... or is that not what the initial DS complaint was?
-
DS is just a different flavor of the week.
These forums aren't known to not have any reaction.
It's funny how a lot of the DS threads seem to be from what it looks like players who just didn't like DS, now trying to belittle those who aren't happy with the changes. Too predictable even for these forums.
-
@ausanimal said:
https://forum.deadbydaylight.com/en/discussion/comment/1924634#Comment_1924634
And when is it the killers fault if they tunnel or its the survivors how is the game going to know i.e if a survivor does a unsafe unhook 2 seconds after a killer hooks someone without BT are the killers meant to give that survivor a free pass because the teammate made a bad call or play smart and get someone to 2nd hook stage because off a mistake by YOUR team not the killer. That's a problem i see a lot when i play killer i could be chasing someone and they will run for the unhook 2 things will happen i will down the unhooked person if there is no BT not my fault your teammate led me to you and keep going with chase then hook both off you that's not on me that's on YOUR team again.
If i find you at the start off the match and only chase you and hook you then im tunneling to many times survivors will say the killer is tunneling or camping the hook but yet they have a teammate looping the killer around the hook why would the killer leave the have 2 survivors doing nothing.
What this DS change will bring is survivors learning how to play smarter and killers having to change how they play to and will shake the game up a bit, you get unhooked then tunneled then hear no heartbeat you have to make the choice work on a gen which might be right there or keep moving to another gen to be safe knowing you still have DS to cover you to get to a new gen.
If you really want tunneling and camping to be looked at then get them to look at gen speeds and how fast the game can go, if killers have more time to kill survivors and spread out the hooks then tunneling and camping might drop down, but there will always be people that will tunnel and camp just like you will always have survivors that will do stuff no matter what.
First off, I never once said "unsafe hook" in the example I provided as a response to someone else. Don't mix proxy camping because you saw a potential for an unsafe unhook to going back to hook because you feel like it, when you weren't even around the hook at all.
So if I want tunneling to be looked at I have to get them to look at gen speeds? Oh I didn't know the two were related AT ALL. I have my own concerns about gen speeds, but guess what? That isn't the conversation we are having today nor it is something that the devs have not stated that they are doing nothing towards improving. Don't worry soon you will have a trial warm up feature as a result.
-
@EvanSnowWolf said:
Nothing needs to be nerfed about camping because it's a valid strategy and does not require any action to be taken.
In the time it takes for a Survivor to go from full health status to dead as a hook victim the Surviving team can drop the existing generators from 5 to 2, and that's assuming not a single generator was completed beforehand.
The only thing I MIGHT suggest is giving any such victim a black pip. But the tactic itself is fine, and already has a counter in the game. The fact that it makes people mad is irrelevant.
A tactic would imply that it will win you the game no?
Camping doesn't always win you the game, but in many cases it is used by griefers, not by people who actually want to play the game.
-
@AetherBytes said:
The issue is its behavioural and tactiful. You can nerf them all you want, people will still do it because like 80% of the time its still the best option.l, or because theyre #########
Well at least you admit that it isn't something that people always do because it is a strategy, unlike more than half of these forum members.
I know it isn't an easy thing to nerf, but acknowledgement of the issue is a good way to start a conversation.
-
@PeaceNGrease said:
https://forum.deadbydaylight.com/en/discussion/comment/1922957#Comment_1922957
https://forum.deadbydaylight.com/en/discussion/comment/1922976#Comment_1922976
My man, you're delusional. The reason survivors got most of their nerfs were due to actual balance issues. There was no reason to nerf pig, but they nerfed her. They didn't have to nerf Trappers bear traps to the point you can walk past them in a narrow corridor, but that's what happened.
You keep talking like survivors have it the worst because they received nerfs as well. And what are you survivor only players doing right now? Forum post after forum posts crying about DS nerf. The only difference between now and the Ruin nerf, is that killers who didn't use the dn perk didn't cry about it because it didn't effect them. Meanwhile, every survivor jumping out the woodwork complaining they can no longer forward their progress at the expense of the killer (because that's literally all the proposed nerf changes do) complaining about a change to a perk I'm sure they hate to admit they need every game.
All this talk about killer sided this and that.. lmao you must not have been here when survivors were planning to boycott the game because if Freddy didn't get nerfed (which ended up happening because survivors actually did it..)
You got anything actually substantial to say? I love how you bring up Pig's nerf as if that is the only example we have of killers that needed adjustments.
I am pretty sure this conversation is about survivors adapting not dissecting that was nerfed.
Seriously if you don't have anything actually worth reading, go bother someone else.
