Avatar

EuphoricBliss35

EuphoricBliss35

About

Username
EuphoricBliss35
Joined
Visits
0
Last Active
—

Comments

  • 1) free iron will (when injured or downed)

    2) no heartbeat (I’ve gone against several killers running monitor who suddenly appear right behind me while I’m on a gen - no heartbeat, no chase music, not running any perk that would remove heartbeat or chase music, etc.

  • Not toxic. Been a legit strat for awhile now. Welcome to the club

  • Use windows to your advantage and avoid feeding pallets when possible; take pathing that requires him to use more of his charges (obstacles that allow for zig zagging, etc)

  • Object is a perk that’s difficult to use in solo queue, at first. It lights up vs. stealth killers even when you can’t see them, so you know they can see you. You also need to know how to loop. Fixated, SB, Object, and Vigil or DS can work well

  • “Balance” isn’t pairing 2 experienced survivors with 2 survivors that just bought the game.


    here’s what you said “game is totally balanced because you get 1-2 bad survivors on your team. I love playing survivor now because my teammates aren’t totally useless. Thanks bhvr!”


    ohhhhhkayyyyy 😴

  • @Widden said:

    Its very simple. If nobody using that perk why i shouldn't tunnel ? I always win if nobody use DS

    I both hate and love going against killers like you. I hate that you’re ruining somebody else’s experience and I love ruining your plans as you fail to catch me until the end while the others escape

  • Why are you citing rank? Rank hasn’t mattered for 4 years

  • @SloppyKnockout said:

    If you needed a charge time addon for Billy at any point to do well...well let's just say it's not new Billy that's trash. It's your skill.

    exactly. Prolly a former omegablink nurse too

  • ^thinks everyone plays this game seriously anymore...takes the game WAY too seriously and sounds like a selfish rank 12 with only basic understanding of playing survivor...takes out day to day aggression on a game he can “control”...^

  • Can’t show something that doesn’t really exist

  • This just feels like a nice cover for opening matchmaking to create quicker games. It can always be reasoned “well you went against a rank 20 killer, so the system graded you harder.” mmmm hmmmm 🧐

  • Two games so far:

    game 1: rank 1 solo queue squad vs. “rank 1” killer = he got one hook all game. My Result: de-pipped

    game 2: solo queue again - rank 1 (me), rank 5, rank 18 with one perk, rank 20 with 4 bad perks vs. Rank 20 Oni with one perk (Zanshin Tactics), one hook all game. I do 2.5 gens, safe hook save, escape 2 chases, escape through hatch. My Result: de-pip 😂


    Makes me a little scared for what the heck the MMR is measuring

  • the Problem is: most people don’t know how to play killer. Seriously. Following someone for 80+ seconds to get one hook at the cost of 3 gens, for example, is not how you play killer. Even some killers with thousands of hours still don’t understand this

  • I wish bait threads like this would just be deleted with a warning. What are people “physically” afraid of? 🧐

  • This is an asymmetrical game. 1 v 4. Playing killer requires (1) time management (2) pressuring gens. That’s how you have to think. Your primary focus is not “hook survivors/kill survivors,” that’s just part of it. Complaining about perks, maps, buildings, fences, does not help you in a game with #1 or #2.


    It’s about knowing when to abandon chase, which is a skill believe it or not. The person I’ve seen explain this most clearly is FunGoose. In terms of learning how to play killer in general, and the specifics of each killer, he’s one of the best teachers. I don’t really watch streams in general anymore, but food for thought if you’re struggling playing killer

  • Even in the last patch half the time they worked, the other time they shined at survivors feet

  • I feel the only thing that needed a change was a timer which neither side can change perks/survivor/killer/items/etc, or even mandating everything is selecting prior to queue’ing in, for both sides. Even when I play survivor and I see someone hit swap for someone with a key at the 6 sec mark, I just restart the game

  • DC penalty or not...I’m not waiting on the ground for 4 minutes because a 4k strokes your ego. I don’t play killer like that, don’t care to. Don’t waste people’s time. I don’t care if I have to wait 5 minutes or 5 days to play again. Plenty of other games to play.


