Foempticol
Foempticol
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- Foempticol
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Comments
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About your qol improvement, collision should be removed when you get body blocked anywhere, maybe after you get 1 idle crow. why is BHVR letting griefers run around doing whatever they want? and why do we have to go to the trouble of reporting them when this could easily be prevented
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Ye, I too would love to play my favorite survivor who has a high prestige level. there was a hidden prestige test 3 months ago for only a select group of players. Since then, there hasn't been any announcement on their Twitter about the test. it may be possible that they're refusing to hide prestige from the lobby at this point or it's on their low priority list
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Official DBD Twitter in a nutshell
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@[Deleted User] said:
I'm really surprised something as whether or not we show prestige in lobby needs so much data, studying and analytics.
Could it be possible that they're just refusing to hide prestige at this point? All I'm seeing on the official DBD Twitter is them just posting useless memes and the same cosmetics over and over
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PROBZZ, but dudes always sleep deprived so it makes sense
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@Wexton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3590253#Comment_3590253
That's mostly because those games are free.
Then DBD should go F2P as well, it sucks having to pay a monthly subscription on PS5 just to be able to access online multiplayer, while PC players have online multiplayer for free
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I forgot to mention this is about PS Plus
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TLDR: Buff killers nerf survivors, as usual...
Survivors may as well be punching bags for killers at this point
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3588810#Comment_3588810
I am not rude, I just told you the truth.
It is just a money grab by Sony and Co. as nobody should be forced to pay extra just to play online.
If you think that we PC players "get everything for free" and therefore you are entitled to get an f2p game you are wrong. Traditionally console is casual singleplayer or party games you play at home, so what did you expect?
Apologies, I meant PC players get free online multiplayer while console players have to pay a monthly or yearly subscription. I agree online should be free for all platforms, as we already pay for the console ($500+) and our internet connection
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You're an absolute legend for primarily playing on the Nintendo Switch and I respect you 🤝
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3588904#Comment_3588904
By splitting them up into different queues.
Casual match:
- You can only play with solo queue or a single friend
- No MMR/matchmaking
- Game is balanced as it is now (maybe even with some buffs to survivors as a whole, basekit kindred?)
Ranked match:
- You cany only play with a squad of 4
- Shows your MMR to you and other players.
- Game is balanced such that survivors are more nerfed and/or killers are buffed (maybe like, survivors have to repair 6 gens instead, or gens take 100 seconds, or something like that), or maybe the killer win condition is to just kill 1 survivor, or get 6 hooks or something like that.
Now you balance both modes different in terms of "basekit" for both sides, and your problem is solved. Give killers a 2x bloodpoint bonus for playing the ranked mode.
"Killer good, survivor bad"
You killer mains always want easy matches, it's pathetic. Survivors may as well start on the hook at the beginning of a match and immediately die.
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3588615#Comment_3588615
We also paid to play DBD, like you, but we don't require a money grab scam for online games like you do. Write an Email to Sony about that.
Really dude?! There's no need to be rude. Grow up!
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Meg, Nea, Feng, Mikaela, Claudette, and Kate are 100% the most popular survivors. Thalita and Ada are fairly popular as well.
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Original, and hopefully female. We've had too many male survivors lately
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Underrated and good ❤
Survivor: Desperate Measures
Killer: Brutal Strength
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DBD should go F2P. I'm tired of having to pay monthly or yearly just to play this game on console while PC players get to play for free
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@AmpersandUnderscore said:
They need to be fighting lobby shopping, not making it worse.
Exactly, it's been almost 3 months since the prestige test and still no announcement about it at all. It seems like the devs are refusing to hide prestige levels, which doesn't make sense to me. How hard is it to hide prestige levels from the lobby and only show them after the match.
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@BooperDooper said:
Having to pay additional money to use online services on a device/console will always be insane to me... You've already payed for the console, and you're already paying for the wifi, but for the two to meet you have to pay more?? Glad I started gaming on PC and not console, companies be greedy. Hopefully DBD can someday get cross progression for yall 🙏
Online multiplayer should be free, just like it is on PC
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Tomb Raider - Lara Croft
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Probably griefing, as it completely ruins a player's game experience. Many online games actively oppose griefers, since their behavior can drive away players/business.
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3586611#Comment_3586611
This.
Playing as a surv with a controller is for the most part not too different than with a M&K. Swinging the camera around to me feels sluggish and unnatural af.
The big noticable differences come when playing some of the killers. The limitations of using a controller do make some rough to run, and one or two currently are unplayable imo. However the rest of the killers absolutely can be played effectively and well on console, just takes more time to "git gud" with them.
Now when we're talking game/coding performance issues, the differences couldn't be more stark. Especially with something like half of all consolers still on the older machines worldwide.
About your last comment, do you think BHVR should stop support on the old gen consoles in early 2024 and only focus on PC and the new gen consoles? (PS5/Xbox Series X)
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Not a bad idea, would stop griefers from purposely unhook cancelling you
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I'd rather have basekit Kindred without the killer aura
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Hey CrackedShevaMain, I agree with you. The devs really need to do something about griefing, unhook spamming (unhook cancelling) and purposely body blocking in a corner should definitely be removed. Having a griefer body block you in a spot you can't get out of is infuriating, as you only have 3 options: Go AFK, sit there and take it, or leave the match and recieve a matchmaking ban. It's just really bad game design.
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@egg_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3580148#Comment_3580148
I'm sure the devs are doing their best whilst examining this challenging data to make the most fitting and significant decision for this nuanced issue. Let's grant them all the time they require /s
It's been like what? 2 or 3 months since the test now? Why can't they just hide them from the lobby already? That's literally the best solution. Having an optional setting would be bad because killers would know you're hiding your prestige level for a reason.
