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GodDamn_Angela

GodDamn_Angela

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GodDamn_Angela
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  • It might be the add on. As in, it could be a bug related to it. Giving her a movement speed buff at all times?

    Wouldn't be surprised. We've had crazier addon bugs, and it's the plague who is forever getting buggier with every patch.

  • @RizeAki said:

    https://forum.deadbydaylight.com/en/discussion/comment/1706342#Comment_1706342

    That’s what I said there won’t be a winter event same as there wasn’t one last year because of the battle pass

    Yeah. Pretty sure they confirmed no winter event this year. Sad times. 😕

  • @DaGreenBolt said:

    I think my current pet peeve right now, is what they said about the Killer adept achievements:

    @selflessnea: "Can we see some changes to killer adept achievements?"

    It's not very likely, due to the requirements on different platforms in terms of achievements. If something is still possible, it's highly unlikely it'll be changed since that's unfair to those who earned it fair and square before. (Peanits)

    I did some of the killer adept achievements when it required for a merciless victory, and most killer players I talked too who did the same don't feel accomplished doing the adept for killers. In fact, most want changes as it's way too difficult for no reason, and way too frustrating to get. I've yet to hear a player who got a killer adept feel it would be unfair if they made it easier.

    Also this answer can be applied to Survivor adepts, as they just need an escape, while killers need a double pip. So far, it feels unfair that I earned the adept by sweating my butt off, while a survivor can just escape. Either change the Killer adept to just needing a 4K or, change the survivor adept to need a double pip. I would prefer option 1.

    I said the same thing to my Fiance.

    He agreed, it took him forever to finally get the Adept Plague Achievement a while ago, and he still can't believe that he got the Huntress one since he doesn't use her. He wishes it would be easier for everyone because it didn't really feel like anything but work. Frustrating, grueling work that relies too much on how the Survivors play (not killing themselves on hook mainly).

    I have never met anyone who would think it would be unfair if they made the achievements easier because currently they are nothing but needlessly unfun.

  • @DCash said:

    Sorry but everyone is wrong. Don't bother submitting a ticket. They didn't hold the game hostage. They were looking for hatch. It's pretty common for survivors to stop working on gens when the hatch has spawned. Take this as a learning experience. Learn the hatch mechanics. If this happens again, go find the hatch. I bet you find someone crouched around or in a locker. Or run whispers like me and never have this problem. Stealth meta is pretty strong right now so whispers is on all my killers.

    They did keep the game hostage.

    Unless they are literally the worst players ever that it took them 40 minutes to find the hatch.

  • @CornHub said:

    I'm not trying to be rude, but why did you buy it so early? The general consensus was that this event was a cash grab, why would you then spend cash?

    These people didn't spend Cash. They spent shards.

    Maybe, I dunno, read the thread before you post?

  • @HollowsGrief said:

    While I do agree the "event" is poorly executed I feel like this needs to be said: complaining about being given FREE STUFF is a pretty entitled way to think and is really an extremely selfish mind set. Sure they gave more stuff before but they never had to give ANYTHING for free. That being said I am not saying that makes being greedy is okay either just that being upset about only getting one free thing instead of more free things is an extremely childish mind set. You are owed nothing, be grateful for the gift, if you get one at all.

    There'd be no game without the players. They don't have to do anything but players like to feel appreciated.

    When that "appreciation" comes in a half-a$$ed event that is worse than the previous two years, the last one which also got back lash for how it was constructed and ran, shows that they don't care about the people who keep the game alive and it shows that they don't learn from past mistakes.

    This free stuff people are complaining about? Its free stuff that BHVR is throwing at players hoping it'll appease them.

    The players are entitled to something, BHVR still exists because of them. Asking for appreciation isn't even asking for much. Its not that hard but companies make it look like its next to impossible.

    I don't even care about the events. They could do none for all I care, but the way BHVR is and has handled the events in the last year is pathetic.

  • Pretty sure activation addons never stacked. I dunno for sure though, I've never used them. 🤷‍♀️

  • Run unbreakable?

    Bleed out?

    It sucks but let's not act like you're a victim here. Slugging is a legit strategy to get kills. Sure, no one gets much out of it but it's still legitimate.

