HansLollos2
HansLollos2
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- HansLollos2
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I would love to see a SCP Map or a Backrooms Map. These would work perfectly fine without any new Killer or new Survivor. They don't even need a new Chapter, just as standalone interesting Maps that doesn't feature Wood or a Forest…
Also the SCP and the Backrooms are immensely popular und fit DbD really well. It would attract many new Players without any big Licence Deal.
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Would be a Dream come true. Just add a Terror Radius to the Killer and give the Killer Spies from the Shadows or Nowhere to Hide and it'll be perfect <3
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Chaos Shuffle as a permanent mode would literally make the game more attractive for New, casual Players that would normally get turned off by all the grinding.
But as many other and i said: Do NOT make it a new Game Mode, just add the Option to randomize your Perks in normal Matches and slap a BP Bonus on it if you do so.
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And some people still want Nerf… Vecna is unironically at a really great Spot right now. No need for Buffs or Nerfs.
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The Event is great,. The Voice Acting is cool after you do specific Things and Gameplay-wise it's a nice change for a limited Time, it's nice to have such a chaotic time. However the Event is really Killer sided. And i say that as someone that mostly plays Killer. The Hook Teleport and the Pallet Break just ridiculously strong. The only good Thing Survivors have is the Window block. That is also kinda overpowerd. But it's nothing compared to the Killer Powers in this Event.
Oh and I like the BPs, Cakes and free Rewards
And please bring Chaos Shuffle back and Mix a bit of Lights Out in it.
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Vecna is in my opinion the most "fun balanced" killer we got in a long time. He's really fun to play as and also to play against.
The survivor counters are the most balanced and fun ones we ever had on any killer. Finding magic Items and using them as a survivor is fun. Also there are the Hand and the Eye to mess around with Vecna. But nothing it so strong, that it punishes Vecna for using his Powers and he also doesn't become a boring M1, like Alien for example.
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The dark Maps are Fantastic. Dark, foggy - its fantastic!
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Mage Hand is perfect now. Overall Vecna is at a really good-, if not perfect Spot right now. He's fun to play against- and to play as. I never had so much Fun with a Killer in both roles.
He has fair counterplay, the Items and predropping a Pallet is the way to go. And yes, a Hit is very likely when Mage Hand is used close to a Survivor near a Pallet, but remember that Mage Hand can only used every 38 Seconds.
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Just a Button would be fine, it doesn't need to stay as a seperate Mode. Just a big highlighted simple Button in the Perk Menu and slap a BP Bonus on it when you use it. Please Devs.
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@YuffieGreatestWaifu said:
Minsc, Volothamp (probably the most known bard in Baldurs gate) just to name 2
Great ones. But not only Bards, just any cool Character from the Games.
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@Chaogod said:
I hope we get music from the games.
Also would be awesome if they fit Dracula's 2nd form in somehow. Like if the gens are powered he transforms or something.
We will 100% get his 2nd- or even his SotN True Form. If not as a Part of his Power, it will be in his Mori for sure. I hope while he transforms, he shouts "Behold my true Form and despair!" and that he has unique Dialoge for Alucard and the Belmonts, maybe even with their OG SotN Voice Actors!
But whatever BHVR is doing, we all know that this Chapter will be amazing!
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I just hope the Entity can't get their mouth full and chews a Dracula's Castle Map as well
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The Part that got buffed is great. And i understand the Box-Auras, great thing. But why increase the Trap-Timer? As a Survivor you can get the Trap off relatively quick, even before it activates. 3 Minutes is way too long. 2,5 Minutes was already too long, but with 3 Minutes it's wortless to even use Traps. Pig is basically a worse Version of Chucky now.
Please revert the change and even buff the Traps, otherwise the whole Character is just Chucky, but worse.
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Liked it too, true Horror Vibes. I'm excited to see the Killer in it's full Glory and the PTB.
