GHOSTfaceP3
GHOSTfaceP3
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/1055911#Comment_1055911
No I'm not disagreeing about gens being able to be done really fast. I know this is true against really good players.
But there are still plenty of potatoes as well that make easy 4ks. Sometimes no one is on a gen and all of them go for the hooked 1.
But against optimal opponents it's pretty much gg. I just don't think they are that prevalent
There are a lot of swf on console and with the new match making you’ll see it a lot more
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/1055896#Comment_1055896
I agree that killer is the more stressful role. But I'd say as killer I win 75 to 80 percent of games with at least 3ks.
It's those rare squads that are tough. Randoms are a cake walk.
That's one of the main reasons i play survivor now. I want to be that good as those i play against.
Well your in the minority if you disagree that gens go to fast and swf is pretty strong even when you pressure gens games can end in 4 minutes idk about you but that’s not fun
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/1055883#Comment_1055883
How bout as a killer?
It’s a 50/50 survivor is more relaxing and as killer your very stressful
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/1055873#Comment_1055873
Well then you know it goes both ways. Sometimes things go your way and you dominate. Sometimes the other side does. It's the unknown that makes each match exciting in a game that doesn't really change match to match.
As survivor I win like 70% of my games
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@Clevite said:
Just switch and play some survivor so you can see it from the other side a bit. It may help you as killer or help you realize they are just trying to have fun too.
It sucks when you run into swf that are coordinated and highly skilled. Pretty much gg from there. Almost impossible to beat but I think pretty rare to find.
Just like you want that 4k they want to get everyone out. Remember it's just a game try to have fun with it
I play killer and survivor already
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@ZoneDymo said:
https://forum.deadbydaylight.com/en/discussion/comment/1055668#Comment_1055668
well that would be a weak argument as prayer beads was used by just about every Spirit ever.
Apart from that, notice how your examples are all killer things, 1 player choosing to run something to give them an immense advantage, that is something we can indeed talk about.
but a squad of 4 individual players playing together optimally... 1. you just dont come across that a lot and its about player skill/knowledge more so then items/perks, more so then actual game balance.
and 2, how do you balance for that without making the remaining 99% of the game not way too ez for killers?
OP merely talked about a good team of players beating him and being kinda unfairly good, we know about this already, you bring up specific items which is not what we are talking about.
My frustration is I was downing them pretty fast yet they kept pushing gens out swf 4 man you can’t do anything to them if there being optimal
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1055713#Comment_1055713
I take them with more than a grain of salt lol. There are many, many flaws in a lot of the stats we were given.
this game just gets so frustrating sometimes and ya losing is suppose to happen but that’s not losing that’s game imbalance I wanna lose to people that outplay me that win because I messed up not because gens are to fast
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What’s funny is killers have so many bugs that go on for months I mean look at sound or even nurse and hag...meanwhile ds dosnt work in M3 against doc it gets a hot fix
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1055706#Comment_1055706
I can only speak for PC myself but I check the players in all my lobbies and the SWF groups are much more common than their stats say.
i take the stats with a grain of salt lol
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@kreeper124 said:
https://forum.deadbydaylight.com/en/discussion/comment/1055700#Comment_1055700
Especially on console. It's like 70-80% of my matches
Yup I play on ps4 and i pretty much only play spirit now because I can’t enjoy the killers I actually enjoy
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Prepare to get abused by the swf powerrole
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I agree I go up against a lot of swf
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@Steve0333 said:
If devs increased gen time then they would also have to increase the time it takes a survivor to die on the hook as well since fast gen times is the only thing that makes camping and tunneling not a viable option against higher ranks.
No they wouldn’t
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@ABannedCat said:
Spirit is one of the killers who can actually deal with the imbalance. She is currently hard to play because of the sound ~~nerfs~~ bugs, though.
That’s why I’m playing her (on ps4) where you go up against a lot of swf but these survivors were obviously top tier and great at pushing gens out even tho I was ending chases pretty fast it just gets so frustrating bc the devs seem to not even care
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The new call of duty lol I only got it because my friends play it a lot and man ..sometimes that game is more frustrating to play then playing nurse on console (and I play nurse a good bit)
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noed and on survivors I’d buff dead hard to actually work
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@Hamtroll said:
Spirit
bad bait
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I’m rank 3 and I keep going down to 1 i just wanna rank down lol some match’s down here are just so frustrating
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@Sylorknag said:
Killer problems, move along.
Nice joke
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1053878#Comment_1053878
But play in a maze of walls and suddenly you don't even need loops or pallets. It's a literal guessing game at that point.
Yes but I’d argue she’s still the best and if you can master her you won’t have to deal with toxic survivors as much
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1053842#Comment_1053842
She ignores traditional looping. She can still be looped around objects that block your blinks and by certain formations that make blinking through them either impossible or too risky to actually work out in your favor. Not to mention the basement bug is back where it sucks you down into and no matter how you were aiming and won't let you tele out. Which is a shame because when it was working it felt like such a power move to hook someone down there and tele out right onto someone else.
At OP, I'd say only if you find her gameplay engaging and fun. If you're trying to learn her because you want to play the strongest killer, it just isn't worth it anymore. She is so beyond frustrating to play because of bugs and the new stupid cooldown that you're better off learning one of the other strong killers that won't take you 500+ hours to master and still do damn good with.
She also ignores god loops
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1053829#Comment_1053829
That would be pretty debatable, but I'd wager that it probably does more than it seems. I'd be curious to see what kind of affect it has on the stats overall after it has a little more time to settle in. So far it looks very promising.
