FluffySharkz_
FluffySharkz_
About
- Username
- FluffySharkz_
- Joined
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Comments
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@Rokku_Rorru said:
That is not working as intended, if the intention is being misleading with what you are selling, sure. that's telling us they don't want to make new animation sets for different types of survivors.
Which needs to change honestly.Thats the thing, I don't think they would need to make any new animations for him. They made every survivor tiny for my little oni without needing to make new animations. So they should be able to just scale him down the size of most female survivors, set him to use the male survivor animations for walking/running etc, at for any interactions that might not line up with his height reduced they could use the female survivor animations for those. It would probably take one person at BHVR no more than 20 minutes to fix his height.
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Me and my friends tested it, he's only bugged if you use Ashy Slashy, the puppet. I don't know why it's really weird. It could also happen with other hand cosmetics, but it happened with Ashy Slashy but not the default or prestige hands so take that for what you will.
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It's bugged, the survivor doesn't scream. Pro tip, if you watch the perk icon to see when if it goes on cooldown early, you'll know someone has touched the gen.
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I've been playing him exclusively since he came out and I'm still rank 2 so here's a couple pro(ish) tips
As others have said, his power is best used between loops, it's only really effective at a few tiles.
When using lethal rush swing earlier than you would normally. the hitbox is very wide so it's easy to catch survivors trying to dodge left or right.
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I see Yuis go for bodyblocks all the time during carry but they never run breakout even though it's one of Yui's perks.
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it's not unusable, I still run it. I do agree it is a little weak tho. I think simply reducing the number of hits you need to take by 1 would be plenty of a buff tho, if it counted unhooks it would be so easy to farm someone to get it, take a hit during carry, run and hide, unhook instantly, take another hit, and boom. You've only given up one hook and you already have mettle. You can already kinda do this, run mettle with breakout and styptic agent medkit, take a hit during carry, pop styptic, take another hit, block hook, and you trade yourself for the other survivor and get mettle.
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Fluffy-Sharkz #bc57 for anyone who wants to add me
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two things;
1: fix your resolution that's awful
2: server side hit registration doesn't just remove ping. and if YOUR ping is like ~200 or something it's not gonna do anything.
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What about when we got Deep Wounds with Legion? or Oblivious with Demogorgon? or Undetectable with Ghostface? Or the end game collapse? Or breakable walls?
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There's an ongoing lawsuit between the rights holder for F13 and the writer of the original movie, until that's over there can't be any new F13 movies, tv shows, games, whatever, and that includes DLCs.
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I honestly don't know what you mean about chapters being "churned out so regularly" these days, I mean the first three chapters (last breath, halloween and of flesh and mud) were all only 2 months apart, last breath came out in august 2016, halloween in october, and of flesh and mud in december. Chapters have steadily slowed down over time.
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@Dr_Trauts said:
Its cause mending in itself isnt a healing action, thats why perks like coulrophobia and nurses calling dont work against mending.
But at the same time, the deep wounds state is considered a health state and so it heals you from that to injured (other perks such as adrenaline do this).
Its not broken as such , but moreso just a weird and gimicky mechanic. I guess its not considered mending to make sure killer perks arent overly strong against it and to make it so there isnt a double standard between killer and survivor perks
That said, it would be nice to see a QOL update to it, so if people self heal for like half a second your still able to get it off.
best solution I can think of would be to make so it activates whenever you fully heal someone to healthy, and maybe make it heal you fully instead of just one health state, which I don't think would be overpowered since it deactivates when you go down anyway
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to all the people like "no it's toxic", then why not just have pre-game chat but not post game? there NEEDS to at least be a way to chat with your group. also you can disable chat if you don't want it.
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as survivor queues for me take less than 45 seconds on average now, and killer queues are about the same in my experience.
