Fuzzels
Fuzzels
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- Fuzzels
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@Celebrimbor said:
Yes but it is a cosmetic not his base kit. For the new killer because it is his base kit thats why people dont like it. If it was like clown's case it would be fine.
Ok, we also have "teenager in a smiley face mask" and "tall man in a mechanics jumpsuit holding a kitchen utensil" and lets not forget the scariest of all.. "woman in pigs head mask" oooh very scary. Right? RIGHT!?
Like, cmon man. Really.
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@UnluckyXIII said:
https://forum.deadbydaylight.com/en/discussion/comment/1991909#Comment_1991909
Yeah it’s the 3rd time I’ve had this happen in the last 24 hours or so, the first game I just played through although it wasn’t enjoyable, the second time I played for a while after the other disconnects but in the end just followed suit and d/c’d too. It seems like D/C is used far too often as a means to not play bad games but it really ruins the game for anyone else left over.
Just let yourself be hooked then force stage 2 by attempting to unhook yourself and then sont struggle.. bam you get some points and your out of the game with no dc penalty. Easy.
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@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/1992108#Comment_1992108
you are comparing angsty teenager crap to this? really? and that got 8 upvotes? really?
I grew up as a physically and mentally abused farm boy. Do I have a right to ######### and moan about billys backstory and claim that bhvr is specifically attacking people like me with no care? Its a ######### horror esq game. Theres gonna be gruesome ######### and ######### up stories. People need to either get over it or find something else to play.
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@LowSpecGamersMatter said:
https://forum.deadbydaylight.com/en/discussion/comment/1989516#Comment_1989516
No no I have to stop you right here. A skin isnt comparable to an entire character. Second: Many (me including) despite the silly skins aswell.
Just because silly skins exist doesnt make silly killers valid.
Alright man, lemme say this. Imagine youre walking down a street, middle of the night. In the distance you see this walking rave of a man stride up to you and he starts chucking neon knives at your face. Are you just gonna stand there and be like "nah man youre not a monster and youre not covered in gore. You aint scary." Or are you gonna be running the ######### away yelling about a human glowstick trying to gut you?
The dudes creepy wether you agree with it or not.
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@LowSpecGamersMatter said:
https://forum.deadbydaylight.com/en/discussion/comment/1989179#Comment_1989179
are you really comparing skins with a whole character? u missed the point dude
Nah son, I think you missed the point. Theres silly stuff in this game. Its not 100% gruesome horror. As well as the fact that just because its not gorey or monstrous, does not mean its not horror. Not everything has to have a dark tone to be scary. Clowns for example, are typically very bright. Yet for whatever reason are considered horrific and scary. Get out of that close minded way of thinking and embrace the fact that horror is incredibly broad, just as humor can be
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mean honestly, its not like we have a silly pink elephant with its tongue sticking out, or colorful bunny rabbit mascots or anything RIDICULOUS like that, amirite? Or [BAD WORD], maybe even just some dude in a mechanic jumpsuit holding a big ass kitchen knife. How stupid would that look? I mean [BAD WORD] its not as if there could ever be a scary character that wasnt just a blood spattered monster or something similar. No sir. Never seen any creepy characters with bright clothes and ecentric smiles and crazed laughing. Nope. Never. Couldnt happen.
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Is almo German or something? I mean hes kinda got that einstein hair going on but I didnt really think much of it before now..
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@Kolossoni said:
https://forum.deadbydaylight.com/en/discussion/comment/1987183#Comment_1987183
That's literally the only things that's left...
Bro thats all that really matters? What are you even on about lol. Like the name and title of the killer isnt going to affect gameplay at all. The name and looks of the survivor isnt going to affarct gameplay. Its the power and perks that come with them that matter so in all reality nothing important was spoiled
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Very untrue. Theres always been a camping problem. Ive played since 2016, and its literally always been a thing. It was even worse when a killer could ACTUALLY face camp by just standing in front of the hooker player and no one could even attempt to unhook because you needed to be directly in front of them to even get the prompt. Saying its a new issue is ridiculous. Honestly its only gotten better. Same as killers complaining about how op survivors are now, when compared to 2016 when they had NO window blockers, double pallets everywhere, legitimate infinite loops, double windows on shack, and no way regress gens in any way at all as there was no kicking option and no ruin or other such perks.
