FancyMrB
FancyMrB
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- FancyMrB
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Comments
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@ThanksForDaily said:
I mean, i can imagine your gameplay. Camping, tunneling, and mori.
Some people can't stand scammy gameplay. They choose to get a penalty.
No one is forced to stay in an unfun killer or survivor game.
Big assumption holy heck. You don't know how the match went.
Even so, killers can play how they want and survivors can play how they want, but at the end of the day when someone hits ready it means you are ready to see the match through.
DCing is the only scummy thing, not how others choose to play the match. Grow up.
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2 or more flashlights is lobby = lightborn ^^
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I have always enjoyed Ruin ^^ I miss old Ruin (as both a killer and survivor) but I also understand why is was changed. I like the new version, dont get me wrong, its just old Ruin made you feel like such a bad-a hitting nothing but great skill checks hahaha.
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Love the breakdown my dude! Very well put together ^^
Personally I do think it needs a buff. I played with it for awhile and I found another good perk to pair it with is Bond. However I reeeaaalllly had to go out of my way to get MoM to proctor (even with your advice above) and at that point I was just ruining the game for my team and the pay off is not worth it at all.
Anyways here is my idea for it:
- 1 protection hit
- 70% of gen completion
- 1 totem
- 2 safe unhooks
I feel like changing the conditions to things people do naturally throughout the game would be more helpful to the team. It would be more of an end game perk with those conditions as well which is when that extra hit comes most handy.
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When I open a locker as Huntress or Trickster to reload and there is a survivor in there that I didn't know about. I scream and have a heart attack every time.
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If your are safe and see a totem, dull or hex, cleanse it!!!!! Even if you suspect Haunted. Better to have short term pain then risk noed in the end game anyways.
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@doitagain_ said:
Eh that super long cooldown on oppression needs to be lowered before I ever touch that perk again.
Oppression really needs to be looked at. Has great potential but is useless right now :<
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I would love to see more characters (survivors and killer) with family or friend connections!!!
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To be fair MoM was insanely powerful on release. It was crazy and hair pulling frustrating to play killer at that time.
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@venusxbunny said:
https://forum.deadbydaylight.com/en/discussion/comment/2407423#Comment_2407423
Comms should be by proximity, like if you are close to another survivor. It's not realistic at all and unfair for someone across the map on top of a building/hill telling everyone where the killer is/what they're doing.
I love proxy chat!!!!
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If the next chapter is just a paragraph then it is probably Candyman, Penny, chucky, OR it will be original (which I would love).
Fnaf would be deserving of a full chapter, at least I would hope so ^^ I always thought the og Pizzaria would be a fun map to play on.
Fnaf will be in dbd, I am just not sure it is the next installment.
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Honestly, when something better grabs my attention. I usually play a game for 2-3 years intensely before I move on to greener pastures ^^ I have been playing since 2018 tho and this game is still bringing me joy!
Something drastic would need to happen for me to stop playing however. Maybe like an update the makes one side stupidly op compared to the other. Something like that.
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Why comms? Just generally curious since I am for that.
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I am kind of shocked bhvr hasn't fixed that glaring problem with Killers. I may be rank 6 with Trapper but I am a rank 15 with Nemmy. I think I saw somewhere bhvr is working on this for killers but I haven't seen or heard about that in awhile.
Best you can do is just keep playing. When I hop on one of my weaker killers I remind myself not to sweat and just enjoy the killer.
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2406578#Comment_2406578
Well the perk description itself says it activates when the "Exit Gates have been powered", I strongly presume closing the hatch counts as that.
I played NWO with Remember me on my hag yesterday. I closed the hatch and waited. Halfway through collapse the last survivor finally touched the gate and NWO activated.
With all the stacks they had no time to open the gate. It was brutal.
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2406703#Comment_2406703
Pig wasn't a single character?
Neither was Stranger Things, in fact that had two survivors.
Regardless, whether it's a paragraph or a chapter, they're all licensed content.
What? Where did I say Pig and Stranger Things? I was referring to Bubba, Ash, and GF... the none chapter character releases lol. To say that is common trend is pushing it. We can also see from the last 7 chapters it has been licensed content mixes with originals.
