HugTechLover
HugTechLover
About
- Username
- HugTechLover
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Senaxu said:
BHVR is like: Blight addons are next, we hear you
@Dumbtecher said:
Oh no they capped his m2 at 90 degrees.. A killer that when played by a 'decent' player can guarantee hits at most loops with an m2. Have played as, went against, and faced my friend countless times in 1v1s and can say good riddance. I still think he will sit in a good place, his height and 3rd person view still give him a great advantage at a lot of loops.
As for going back to blight, knowing bhvr, they might be giving him the nurse addon treatment ;)
I assure you, I will be fine even with the addon changes ;). I am not concerned.
-
“It’s a bug fix”
“it wasn’t intended”
“now he has the proper counterplay”
I love that some of you same people in here, didn’t keep this same energy when they were removing drop vaults.
-
@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3608711#Comment_3608711
I played him a lot. He was really fun until now. I gonna give him a try when the event comes out today. If it really is that bad, I feel sorry, but....
It is what it is.
Also....
Can you share a picture of your blights addon stack sometime in the future? Some people from the FBI would be interested to see that.
The number of rings I hold will forever remain a mystery… just know that they do not leave my build. 🤫
edit - lemme know how chucky feels to you with this new cap!
-
@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3608707#Comment_3608707
So back to 95% piggy.
I'm fine with that.
yep lol
First killer to actually pull me off blight for awhile, which is good for everybody else cause it’s one less sweaty alch ring blight in the matchmaking…
But I’m goin back. xD
-
@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3608700#Comment_3608700
Haven't played him yesterday.
Is it that bad?
You pretty much counter him like Billy now. Just make the edge of the loop/wall and it’s ggs. No reason to play him anymore, might as well play blight.
-
@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3608701#Comment_3608701
Chess queen is missing...
We need to compile a comprehensive list of all the different names we can come up for that dumpster of a killer.
-
The only correct answer to this thread.
-
Yea, super L move @BHVR.
God forbid we have any type of skill expression with him.
-
@[Deleted User] said:
I have empathy for other players even though they lack any for me.
Empathy? Can’t find this word in the Blighted dictionary….
-
@Xendritch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3608089#Comment_3608089
They're still S tier though. Like going from very S tier to only kinda S tier doesn't really mean anything, it's actually not uncommon for blight's I go against to only be running shadowborn and nothing else, I don't see that with any other killer not even nurse (although I have no doubt nurse players could do this if they wanted to).
These “tiers” are made up. They hold no validity in this conversation on balance. You cannot reason, “this killer needs to be nerfed because they are S-tier”, because there is no such official thing.
Yea, some blights, including myself will run shadowborn only. So what? I vs’d a p100 blight a day or two ago running shadowborn only, and we all escaped as a solo q team.
I was running addonless, perkless blight yesterday and a couple teams 3-4 man outed against me. So I really don’t understand your point?
Blight’s overpowering effect comes from addons, not his base kit.
-
@Xendritch said:
He probably should be but even if they did I don't think that would really change that much. I think if you took away a rush token or two that would be more impactful.
People are saying just touch add-ons and leave base kit alone which is crazy to me considering everyone acknowledges Blight is still S tier without add-ons and I don't think S tier killers should exist, they're not healthy for the game.
Blight becomes significantly weaker without addons.
-
Oh boy… if yall could have seen the streamer I went against yesterday. I was absolutely dying watching the vod of our match. The immediate anger and salt was unlike anything I’ve ever seen in my dbd days.
-
@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607679#Comment_3607679
You haven't seen me after finding a new hitbox they messed up. I start speaking in tongues and there is definitely a bit of hate. Mostly self hatred because I keep playing Billy even when the game seems to not approve in the slightest. 😜
I think that’s just a Billy main exclusive.. you can’t main Billy without having a little bit of self hatred for what you’re doing to yourself..
-
@sulaiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607662#Comment_3607662
Can you explain why hag is a 4.4 killer then? She is not a ranged killer either.