    Also, you literally went to the streamers stream with your friend. We all know why.

    I don't feel bad for anyone here.

  • @hagling said:

    wait so you used free currency to buy two full halloween outfits and now you're mad they're giving you enough shards for a third halloween outfit you also don't have to pay for? and you want a refund.. on your free currency.. so you can get more outfits for free? 👁‍🗨👄👁‍🗨

    i paid $10 for the yui outfit before i knew, but now i can get the feng outfit for free. that's.. not something to complain about.

    It's free of you think your time isn't worth anything. I pity you if that's true.

    Also, if these people used their shards after this "sale" they would be able to get another skin plus be even closer to another with the additional login bonus. If they bought 2 skins at full price? The math shows how badly screwed they got.

    And again, they were screwed because this was time they put into the game and time is worth something for most people.

  • @Get_Beaned_B0I said:

    https://forum.deadbydaylight.com/en/discussion/200261/dwightcrow-fiasco

    I know this is selfish but I kinda want it to stay at option 3 because as a console player who had to get the code for that charm, seeing other people who didn’t have nearly as much dedication get the charm would feel like a punch to the liver

    Many of us don't have the time to spend watching streams for hours (or days) though.

  • @Ghost_Face_Main said:

    Sales can happen at variable dates, so that's on those who spent what they had at the time, me included. Our patience wasn't anticipating this to happen.

    Tell me. How do you anticipate BHVR doing a ~60% Iridescent Shard discount, something they've never done before, two days after the skins are released? You can't and you shouldn't be expected to.

  • This Rift ends with ugly pants for a mediocre Nea skin. ??? Should have either been the head, like what they did in the last one for Meg, or the hillbilly's weapon.

    Also the Meg skin. Just... No. She just got two good ones recently and now you give us this? ...

    Also also probably the worst blighted outfit in the terms of David's. Probably because hardly anyone would but it if it wasn't forced on them through the Rift.

  • Chaos. And the Devs would overworked trying to keep up with the demands and ever changing focus of what players are whining about.

  • Still not what this is about.

    That was for older cosmetics. This is about the shard discount that came out today as compensation.

  • @TripleSteal said:

    Isn't it an already acknowledged bug?

    For a while, yea.

  • Asking for a Spirit sound bug fix? You poor soul. The Spirit has never existed without a sound bug.

    History shows this will either never get fixed or get fixed by accident.

  • Well, all we really wanted was a decent event. So, like, if they did that in the first place there wouldn't be a need to "compensate". 🤷‍♀️

  • @aregularplayer said:

    nobody told you to buy them on release day. be more patient, be wiser.

    So people were supposed to assume that BHVR was going to do something they've never done before? How was anyone supposed to come up with "I shouldn't spend my shards because BHVR might put them on a ~60% shard discount." lmao

    Just as a heads up, I didn't spend any shards on the skins but the amount of nonsense being spewed by some people is getting out of hand.

  • @KingOfBadRNG said:

    Should have looked at the leaks it said there was going to be a 70 percent sale. also we get free iridescent shards so im actually glad they did this.

    Another person who has no idea what is going on.

    This has nothing to do with the previously promoted discount.

    Why is this so hard for people to grasp?

  • @YaiPa said:

    https://forum.deadbydaylight.com/en/discussion/comment/1702412#Comment_1702412

    still, what did they do wrong? they choose the price of their skins, they can change it whenever they want it. This stuff happens a lot of times, in like video games, or streetwear markets. I'm not judging them for using the EULA as an excuse, I don't really see why they should refund people just cause people took an L.

    Do you have any idea what actually happened?

    @YaiPa said:

    https://forum.deadbydaylight.com/en/discussion/comment/1702445#Comment_1702445

    you want to know the reason? because devs wanted so. period, they can do whatever they want with their skins. There's no ethics or scam. You just took the L, accept it. They'll never give refunds because they're not even capable of keeping tracks of who purchased said skins before a certain date (legacy restore teaches us something, right?)...

    as said, let's make an example: new killer comes out, he has a super meta perk. You don't want to wait for the perk to come out to the shrine and you buy instantly the killer. Then the day after the perk appears on the shrine: would you consider this a scam? no, you're just unlucky.