Im not saying the game is perfect but anyone who says its terrible now, clearly never played years ago.
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As well as crazy, yes.
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@Blindninja said:
https://forum.deadbydaylight.com/en/discussion/230547/killer-teased
Whatre you talking about? I live under a rock called work, did I miss something?
Theres been a lot of teasers for the new chapter on twitter and people are assuming its all about the survivor, I believe otherwise
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Also.. LGBTQ killer rather than survivor.. because why not
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/1973257#Comment_1973257
That's fair enough, yeah.
I am still worried about the Killer though. Normally, they focus so heavily on the Killer since, you know, they bring the most new content. A new power, new perks, whereas survivor only brings perks, and a new screaming voice.
If they're not showing the killer, I'm thinking that; A, the killer isn't noteworthy and they'd rather focus on the Survivor for once, or B, and this is a real big maybe, this survivor brings something new to the gameplay of all survivors. Maybe a new item, or something new to interact with.
Or, and this is the most likely, I'm just being incredibly impatient and need to slow my brain down.
OR.. this IS the killer.. everyone seems so convinced that this is the survivor when theres literally 0 proof of that at all
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I am very very very inclined to believe this character is infact the killer. Im willing to bet on it. Killers title is gonne be something like the artist or the musician or the dancer or the entertainer.. something along those lines.
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1973820#Comment_1973820
Judging from the newest post BHVR made, the character everyone is talking about will most likely be a new survivor.
Fair. But thinking about spirits teaser and how tons of people thought the chick would be the survivor, and it ended up being spirit instead. All im saying is that the community has been incredibly wrong and thrown off before.. multiple times.. lol
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Maybe thats the killer though.. everyones assuming this is the survivor, well why couldnt it be a killer? Someone super well known in the entertainment industry thats just a bit lost in the head and takes fans backstage to have that fan never seen or heard from again.
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@[Deleted User] said:
You do not want to use victor for chasing only.
In fact, use him as a land mine for 3 gen setups and hex totems. A good twins player will be using Charlotte as much as he uses victor, probably even more, depending on how difficult the match is.
Ruin Undying is a necessity as you will be slugging most of the time and so pop is hard to make use of.
Do not bother hooking someone unless it's guaranteed to be extremely advantageous to you, because when you hook, you're wasting pressure and time, allowing victor to be kicked, and limiting the range at which you can switch between victor.
You should always use sloppy butcher.
Here is the build I use on twins: ruin undying sloppy butcher pop goes the weasel (you can replace pop with corrupt, but i found pop to be more useful later on when undying and ruin is cleansed)
Think hes looking for tips to play AGAINST killers, not as them.
My mains being Billy and Blight, the hardest counters are windows and spins. Anytime someone can cause me to miss a chainsaw or chainsaw into an object is a huge loss of time for me. as blight if I need to use multiple bounces and then miss the hit after, it eats a lot of time due to having to continue the chase as well as waiting for the powers CD.
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Could just be some crazed artist too. Doesnt have to be a demon or other such beastie. Or maybe the survivor is Korean and the fighting bit is just gonna be tied to lore with the survivor. Not much can really be taken from what we were given, other than either the killer or survivor will be Korean, maybe both, and one (or both) will have something to do with fighting and that company, and that eityer bhvr believes this is going to be their best work ever, or one of them (or both) has a connection to art in some way. Which very well could also be tied to the fighting bit as "the art" of fighting or a specific type of fighting even
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@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1970576#Comment_1970576
You realize that sustaining this terrible attitude costs this game players, right?
