HugTechLover
HugTechLover
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- HugTechLover
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Comments
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@Piruluk said:
Hillbilly was broken, instasaw billy was the most disgusting thing ever in this game.
Deathslinger was extremely oppressive in 1 vs 1
the killer is supposed to be extremely oppressive in the 1v1….. That’s how a killer wins…
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Where’s the clips at?
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I’d give blight alch ring and a buffed adrenaline vile basekit.
Fov slider for killer.
Decrease survivor movement speed by 8%.
Remove DH.
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Post clips.
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I agree with @Pulsar. The grind to p100 was an exhausting one. I would like some kind of unique skin for my blight. 🥹
ATLEAST give me some kind of “100” charm or something for crying out loud.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3357279#Comment_3357279
Blight players need to pick one....
1) Bump logic is the strongest thing Blight has, so "good players" wouldn't notice if hug tech was removed because he can still bump.
2) Removing the secondary collision detection would be a real nerf to Blight, because he actually does rely on object sliding, and it's massively disingenuous to say "bump logic" is the only important thing, when Blight also heavily relies on "slide logic" too.
I would absolutely miss the hug tech. It’s the most fun part of playing blight. Just because I’m a good blight doesn’t mean I wouldn’t miss the hug tech.
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@ProHillbillyMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3357614#Comment_3357614
Because hug tech has been confirmed to be a bug since like august 2021 by McLean himself.
People who use it for advantage are exploiting a bug.
Which normally would result in a ban, since it is reportable offense.
Lmao dude give it up. 😂 You’re reaching so far.
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Blight and shadowborn.
m1 killers and STBFL & brutal
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@bunnyfengenthusiast said:
I can't wait until hug tech is removed and all the closet bump logic blights come out of the woodshed and start slapping survivors. Wonder what the complaint will be next?
They’re not ready for that. 😂
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P100 is so common now. I don’t see lobby dodging nearly as much anymore.
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Imagine feeling so entitled that you think it would be ok to take away another person’s fun because “I dOnT LiKe tHaT KiLLeR”. 🙄
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@mr_Beast_Artist said:
https://forums.bhvr.com/dead-by-daylight/discussion/366237/overall-game-flow-change
This is the best idea! I once suggested an idea with ghosts, where the survivor is repaired at normal speed, but if someone dies, he turns into a ghost with whom you cannot interact, but he himself can repair at double speed, the killer can hit the ghost and he will appear in a random place.
Your idea sounds better because it doesn't need to add a new mechanic (ghost) but just delete one generator to give at least some chance to other survivors
Some of y’all just never want to win killer games. That is a baffling idea. 😂
Survivor ghosts that repair at double speed that I can’t pressure…. 45 second gens solo…. Great idea…
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@egg_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3356803#Comment_3356803
Blight profile picture describes some of the most broken addons in the game as 'a bit overtuned' color me surprised lmfao
Yea of course they’re broken. Perhaps consider I was being sarcastic with my word choice. That would be crazy huh?
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3357112#Comment_3357112
Hug Tech happened, when BHVR tried to fix the M2 bug that happened when they released his secondary collision detection. Trying to "just remove hug tech" might just result in the M2 bug coming back, because the secondary collision detection still isn't working as intended, and is probably still full of bugs.
They should just remove the secondary collision detection, so they can successfully overnerf the top 3 killers. They gave Spirit directional audio, and gave Nurse super loud chase music.... why stop there? Just get rid of Blight's secondary collision detection so he can join in the nerf party.
Why would you wish that?
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So I get punished for getting a kill by giving the survivors a completely free gen? Absolutely not.
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I think it’s a cool idea. Maybe lower the cost for instant prestige /w no items.
Maybe 750k for insta prestige w/ none.
or 1 - 1.2 mil for insta prestige /w random assortments of items/offerings/addons.
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I mean… I’m not a fan of the new chapter coming, but to say they haven’t made any changes that are in tune with what the community wanted is ignorant. They have been making a TON of good changes that were asked for.
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@th3syst3m said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3355831#Comment_3355831
Are you really comparing hug tech to 360s and moonwalking?