    And as usual, everyone assumes it’s SWF where that happens. I only play solo unless I’m playing with my wife on the switch.

  • Isn’t it generally agreed upon that people would rather have 6 months of no new killers/survivors and just have the game cleaned up and optimized, whether PC or console? Right now the game freezes every 10-15 seconds for about 0.5-1 sec. Auras were changed for whatever reason they say, but I think it’s fair to say that as usual, there was no quality control measures taken.


    While it’s not great for people to blow up on the devs, when there is an established pattern of issues not being addressed (sounds anyone?) emotions will flair. You don’t need to lecture people on how they should feel; it’s okay to suggest expressing their views in a different light...but there comes a point where that just doesn’t hold anymore. Its okay for people to be angry. Whatever the reason, it is well understood at this point that bugs in this game are never fully addressed, or not addressed at all. I’ve played on all platforms. Even on a PS4 Pro frame drops can be horrendous...while I can play other games in 4k with no frame drops that look stunning. Yet if you go in the forums to report frame issues, they literally act like it’s brand new and they’ve never heard of these issues before (I’m serious). That’s absurd. You can at least appreciate that to be the case, right?


    imagine playing Madden, throwing a TD pass to The Gronkaneer, only to see the ball go 8 yds to the left of him, yet he does a catching animation and scores a touchdown after crossing the 20 yd line. Or pulling your sniper rifle up in CoD, badly missing your opponent (hitting a car actually) but then seeing it registered as a kill. The difference is - those bugs would be immediately called out, immediately addressed by the devs, with a hot fix on the way. Half the time there’s no acknowledgement of bugs in the game.


    How about BHVR pins a running list of known bugs in the game and with an ETA on when they’ll be fixed. Because it seems to me their code has to be a hot mess if they can’t even identify where bugs are or how to replicate them

  • Knockout is more a niche killer build anyways. Whatever they do, stop the tone deafening nonsense that happens when you get hit. I don’t know about anybody else, but I almost want to DC it’s very uncomfortable with headphones on

  • i don’t know why they changed auras all of a sudden. They’re awful, tiny, ugly. If anything, remove the damn blob after killer hooks someone. I think both sides could agree on that. Bring back the old auras

  • 1) using a “pay me and I’ll do any build you want” setup

    2) takes 53 seconds before his first hit

    3) goes back to an area to chase Dwight at a gen that has only a couple of seconds of work on it

    4) downs Dwight, and boom, 3 gens done around 1 min 20 something seconds or so


    what did he do wrong? Aside from Not using ruin or corrupt. (1) uses ability instead of getting a pallet, possibly a cheeky m1 (costs him another 4 seconds) (2) commits to Dwight - needed to immediately rotate (3) gets an m1 on Dwight moving in the direction of another gen (fine, still wasted time) at 53 seconds, but commits to Dwight again (4) takes another 30 seconds or so to down and hook Dwight.


    but he knew what he did. He was expecting 3 gens to go, and they did. The correct play, especially in a build without corrupt or ruin (that build is awful for PH by the way) was to rotate after the free pallet. Welcome to advanced killer 201. Not even at the 3 or 4 series level of school yet

  • @BaldursGate2 said:

    Play on Ormond with Clown or Freddy. Freddy downs the survivor on the south right corner and hooks him and with BBQ, sees on the north left corner in the killer shack is someone working on a gen. Impossible to go there with clown in time and use your pop on the gen, with freddy you just teleport and save the gen.

    And that thing applies to 80% of killers, that can not save such a gen in time. You are forced to do the 3-gen-strat in every game if you want to have a chance.

    Bad balancing.

    So why was the Clown chasing someone in a corner? How long were they chasing them for? Why didn’t they rotate sooner? What add ons were they running? What perks? Why doesn’t the average killer understand that the goal is to PRESSURE GENS, not down survivors.