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Points are bugged as well, I've been stuck at 32 points for ages
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@HugTechLover said:
I think it should be an optional setting. There is nothing I can do with my p100 except show it off. Hiding prestige means it was pretty much for nothing.
The argument is that high prestige causes dodging, however that is subjective. I never get dodged, my friends never get dodged. It’s not crazy to have a p100 anymore, it’s not uncommon.
Some say “well if it’s optional then killers will just dodge hidden prestiges”. I don’t think this is true. Some? Sure. But if we’re going to start nitpicking it like that, players that dodge, will dodge for anything so it won’t matter either way.
There’s no reason to force hiding prestige on everybody when there’s a large group of people who aren’t being dodged for being p100. This is 100% one of those issues that can be solved with making it an option.
You think your prestige is getting you dodged? Hide it on your own accord. I personally should not have to because of your experience.
Edit: it also makes the lobby look better to me. I was a part of the test group, and I just did not like the way the lobby looked. It looked so… bland, I suppose is the word.
I agree with you, having it be an optional setting seems like the best solution and would make everyone happy.
Edit: Nevermind, I want them hidden from the lobby completely, and only shown after the match. It's the best way to stop lobby dodging and harrassment.
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Me, still waiting for a final decision from the devs
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@Pulsar said:
Once again, hide Prestiges or people will keep dodging.
I don't know why they're refusing to hide prestige levels from the lobby
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I agree with you 👍
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@CatnipLove said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3582100#Comment_3582100
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3582138#Comment_3582138
I managed to save a teammate in end game by pretending I was unhooking, and stopped so I could dodge Gunslinger's spear. There are some tactical uses for it, even now that hook grabs are gone.
Hook rescue spamming does suck, but there must be a better way to fix it.
The only fix I can think of besides locking survivors in the unhooking animation is having a run to cancel option, kind of like when you're on the ground slugged, a teammate tries to heal you but you can prevent them just by pressing the run button.
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@itstofuuu99 said:
i disagee tbf, a lot of the time when someone is camping/proxy camping in endgame you have to cancel the unhook and run away to stop yourself from going down(this is if you’re not willing to trade but want to get them off hook) or the mind game when The Executioner is camping with his power up waiting for the survivor to be unhooked you need the cancel unhook to be able to mind game at the right time to unhook idk, from my experience if someone is being stuck in this animation its bc they’re giving up at 5 gens after they went down once, or playing like a bot and making dumb plays. just go to the toilet or make a cup of tea and by the time you come back you’ll be out of the game
They absolutely should lock survivors in the unhook animation
If you try to unhook in front of the killer, you deserve to get slapped. The less tools griefers can use the healthier this game will be
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1. Prestige levels should be hidden from the lobby and only shown post match
2. Decisive strike should be buffed back to 5 seconds
3. With hook grabs removed, unhook cancelling should be removed as well. It's only used to grief teammates, and the less tools griefers can use the healthier this game will be.
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Yeah, this is ridiculous and needs to be removed already. Survivors should be locked in the unhook animation.
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@Emeal said:
I agree, unhooks should work like vaults, meaning once its started it cant be stopped.
The only reason its used is for Survivors to annoy the person on hook atm.
Since hook grabs are not a thing anymore, there's absolutely no reason for survivors to stop the unhooking once it's started
Yes, they should lock them to the unhook animation
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Seriously, get rid of the unhook cancelling animation, it's only used to troll/grief teammates. I had a teammate do this to me yesterday simply because I cleansed a totem that they wanted to boon. I had to DC because I'm not watching the camera spin and my survivor scream over and over
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I'm very upset that prestige levels still haven't been hidden yet. Just show them at the end of the match, we should NOT be punished for playing our favorite survivors.
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@Deathstroke said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3580148#Comment_3580148
I hope you make right decision and let them stay. There is no skin reward for P100 but there is reward you can at least show it.
No, prestige levels need to be hidden for everyone. I'm tired of getting harrassed and lobby dodged just because my favorite survivor has a high prestige
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I really like what @UndeddJester said. Distortion shouldn't recharge tokens while you're in chase. @Beatricks is %100 accurate about solo Q. The first person found usually gets camped/tunneled out which is not fun so they DC or give up on hook.
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I always just call her E-LO-DEE lol
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@Deathstroke said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3576009#Comment_3576009
Im glad we can see prestiges again most who have higher prestige want to show it.
No thanks. And if that's the case then at least give us the option to hide our prestige.
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I don't know about matchmaking, but my ping has been a lot worse lately
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@Mandy said:
Whilst the testing is finished, the analysis of the data and the feedback is ongoing. When a decision is finalised we will definitely let you know.
Here's my feedback: Hide prestige for everyone, it's only used to harass and lobby dodge high prestige survivors
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I'm hoping prestige levels will be hidden with these player cards coming soon
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Buff decisive strike back to 5 seconds
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/395733/november-dev-update
What about hiding prestige levels? Is that still being looked into?
Yes please, I just wanna play my favorite survivor again without getting lobby dodged and harrassed
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Does this mean prestige levels will be hidden now with these player cards guys? I hope so
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@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3574284#Comment_3574284
I think the silliest thing I saw, was someone saying that because DBD matches tend to be only 10-15 minutes, it's fine to let people quit whenever they want. But if someone can't commitment 10-15 minutes to play out a match, then why bother queueing up in the first place.
Too many people are coddled by how easy it is to shop for the perfect match as survivor that they don't want to have to adapt.
You can NOT force people to play LOL
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@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3573774#Comment_3573774
I see no reason why it can't. If you are having constant issues, figure them out. Don't ruin games for other people, because you don't want to fix your own issues.
No reasonable person is hitting over an hour with the current system since the first few disconnects are all under 15 minutes.
Again, stop assuming things you don't know. You have no idea what you're talking about.