Applicable to the logic of the person I was responding to, absolutely.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3356836#Comment_3356836
But they don't need to fix it. We're in the middle of a "good things for survivors" marathon. BHVR could easily remove Blight's secondary collision detection to fix hug tech and overnerf him, and survivors would be happy. And Blight would feel miserable to play, which is exactly what BHVR did when they changed Nurse's chase music.
Well I can only hope they don’t do that then. It would be totally unnecessary.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3356827#Comment_3356827
Completely removing hug tech and object sliding, but not fixing Blight's bump hitbox, will hurt Blight a lot more than help him.
I would agree. That’s why they can’t fix one without fixing the other.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3355831#Comment_3355831
I'm honestly surprised BHVR hasn't removed his secondary collision detection.
No secondary collision = no object sliding = no hug tech = survivors can counter his power much easier. BHVR wouldn't need to rework Blight's code to actually fix his collision. They would just need to remove his secondary collision detection, that was created after Blight was released, to make survivors happy, at the low low cost of Blight's quality of life crashing into the ground.
The hug tech is easier to counter than strict bump logic. But survivors don’t wanna listen to that.
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@NewPlayer100102 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3356718#Comment_3356718
Which addons are broken and how are they broken?
I haven't used them all yet.
All the ones I've tried out seem fine.
C33 and alch ring are the only ones that are a bit overtuned.
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@Raptorrotas said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3356668#Comment_3356668
Mhm. yeah your point correct but doesnt have to do with the power levels.
for a game to be balanced the killers all should feel equally powerful. sadly thats only applied to survivors and IF such logic is applied to killers its most often in the reverse direction. It's especially jarring because the difference with solo and swf is team mentality and external voicechat, its the same character.
its like "solo" is getting buffed from an old level of 75% to 90% of "swf"'s 100% potential with new mechanics, regardless if these also buff swfs, but killers get neglected even if they are at 75% of nurse's 100%. I'm not saying those killers gotta reach 100%, but they could be getting closer to 90%. (Disclaimer these numbers are arbitarily chosen and shouldnt be taken at face value). The reality is that nurse's 100% is more likely to be nerfed than others getting buffed to somewhat approach her.
I think the difference between killer-ability-mechanic-tiers is equally important to minimize as the solo-swf gap.
If every killer were equal in power, the game would get stale. Getting a 4k against a good team as pig is more rewarding than getting a 4k against that same team with blight or nurse.
What sense would it make if a killer with no skill ceiling was just as powerful as a killer with a skill ceiling as massive as blight’s? What would be the point?
One might say “then lower the skill ceiling of that killer”. That too, would make the game extremely stale for killers.
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@shalo said:
Did you all tbag out the gate, ez trash killer in post-game chat and then sit around wondering why you don't see Twins?
Twins can actually be really strong. A good twins is not gonna be an “ez trash killer” game and I especially wouldn’t be t-bagging the gate.
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@Raptorrotas said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3355987#Comment_3355987
*swipes tear after laughing*
Isnt it adorable that "Survivor with Friends+ third party tools+ skilled players" is the golden balanced spot all "survivor" should be? Then people turn around and say something like "Some B or C tier killer is what all killer should be balanced at"
If the community deems SWF+comms the balance target for Survivor, then theres only one correct answer for this thread:
Nurse. She should be the balance target of all other Killers. No nerfs for her, just buff the other killers already.
Disagree. I think it’s important to have killers that are S tier when learned well; as well as your weaker b, maybe c tier killers that don’t require much learning.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3356422#Comment_3356422
Yeah, but you are actually a good play. I'm not. More than likely I will be the one looking stupid by taking the bait.
I understand. It also depends on what killer I’m using. Blight? All day long, I’ll take the bait. Trapper? Nah probably not.
When I play survivor, I’m admittedly the pink hair nea teabagging and begging for chase lmao. I hate gens.
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3356411#Comment_3356411
Neither Odd Bulb nor Broken Bulb cause faster blinds.