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I was thinking the same thing
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Sorry for being a bit harsh, but that all doesn't matter if it not actually change things based on the feedback in a near future. SBMM for example does damage the game as long as it is in the game and it will drive Players away, some of them will never come back. Or relatively simple QoL-Features that People ask for.
Here's a great Video that talk's about a lot of these Things. It's not just about Map Design, don't let the Title fool you.
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i would love to see a charm shop too, mostly for the for old charms. Nobody would complain about. Most People don't really care about charms anyways and don't buy a premium rift pass for charms. And for those that wanna have a specific charm, just make them be able to buy for a few Auric Cells. People would be happy. and It's literally free Money for BHVR.
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@ays12151 said:
This whole list for the next 6 months could be in 1 Midchapter and it should be. With this speed this game will be only worse and worse.
Exactly.
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The only thing that was WAY better back then were the Aesthetics. You don't miss 90% of the broken mechanics/exploits, it's just nostalgia or you wanna bully some people that don't know how to do something against these exploits when it's even possible.
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I think it's not up to BHVR when it comes to unlinking licenced Outfits.
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The Walking Dead
It's weird that there's no The Walking Dead Content in DbD, since The Walking Dead does a lot of Crossovers. Daryl Dixon or Rick Grimes would fit really well as Survivors and the West Georgia Correctional Facility would be fantastic for a Map.
Maybe we'll get both or one of them as a Survivor only-Chapter One Day, maybe even with with a Map.
And Negan would be perfect for a Trickster Skin.
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Same for me and the Milestone Rewards don't work.
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A Eternal Darkness: Sanity’s Requiem Chapter.
Killer: Pious Augustus
Survivor: Alexandra Roivas
Map: Roivas Mansion
But will most likely never happen, not even as a small Survivor only Mid-Chapter, because the Game/Franchise is owned by Nintendo.
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Originally BHVR wanted to use Eric Matthews, instead of Tapp. You can still see this by Tapps default Outfit. It's the Police-Uniform that Eric wears in SAW 2. But they decided to use Tapp for whatever reason.
Dr. Gordon and Adam are better of as Corpses i think. Both together dead in the Room are to good to not use as a reference.
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I would love to see Maps for already existing Characters that don't have one.
For licenced ones:
- The Hell from Hellraiser for Pinhead (It's almost a Crime that we didn't get the Map)
- Elk Grove/Mountain Shack for Ash
- Map based on a Left 4 Dead Campain for Bill
- Roseville from the DbD Lore for Ghost Face (Or Woodsboro alongside Sidney Prescott if something fom Scream is possible)
- Umbrella Underground Facility for Wesker (Wesker dosn't really have anything to do with the RPD)
- The Sawyer House/Gas Station for Leatherface
- The Downtown of Silent Hill
- Sadako's Village/Well
The DbD Map Designers really have a Talent when it comes to making licenced Maps. I would love to see these Maps made by them.
Non-licenced:
- Recording Studio/Stage as Trickster Map
- A Alchemist Laboratory as Blight Map
- A extra Map for Skull Merchant, removing her Base from MacMillan's
New Map Ideas:
- Abandoded Mall
- Destroyed Oil Tanker
- Medieval Castle indoor Map
- Amusement Park
- A Restaurant (Freddy Fazbear’s Pizza *cough cough*, FNAF-DLC, Springtrap as Killer *cough cough*)
- A modern Day City Downtown
- West Georgia Correctional Facility (plus The Walking Dead Survivor(s) *cough*)
Also new licenced Maps without any new Killer or Survivors would be cool. A Map based on the first Hostel Movie would come to my Mind.
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Mr. X Skin and Classic Nemesis Skin for Nemesis!
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I believe they said, that the Rift Charms are "Unique Rewards" for People that manage to complete a Rift. So it won't happen i guess. But i hope that they reconsider it.
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Remove? I wish they would add the Endgame-Chat to Console...