In a way, she is. She can insta teleport and immediately get the hit/down from across the map.
She’s a territorial killer, not a chase killer.
@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607595#Comment_3607595
Knew Id find you here.
Just curious, what would be the problem with blight being 110?
I always felt like most good blights mostly rely on their power.
You’ll always find me here.. haha
But first, 110 speed feels miserable. It’s simply not fun.
But mainly, there are still many tiles and maps that force you to play m1 blight a lot of the time. You cannot rely on his rushes all of the time. His power is not free, there is criteria that must be met to use power effectively. And based on the killer roster, it seems devs have made speed decisions based on that.
Hag, spirit, chucky are examples. Their power is free, usable at anytime, anywhere, effectively. They were made 4.4.
Wesker, blight, demo. Their powers are not able to be used freely and effectively. They are 4.6.
I could be completely wrong, and the devs justify speed some totally different way, but this is how I see it.
-
@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607716#Comment_3607716
Yup yup. This is one of the reasons I loathe threads like these, misinformation abounds...
I know… if only people would do a quick search to see what the devs have already said about stuff like this. Lol
-
@Roco45 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607606#Comment_3607606
It's completely true. Unless you can provide some evidence that the game launched with SWF or mentioned SWF anywhere back in EA. The game was literally advertised as a 1v1v1v1v1 with no communication and stuck to that for a while. Aside from that, it's also mind numbingly true if you rub two brain cells together and take a hard look at the games foundational mechanics and current mechanics. It's really not rocket science to look at the dozens of perks that are useless because of SWF's, both on the Survs side but more importantly on the Killers side.
You should probably go see what devs have already said in previous swf threads. You’d see you’re blatantly wrong. Lmao
-
@just_one_player said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607678#Comment_3607678
I wouldnt make Spirit 4.6 but I believe Chucky really deserved to be 4.6 or have a shorter cooldown, but I know that's not going to happen anyway. When I talk about limitation, I was referring to the punishment that both have when using the power completely ineffectively, the difference is that Spirit becomes 4.4 for 15 s and Blight 4.6 for 10 s.
I would agree, chucky’s power needs a cooldown reduction as well.
But that’s a skill limitation. The fact is that there are many tiles that completely take away blight’s ability to use his m2 as antiloop. Irregular shaped loops, loops with zero surrounding objects for bump logic, every single loop on red forest lol. You get the point.
The same cannot be said for spirit. That is why she is 4.4. A good spirit is going to be able to effectively use a phase at anytime, anywhere.
-
@UnusedAccount said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607661#Comment_3607661
If the game dies because people can't bully others than maybe its for the best.
I rather have a game where everyone gets along than one where there's constant fighting and hate.
Perception vs. reality.
In reality, mostly everybody gets along. There’s really not much bullying, hate, or fighting.
The game is fine. SWF is fine.
-
@just_one_player said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607662#Comment_3607662
So why Spirit is 4.4? She has the same limitations that Blight has.
Me personally, I’d make spirit 4.6.
Edit - or I’d heavily decrease spirit’s power cooldown. It’s much too long and addon reliant.
But they do not share the same limitations. There is not a single tile, loop, or map, that hinders her phasing effectiveness. Her power’s only counter (through senses) is auditory. This is why she’s 4.4.
-
@IronKnight55 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607635#Comment_3607635
Wouldn’t be a massive change but would definitely help. There really is no reason why he shouldn’t be 4.4.
There’s no reason for him to be 4.4. He’s not a ranged killer, and his power cannot be used at all times, effectively.
Edit - 110 speed feels absolutely miserable. We should never advocate for slow killers, it’s not fun.
-
Absolutely not.
-
There is not a problem with playing with your friends.
Now we can stop making these threads. It has been made clear, SWF is not being touched.