How long do you want your queue times?
As a killer main, less killers is fine with me. You realize that having such sensitive feelings leads to absolute censorship, yeah? It keeps up and eventually were gonna be playing as fairys that have to sprinkle pixie dust on smaller fairys and send them to the time out corner instead of hooking them.
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@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1970172#Comment_1970172
When they treat you badly in the process?
Oh no, your feelings got hurt in a video game!?
Bruh just move on. Stop playing online games if youre that sensitive.
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As I said, im done arguing. Enjoy your day and lost games :)
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@Birdinabox said:
https://forum.deadbydaylight.com/en/discussion/comment/1970434#Comment_1970434
Yes, let me point out the big names that can selectively pick their videos. You know how often Otz fails his winstreaks on 'average' killers before he can post them? funky how infrequently they've been coming recently on the 'worse' killers yeah?
you can pick and choose your argument as much as you like, fact is you're not as good as you think you are. Done arguing with ya bud. Have a nice day. Hope you can learn to get better.
All four stream live. Twitch. All 4. Youre just ignoring blatant proof at this point and ive gotta assume youre either a troll or less than average iq. Enjoy losing and complain harder. Enjoy the day :)
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@Birdinabox said:
https://forum.deadbydaylight.com/en/discussion/comment/1970386#Comment_1970386
Yeah you're literally making your own argument here with no references. "Just stay bad i guess"
Alright man, you need a few names to search? Need me to spell it out for ya?
Fungoose
Ohtofu
Otzdarva / Nototzdarva
ScottJund
Theres 4 killer mains who have absolutely no problem 4king consistently. Otz even has 50 win streaks on stream.
Again, you ignore as much proof as you want. The fact is, youre just not as good as you think you are. Done arguing with ya bud. Have a nice day. Hope you can learn to get better.
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@Birdinabox said:
https://forum.deadbydaylight.com/en/discussion/comment/1970265#Comment_1970265
uhuh, games are entirely subjective, you can get 4man solos or you can get Xman SWFS, uploads are subjective and i'm not pretending that sometimes I just get really bad red ranks that I ######### on either. You should never be using the top % of players or streamers for data for a non esport game balance. Not to mention you've literally taken the entire context out of my post to complain about a single perk or 'reee killer mains complaining' when it's to highlight the poor anticheat.
Bruh, the entire beginning of your post is complaining about gen speed. What are you even on about?
Go ahead and ignore solid proof that you dont need pre nerf undying. Go ahead and ignore proof of people doing absolutely fine with pop, corrupt, just ruin, or even 0 gen regression / defense perks. Ignore all of it and convince yourself that youre right regardless of multiple people stating why youre wrong. Just stay bad I guess.
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@Birdinabox said:
https://forum.deadbydaylight.com/en/discussion/comment/1970167#Comment_1970167
'So many options for Gen regression and defense'
Pop. Ruin. Corrupt,
Pop gets 25% on 1 gen AFTER a hook, on poor killers that takes less time than it takes to GET the hook. Meanwhile? 3 people are on gens. Pop is not good UNLESS you're running an anti loop killer that can down quickly. Corrupt is mostly for setup killers yet is suddenly necessary to not have games go so fast. Ruin? not anywhere near as good as it was, you need to actively pressure gens which is at best '2' people while 2 others pop another gen in ~47s yet you go chase one and 'oh' a glowy totem infront of this gen guess i'll just break that because only the highest % of killers can down survs in 15~ if they don't make mistakes.
If youre saying ruin is so bad then why the hell does undying being nerfed matter? Dude, use some logic.
Bottom line dude, youre not nearly as good a killer as you think you are if you cant play without pre nerf undying. If the game is so hard for you and so unfair, then stop playing.
You could also check youtube and streamers if you want proof. Theres people that play red rank killer with 0 regression or defense perks and they do just fine. Theres people that make excellent use out of the regression perks we have as they are.