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I agree with the Colors. The Games whole Atmosphere changed way to much. It was way better back then when it cames to the Atmosphere. Darker Colors, Darker Game, better Lighting etc. and many Maps had a bit of a dark colored Filter on it.
It looked amazing, just watch some old 2016-2018 DbD Build Videos. The Devs/Art Team know about that, it was even a Question in the last Player Satisfaction survey. I Hope they also know that they just need to change/rework the Art Direction of all Maps back to how they were back then.
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Seeing DbD in other Games is kinda cool. Collabs and Crossovers are always nice. I just hope we see more in DbD itself, even if it's just a charm.
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I really wish this character never happened. There is no way, that the same Designers that worked on the Dredge or the Singularity also worked on the Skull Merchant.
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He could just hover in the Air to gain some hight. BHVR also could do some possession mechanic, with multiple puppets that can be switched around or something with Chuckys Human form. There are a lot of possibilities.
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Will buy it asap, when i have da money. This month is hard, since so much stuff. Baldur's Gate 3 and Mortal Kombat 1 cost me some money...
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Yeah, you're kinda right, Pinhead just came in my mind at first and i think is the closest. But now, In the Current State the Singularity's Power feels more like the Survivors are in full control of the Slipstream Teleport. They basically can disable it anytime they want, since the EMPs are everywhere, have a huge Radius and when the Power is useable again, the next EMP is ready or another Survivor just uses a EMP.
I don't know any other Game that does that, so that's why i would love for us Players to see/test it. It would be cool to see something that no other game has done before DbD in the game, even if it sucks, it would be just a Test.
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Only if we get the Hash Slinging Slasher as a Killer and Mr. Krabs in his Anti-Ghost Armor as a Survivor.
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@SixShotOcelot said:
I believe the devs did mention the power was changed at some point during development. Who's to say whether it was early, mid or late-stage development. But I recall the devs saying originally, rather than teleporting to survivor, the survivor was teleported to the killer. However, I believe they said that was much too disorienting on the survivor side.
Overall, I personally really like the power. It's a bit much at first, but you get used to the playstyle. He definitely has a high skill floor though, which I think is the main reason he is not played much. I had to play quite a few bot matches just to get the hang of it.
Do you think you would enjoy being teleported by the killer and to the killer, on top of having know idea which way your facing or where on the map you are?
Actually yes. It would be really unique. Pinhead for example gets teleported exactly like that to Survivors and no Pinhead Player complains. And if a Survivors won't get teleported, they should try to grab a EMP ASAP. That would be a cool secondary Objective.
After a Teleport the Survivor should face the Killer and the Killer can't be immediately react after a Survivor gets teleported. With Addons these Things can get changed etc. It sounds amazing. I wish they would rework the Power like that. But sadly i don't thing they will. But maybe we'll see that on a Killer in the Future. I really hope they do reuse that Idea or rework the Singularity with that Idea.
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I really like that Idea
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I played the Beta and i love the mechanics. I really wish DbD would expend the Core Gameplay with Mechanics from TCM. But DbD won't get destroyed by TMC. It has many licenses from Peoples favorite Franchises all coming together in a solid gameplay. And People always love Crossover Games with no restrictions to one Franchise or Company and seeing Characters from Franchises come together that otherwise would've never happen.. Another great example for that is Super Smash Bros.
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Every Perk is fine, exept MFT of course. Resilience is also fine. It doesn't really help in chases, it only helps a bit in mindgames and if you wanna escape via fast vault. The other Resilience buffs are rewarding for playing risky.
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I wouldn't mind a Chapter. They should just make sure, that it's Horror and the Killer is actually scary looking.
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The Lobby. But the Option was there, when i checked in the Main Menu. Thanks! But i havn't changed the setting to begin with, it just was turned off when i first started the game today.
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@rvzrvzrvz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3498190#Comment_3498190
The walking dead has humanoid villains I don't see it in Dbd, Negan or governor are same thing than Legion basically.