-
@HamsterEnjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607013#Comment_3607013
This is actually giving me 2nd hand embarrassment reading especially the 'She holds a 3 gen' because it shows you either
A. Have no idea how to play against her and are getting stomped by noob skull merchants
or
B. you're just lying for upvotes on dbd forums which itself is kinda sad😭
”iTs GiViNg sEcOnD hAnD eMbArReSsmEnT”
1) I couldn’t care less.
2) That’s a fallacy, “well it MUST mean either this or this”. Actually no, it’s neither of those. The killer is absolutely miserable and nobody, literally NOBODY wants to play against her. If you enjoy playing her, or against her, you are in the overwhelmingly small minority.
3) This isn’t about “knowing” how to play against her. She’s a predrop and hold w killer. It’s not hard. But it’s absolutely brainless and miserable. I’m CHOOSING not to play against her. It’s a waste of time. I have never once had an enjoyable game against her, so why shouldn’t we just go next?
-
@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607006#Comment_3607006
Well said.
A mediocre perk with simple counterplay, that can become alright in certain builds on certain killers.
As our Blight - expert, have you tried it on him? Should be ok, regarding his map traversal.
For aura, sure. I’ll still recommend barbecue over it just to see where you need to pressure more.
Even with blight’s traversal ability, the exposed hit won’t happen against any half decent survivor.
-
@Evan_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607035#Comment_3607035
So she's a weaker Clown with some minor benefits to compensate for.
The only "issue" I can see is that utilizing her powers takes pressing a button, while Clowns practice for a dozen trials until they can reliably apply their (considerably stronger) hinder + haste. Not that I see an issue with that - not every killer has to be equally difficult to use.
@Evan_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607088#Comment_3607088
She gets 3-7% Haste, but unless multiple survivors feed her power, it's 3%. Clown gets 10%
She causes 10% Hinder - after multiple scans. Clown inflicts 15% instantly.
Not having to use brain doesn't make a power stronger, it just makes it easier to use. That's why you think dropping the pallet matters for a Clown - I can assure you it doesn't for an intermediate one.
You’re trying to go off of numbers and it just doesn’t work here. She gets both of those simultaneously. Clown does not. Idk why we are even comparing clown here.
The power being brainless absolutely makes it stronger.
-
@ChaosWam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607013#Comment_3607013
Aren't her drones basically the same principle as legion's power considering they put you into deep wounds now?
Just apply the legion logic of playing safe at loops. Personally I'd like to see her haste stacks go because she has hindered to make up for it, but otherwise she's still an M1 killer that needs to build for chase.
The deep wounds is just an annoyance. The issue is the hindrance stacked with her haste.
-
@Xendritch said:
Yeah see that's everything wrong with soloQ right now, she's very beatable but people would rather give up than learn how to play against her.
There is no “learning to play against her”.
She drops a drone at the loop, and
You hold w, you get hit.
or
You stay, drone injures you, hinders you, deep wounds you, and hastens her. You go down.
or
She uses her drones to hold a 3 gen, which also gives her the best stealth in the game.
There is no skill. No meaningful interaction. No REASON to play against her. She’s by far the most hated and miserable killer in DBD, for a good reason.
No thanks… I think I’ll continue to “forget” how to play survivor. I’m not going to waste my time playing against a killer like Dull Merchant.
-
@Xernoton hit it perfectly. It’s a very easy perk to counter. First hook, you know he’s got it. If you are the obsession, you can:
1) Get in a locker before they hook, and wait out the aura / exposed.
2) Get in a safe spot because you can predict they are coming for you.
3) Do absolutely nothing depending on your distance from the hook because it doesn’t last very long.
4) Run distortion like every other survivor right now.
The perk is FAR from OP. The only time I ever get exposed hits with it, is the clueless survivors who try and hide right next to hook when I’m hooking because they probably don’t understand what’s going on.
-
lol @ at the people saying bots aren’t hard, as if they don’t have a constant and instant reaction to your location. Hard? Not really, but it’s annoying to just have to brute through every loop because there is no mind gaming, and they will optimally decide when to throw a pallet.