If t really was as hard as youre saying it is and the perks were as bad as you say they are, there wouldnt be people uaing them to absolutely dominate games. Get over yourself and get better at the game
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@ZuluMug said:
https://forum.deadbydaylight.com/en/discussion/comment/1970182#Comment_1970182
But that was my question from the beginning, what do they get out of doing it?
They. Get. Joy. They. Have. Fun. Doing. It.
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@ZuluMug said:
https://forum.deadbydaylight.com/en/discussion/comment/1970172#Comment_1970172
I’m just curious as to why it’s necessary to play in that way.
Its not, nothing is ever necessary. But if thats what they enjoy doing, then thats what theyre gonna do. Thats all there is to it. Is it actually that shocking to hear that people are going to play in a way that they enjoy?
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If you dont care about a win or loss, why does it bother you how other people have fun? Just put em on ignore and meme with them in game then move on. Pretty simple logic
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@Birdinabox said:
https://forum.deadbydaylight.com/en/discussion/comment/1970049#Comment_1970049
Imagine. Having so many options available to you in terms of strong loops, exhaustion perks, toolboxes with addons etc... let alone the fact there are 3 other people besides you in the game that can run the exact same perk PLUS a very generous 15second free 2nd life off hook, a stunning perk that piles ontop of DS and the forced stun with lockers, the ability to VC with every other survivor in the game and saying 'yikes' when even after it's nerf, will be used for toxic plays? The difference is? they can't progress the game while being toxic. You're one of those people that tbags a demo aren't you.
Imagine having so many options for gen regression and defense yet believing you absolutely needed ruin undying to have a chance. Oof.
Fact is, ruin is only good on high mobility killers. For anyone else, pop is an objectively better option. Undying being nerfed simply meand ruin is just as it was before blights release. Its still a gamble. It could be up all game, it could be gone in 20 seconds. If you cant win without undying, you used a crutch. I never said anything about DS. that has no place in this and bringing it in is classic Whataboutism. I play 70% killer, and used undying for about 2 weeks after it was released, then decided its not needed and stopped while maintaining rank 1/2. Its not difficult.
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Gens havent changed at all. You got spoiled by undying and now cant play without it. Much like people who get sucked into using shadowborn.
If you were consistently rank killer before blights release, you can be again. If you werent, then you were carried by undying. Its that simple.
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If youre cool with taking the DC penalty.. do it enough and get yourself a nice long ban.
OR just try to unhook yourself then let yourself die on struggle phase.. if killer is camping anyway its not like the last surv cant wait that extra 10 seconds
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I understand your logic, and I dont have any suggestions against it, but I also dont agree with it. I could see it being abused by even a 2 man swf just being annoying. Surv 1 unhooks surv 2. You down surv 1. Surv 2 unhooks surv 1. You down surv 2. Get DSd. Then down surv 1. Get DSd. Repeat two more times to get any kills. Eating 4 DS to kill 2 people would be rough and easily a loss against any but the most scared and immersed taters.
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@hatchking said:
https://forum.deadbydaylight.com/en/discussion/comment/1964655#Comment_1964655
No in this game luck is determined by basic addition
Alright, friend. Im just gonna agree to disagree and move on. Have a nice day.
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@hatchking said:
https://forum.deadbydaylight.com/en/discussion/comment/1964607#Comment_1964607
wrong I did my research and it said each attempt has a base 4% chance
Yes. That is a widely known fact. Every attempt has a 4% chance to kobe. That does not mean that 3 chances gives you a 12% chance to kobe. Thats just not how percentages work. If it was adding extra modifiers through perks and lips and such, yes you can simply add those percentages to each attempt. But you can just add multiple attenpts like that. Thats not how percentages work
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A 4% chance with 3 chances doesntt equal a 12% chance though.
Thats like saying if you flip a coin 3 times, you have a 150% chance to land heads. Its just not true.
