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Gamedozer7

Gamedozer7

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Gamedozer7
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  • I get matches like this already. I'm rank 12 and see purple and red all the time plus its normally a swf.

  • As long as I don't depip when the 2 red rank swf come into my match and run me because there way out of my skill level. Its so much fun as a green rank killer to get blown out the water by people who have spent way more time than me that I shouldn't be facing btw they don't anything to make it fun for me they tunnel the same gen even know I kicked it

  • Let's not forget strider doesn't work against Iron will now so you have to rely on the most unreliable form of tracking scratch marks

  • It was a swf it was 2 reds a purple and yellow. It was just a terrible match idk if they even had fun. I don't mind playing most swf because they like to insta save and I can punish that. These guys where just way out of my skill level. Though I'm glad they weren't toxic and they whoop me and left.

  • @Mineguy said:

    What the flip is happening? Why do I only get Matching clothes groups, ttvs and keys since I hit purple rank today?! Is that normal for the last ranks?

    The skill between green and purple is crazy imo in green ranks i had a pretty even experience i lost as many as I won then I hit purple 1k 0k 0k 0k 1k back to green 2k back to purple honestly purple is where you decide if your really a killer main

  • Alright thanks guys I've been wanting to check out oni anyway

  • @SkeletalElite said:

    https://forum.deadbydaylight.com/en/discussion/comment/2410568#Comment_2410568

    At the pallet the hit was likely rejected by the server.

    In the open it is possible for a hit to be rejected but you have to be lagging a lot for that to happen. That could have been a case of being able to take an extra hit because of Borrowed Time, Mettle of Man, or a Styptic Agent (medkit addon)

    It most definitely wasn't BT or the insta heal because there was no med kit. But I'm not sure what mettle of man does so that is a possibility

  • @SkeletalElite said:

    https://forum.deadbydaylight.com/en/discussion/271247/three-hits-to-down

    While there are a few ways to take an extra hit, almost all of them inflict deep wound, more likely you just had a hit rejected by the server, because on the survivors screen they had already pulled down the pallet and you swung through it and hit them.

    It did happen at a palette and I clearly heard my hit connect but I've heard about it validation. But the second time it was in the open. I was just wondering don't want to call bs if it wasn't

  • Ok so it's not impossible to stop people from camping I've had it happen twice when the gates where open and I was trying to secure a kill and the first group was swf I could tell as the game progresses by the coordination was crazy I walk away with 0k and a depipl. Yesterday I had a couple of reasons get one from me had dude with like 5 seconds left and a had a 2k one ran up an went for the unhook I go after him to get him out of there and a sneaky Claudette ran up and engaged him was so sad but had to give the much respect for pulling it off. Now I don't promote camping in almost all situations good survivors will make you pay. I do it when I play survivor and I'm r15 and stuck there because I'm not to good in a chase. Like everyone said just gen rush out of there and if the killer is smart they will learn this is not work 1k and 7k bloodpoints I need to hunt.

    Ps I was a camper back when I started I seem to work better then just leaving the hook to let them get a free unhook. Then around r13 it stopped working and I had to adapt.
  • You know I would definitely say some where swf  but I got like 10/15 matches on fractured clashed. I hate corn. And thanks for the info
  • Crizpen said:

    It depends on the situation, and w hat exactly you're after.

    You said the three ran into the exit area, but didn't exit. Why didn't you force them out? Hitting a survivor at the exit will nearly guarantee they run out the door and not risk going for the save. At the least, you could have forced one or two of them out, severely limiting their ability to coordinate body-blocks and saving the hooked survivor.

    They feel like a 3 man swf there coordination was off the charts through out the trial and I had a gut feeling as soon as I hit one at lest one would of booked it for the save

    You also said you waited for the attempted unhook so you could make a grab, but you were being body-blocked from making the grab, so why did you wait? If you can't make the grab, make the hit. In the worst case you would have been chasing three people to the exit, but two would have been injured instead of just one, and you would likely have been able to get another down before they made it out.

    There was about a 10 second period where they tried to bait me to hit. The one got to a spot where I couldn't go around her the wall was to close.

    You phased to the exit gate after it was open. Why? If you were trying to secure your one kill and you aren't going to force them out, why waist your cool down and risk them walking right past you to the hook without you knowing they're there? If you'd stayed at the hook, the survivor up there would probably signal he was being camped and the other three would have left instead of going back, or he may have tried for the Kobe and severely limited his time on the hook.

    Honestly I feel like I panicked and wasted it as I could of phase back to the hook now that I think about it

    Lastly, if you're having trouble with the mid-game with all four survivors making it to the end game, design your build for end-game advantage. Running NOED, Blood Warden and Remember Me could all have made the difference for you.

    I did have blood warden and I made the hook to early. I just started using it and forget I have it from time to time lol.

    Short of that, your best option might have been using your phase to get ahead of the running survivors, knowing they're blocking you from reaching the injured survivor from behind, and gotten the hit there. I guess it depends on how much time you had.