-
As I’ve said, and it’s definitely showing, he’s stronger in low mmr than he is in high mmr. Survivors in my lobby have gotten much better at counterplay, and my games have gotten harder on average.
He has terrible map mobility, so his power needs to be extremely strong in the 1v1 to keep up with lack of macro play. I would argue his hidey-ho mode needs a shorter cooldown.
Using his dash at windows and pallets is useless against half decent survivors.
His flick I believe should remain at 180, but no less than 140-150 if it were to change. His flick is the only saving grace against good survivors, and even then it has to be timed just right. It it quite easy to bait and dodge his lunge.
There are certain maps that he absolutely struggles on.
Overall I think he’s a lot of fun, the voice lines are amazing, his power is fun and has good skill expression, but I think needs a cooldown reduction. I’ve got him at p19 off of playing him alone, so I’ve gotten quite a bit of playtime with him.
-
Idk tbh. Don’t really have this issue. The survivors in my lobby don’t really prerun like that.
-
@ArchAbhor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3606174#Comment_3606174
See this is exactly what I'm talking about. You hide behind your gameplay experience and deny others. This is that self centered mentality I'm talking about. You assume just because you play with friends it should automatically allow you an advantage over all the other players in the game. Its selfish to both the killers you face and the solo q teams that have to face the builds and playstyles those killers use to compensate for said teams. The fact you cant see that says everything about how you play survivor
Yea.. me… the killer main. Right.
1) SWF does not automatically give advantage. Many of them aren’t on comms. Many of them die to altruism. Many of them are no better than your average solo team.
2) false equivalencies. You think killers bring the builds they bring because of SWF’s? Lmao. Killers who want to win, are going to bring their win build regardless if it’s a swf or not.
3) You wanting swf nerfed says a lot about how you play killer.. you said “solo q is a guaranteed stomp”. But you want swf nerfed down… do you only want to stomp in every match?
4) There is a ton of copium with killers and “SWF”. God forbid a solo q team smacks you.. it HAS to be a SWF because they beat you. The amount of times I’ve seen in chat, killers refusing to believe we were solo. It’s such a scapegoat term when you need a reason why you lost.
Lastly, SWF will never be nerfed. You cannot punish people for playing with friends. It’s already been made clear that’s not on the agenda, so work on your own gameplay and overcome the challenge of these big scary SWF’s.
-
Your post is riddled with false equivalency fallacy.
You saying “playing with friends needs to be addressed” is wild. Yea… let’s punish people for playing with friends… not a great look.
-
@CompleatBeet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3606008#Comment_3606008
Blight's power is usable at most tiles when he has 5 rush charges, various techs he can use and the ability to break pallets.
Unfortunately not true. There are many tiles he cannot use his power on, for chase.
-
@CompleatBeet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3604903#Comment_3604903
Blight has the second best movement power and is 4.6m/s, that isn't a problem to you? How are Spirit and Hag 4.4 and Blight isn't?
No, because his power cannot be used at every tile, or in every situation.
Can’t compare the other two. The nature of the power, and the applicability is different.
-
Felt lol
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605867#Comment_3605867
Why did I catch this stray :(
hahah cause I know you’re a vet player as well. xD
What is your devotion up to now??
-
@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605822#Comment_3605822
Well. I'm Impressed. But also I have to ask. By how many survivor tears have these levels been fueled? When does this massacre ever end? Has your hunger for purple ring shaped addons no limit?
I still have roughly 500 rings left…. Should last me till the update. Will be a sad day when I can’t end chases in 10 seconds anymore…
@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605852#Comment_3605852
@HugTechLover is the unofficial Ripping Monarch around here so far.
I think @NekoGamerX is the runner-up. They can be the Jack in the deck of cards hahaha. Wow so much gameplay.
I’m fairly certain there are others here in the forums that are around me and higher. @Pulsar is above 40 if I remember correctly. Anybody who’s played since release will at or around that range.
@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605857#Comment_3605857
I've seen a streamer having around 80.
At this point, enough is enough.