None of that means anything however.
If they were doing Candyman I think he would make for a good single character release ^^ Fnaf would be a massive chapter. If released next then awesome! But I have a feeling they would save it for later in 2022.
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Us solo players are here to destroy. We have no friends, no distractions. Who needs communication like those swf jokes? Not us!
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Ah yes, the single character releases.
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2405679#Comment_2405679
Pretty sure that's exactly what people said a year ago.
and then it turned out to be Silent Hill.
Candyman is becoming a meme at this point lol. Every time a new chapter is on the horizon people scream Candyman.
I have zero interest in him but if he got in I would be happy so people could finally be happy ^^
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@Okapi said:
https://forum.deadbydaylight.com/en/discussion/comment/2405633#Comment_2405633
https://forum.deadbydaylight.com/en/discussion/comment/2405649#Comment_2405649
😉 Man oh man I want to say things I know but I don't want to get banned.
Has their been leaks or something?
Don't get me wrong, I am huge fnaf fan. I have done a lot of fan art for it ^^ with everything going on with Scott, and that fact we just got a major licence, I feel like an original chapter would be next and another big name chapter would be for later.
Not impossible, and I would be pleasantly surprised if we got Springtrap, but right now I highly doubt it.
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2405649#Comment_2405649
We've been given 3 licenses in a row before, whether we get another license after this does not matter.
What 3 have we had in a row? I know we have had 2 licenced chapters back to back so it is possible we get Candyman or Springtrap next.
I guess I just prefer original content so that is what I am hoping for! If fnaf came to dbd I think that would be neat but with everything happening with fnaf right now it seems unlikely, but not impossible.
Just my thoughts.
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I think it will be a original chapter. We just got RE lol.
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I would love a bioshock chapter!!! After the RPD map I think bhvr would do an amazing job with Rapture ^^
I think having Delta as the killer could be cool. His standard attack could be his drill and his special attack could be a variety of plasmids!
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@EvilJoshy said:
The devs aren't going to fix trapper because they can't sell him to us as DLC. If they make a "new" character that's more money for them.
They can do both ^^
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@C3Tooth said:
Trapper needs massive QoL improved (not giving 2 purple Bags as basekit and call it a rework).
- Start with 1 trap, but able to carry 2.
- Traps need to be spawn at least 30m away from the map boundaries.
- Disarming trap should spawn a skill check to make it risking doing so, fail skill check will get trapped. Coil addon change from longer Disarming into smaller skill check.
- Escaping should not relied on RNG, also adding skill check. 10 degree for first skill check, failed will get 15 degree skill check and 20 on the next one until success. Green stone addon reduce skill check zone be 5 degree
- Yellow jaw cause both Hemorrhage & Mangled. Green jaw cause Hindered. Add Purple jaw cause Broken for 30sec.
Those are fantastic ideas!
I like the skill check idea a lot. His traps are a joke right now. The 'increase disarm time' add-ons are useless and should be changed to accommodate your skill check idea.
Just gonna add some addition ideas on top of yours ^^
- DH should not ignore traps.
- the Dye add-ons need to be reworked. There are too many light maps now that the increased darkness does Trapper a disservice. I think they should be more camo so they get lighter on light maps and darker on dark maps.
- if a survivor is injured and they land in a trap they should go down, or if that is too op they should have a lower chance of escape.
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@ChiSoxFan11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2404254#Comment_2404254
I've played a few rounds as Meg with the mask. but not against the Pig, as well as a few rounds against Megs wearing it (though not all 4 at once). No Boops as of yet.
Though, as a Pig main, I was thoroughly disgusted by the Pig we faced tonight. Camped the 1st person while in stealth by the hook, then tunneled them right afterwards. After that person and the Ash both DC'ed -- neither was with our friend and I, but randoms -- the Pig STILL stealth camped my friend on the hook at 3 gens left, then after leaving me slugged and hooking my friend for their death hook, they crouched at me for a while as if they were going to allow a Boop, picked me up, let me wiggle off ... only to slug me right back down when I did Boop, then they hooked me and slashed at me on the hook just for added BM.