    I'll take this as a no. You are completely missing the point but there is no reason to try to explain it to you because you aren't going to listen.

  • They need to fix this because its happened to me too many times.

    Its actually one of the reasons I exclusively run Inner Strength now. The number of times a med kit has depleted on me just before I am healed has been an unreasonable amount.

  • @Maperson said:

    https://forum.deadbydaylight.com/en/discussion/comment/1702456#Comment_1702456

    But you can hear when he is coming.

    You can see his teleport from mile away

    He is basic M1 killer who needs to hit you first, then chase you, try to put snares but if you change the loop he is at the beginning again. It's not like he gets faster in dream world.

    You can't hear him until you can see him. At least with other Killers you can watch them from afar.

    You can see his teleport but it almost always forces you off the gen, and if he fakes it, or teleported somewhere else that's wasted time for you. So it becomes a game of "Do I stay and assume he's not coming or get some distance so he doesn't catch me?"

    You are reducing his chase to nothing more than "I'mma chase you and drop these here snares hoping you'll touch 'em". Freddy just has to place a snare by a window, pallet or corner and you are screwed. There is no real planning or hoping. You drop 'em like crazy and if you get close enough you attack. The fact that there is no slow down to use it or a resource requirement just makes it that much stronger.

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/1702451#Comment_1702451

    The title says "red flag" as in "please investigate this with more scrutiny". I'm not claiming it as definitive proof, but with the very detail breakdown I gave of why he is so strong PLUS the chart I have a good argument. You even agree he needs to be toned down, so why come into the thread to disagree with me? If it's true does it matter where it comes from?

    Not disagreeing with you. I agree with basically everything you said in the OP.

    Just have my own hang-ups about the stats. Sorry.

  • @Maperson said:

    https://forum.deadbydaylight.com/en/discussion/comment/1702383#Comment_1702383

    Freddy is M1 killer that can be destroyed if you are not in the dream world. I'm not saying he is weak, but he isn't op either, difference between him and Clown is that Clown can slow you down anytime if you are in range of his bottles, Freddy can't, plus you can see when he is placing snares so you can change the loop, plus if you are awake he has no power over you.

    He still has power over you though.

    1. He is invisible at, basically, all times.
    2. He can teleport or fake teleport.
    3. He's a basic M1 Killer and if he hits you are already dead.
  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/1702431#Comment_1702431

    Just look at the people replying. You literally ALL have the same opinions on the game. Anything that suggests a killer is too good every single one of you are the first to jump in and say no. I see it all the time. This place is 100% killer biased, you can't dare say a bad thing about killers here. Take a step back and read you will realize.

    For the record, yes some places like reddit are heavily survivor biased.

    Furthermore I even acknowledge that yes, survivors in a 4 man SWF are the strongest thing in the game. But no one cares for that, they see "Freddy OP" in the title and IMMEDIATELY take the bait.

    Hook. Line. Sinker.

    I'll be the first one to say that Freddy is way too strong for how easy he is too play. He has too many tools that are similar (and in some cases, better) than what other Killers have. I just don't like the use of the stats as literally the first thing you see in this thread. I have bad memories of all the internet fights I had with people trying to use the last set of stats to ask for nerfs or disregarding other's opinions because they didn't line up with said stats.

    Do I think Freddy needs a nerf? Hell yes.

  • @Sunbreaker7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1702306#Comment_1702306

    Sony is known to be notoriously anti-consumer when it comes to refunds. Yeah, they got the basic covered unlike Nintendo, but I haven't come across something like this. If you purchase a game from their store, download it and play, yeah, you can kiss your refund goodbye. Now, if you just purchase but don't download it, they do refund, but that's not really a fair comparison to this situation.

    I dunno. Way back when I first got DBD I bought all of it, all DLC (up to Clown, Spirit wasn't out yet) downloaded it and played. Within the week it was discounted. All of it. So I called and got a refund to make up the difference. Granted though, that refund was in the form of codes to add funds to the PS Store. But I already spent that money on the store so it was fine. So maybe you can't really call it a refund, but I consider it as much.

