Jasonisanicefella
Jasonisanicefella
About
- Username
- Jasonisanicefella
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Comments
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@FrankSRfromIT said:
https://forum.deadbydaylight.com/en/discussion/comment/1061433#Comment_1061433
What got me playing the game was my 2 sons were playing and we were looking for something for us all to play. So I have been playing SWF for about 9 months, very casually, only a couple times a month. Because of my experience as survivor (and lack of skill) I tend to also follow the survivor handbook. I bet your right, I need to throw that out the window when I am being over matched.
Turn off the messages, it is way better.
Also no mercy, since the recent killer nerfs survivors are acting even more toxic, pushing gens like crazy.
So for now just think about improving, being matched with high ranked survivors will improve your skill for when matchmaking will be better.
Overall it is now time to tunnel, slug and camp, nice killer time is over.
Good luck
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@TheBilldozer said:
I have yet to see a female dbd streamer who's as good as they're propped up to be
Iosefka is pretty good
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@luka2211 said:
So i myself really wanted to become a nurse main,but i don't know really what perks to use nor how to play her in the best possible way. I never played her cause she just didn't seem like a lot of fun,but rn i really wanna become good with her and make her my main. Nurse mains of the forums,if you could kindly give me your favorite builds, and explain why you use them. I'm preferring to play nurse addonless,cause i feel like i'll play the best that way and learn her the best. If you got any other tips for blinking,It would be really appreciated!
Try also I am all ears and infectious fright, extremely good on nurse, especially with bbq and nurse's
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@AvisDeene said:
I’m thinking to start face camping. Who would be a good alternative to Bubba since I don’t own him. I have plenty of shards to purchase any non licensed killer.
Ghost face, myers, Billy a bit, hag for the basement
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@FluorescentLemon said:
That sounds like a lot of work for playing Legion my friend
I don't think I could do it.
You are right but I literally bought all of Susies and Julies outfits so I wish I could play
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@Almo said:
This is a technical issue, and should be reported in the tech issue forum. :)
Thank you Almo, I shall do that
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With spirit you essentially need tracking, so bbq, pop, discordance and surveillance
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I agree, I had Lerys 3 times out of 8 Legion's games and it was quite challenging.
Can someone please reduce the spawn?
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@Peanits said:
We mentioned this back when we updated the Nurse, but there's a good reason why we didn't go with any of those.
- Charge time: Increasing charge time would mess with the muscle memory that Nurse players have built up over the years. It also doesn't really change much.
- Increasing fatigue: This is something people have made clear that they don't like. The Legion's fatigue was increased to 4 seconds when they were updated. Even though you catch up faster than before given their increased movement speed, the feeling of being in fatigue for 4 seconds was not ideal.
- Reducing range: Similar to the first, it would mess with the muscle memory of the Nurse. It also wouldn't change a whole lot. Either the range is low enough that you have a hard time keeping up with the survivors, or it's not and nothing has changed. Either way, not ideal.
- Reduced movement speed while blinking: This would give the survivors a ton of time to react and avoid your blinks. Right now you might only have a split second to react, and increasing that window could make it almost impossible to actually get a hit.
I promise that it wasn't something that was taken lightly, we considered a whole bunch of options before settling on this. This way you maintain control and keep the same feel for your blinks, but you can't use them back to back if you missed. If you blink and miss, it gives the survivor a chance to break the line of sight. If you blink and hit, nothing has changed. Mistakes are a little more punishing, and the reward for blinking accurately is the same.
Hi Peanits, I remember you saying in the past that the main reason for the cooldown was to give a chance to survivors to break line of sight, so why can't the nurse have her base kit for all her blinks and get a cooldown ONLY when she hits a survivor? She would keep her map pressure and this would preserve your primary intention, no?
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@Todgeweiht said:
Where do you see your playtime?
It's called PlayStation wrap up, it is available till the 14th of February but not from every country.
I am from the UK and I could check
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1025403#Comment_1025403
The movements seem sharper, idk how to explain it.
Same here, it is more difficult to hit them. Sometimes they can reach an acceleration that is quite strange
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@leyzyman said:
https://forum.deadbydaylight.com/en/discussion/123142/the-3-50-killer-experience
I would like to add 1 more. Idk if this is general, but this isat least a PC issue.
4. Sounds balancing. When I am not in a chase, it is honestly a good experience. When I am in a chase, I cannot hear anything. I have lost survivors in multiple chases because I cannot hear them,even if they do not have iron will.
I agree, I did briefly touch it in point 1 and reduced /absent sounds are a problem indeed. Thanks for the contribution
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@ZoneDymo said:
https://forum.deadbydaylight.com/en/discussion/comment/1024558#Comment_1024558
pretty sure a lot of players are quite done being nice and polite, that ship sailed many years ago
It is understandable, I also feel frustrated although I believe the only way to have a civil conversation with the devs is to be polite and provide feedback and hope in a quick solution that benefits everyone.
I'm fairly sure it is possible
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@SteelDragon said:
https://forum.deadbydaylight.com/en/discussion/123142/the-3-50-killer-experience
BHVR doesn't care about killers, they only care about their baby rank 20 survivors
This is just a feedback to the devs, let's try to keep it nice and polite please