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Fuzzels

Fuzzels

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Fuzzels
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  • Curious what people would like to see with MMR changes. Personally, I'd love to see it shift more towards being team based, and not so much each individual survivor. If one person is tunneled out but the other 3 get the gens done and escape, the game should absolutely recognize that as a win for survivors and an increase in MMR for all FOUR of them, not just the escapees. Afterall, it's a 1v4
    28 comments 611 views last activity
  • Y'all are kinda silly sometimes. Everyone's (obviously not everyone but enough of y'all) complaining and showing how boil over is breaking the meta and now as killers we have to play around it.... Ok, and? Is that not what y'all wanted? (Myself included) Break the meta for something new? Players : "we want a new meta, were tired of the same thing over and over!" BHVR : changes the meta Play
    31 comments 361 views last activity
  • Y'all are kinda insane sometimes. Tons of people posting about "baseline BT" when it's not even close to confirmed. They didn't confirm or deny it, but y'all are taking the fact that it wasn't denied as it being a guaranteed thing to be added with no changes to anything else around it and complaining about it. It's not even a thing, and y'all are already complaining. I had recently made a post
    5 comments 111 views last activity
  • Can glyphs ever be used as more than just random little challenges? Could there ever be a game mode, or even a change to the game we have now, that makes glyphs into an added objective of the game that needs to be completed in order to escape the match? People on both sides have suggested adding more objectives to the game, or just slowing the game down WITHOUT affecting gen speeds. Could glyph
    2 comments 71 views last activity
  • So there's a lot of talk about blight needing to be nerfed. Specifically a few of his add-ons, namely alch ring, crow, and c33. A lot of people say that base kit blight is perfect, and incredibly well designed, which I very much agree with. I love playing him without add-ons, and honestly can't stand using the speed ones as I feel like it messes with my perception a lot. One thing I'm incredib
    2 comments 101 views last activity
  • Can anyone give me a solid reason as to why we don't have more transparency from the devs on situations such as balancing, bug fixing, swf, general changes, and anything along those lines? I mean why can't the community be told what changes are being talked about and what those changes could be? Why is the community not more involved in what's happening to the game? I mean one example of why it w
    24 comments 911 views last activity
  • I genuinely enjoy it. A lot. I don't really believe it's as bad as a lot of people are making it out to be. Yes there are definitely some annoying things to deal with but they don't ruin the game. i don't need to 4k every game to have fun. I don't need to worry about my mmr to have fun. I don't need to care about a survivor tbagging at an exit gate and take it as the worst insult ever known. Co
    28 comments 171 views last activity
  • Why does MMR get determined off of kills /escapes while we have an actual semi decently functioning emblem system? Why is it that if you die, you auto lose MMR, instead of "oh you died BUT with 4 iri emblems? Mmmmm MMR+ " or "oh you escaped but with 1 iri, 1 silver, and 2 bronze? Yeeeeahhh.. that's an MMR- do better / more next time." Using the emblems would actually take into account what yo
    19 comments 211 views last activity
  • Since killer ques are (typically) instant or nearly instant, we get to pick and choose what teams of survivors we want to play against, again. See a group of 4 using toolboxes and don't wanna deal with it? Exit lobby, reque, and have a new set of 4 in seconds. Get a very obvious 4 stack swf? (As in, all the same character, similar names, etc etc) and don't like that? Mmmmm next. 5 second wait
    9 comments 111 views last activity
  • Would allowing a killer to reignite their hexes be a good move? It would create the need for survivors to have a choice of blessing for their boons and risking the hex coming back to replace their boon, or breaking it to prevent the hex coming back but also lose out the boon placement. Would that be a fair change or could it be exploited in a way I'm not thinking of? Do you think this is somethin
    12 comments 501 views last activity
  • 40 sec CD, if you miss your basic attack it's instantly reset, you lose no momentum, and suffer no cooldown. Fair is fair, yeah? Edit : just buff unrelenting to do this. No new perk needed. Easy counter play to Dead hard, yet fair because there could be 4 dead hards and only 1 unrelenting.
