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GuyFawx

GuyFawx

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GuyFawx
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  • This seems like a lag issue more than a glitch ive had it happen to me as well but usually its when my ping to the killer or survivor is in the red such as a player using a vpn from across the pond. It almost always happens when i play against players that are from China while I am in America.

  • let us hope they dont deactivate them like they have with previous event items

  • I wouldnt "Dredge your bets" on this happening but you never know

  • The only defense against hook camping is to not be caught in the first place. Sure it may be poor sportsmanship to camp but it wont really help a killers other 3 badges as they stand there. Basically the killer will never get better just standing around

  • I dont think they will ever lift your ban as my cousin as well got my account banned on the steam forum and I believe the steam moderator said bans will never be appealed. My guess is that its because the majority of their profit is from steam so they keep a tight leash on the area. I dont blame them but I do wish the bans they gave out were temporary and not permanent. You also gotta remember that steam itself doesnt moderate the games forum its the developers job. Just becareful what you say and the majority of you will never have to worry about being banned

  • Its a new bug thats in this build that I cant share with ya due to bhvr being very strict on bug sharing on the forum.

  • One thing they could do is slow healing and gen repairs by 10% for each player queued together. Of course the % would need to be adjusted but it is definitely not fair for most killers that are slow. One thing though they would have to be careful or they would kill me off their survivor pool.

  • I always wished that there was a map vote screen after offerings Where maybe killers vote counted as more than 2. Something along those lines as I almost never use map offerings

  • I see alot of players combining the 3 door perks remember me no way out and bloodwarden

  • You can also protect your teammates that are weaker by using MoM builds but a killer won't stay on you forever as gens start to pop unless they want the practice. Looping unfortunately takes time and patience and for a lot of players they have neither hopefully you can share some of your looping techniques for class at least to show the rest of us what we are doing wrong. I hopefully my post doesn't come across as condescending as I am one of those players who definitely could get better at loops. Thanks in advance

  • High mmr sometimes makes me wish we had unranked play thats not KyF

  • Even a older more seasoned Laurie Strode would be killer

  • Honestly If bhvr ever did remove swf from the game it would kill the entire survivor players fun there really is only one solution imo and thats adding a ranked mode on top of what we have now. This game tho is not really meant to be played like it is a ranked challenge based game such as games like Overwatch. Ranked however would really make the devs have to properly balance the game as it would shine a lot of light onto its core. Heres the thing tho would most of us players enjoy the game after this got implemented I love balance but sometimes i feel like its the lil imbalances that make DBD a fun game as they are overwhelming just op from time to time that wear off. Swfs are the only reason I still play this game as solo que sucks since there is no built in voice comms. As you can tell im typically a survivor but I still enjoy killer when my friends arent able to play now if we could ever get 2 killers vs X number of survivors that might be fun as then you could tag team it would tho require a massive rework of perks and ideas and may not be something that would ever be balanced until a dbd sequel got released.

  • The only thing positive about vhs is it could bring development ideas to dbd down the road i doubt it will ever destroy dbd tho i do wish we could craft weapons to use against the monster like you can in vhs.

  • Ya that sometimes happens when you prevent teammates from completing their challenges which is what im guessing happned to them all you can do is report and move on unfortunately

  • Broken key imo should still open the hatch but a lil slower and maybe give the killer a sound notification

  • The game doesnt have proper collision mechanics it feels like for the zombies. The only reason i think theyve never been fixed is due to the demand the zombies have no circumnavigation or at least it doesnt feel like they do as once they detect you they just walk directly in your direction and never around objects. Sure zombies are susposed to be undead idiots but even they still track like bats and its probably a lot of ai work and stage setup to get them functioning properly. I wonder if capcom has ever given them notes or suggestions on it

  • It was worth it for jeryl and they he got deleted so no

  • I feel like they should auto end the match if the ping between players is too high. I've been seeing this a lot more recently and other games have a auto kick for any lag spike occurring. The problem with this idea however is that it can be abused using what's called a lag switch in order to have an advantage in the match. You guys got to know there is only so much a company can do to fix this sort of problem and ideally the one that helps is turning off xrossplay when you're seeing it a lot more. If Dbd ever really pushed a competitive angle for DBD then it would make sense to add in these things so they could preserve the competitive yolk as it were.

  • How do we properly limit what a swf can do without hurting what a solo can do. What sucks right now is that killers cant swap their pick like they used to in a lobby so your basically stuck with your pick. Killers have lost a lot of their threat and they havent said if they are working on a fix for it or not. I used to play both sides but as killer became more annoying to hunt it somewhat lost its charm same with most of my friends as its not really a fix that any perk could solve. DBD imo honestly needs to be looked at through people who balance for tournaments and competative matches and maybe a lot of proper balancing could take place. Some killers need setup time where as others can rush right in stompin their adversaries. I know this game isnt a tournament focused multiplayer its just that its gotten a bit stale with how imbalanced it can be at times which I truely hope itll find that again. I just think that maybe BHVR could use a 3rd pair of eyes to change things

  • If Nemesis is the T800 then Wesker is the T1000 id love to see them comete against each other

  • If you want the match to end just go find the killer and let them bleed you out. Its in these situations that watching netflix while the game is in a PiP works not much else you can do if your not able to save or do gens. I mean sure you dont want to give the killer a ez 4k but their tactic wont work in higher mmr. Its one reason we have boon exponential.