Ahh maybe you’re right. I guess the brightness makes it seem so much faster.
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@[Deleted User] said:
Does anyone actually take the bait and chase a t-bagging survivor? I always ignore them. Last time I tried it on a killer they shook their head and walked off.
Yes. Cause when I down then 10 seconds after they tea-bag they usually DC or I get to give them a smack on the hook and some nodders knowing they feel stupid as hell.
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Odd bulb with the spooky event bulb is near instant blind. It’s probably not hacks.
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@MegMain98 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3356231#Comment_3356231
I never have and I never will believe that Blight’s kit is perfectly balanced. He’s way too oppressive of a killer. Good Blight players steam roll most people. It’s just like Nurse but to lesser degree. I just don’t believe that S tier killers are balanced around most of the playerbase. Around a stacked 4 SWF? Sure. That’s about it.
If any killer’s base kit is perfectly balanced, it’s Oni.
You can believe that Spirit is weak without add-ons, your opinion. But as someone who has actually played the killer religiously since her inclusion into the roster, she’s not weak without add-ons. As I said, there is no point in even bringing up whether or not a killer is good with or without add-ons because nobody is gonna play without add-ons unless they’re a Chad. Imagine thinking that only a noob squad is gonna lose to one of the best killers if they have no add-ons equipped.
But no, I do not believe she “needs add-ons to compete”
Ah yes, how can I forget. The SUPER competitive asymmetrical multiplayer horror game. That people take super seriously. It’s totally competitive and people don’t play just for fun. It’s all about that sweat!
Agree to disagree. We won’t see eye to eye.
Agree to disagree. We are obviously playing at 2 different levels within the game. 🤷🏻♂️
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@MegMain98 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3355987#Comment_3355987
The game should be balanced around casuals, not a good four man SWF. The game would quite literally die if all killers were Blight/Spirit level because casuals wouldn’t wanna play and all that would be left is really good players who try super hard.
It’s okay to have killers who are very good in against a four man, but it’s coping to say that they’re “balanced” when they completely annihilate causal players and chases are non existent and super quick. They can be strong but it doesn’t mean they are in a balanced position. An S tier killer is probably never going to be in a truly balanced place.
People underestimate Spirit ever since she was changed. She still sits prominently in the top 5 of pretty much everybody’s tier list. Almost every time I watch a VOD on Twitch of myself going against a TTV and they play against my Spirit, they’re miserable in the match and complain that she wasn’t nerfed enough and this was well before her audio bug, the complaints are only heightened because of the bug. Not to boost my own ego but I’m pretty good at Spirit and I have her at P50. It will usually take a really good squad to four out with me. And that’s not impressive because I’m playing Spirit. I use the two yellow add-ons that everybody uses.
She’s just not balanced for casuals. She will stomp almost all casual players. It takes a really good group to do good against a competent Spirit. This is only heightened with Blight especially with a lot of his add-ons
Why even bring up if a killer is bad or not without add-ons? Most killers that you run into are going to bring some form of add-ons. Only about 5% of killers won’t run add-ons. And she’s not weak without out add-ons, she’s far from it. She is weaker of course but so is every killer without their best add-ons.
TL/DR: Spirit and Blight are too good to be considered balanced because they stomp almost all casuals and that is okay to be a very strong killer but it’s not “balanced” in the slightest because 95% of DBD players are causal.
Just because “casuals” have trouble beating them, does not mean they aren’t balanced. Blight’s kit is PERFECTLY balanced. The issue is how many simply don’t know how to counter a blight. I’ve got coming up on 1400 hours in blight alone, and majority of the people I come up against still try and hold W. It literally does not work.
Then I’ll get some survivors who know all my counters and it’s a really good chase, just like any other killer.
And I hate to break it to you.. this game isn’t really a “casual” game anymore. It’s very much a competitive pvp. There are so many skilled players now. Nearly every single squad I go against is playing for keeps when playing blight.
But yea… spirit is pretty weak addonless.. majority of vet / good killer mains will agree. I wouldn’t say a killer is “too good” if they need addons to compete. Sure.. a noob squad may get rolled.. but a competent team of survivors will stomp an addonless spirit.