Utter trash sportsmanship by that player. They were under no obligation to accept booping, but they didn't need to bother to fake it, especially when they played the way they did the entire match (one in which my buddy and I used cakes as well -- smh).
Dishonor on that pig! 1. That is a really bad way to play Pig in general. 2. The Boop gesture is sacred ;_;
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@KingFrost said:
I just want a game with 4 megs with a pig mask, and me as Pig. Is that so much to ask for? IS IT?! Meg is free. Pig Mask is free. The math is THERE DAMMIT.
Haven't actually run into a survivor with the mask yet, though.
It is bound to happen... it has too. Maybe I will main Pig for awhile and prey for this epic event to occur ;3;
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@Huge_Bush said:
I tried to let a Pyramid head boop my snoot but he just used his sword to penetrate deep within my body.
His boop was too... aggressive. He was over enthusiastic ^^"
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Or at least once a month!!!! Like at the end of the month or something. That would be dope!!!
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I think when they do come out they will be another objective for the killer (I fear).
I think the gnome event was a test for boom totems. My theory is killers will stomp boom totems like they did the gnome. If that is the case I would be happy. Quick easy cleanse!
As for when, maybe next chapter? So in the fall maybe.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2403343#Comment_2403343
Its not about being self centered its about actually wanting to play the game instead of being stuck with 1 or 2 killers that I can actually viably play in this environment. Survivors get a win if killers DC so whats the problem lol.
Not everything is about wins, and DCing is about as self absorbed as you can get. Its the same as playing a board game with your friends and flipping the board because you are done playing for whatever reason. With that attitude no one will want to play with you. That is why we need dc penalties. I don't want to play with lil brats throwing a tantrum.
Killer or survivor it doesn't matter. You hit ready, you picked your set up, and then you need to see the game through. If its not going your way you just do your best and then move on to the next match.
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All these excuses for DC crack me up... and then make me sad. How are there this many self centered people? Who are raising y'all???
DC = ruin game for 4 other people. Full stop. No excuses.
When you hit ready up you are saying your are ready to play no matter what. Not every game is going to go your way, not every game is going to be fun for you (no matter your side), and not every game will have players you agree with. That is the nature of multi-player games.
If you can't take that then go play a single player game.
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Good. Happy to see it back and working.
See you in 5 hours with hopefully a lesson learned ^^
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@Apexgnifrums said:
https://forum.deadbydaylight.com/en/discussion/comment/2402233#Comment_2402233
I would be down for that. Seems to be the fair way. People who crash and stuff dont get punished with hours long bans
1-3 disconnects a week due to bad connection is understandable. Crap happens ^^
I know some people think there is nothing wrong with DC because their fun has highest priority over sportsmanship. So if people are hitting that DC button multiples time a day then their match making should pair them with liked minded people
Lord knows people would complain that that is unfair as well lol.
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@SCREAM_FOR_ME said:
https://forum.deadbydaylight.com/en/discussion/comment/2402973#Comment_2402973
Body blocking is unsportmanship. Idk why you are like this but ig parental issues?
Body blocking means stopping from someone progressing in the game. The killer took the opportunity to use her power and down the survivor. Those are two different things my dude.
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I would be fine with no dc penalty if there was a system in place that made serial DC players play with other serial DC players. Scum bags can play with scum bags... fine by me ^^ Leave the rest of us good sports alone.
That is wishful thinking tho so until then, yes we need a dc penalty. No matter how you look at it the fact is your DC ruins the game for 4 other people. No one cares about your excuses.
As for modes, I would like a proper QP and Rank mode but I don't think that will happen.
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Never seen it so I guess I am neutral about him being in DBD.
Honestly, besides Xenomorphs and Supernatural making their way into DBD I really wish the devs would focus more on original content and do more game health chapters with cosmetics.
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I am glad most people see why tunneling is valid, but at the same time it is a piss off to the one being tunneled. It can be both a valid but unfun strat.
I only tunnel when its mid game and I know someone is on their death hook. With 2 gens left getting that player out of the game is the only logical answer.