-
@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1924614#Comment_1924614
DS is losing some power. Yes. However it will still function to counter tunneling. You just won't be able to use it offensively anymore. When ruin got reworked, what did killers get? Nothing. When Moris got changed did killer get anything to compensate? Nope. When Undying lost some of it's power did killer get something in return? No. Every time they nerf something you don't need a buff to counter act the nerf. DS will still be meta after this change. Unlike some other perks I can mention that were garbage after their changes. Old MoM being the prime example. That had to be changed because it was broken but they could have done a better job. Now it's practically useless. DS will not be useless after this change.
You can still tunnel with this version of DS.
You can quick-switch and break a chase with someone just go to back to the hook and track that survivor down. Meanwhile the survivor has already had their DS deactivated via the touch of a heal or merely touching a gen. So I am not sure why you think this is actually an "anti-tunnel" perk that will actually stop killers from proxy camping a hook waiting for the right moment to continue to tunnel that same survivor. This change simply saves the killer time because they no longer have to slug.
You apparently didn't read my comment. DS is directly related to Tunneling and Camping due to it's countering feature. Two built-in abilities that can be abused, meanwhile a perk that counters them is being given conditions while they stay the same. That's why I brought it up. Because current DS assures that a killer won't suddenly change their minds about tunneling.
Let me put this to you into perspective. DS will ALWAYS be meta, as long as Camping and Tunneling remain the same. I'll repeat again, DS will ALWAYS be meta as long as Camping and Tunneling remain the same. The threat of those actions are cappable of being abused, so if you can't see the scenarios in which they can (just like you supposedly did with DS) than I don't know if we are playing the same game.
Since you edited your post, I will respond to the rest.
"DS is being adjusted so your asking for something else to counter tunneling and camping?"
"Learn to loop?"
"Bring BT?"
"Do gens?"
Again, you are missing the point. A) I am asking for Tunneling and Camping to be toned down... as in give it some downsides. Think how vaulting windows too many times gets entity blocked...that sort of treatment.
B) I am not asking for these to change because of the DS change, I have been asking for them to change since a long time ago.
-
@MrPeanutbutter said:
Don’t get be the first one to get caught and if the killer is camping and tunneling do gens for the GG EZ win
Oh right, the survivor being camped and tunneled can do gens right from the hook. I forgot how that works!
-
@EvilJoshy said:
You do not need compensation every time you receive a nerf.
Who is asking for "compensation"?
I am simply bringing up an issue directly tied to what DS was already suppose to be countering that it isn't.
-
@katoptris said:
https://forum.deadbydaylight.com/en/discussion/comment/1920401#Comment_1920401
Tunneling isn't abusable and camping hindered the killer. If the killer want you dead you better get gud at looping. Ds is now a anti tunneling perk but you would rather have it be 60 sec invincibility to do things.
Your comment couldn't be more biased. Tunneling is a problem in the game, both killers and survivors are in agreement of that.
This right here shows that you agree they can abuse their ability, but you just don't get it:
"If the killer want you dead you better get gud at looping."
The same could have been said about DS and even old before it was nerfed (again). But we all know how that turned out. ;)
-
@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1922623#Comment_1922623
Survivors get nerfed since 2016. Not saying that those Nerfs are not justified, but Survivors got way more Nerfs than Killers. Even if Killers are always acting like the Devs are survivor-sided when one slight thing on the Killer Side gets nerfed.
(We will see in a few weeks when they address Freddy)
Honestly don't even try.
I am actually starting to think these forums are swarming with Killer mains who don't really care to listen to anyone else but themselves.
Instead they would rather make a meme or a joke about their opposite stance. Just watch how they treat a new forum member who might not be up to date on everything, claiming something is OP. None of them share the same respect, they show each other when talking about balance inequities.
Like, just think back when Ruin got nerfed, pages upon pages of complaints.... and regardless of how you feel about that specific nerf, there is a big segment of this community that will act like it's only survivors doing the complaining.
Survivors got Pallets nerfed, Structurally maps were nerfed by adding annoying dead ends.... core survivor mechanics. Meanwhile, Camping, Tunneling, and Slugging remain the exact same. So we ALL know survivors have been hit the nerf bat, and they have adapted.... but you are better off talking to a wall at this point.
-
@PeaceNGrease said:
https://forum.deadbydaylight.com/en/discussion/comment/1920212#Comment_1920212
Lol this is a ridiculous statement.
I know, sometimes the truth hurts.
-
@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/1920724#Comment_1920724
There isn't a single actually decent gen slowdown perk right now that just gives you free pressure if you stand by a hook. Even Corrupt doesnt have an effect when camping.
Hard disagree. You don't take into account many things that happen during a match, but that's ok. We'll agree to disagree.