  • You say you see all this "salt" but need to come here to ask why people are upset?

    ??? Seriously wut.

  • @Sunbreaker7 said:

    https://forum.deadbydaylight.com/en/discussion/200499/everybody-who-bought-the-skins-for-21k-should-be-refunded

    As much as that sucks, that's pretty normal business practice everywhere around the globe, not just in games. You don't really get prompted when a certain sale is about to hit consumers, well, not always at least. Look at Sony Playstation store for example. You might buy a game full price right now but within a week that game might be in sale for 50% off. Do you contact sony support and ask for a refund? That's just the nature of the business. If you are afraid of losing on good sales, just save up your shards, don't spend them unless there's a sale going on.

    Actually if you bought a game within a week of a sale you can call Sony(Playstation support) to receive a refund. They are usually pretty good about it.

  • @bm33 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1702184#Comment_1702184

    I think they should have serum to earn the outfits and that David's should atleast be on free part of rift instead of paid when you have to grind for it. However, the sale for these cosmetics was announced in the blog post about the Halloween event on the 21st, it wasn't something they just sprung on everyone.

    https://us.v-cdn.net/6030815/uploads/L1HF0FZG5LJ0/screenshot-20201023-155809.png

    I'm not sure you know what is going on here.

    The sale you show here is for older cosmetics. The new sale, that just came out today as "compensation", is for the new skins that have been out for less than a day. This sale was not posted anywhere and was just sprung on us because they believed it was a good idea. It is, in theory, but anyone who spent their shards on the one day they were full price literally got screwed.

  • Is anyone actually surprised Ethan is disconnected from the player experience? Didn't we all learn this during the first Legion rework?

  • Ethan Ethan Ethan. 😞

    I want to like you but every Q&A you make it harder and harder.

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1697983#Comment_1697983

    Also as much as i like Otzarva, I strongly disagree with him on this.

    If you take out the previous bug where you could insta attack after drawing a trail, then he's far more balanced. Yes you can use his power more but does he seriously expect me to believe you can use it more than a huntress, demo or plague? 2.25 seconds is also a bigger cooldown than any of these killers, so I'm not really on-board with this spammable argument. When i've played against good survivors (like players who I know have thousands of hours in the game) they are able to still punish you everytime you miss and you waste another 10-15 seconds trynna catch up to them.

    His power also goes through walls and he has no resource, or anything, that stops him from actually using his power. So long as he has any amount of bar he can get it off.

  • Wired. I hate Wi-Fi when playing games.

    I'm using a 60 foot cord to make this happen. lol

  • This started with Legion and then happened with Spirit and I believe it happened with the Nurse. I wouldn't be surprised if some in the community decided to do this again.

  • Survivors have to work together to get the most BP they can. Not sure how you would change the BP scoring but there is a reason Killers make more.

    And it partially has to do with trying to get more people to play Killer.

  • "... or I can also go with a perk that has INFINITE USE, and isn't completely negated by a single perk that a killer is likely to bring after seeing at least two other items in the game."

    Self-Care doesn't have infinite uses though. The game has a time limit. Self-Care is limited by how much time you actually have. You state you don't take a Med Kit because the Killer might run Franklin's. Which is not that common. But you run Self-Care which is heavily affected by a much more common perk, Sloppy Butcher. A perk that is completely countered by Inner Strength.

    I just find it funny that you bring up Franklin's like its an actual deterrent when Sloppy exists in a much more dominant fashion.

  • @hillbillyclaudmain69 said:

    https://forum.deadbydaylight.com/discussion/192008/get-rid-of-doctor

    Oh no, I can't easily counter a balanced killer! Nerf it into the ######### ground because I can't change my playstyle or loop efficiently!

    Imagine thinking you can beat the doctor by looping.

  • You only need to be on it when it finishes. I did it way back when it was first released. Its actually not that bad, unless you get unlucky and everyone is actually doing gens. Or is that lucky? Because how often do all survivors do gens?

  • " your answer will always be play the top killer with the top perk and you should be ok." Literally who has ever said this. Playing the best Killer or using the best perks aren't going to matter if you aren't playing well. Everything takes time a practice. The more you play, the better you'll get.