I saw that guy… absolutely insane. I popped in to one of his streams. Very condescending towards other survivors in game when they don’t play “efficiently”, and not very entertaining tbh. There’s hardly any talking or interaction. Lol
-
don’t be mean to me. :(
@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605592#Comment_3605592
"So you rush eternally through the Entity's realm, tunneling against SWFs where all others disconnect. May your thirst for 4ks never quench, may the blood on your cane never dry, and may we never need you again."
You can put the soap away now, friend. This filth will never wash away.
You haven’t seen filth yet…. Wait until that FOV slider comes out, and my 4th perk slot becomes unlocked. My power level will surely be over 9,000..
-
@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605745#Comment_3605745
Ah, I see.
My MMR is always messed up, to be honest. Either I get really easy games, or really hard ones where the survivors are clearly better than I am.
Something weird is going on with mmr right now. A little bit ago, every game was stacked with good survivors, and my killers games got super tough. They had said they raised the soft cap, but I started getting low skill survivors again, despite my kill rate never changing.
But low mmr hasn’t changed at all. My friend that is at the bottom of the mmr consistently gets matched with super low hour killers and survivors. I always love swf’ing with him.
-
@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605738#Comment_3605738
Does it work? With MMR being as broken and weird as it is?
In all seriousness, yes. It absolutely works.
-
@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605723#Comment_3605723
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605732#Comment_3605732
Yeah, I just did the math. They must just leave the game running almost constantly. Not as impressive now.
Yea I’ve never understood why people AFK hour grow. That’s probably the first I’ve seen in DBD, but it’s common in other games, particularly MMORPG’s.
It’s such a weird flex. And I would never let my PC afk run like that.
-
@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605398#Comment_3605398
SWF, if played optimally, breaks the game. That's a fact that has been proven by these cringy tournaments over and over again.
In that case, yes. Killer has to deal with more bs. But survivors also have to deal with a ton of bs. This goes from solo teammates to your regular pub stomping blight (looking at you @HugTechLover).
It's always good to play both sides to see all the stuff both sides have to suffer through.
I think however, that many parties suffer from the power trip that is a strong 4man swf on comms.
I purposely tank MMR just so I can get the stompiest stomp ever seen in pubs. If it’s a challenge, I don’t want it. 🥰
-
@D3spair said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605701#Comment_3605701
Okay, I understand reasoning here. I agree on the 2nd Slice and Dice would not have hit if he just Held W to the Left Tile.
but there's still mind games for the 1st Slice and Dice. Would double backing be on your mind if Chucky can just Slice and Dice in an L Shape on the Shack?
Just for illustration, these would have been the Slice and Dice paths. Chucky could have done the Yellow Slice and Dice but did the orange Slice and Dice as both Felix and Jeff were expecting the Yellow Slice and Dice.
I would have double backed to the door when I heard you start up the power. If you dashed the window (as you did), I would have double backed window side outside shack. If you hugged outside of shack, I would have just ran window side inside shack.
-
@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605606#Comment_3605606
I suspect you must have hours like this! Came across this the other day in my lobby. It's the highest I've ever seen. Here's me just shy of 2 k hours with this player. I didn't dodge though. Stuck with it.
https://us.v-cdn.net/6030815/uploads/3HRNOJORW7DZ/20231203205205-1.jpg
Haha nooooo, I’m not even close to that. That’s gotta be AFK hours. With game hours like that, you’d be devotion 100+ I’d imagine.
-
The first one, had he double backed, would have been fine.
The second, again, had he just stuck to the tile (on your left side) as you went for the dash under the pallet, he would have been fine.
-
@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605592#Comment_3605592
That is an insane amount of Blight, with a splash plash of survivor and the other killers id imagine.
Impressive! 🙂
Haha I went through my survivor main periods! But yes, a large chunk of that is from blight.
-
Sounds like your teammates weren’t good either. Has nothing to do with “how dbd is now”. There’s a reason yall are in that guy’s lobby.
-
Been playing awhile. Lol
-
47