    The unfortunate thing is most killers believe “downing survivor = pressuring gens” and that’s all they understand sadly


    Edit:

    I play a pretty good killer (for most, about 4 I’d like to get better with). It is infuriating reading dumb posts (you’re not dumb, but the post is). For all the killers that want to complain about dead hard, DS, adrenaline, a medkit, a toolbox, etc - ENOUGH. STOP IT. If you don’t know how to play, ASK. It’s not going to hurt your fragile egos to do so. It’s ok if you don’t know something. It’s ok if you botch a chase. But stop complaining, it’s unproductive. Try to approach it from a healthier standpoint, and learn something.


    and by the way, I bet I could find at least 5 things in this stream you watched that they did wrong. Not that they need to be perfect, but people need to take ownership of their mistakes rather than externalizing blame. For example, I once watched a streamer with about 3k viewers complain about being “gen rushed” - what really happened - he chose to chase an injured survivor that was looping through an area where 2 gens were being worked on. They chose to overcommit to their chase...eventually downing them, but losing 3 gens. Had they taken the hit and pallet they got, and rotated...they would have only lost 1 gen and would have pressure on 3 survivors. BUT SURE, if you want to call lack of knowledge of when to rotate gen rushing, go ahead. But you do yourself a huge disservice and will never improve at the game.

  • If the killer wasn’t sweaty, I’ll wait to give them extra points (free hits, extra points, use ability for more points, etc). However, the second you try to walk up on my side to flip me back, tsk tsk, I’ll bounce and no points for you

  • @PleassBuiltInNoed said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476755#Comment_1476755

    so can you pick up the survivor without them freely escaping in these 60 seconds? no

    im rank 1 killer

    do people still cite “rank” in 2020 like that means something?


    not being able to pick up a survivor doesn’t mean immortality. It means, “if I pick up the survivor, I’m stunned for a couple of seconds potentially.” Aren’t there usually 4 survivors in a match? Crazy, I don’t find perks to be much of an issue. Sometimes, I just get outplayed. gasp I know that never happens to anyone on here though

  • It’s not 60 seconds of immortality. I’m not sure why people keeping saying this. If you don’t understand why that sounds silly, you need to watch someone better than you play killer.


    survivors goal is to survive, not just die to killers as easily as possible. Anytime I’ve been in a game with no obsession, people are just tunneled into the ground.

  • The majority of people clamoring for a DS nerf have to be new players (relatively). Clearly you don’t know or realize what DS was like pre-nerf, along with instaheals. Same people who complain about dead hard, a near 4 year old unchanged perk (first it was sprint burst, than balanced, now dead hard) - guess you don’t remember what it was like versing old DS, Instaheals and sprint burst that recharged while running 😂


    yet people still 4k back then. Quit whining. Or should survivors post polls about nerfing pop, stbfl, pwyf, etc?

  • I would hope not. That would make the game kinda disgusting if it was paying homage to real murderers

  • i guess you could call me a pyramid head main. I have like 100 anniversary cakes after P3’ing and max perks. I rarely kill anyone when I play PH (intentionally). He is too OP and I play with no add ons. It is far too easy to punish survivors. Especially when you cage them for “hook 2” instead of saving it to mori them


    Also for the sake of “lore” PH in this game makes no sense and lacks the psychoanalytic aspect of Silent Hill

  • not a fan of perks with a cost. If that’s the case, everytime a killer pops a gen they should lose 5% speed for 120/90/60 seconds. Killer would then be more incentivized to camp you

  • Stop playing to kill survivors. Change the expectation. Make the goal to hook everyone twice then farm (give free pallet stuns, etc). playing to 4k is boring af (and requires playing like an ######### in the name of “der being killer, killer kills, don’t tell me how to play” nonsense. Make your own rules/goals for a match.

  • @supersonic853 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1462978#Comment_1462978

    1.2 and it was Blackwater swamp and one was a blendette with spinechill urban evasion.

    2. Probably because of spinechill theyd move away when i was going to that area. Doesnt change that their job is to do gens and they were refusing so the match couldnt end.

    Well, they were just doing their job, surviving. You know, “killers kill” and “survivors survive” and all 🤪

  • Everyone plays poorly from time to time. Just wait until MMR comes, which will be the excuse for “matchmaking” because “rank doesn’t matter.”