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I honestly can't believe how many people think it's a werewolf, the silhouette is exactly the same as the alchemist, you can hear him injecting himself at the start, the entire scene is lit with a gold glow like the blight, and the description; "something is festering in the fog." is clearly referring to the blight.
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cuz breakout + mettle of man is op and console players can see that.
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Caleb cuz he has a GUN.
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Dead Dog Saloon and Hawkins Lab, they're just the most balanced imo, since every pallet isn't safe but they both have at least a couple really good loops.
Plus they look cool.
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I honestly wouldn't care one way or the other if they add post-game chat to console, but we NEED the pre-game chat so we can actually talk to our party members on other platforms.
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@Heartbound said:
She's a journalist without any photography/writing stuff as a cosmetic. She is scarf lady, who instead of rubbing your back to help you, instantly stabs herself and you heal in confusion.
what about this skin where she literally has a camera around her neck
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I don't even care about post game chat, I want the pre-game lobby chat. Just let me talk to my party.
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Only on certain characters, like I don't use the prestige demo cosmetics cuz they look like #########.
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1534683#Comment_1534683
I always envisioned a FNAF chapter coming with a killer and map. Kinda like how Ghost Face and Ash are considered chapters. I do agree that its probably Candy Man, hes got so much going for him.
I'm not sure where but I know they said they don't want to do paragraphs or partial chapters like AVED or Ghostface anymore, only full chapters.
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I chose other cuz for me it's a tie between Demo and Deathslinger
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Candyman would make the most sense since it's coming out in September and so is the new candyman movie.
Also I doubt we'd ever get a FNAF chapter just because the only good candidate for the survivor would be Michael Afton, and we don't really know anything about his appearance other than he's a white guy with brown hair.
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bro who's the Deaths Inger he sounds epic
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Might be an unpopular opinion but...
Forcing diversity for the sake of diversity is bad. Race has an impact on a characters story so make the characters whatever race makes the most sense for that specific character.
Comparing the amount of killers and survivors of certain races is stupid and inherently racist.
The racial diversity does not matter unless they outright refuse to include, or undermine, a specific race or races.
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There's currently still no lobby or post-game chat on console unfortunately ):
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These are the kinds of theories I like to see, now they just need to make VHS Porn an actually good add-on.
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@SCP_FOR_DBD said:
I haven't seen anything official, but given how greedy new line was and the fact Freddys not allowed on half the games platforms I don't think we'll be seeing anything that requires a licence from them anytime soon. I wish it would happen though.
it's not just new line being greedy, the rights are really messy, some of it's owned by new line and some is owned by Wes Craven's family, so BOTH parties have to agree.
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In the player satisfaction survey they held after the silent hill chapter one of the questions was "how satisfied are you with the struggle mechanic?" and the next question asked about the struggle mechanic for pyramid head's cages, so it's possible they could be planning to just bring that over to the normal hooks.
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Why these killers DO take skill;
Deathslinger; you have to aim
Pyramid Head; you have to aim and be able to predict survivor's movements
Demogorgon; you have to aim and be able to predict survivor's movements
Spirit; you have to be able to predict survivor's movements (or run stridor but shhhh)
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Clown cuz birds are pretty cool
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Clown, he's been my main since curtain call came out.
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her lips literally look exactly the same, that's a shadow
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@Roobnus said:
https://us.v-cdn.net/6030815/uploads/9RORKHAZTFL3/image.png
3rd match (apparently even the SAME SWF)
bro why are you complaining, you got a 4k
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@Kisagi1990 said:
https://forum.deadbydaylight.com/en/discussion/comment/1498178#Comment_1498178
He is in no way balanced as long as he can 99 his stalk. It's unfair to have the killer burst into a room and instantly put you into exposed status. All I'm asking is it be given s timer on how long it stays 99'd or make it reset instead of him chasing you continuously and steadily building it to 99. It's not balanced at all
So what you're saying is you literally just want them to make him Ghostface?
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bro imagine DCing because the killer moved their camera side to side.