When will you release stats? Since the ruin nerf
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She’s still the best killer so yes if you can deal with hundreds of hrs of frustration and losing because she’s hard to learn but she ignores looping honestly if I played on pc I’d main her but I’m on ps4 do until they increase the sensitivity or enable m/k I’ll just play her not main her
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@Peanits said:
I don't mean to sound like I'm strongly against it or anything, but I do thing this sorta' undermines the point of a hex perk. The idea behind a hex is that you get a strong effect, but risk it being taken away.
On a more technical level, this would probably cause some issues when you have multiple hex perks, since you'd quickly run out of dull totems for your hex to respawn on.
Yea but the new hex perk isn’t strong it’s to weak to be a hex perk
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Or they could enable M/K on console honestly I’d like that better
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Killer is just starting to become frustrating
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1051988#Comment_1051988
I don't disagree with you; I'm all for some buffs to it personally. I don't think it needs a full on rework, though. The fact that it prevents people from hiding it lockers to stop their aura from being revealed is useful, and it could combo well with perks like BBQ & Chili. If the Exposed effect was longer, I could see it being pretty powerful.
Why not make it 30-40 seconds then? 15 seconds do absolutely nothing
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@andyollolloll said:
It is obvious that survivors especially with swf Comms are overpowered, it is the lack of BHVR talking about these issues that bother me.
I used to play killer but mainly survivor now as playing solo you have so much fun playing with powerful perks or just fine synergy with them.
Killer perks have been nerfed to a state once built up where you are just shaking your head frustrated.
The new mmr will show how fast gens can go ..you’ll have the best survivors up there and trust me killers won’t have fun
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When I get the chance to especially when there’s no ds in the trial
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@Colton147 said:
Apply more pressure; I have no issue applying pressure as Clown.
Lol ok
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@ABannedCat said:
Its not fair.
Just pressure gens ...lol pretty good job so far
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Nurses cool down I’d take it off
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/1052388#Comment_1052388
Talk to the Devs then not a rando dude lol
That’s why I posted this lol I doubt they will see this and even if they do they don’t care
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@humanbeing1704 said:
pretty sure no one considers that fair
then why aren’t gens being looked at? It’s obvious they go to fast yet nothing’s being done about it
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Ds 100%
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Killers just unfun right now gens go to fast survivors are toxic af
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@LegionGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/1051273#Comment_1051273
yeah she's really unplayable on console lmao, i def understand about not playing her on there
Yup I play nurse on console and I do have good games but most of the time I get 2k or 1k but killers in general are very frustrating to play right now I’m always getting gen rushed and am starting to dread playing killer
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I’ve had to sweat my balls off the last few games because of toxic swf death squads is starting to just dread killer at this point
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I find pop is better in the long run.
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@Nameless said:
https://forum.deadbydaylight.com/en/discussion/comment/1049599#Comment_1049599
No it’s not but killing yourself on hook is still selfish. Maybe they are potatoes, maybe not. Are they to blame for being relatively new to the game or is it matchmaking pairing you up with them?
I’ve been in a match with all rank 1 survivors and all of them being potatoes..it’s match making being watered down that’s making it frustrating
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Gens go fast af the devs will see that and hopefully do something what I’ve noticed is survivor gameplay is very relaxing (most of the time) and killer is stressful af
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@Yamaoka said:
Just yesterday I let someone hit 2nd phase on purpose so I could finish my generator instead. However since that survivor was not an entitled baby who suicides on hook because of 2nd phase I unhooked them afterwards and distracted the killer for the rest of the match allowing all of them to escape. Needless to say I got facecamped on my 1st hook after and no one even tried to unhook me. I still didn't cry like an entitled baby. Got my pip anyways whereas the killer depipped.
Long story short: Just because you hit 2nd phase on your first hook doesn't mean you have no chance to survive. If you can't handle playing the game unless you have the highest chances of winning then DBD is not for you.
lol maybe this thread isn’t for you move on dude idc about your opinion
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@JnnsMu said:
I get frustrated by that too. Still, I think inting is a bit harsh as a punishment. You also miss out on a bunch of struggle points.
Rank dosnt matter and I don’t play survivor for points lol I play survivor to relax from playing killer I play killer for bp so ya if I have bad or useless teammates that let me get to second phase I’ll die and move on lol
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1049161#Comment_1049161
Yeah dude, you are not going to counter argument this one. There is 0% chance that is still going to be a thing after the rework, far less offenders have been removed when it came time, this will be no different.
As long as he has a insta down that can move side to side he will be a great camper especially with insidious
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@[Deleted User] said:
Well, I mean it would be crazy to not think they won't nerf his ability to literally just face camp people to death with 0 counter-play whatsoever.
Hopefully beyond that he gets buffs all around though.
There is a counter ..do gens survivors can do all of the gens before the survivor even dies
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If they announce a change I’ll be basement camping that whole week or two before the change :(
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/1046990#Comment_1046990
Maybe at brown or yellow ranks, lol.
anyone down there is easy to kill
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1046975#Comment_1046975
I figured. They really love cooldown right now despite a majority of killer players telling them over and over and over and over and over and over again that it isn't fun and limits the design possibilities for killers.
But for GODS SAKE if they just made it so you get charge, even if it's slower, while using your blinks that would at least make her somewhat enjoyable.
It really bugs me that clearly NO ONE on the team plays Nurse. Not. One.
Apparently not queen mains her lol but I find that hard to believe
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1046964#Comment_1046964
Based on the EXTREMELY FEW responses they ever gave back regarding Nurse, there are no plans for at least 7+ months to even look at her.
Bugs and all I guess.
I’ve gotten a few responses from them not about the bugs but the cool down and yea they don’t wanna remove the cool down
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Sadly nurse is in a bad spot right now...those who know how to play her can still play her for the most part and those who can’t struggle even more to learn..plus a lot of people dropped her because the cool down is just terrible but the devs are happy with the change despite the overwhelming evidence that the cool down is to much ..hopefully they change that but I doubt they will