    16 comments 202 views last activity
  • It doesn't really mean a lot. At all. The skill difference between a player with 400 hours and 4000 hours isn't going to be all that much, considering how basic the games mechanics are. Sure on certain killers there's a higher skill cap than others but playing blight for 400 hours, and 4000 isn't going to make a huge difference. If you're not good with it after 400, 10x that amount probably won't
    27 comments 953 views last activity
  • I saw a comment recently that basically said most people think they're better than they really are, and they think their own ideas of what needs to be buffed or nerfed is absolutely correct and no one else is. Would it help if people actually knew where they stood as far as MMR is? I mean obviously anyone can lie on a forum but I'm talking about having people who actually have proof of being hi
    27 comments 201 views last activity
  • If you've seen the teaser you know we have something coming up that's going to be related to an artist. Whether this artist is a killer or a survivor, who knows. But what if maybe the new killer is actually just a work of art, come to life. Like a supernatural painting or sculpture that has gained sentience and been filled with murderous intent, due to the influence and corruption of the entity
    15 comments 261 views last activity
  • Scrap it completely. Change it to better fit David's lore as a guy who protects people. Make it so that when you unhook someone, you as the unhooker gain a buff just like Borrowed time currently gives to the unhooked player. This would give further incentive to make saves and take a protection hit for the unhooked player, as well as give killers one less reason to even attempt tunneling or camp
    16 comments 101 views last activity
  • First of all, I'm a killer main. I do play survivor, but mainly killer, and fair spread of them. I see all the time people complaining about dead hard, and the most common complaint I see is that "it gives an extra health state" But like.. so does every exhaustion perk?? Just in different scenarios. Sure dead hard is probably the most common, and most available and easiest to get off. But eve
    103 comments 1,351 views last activity
  • First, before anyone hits me with " so it's ok because you can avoid it?" no. Being called slurs, or being told to off yourself, or whatever else is not ok. However, you have an answer to it. Simple af. Turn off your game chat if you can't handle mean words from a stranger on the internet. It's real easy and only takes a few clicks. If you don't want to turn your chat off, then you have no
    47 comments 341 views last activity
  • I'm not attacking anyone that wants to be high mmr. I'm just genuinely asking why it matters to you. There's no reward. No incentive. No bonus. No leaderboard recognition. Nothing. So why does it matter to you? If your answer is strictly that you enjoy knowing you're a "high skill high mmr player" then alright, that's fair. But if you are stressing to reach that point, is it actually fun? Do
    15 comments 221 views last activity
  • I'm really disliking boons, as a killer. As a survivor, I refuse to unlock and use them as they feel too strong, and I'd be a hypocrite. I've been a consistent killer main, but with boons I've lost most of my enjoyment as killer. I can't play anyone that uses hit an run tactics, as everyone just rushes to the boon and super quick heals. I can't really afford to even let a survivor get away, to
    32 comments 361 views last activity
  • I see so many people claiming that Billy was nerfed to oblivion and that hes un playable or not viable anymore. Anyone who says this is either just jumping on a bandwagon, or you were never a good billly player to begin with. The only major change that actually affects anyone whos good with him is the change to addons. The "overheat" is negligible for anyone who could even be close to being c
    92 comments 1,431 views last activity
  • I mean honestly, its not like we have a silly pink elephant with its tongue sticking out, or colorful bunny rabbit mascots or anything RIDICULOUS like that, amirite? Or #########, maybe even just some dude in a mechanic jumpsuit holding a big ass kitchen knife. How stupid would that look? I mean ######### its not as if there could ever be a scary character that wasnt just a blood spattered monste
    0 comments 41 views last activity
  • I believe this teased character is actually the killer. A K pop esque Siren who gains audience (and victims) via social media (bhvrs "hacked" account), music, and stylish clothing and apparel in general. The "magnum opus" referenced is going to be their largest performance yet and they are currently building up to gain that status and effect and using this new song or beat to attract as many vict
    2 comments 91 views last activity
  • Everyone seems to be so absolutely convinced that this teased character is a survivor. There is no proof of that at all. None. In fact theres maybe even proof to the opposite; the "crazy crazy scream" hidden within the song? The "magnum opus" could very well be the killers magnum opus in that the song theyve written / created has lethal effects to any audience and they are building up to have thi
    40 comments 781 views last activity