Not to offend or be a dick but this is like, 8th grade math stuff my dude
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Uhh.. maybe take a look at key afdons though. Buy 1 key, then only ever buy the addon to not lose the key on death for 50k less than cost of a key. Seems kinda silly.
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"Pretty good job so far"
They dont believe theyve done anything wrong. They believe ignoring feedback and the community in general is ok. They will do with their game, what they want. And its going to eventually blow up in their faces.
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@DecisiveDwight said:
https://forum.deadbydaylight.com/en/discussion/comment/1914126#Comment_1914126
No I was hooked then unhooked failed it then it never activated again do you not know how decisive works 🙄
Give it a quick read over bud. States "succeeding or failing the skill check will disable"
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So.. you failed it and the perk didnt activate BECAUSE you failed it? That.. sounds like its working as intended..
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Its all they have in life. Let em have it. The poor little dudes.
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@crystalkitti said:
https://forum.deadbydaylight.com/en/discussion/comment/1902432#Comment_1902432
They are not just slugging. They are purposefully standing over you and mocking you (again, common with GFs/Pigs as they t-bag you, which is considered toxic).
They can easily hook you. You're the last person there. They don't. It's not just slugging.
Like I said, its no different than survivors t bagging in the exit gates. Its a taunt but its not stopping the game from ending. Not reportable.
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Killee is in no way holding the game hostage, as the egc timer as well as bleed out timer will end the game. Its no different than survivors Tbagging in exit gates.
I dont condone it. I think its petty af. But no, its not reportable.
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Congrats, youve figured out the best way to allow a 12 hook 4k game. Or at least 10-11 hook 3k. AND without tunneling/camping!
Ive done this strat for as long as I can remember. Start the game, pick 4 gens, forget the other 2
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Lauries seem to almost always be competent yet toxic.
Megs are very hit or miss.
Dweets are typically clowns.
Jakes are generally great at looping, and are good sports no matter the outcome of the game.
The rest are pretty much all over the place for me
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As a killer main, ill admit ive done this a few times. Having a rough match or matches, then getting someone very skilled at running can be frustrating. Specifically when the survivor t bags after a window vault or pallet drop/stun. It puts me into a mindset of "alright im done with dbd for today after this match. I just want this one dude and thats all. Everyone else can go." Its not right, and tbh kinda petty when really thought about. But being frustrated causes some dumb stuff to be done.
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For me personally, ill give hatch or drop someone at an exit based on one of 3 things.
1 they did exceptionally well compared to their teammates and would have won if not for the silly dudes they got stuck with.
2 they got screwed by teammates in some way, either being sandbagged or unsafely unhooked, or whatever else.
3 the team died with little effort from me and I just feel bad and in turn generous to give an escape
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Just dont go to the gate? Also, its just teabagging.. like.. move on my dude. Im a killer main, play like 90% killer and get tea bagged time to time. Its not doing any harm, you arent losing anything, youre not gonna get an illness. Just accept it as a taunt and move to the next game. If you cant take a simple taunt gesture, maybe online pvp games arent for you.
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good old Billy
Ruin, tinkerer, bamboozle, enduring
Sometimes stealth addons for those oh so satisfying cross map chainsaws, otherwise no adddons
Ruin because Billy pressure is amazing.
Tinkerer for obvious reasons
Bamboozle to shut down window loops and land easy saw hits after a mindgame
Enduring because I never respect pallets. Either swing through em or fake rev through em, whichever is the better choice for the given situation.
No, no undying. Its nice but not necessary.
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Yall fallin for some super basic bait.. dont feed the troll please.
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@TheButcher said:
https://forum.deadbydaylight.com/en/discussion/comment/1758392#Comment_1758392
... You get more bloodpoints by completeing the whole Archive?
Youre misunderstanding. They complete every challenge but dont actually collect the BP reward right away. They have it ready to be collected, but wait until they need them. This way they can have 1mil stocked, use it all up, then collect these rewards to instantly be back up at 460k~