    Thank you for the advice I'll keep those hints in mind
  • Let 3 survivors go after pretty much crushing them after a loading screen dc it just didn't feel right. They never had a chance i got my 3 stacks of bbq plus I piped 
  • Something  like this happend to me with a huntress daily was having a bad game and cloud hit the coldeind barn if I tryed to two of them litterly ran up to my face at the end when I went to throw hatches. Must of felt bad for me and figured I was doing a daily 
  • I just had this happen a couple of games so started after my totem to see if anyone spawned by it and by the time I got there it was gone and someone was on the fen right meet to it as well looks like it was going to be a 3 perk game 
  • @The_Crusader said:
    It would be nice if killers knew which totems were which.

    Like at the very least Haunted Grounds totems appeared blue or yellow or green rather than red.

    I agree that it would be a simple but nice buff if you:

    Could see the aura of your totems since right now it is nearly invisible at times.
    Could distinguish each totems respected perk.

    Not only would this make it easier for killers to know what totems they should protect but it would also give a "mindgame" aspect as survivors could also pick up on what totems the killer is prioritizing over another. This could also be a trick that the killer is hoping the survivors pick up on.

    I would say rather than make Thrill a "baseline perk" that Hex totems should simply take a little longer to cleanse by default and Thrill can still keep its notification and time increase. maybe make it so Thrill itself doesn't get the baseline hex increase so that it become a priority to cleanse also, since right now people will ignore Thrill

    I just ran a match with devour hope and trill devour hope was gone within a minute and they never touched another totem pretty much had two empty perk slots. I really like the idea for different color araus because I couldn't find one of the totems on the map do to them blending so well

  • Milo said:
    So basically make Thrill into normal perk
    Or you can keep it as a hex and make it a combination of dying lore and daughter grounds. If you cleans the wrong dull totem you'll get like a permit 50% cleansing rebuff. Just spit balling btw
  • CoolAKn said:

    @Gamedozer7 said:
    I was thinking what if they reworked trill of the hunt to do something else and made it so you get a notification when it was getting cleansed. I feel like if you could at lest know when your totems where under attack you could at lest defend them a little better. So what do you guys think?

    Thrill of the Hunt already alerts the killer whenever a hex totem is being cleansed.


    I'm aware of that. That's why I suggests they change th perk and make it more of a passive that way if the hex gets cleansed it's not two wasted perk slots


  • No I do but I had one guy on my shoulder 2 dead and one running around when it happend in to different places it's not a big deal walk ok with a 3k 
  • That's a legit tactic with the pig she's a sheath killer and thrives  in those situations but if the do gens and don't Yolo then most likely 3 will escape 
  • MegMain98 said:

    There is no reason to leave the hook when survivors are in area, don’t concern yourself with them. Not worth it. If it make you feel any better I’ve been called a camper while I was playing Freddy. Like.....how am I gonna camp with Freddy? That’s how far certain survivors will reach to protect their own ego.


    Not just a survivor but all of them. Lol I guess you could but you would be having a very bad day. It seem like there's to much disconnect between what people call a survivor main and killer main. Like oh you tunneled me. No your teammate Yolo saved you and I got you instead of them
  • Sorry buddy I'm pretty sure I hold that title I'm only rank 19 survivor trying o play a little survivor to up my game a little and take some of the stress off of been a killer
  • I've heard about some people repeatedly crouch saying thank you or stuff like that but maybe point at a pallet  you know sense the teabag it considered a toxic thing you know
  • I play on console so there's no end game chat so I only get the salty comments because those are normally the ones who have the time to send a message. But I wish I did have an end game chat because I've had a few survivors that just ran me with out salt it would of been nice to say gg was out classed 
  • NOED has such an easy counter its kinda there fault gor not just cleansing dulls. 
  • I noticed that as well the better i do the more salt i tend to get lol. I don't think most survivors understand that I'm not tunneling you your dripping blood everywhere and making noise so I happen to find you easier or they just didn't hide well enough(That's me) or I just ran into you it happens. Or dying light and your the obsession and I'm sorry 
  • I know how that is.yeah it sucks you almost got out but either you did something wrong and got caught for it or the killer made a good play and they earned the hook and kill it's kinda like the hatch for survivors at end game we should have the chance to get a kill or two.
  • You know he way deserve that one I hate when survivors refuse to leave like come you won now let's move on to the next game so I can get some more bloodpoints. Had a good one with the billy where they opened the gates and two left and one came back and got the save. I beat him to the gate badly he tried to then he started tea bagging me remember he's just in the door so I rev the saw he dips around the column but I had the angle and was able to turn just enough to catch him was pretty nice
  • Oh well it's the first time I got that one been camper for other stuff but not  on this level
  • I try not to get to beny over toxic survivors. I just found it funny how they all came to me literly and I get accused of camping lol. Don't get me wrong I recently started playing survivor and ran into my far share of toxic killer play.(facecamping should never be a thing.)

    On a side note can we get the word out for new survivors if a killers is camping the hook do some gens please we don't need  eveyone swarming the hook  with 5 gens left in a  deep lik3 it promotes camping becaus3 8t works with survivors that panics and rush the hook and the killer gets a 4k and think get this is a viable strategy 
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