  • It definately would need to be done right and I know I didnt really outline a proper method I just feel like it could help killers who are slow at the end maybe catch up a bit somehow. It also could be something thats timed so its not just one once its activated.

  • You forgot barry lol but spencer mansion is a little too enclosed imo for a map

  • Solo que will only ever feel like a group effort if and when you run perks designed for cooperation such as kindred and prove thyself. This is honestly why i joined a dbd discord server and play with a group now.

  • Spirit used to be my main loved playing as her and against mostly due to Ganns hype they always pushed good builds and strategies for her as well as Haunter. You ideas sound good in theory but theyd need to be tested and all addons need to be properly tested with every combo imaginable. I do hope they know they may have overly nerfed her

  • How come you didnt just finish the match and open the gates to end it for them?

  • They can when Mastermind comes out

  • Nancy mains breaking every totem until pentimento shows up

  • Suicide is never the RIGHT answer and the only time it is acceptable is if a killer is camping you hard waiting to get that last player attempting a rescue. So your suicide will then allow a possible hatch escape still tho its annoying when its in the first few minutes of a match

  • Wait for the new patch your inventory stays unless they change that from the ptb

  • Condemn is what i like to call Mini me mori

  • In solo queue the best gen rush build you can do is: Corrective action - Overzealous - Prove thyself - Situational Awareness. Players will know your gen as well as never alerting the killer for missing a skillcheck. Try it out

  • Distortion is even better on the ptb

  • Felix should be given a Wesker cosplay outfit crafted by Dwight

  • @D2night said:

    https://forum.deadbydaylight.com/en/discussion/comment/3122397#Comment_3122397

    They will never become deactivated. The offerings you’re talking about are one that’s either spawn something on the map or create generators that have a cool design to them, being event specific. So you’re only allowed to use those offerings when the event comes back around. But cake offerings stay available forever. I still have ones from 3 years ago (3rd year anniversary) that I can use

    Oh ok my apologies sorry for spreading faulty info

  • In all honesty im surprised that they dont have unranked matchmaking like other games do

  • Id use them while you have them as after a certain point event items become deactivated. I still have plenty of those red envelops but I cant use them and prestiging no longer empties your inventory. If bhvr ever clears old event items that be nice

  • Play with nothing equipped for a while youd be surprised how much of a better player it makes you when playing at the bare minimum also still get in hooks but no kills. As far as I am aware mmr only checks your kill count and not your badge colors but I could be mistaken.

  • Vault locations ideally are the best.I like the killer shack fast vault a window to give her a noise notification and run to a pallet then to back peddle to the winddw and slow vault it again and she will often times be confused trying to listen for your steps and if you have lightweight its even better. Just keep in mind they are usually running stridor so dont always run when they are in spirit form.

  • When you have camping killers run the self unhook deliverance / slippery meat luck build i cant remember the other 2 but you can look it up its even stronger if more than one person is running it. Also keep in mind that if a killer is hook camping you absolutely have to punish him for it by poping gens at least this way it will force him to patrol more

  • I used to be but I play survivor majority of the time I only suggested residual manifest i think it is because because it guarantees you one. When you hit prestige 10 you will most likely be sitting on 50 purple ones like myself. The problem is killers will almost always run lightborn if they see a leon / chris like myself lol as flashbangs to me are the better choice. Killer mains will typically tell you the same because they are vulnerable on a pickup from their knees to the shoulder and cant react fast enough with a flashbang.

  • You could just run that flashlight chest perk

  • Adding built in voice chat imo is the biggest fix with the ability to easily mute players. I do realize tho that could kill off 80% of killers as most would not want to deal with it. Solo que just suffers from lack of team awareness but these icons may help its hard to really judge the idea unless it was put into testing

  • It wouldnt be a proper spirit thread without a post by Gann or Haunter i have a feeling she will make a comeback at some point down the road. Shes definately not weaker but she does require an adapted mindset with her DAudio patch.

  • @Iron_Cutlass said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118808#Comment_3118808

    Ranged killers have projectiles that are checked by the server? I think it's more of bad netcode than it is anything else, and remember, DbD has been having issues with their servers for awhile, I mean, look at the mass rubberbanding issue.

    Whatever the reason is the game has definately become a lot more unplayable this last patch I really hope they do a netcode patch rather than just more balancing and dlc updates and that rubberbanding rarely happens to me but I know it exists. I just made this post so that they could start formulating a plan and be aware of the issue. Its especially bad tho around 2:30 am to 6am which is probably their afternoon or somesuch. Its just I never see chinese players at any other time

  • ya like i said its only a guess i mean we cant even see other survivors ping until a match has started

  • @drsoontm said:

    This suggestion has been made several times already, in the suggestion part of the forum. Didn't seem to get much traction though.

    I don't see any downside giving the killer ping, as well as the survivor's in the lobby.

    Too many matches against high pings, killer or survivor. It's just a PITA.

    My only guess is they are trying to prevent lobby dodging

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