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Yes. All are completely vital to DBD.
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I give you props in the details and effort you put in. Very original perks. Nice work!
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I agree with you on pretty much everything. But even as a blight main with a TON of hours, some teams will still give me a run for my money if I don’t get somebody out quick.
Also… DH isn’t really too much of an issue IN MY experience. I just wait / bait it out.
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@MegMain98 said:
Oni and Plague are the only two I can think of.
Wesker would be if he couldn't suck you back over a vault with his bound after you already vaulted and wasn’t brain dead to tunnel with due to the hindred effect of his power.
Anyone who says Spirit and Blight are coping pretty hard. I’m a Spirit main but MDR/Amulet and somewhat cherry blossom (when it isn’t bugged) are busted and her audio is bugged. Even despite all of that, the chase is pretty much in her hands. Blight also has busted add-ons and an extremely strong chase power
Spirit and Blight are too strong to be considered “balanced”. Maybe against a strong group but not casual players. They’ll annihilate you.
Too strong to be balanced?? Should we just have no killers that can put up a fight against a good squad of survivors?
It’s crazy you would even say that about spirit too. She’s so weak without addons.
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Why do survivors get so tilted when I hit them on hook? All I’m doing is role playing a hateful, evil, and vengeful killer role. It’s completely vital for the gameplay.
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It’s not gonna get fixed until his collision issues get fixed that affect his performance. I wouldn’t count on it happening anytime soon. It’s been so long.
So I would suggest you learn the very easy counter to it.
I’m pretty sure survivors spin and moonwalk for their own enjoyment no? Yea we won’t talk about that. Only counts for blight players right?
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Lmao good luck finding one. DBD is one of kind when it comes to this genre. You will not find another one that’s successful.
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@DBDVulture said:
David King. Goodbye Dead Hard. Nobody thought you were balanced except survivor mains.
Also we can't have shirtless david unless we also have shirtless Meg - equality.
Blight needs to go. He's such a cancer to the game. His addons are too strong and he is just way too good at everything.
Here goes this blight hater again. 😂 Been pushed in by a blight too many times.
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@kill4escape4win said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3355368#Comment_3355368
it's true they did that, that's a very good point.
I’m not trying to be an ass, but I really cannot think of any other perks that are limited because of nurse.
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Like what? They literally took every single perk away from nurse that requires an M1. What perk are you talking about now?
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Blight meets all of those save for 2 addons.
Oni is really close but I’d say basekit blood orbs needs a buff.
Wesker is pretty balanced.
Huntress is pretty balanced.
Spirit is pretty balanced.
Demo is pretty balanced as well but get pooped on by DH.
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@Mandy said:
The most scariest thing that ever happened to me (well apart from my first ever match), was when I was playing Killer and a Claudette came out of nowhere and pallet stunned me, we weren't in chase or anything, I hadn't even seen her, I completely screamed out loud in fright lol.
This as well always makes me jump and gives me that “heart attack” feeling. Especially when it’s late night and I’m just mindlessly playing some killer to grind BP.. it literally feels like a near death experience 😂
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Survivor perk - CoH, just deletes pressure.
Killer perk - Fearmonger, just a nuisance of a perk.
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I don’t own any Funko pops, but I definitely would have got one for Blight and Nea, maybe Oni as well.
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A 4 man team of p100 Jingle Dwelfs with beams.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3351461#Comment_3351461
current spirit is more fun to play then upcoming skull merchant killer. The oni stealth buff made me undefeated playing Oni. Now its back to losing games to not enough demon furies per game and boring gen-rushing.
That was a beautiful time for oni. I miss it :(
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Killer - legion because mending simulator, plague is a close second.
Survivor - ehhh maybe ace?
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@legacycolt said:
Spirit. Unfun to play against and takes 0 skill to play, yet people think they’re good at killer when playing her 🥲
Spirit takes no skill to play? That’s a wild take. 😂
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You’re not missing anything expect toxicity and the very occasional wholesome team.