  • I've noticed Killers having issues with these things.

    As a Survivor main I've been having some issues with delayed action inputs/having to press the action button multiple times before it triggers. Mainly when dropping pallets, but also sometimes with vaulting and things like Diversion.

  • I had a feeling they were further apart or something but I wasn't sure.

  • The Wraith. I am terribad at playing against him. Don;t know why and I don't seem to be getting any better.

    Freddy gets an honorable mention because I literally have no idea what to do against Forever Freddy.

    Also The Doctor. The Doctor is the reason I run Calm Spirit on one of my main Survivors, Nancy. I hate screaming and whenever I go against one with Nancy I basically can do whatever I want.

  • I mainly only play Survivor, but I do have Killers I used to main/who I am interested in playing whenever I get around to it.

    Survivors:

    1. Kate
    2. Felix
    3. Nancy

    Killers:

    1. Spirit
    2. Clown
    3. Hag
  • " it is too op against solo survivor who don't know which Totems are cleansed and which not." What does this even mean? If Ruin is cleansed you'll know it. Otherwise, if you see a lit totem while Ruin is in the game (and it actually matters) then cleanse it. Don;t expect someone else to do it or something.

  • You know where the hatch will spawn too though. If someone comes in with a key target them. Use Franklin's. Tunnel if you feel inclined to do so.

    There are things you can do, and the fact that the offering isn't hidden means you can adjust if you feel it necessary.

  • Bamboozle is literally the only good perk in the shrine. If you want to spend the shards then you should, especially if you don't plan on leveling Clown for a while.

    The other perks aren't worth.

  • I'm pretty sure its to help incentivize people to play Killers.

    I'm not sure how well it works though, since I just ignore the Daily Rituals most of the time anyway.

  • @Kind_Lemon said:

    https://forum.deadbydaylight.com/en/discussion/comment/1619857#Comment_1619857

    I mean, yes, it implies that survivors are all of those things to a lesser degree (and don't get me wrong because survivors can sometimes be brutal), but that's not really the main point of the whole post (even though I do support taking things as hilarious lol).

    And anyway, I can't exactly direct you to the numerous posts on Pop (similarly I can't direct you to the posts about changing the term Exposed to Vulnerable) because THE SEARCH FUNCTION IS BROKEN GAAAAAAAAAAAAAAAAAAAAAAH.

    Yeah the search function is borked af.

    Yeah, sorry, I got lost in all the text when I was responding and couldn't really come up with more to respond with. I disagree that PGtW is responsible, or part of the cause, for Genrushing. It was brought in with the Clown and was barely considered good until the time it was active for was increased. Players begged for a buff so they could have something more than just Ruin to counter Genrush. It was a band-aid given to Killers to help with a major issue.

    I agree though that it will need to be changed if something is done to alleviate the ability to just pump out gens in 5 minutes.

    I disagree, however, that rewarding Killers for hooking (and that reward being extending the length of the trial even more) is a bad thing. Its effective and basic, but it works. Besides there isn't really anything that can be done about it with the current state of things.

    I wouldn't say Old Ruin was better designed, since it was basically a blank perk slot 50% of the time, and the other 50% it slowed the game so much that it was core on basically all Killers.

    I do agree though that they kind of shifted the weight of what perk handles genrush now. Though PGtW isn't used nearly as much as Ruin was and its easier to drop it for something else like new Ruin or something.

  • "Another"? I have literally never seen a thread specifically discussing PGtW ever (since its buff over a year ago). Pretty sure most of us think Pop is fine as it is.

    Besides it not like you can always capitalize on ever hook to kick gens. It just doesn't happen. If you hook someone before you use it its a wasted use, but it what needs to be done sometimes. Acting like the Killer just gets free Gen kicks with every hook is ludicrous. It provides pressure, and pressure is important.

    Also: "Giving the killer a way to directly add time onto that timer without actually proving him/herself to be smarter, wittier, and more brutal than the survivors is wrong." Is hilarious. If you don't see anything wrong with this statement I don't even know what to tell you.

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