If something were to be done I would like to see a mechanic that helps the survivor being camped and tunneled at the start of the match.
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If you are going in as a totem cleanser then you cannot beat Detective's Hunch paired with Counterforce. DH gives more value then just totem location too. Seeing the gens has helped me stop my team from 3 gening themselves like dummies so many times.
I don't use Counterforce for tracking, but for the speedy cleanse! This especially comes in handy when the killer has Thrill and they are trying to protect their totem.
If you want to spare up a perk slot then I think the best set up is Rainbow Map with Counterforce ^^
My totem hunting build is my absolute fav. Most games I get all 5 and I stop noed. Feels good ^^
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@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/2400307#Comment_2400307
Our of curiosity, did you ever get a different interpretation when you were nearing the hook and the hooked survivor started doing it? Sometimes, sudden arm waving is a warning for a trap.
Oh yes! If I get close and the hooked survivor is spazzing out I take it slow and looks for traps/ killers without terror radius ^^
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Myth: Noed is unfair.
Truth: Noed is about as fair as it gets.
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I think bbq should be base kit for killers, including those extra BP. Why? Bbq is a an awesome perk for both sides. It encourages the killer to get away from the hook, and it is easily avoidable by survivors if they don't want to be caught by it.
When I play survivor and see someone go down across the map I don't hide from Bbq, i want the killer to come for me so I can distract them while someone gets the unhook safely.
Its a perk that promotes healthy game play for all! Why not have it base kit?
That being said I think Kindred should be base kit for survivors. As a solo its rough out there and being able to see if someone is going for the save or not would be so useful ;3;
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Waving constantly = camping
Waving a couple times as the timer goes down = get me off now!
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I enjoy the new models. I can see why people are upset though with cosmetics and such. Beauty is in the eye of the beholder so if they don't like the model anymore all those cosmetics may seem wasted.
They looks like more real, interesting, humans now. Not just shallow cartoon stereotypes. Claudette is my main and I love they did with her ^^ Kate is my second most played survivor and I enjoy her new look. She looks like she has more personality now ^^
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2390767#Comment_2390767
I think Claudette came out the best personally. Her new idle animation is nice too
Claudette main. She is pretty much the only survivor I play. I think she looks great ^^
Idk if change is scary and that is why people see the new models as 'ugly' but I don't think they look that bad.
That being said I wish people could toggle which version they wanted. Then everybody happy!
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2389424#Comment_2389424
I think it'd certainly be interesting, but I'm curious as to how they would spin it. So far, all the Survivors have been from somewhat modern eras. If we're including licensed, the earliest would be the 1980's, I believe. Killers have been from all sorts of times, but so far, nothing from the future.
I think they can do it easy! For a game that oozes fantasy/creativity they do not push limits enough imo.
I know this community gets up in arms about what 'fits into DBD' or 'what is horror'. Idk why a lot of people are so closed minded about this game. Its a game based on a cosmic timeless world eating entity that can create realities and rip anyone, from any time/realm, and plop it in its own realities. If anything there should be non-human or future human survivors and the fact we don't have them is very odd. You are telling me the Entity is like 'yes... only modern humans allowed. That is all I crave.'
Then again, bhvr added a kpop killer and people lost their damn minds... I can understand if we never see a futuristic/non-human survivor :<
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I really hope so!!! A space/ sci fi chapter is what I dream of. Either original characters or licensed.
I am no expert on the lore but the Entity sounds exactly like Pennywise. Eater of worlds, pure evil, yadda yadda yadda. It has made its way through the cosmos and has set its eyes on earth.
I don't see why having space creatures in the game would be lore breaking.
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All my cakes are on killer, not survivor, and trust me I use them.
People can do whatever they want with their items. If they don't want to share with randoms that is their deal.
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There are a lot BM things killers can do in this game but almost all of them are not reportable.
I think, correct me if I am wrong, the only thing the killer can do besides straight hacking that is reportable is body block survivors in corners preventing them from playing the match.
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Yep they are crackling and I do not like it!
I kept thinking Hex totems were around but learned quickly it was the hooks.