Hope you're right about stranger things 2 I missed demogorgon 😕
Right. But i hope to see The Walking Dead as a Mid-Survivor-only-Chapter. It work's perfactly fine, they did the same with Ash Williams, since Evil Dead also doesn't really have Killer to choose from.
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It's just not worth it using the Power. You get a faster down by just going M1.
It's you need to set the Pods up, aim, try to hit them with the Pod, wait for the cooldown and then you need to hit them again with a Pod or your arm. And all of that just to get one Teleport. And with a Teleport you not guaranteed to get a Hit. And all of that just for one Health State. And then there are the EMPs that cancel your whole Power and you basically have to do everything again.
Also it's hard to aim, even on PC and if you aim, the Survivors even get notified.
The Power sadly is Trash. The whole thing that you need to get a Survivor infected by hitting them with a Pod is not great. The Pods should act like a Turret that shoots automatically for the infection. And you should also be able to just get a Survivor infected by simply shot them with your Arm.
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Great Idea. A new, unique chase music would be awesome. And a Buff even better!
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@Star99er said:
Typically they don’t reveal the new chapter/ptb til tome 3, we got awhile. Personally I’d like a Buffy the Vampire Slayer Chapter.
Dam, Buffy the Vampire Slayer is a cool Idea. Never thought about that. But i don't see it as a full Chapter, more like a Mid-Chapter. But we'll see soon, we really don't have that long. The next Chapter will be out this Mouth/August. And there will be the Teaser, PTB and all that, so in about two Weeks know the next Chapter.
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I guess "Licensed with a capital L" means that we'll get something big that even non-horror Fans know or have heard of. I think Alien and F13 have really high chances this time.
Other memorable Mentions in such a case would be The Conjuring/The Nun, It, The walking Dead and Chucky
Another "Capital L" would be the Return of Stranger Things with Vecna as a new Killer and new Survivors or some new Content for a big Franchise that is already in DbD. The most likely "Capital L" Candidate for that would be a Resident Evil 7/Village Chapter, since there strangely is no 7/Village Content in DbD at all in DbD for whatever reason.
In 100% sure that the next Chapter won't be requested Franchises like FNAV, Candyman, Dead Space, M3GAN Bioshock or some semi-horror Franchise like Doom, Metal Gear the Terminator etc.
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A Sherry Birkin and Ashley Graham Skin for Rebecca would fit great. For these two they could add some cool new Voicelines for Leon and the Wiliam Birkin Skin for the Blight.
For Jill, a Elza Walker Skin. I don't know why that one isn't already in the game.
For Cheryl a Henry Mason Skin. I also don't get why that one is still missing.
For Pinhead the other Cenobites
For Nemesis a Mr. X
For Ash, they could add Pablo Bolivar, Kelly Maxwell or Brandy Barr as a Legendary. But the best Idea for Ash would be a young Ash Skin (Or Upper Body Part only) wearing his Knight Armor and Cloak.
For Quentin a Nancy Thompson Skin. Won't happen, but just sayin.
For the Nurse a Silent Hill Nurse Skin.
Bill could get the other Protagonists from Left 4 Dead as Skins. Some already exist as Costumes for other Surivors, but they feel more like Cosplays. I would love to see the Coach as a Legendary Skin the most.
Other Ideas i had would be Characters from Castlevania as Sets. Simon- and Richter Belmont, Alucard, Maria Renard etc.
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I also don't get it. It's not like that makes the Killer loose sight of the Survivor. It's just annoying and makes People sick. Forced camera movement only makes sense for the Nurse and the Blight when they use their Power.
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@poinepp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3493266#Comment_3493266
Tbf they dont actually start screaming before putting on hook they literally start screaming right at the moment their bodies get pierced by the hook if you look at the animation closely
You're right. But they scream before that "Fleshy hooking noice", you know what i mean. And it just feels wrong. These screams haven't been desiged for that and that results in a weird cut off, as @Rogue11 said.