  • Rank/emblems don’t matter. MMR is coming soon, whatever the hell thats gonna mean. Wish granted

  • I either DC or go stand in a corner on the opposite side and time how long it takes for a gen to pop. It’s not a game at that point, I consider it a wash

  • I don’t think anything needs to be done. You have killers who choose to play super sweaty. The natural balance to that is a coordinated swf.


    also, not every swf play like Seal trained gamers. Most are just casuals having fun. Devs have already said they would never remove/limit what perks someone wants to use.

  • @BBQ_n_Chillout said:

    All the hate towards spirit really gets old. People complain about her having no counter play but that's just a popular myth. I have no trouble playing against your average spirit. Most likely the ones that complain the most are just bad players or are solo queuing and get bad teams. At the end of the day she's just an M1 killer with a ability not unlike any other killer. Is she strong? Sure. A lot of killers are. I think playing as optimally as possible on both sides that oni, billy, nurse and maybe hag and freddy are all stronger killers. People act like every spirit is god tier but i've seen some pretty mediocre ones.

    Please stop blaming the spirit for your shortcomings. If she's a menace to you run iron will, it helps trust me. I cannot fathom what a nerf to her would even look like. If what the community wants gets done she would be useless. I think she's very fun to play and challenging to play against, but that's ok. I don't want to be spoon fed escapes i'd rather earn them.

    What is with all the baiting on these forums? Does your ego really need to feel superior to others today?

  • @dollidahlia said:

    https://forum.deadbydaylight.com/en/discussion/comment/1423104#Comment_1423104

    I mean. If you're happy with scratched mirror myers then thats fine

    You mean 105% Myers with his super loud footsteps and breathing? Headphones negate him

  • I can’t believe I clicked on this thread. Are their Razzie awards for the forums? Yikes

  • Definitely submit those screenshots to bhvr and report them. They’ll get banned for at least a brief period of time

  • Please stop with these “second chance perks are evil” threads. Thread starts with EGC and turns into a discussion about perks? All while citing “noed” = killer is rewarded for failing to stop their primary objective


    get out of the mindset that you HAVE to 4k. Get out of the mindset that the game needs to be designed to give you 4ks. Enjoy the game, have fun, relax.

  • @Star99er said:

    https://forum.deadbydaylight.com/en/discussion/comment/1423011#Comment_1423011

    Y are you trying to turn this against me? I'm not in the wrong here.

    You’re not in the wrong for getting matched with them, but bullying babies? Okies

  • @Star99er said:

    https://us.v-cdn.net/6030815/uploads/RMJ095RX6BA5/349443aa-4412-4830-8917-279ee488d368.jpeg

    This is what the majority of my killer matches have looked like for the past couple months. It’s no better when Solo Queuing as Survivor either. This really isn’t fair to all the new players and it’s not very fun to play against ppl who are just starting to learn/play the game.

    I noticed it’s not as bad when playing on my Pc or Switch but it’s horrible on Xbox right now since DbD is on Game Pass. This is going to scare a lot of new players away.

    Why are you punishing rank 20 players? It’s quite easy to determine the rank of everyone you’re going against. Matchmaking will never be perfect, ever. However, you make the game enjoyable for others, and maybe teach them something along the way. Getting a 4k vs a team like that can’t be satisfying (and if it is...maybe it’s time to play a new game)

  • @TheLastGreatStar said:

    Mr. YeeHaw is my favourite killer in the game. For me, he’s the strongest in the game currently. I’ve played a lot of FPS over the years so I find getting quick scope shots with him really easy. I get quite a lot of messages from survivors actually praising how good my aim is, as I think a lot of people severely underestimate how good he can be in the right hands. This is proven by the fact injured survivors will still sit in the exit gate, not realising I can drag their ass straight back out.

    He’s the most fun to play as and against. I just love him so much.

    Any killer is really good in the right hands fyi :)

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1417078#Comment_1417078

    I've never enjoyed the popularization of being "toxic."

    I've seen low ranked survivors trying to be dicks to me and it never works out.

    At best they walk out with 3k bloodpoints.

    90%+ of games I two hook everyone and let them go after that. Even the annoying ones. On the rare occasion my feathers get ruffled, I might care to 4k. I’ve only killed a few people this month slowly working my way back to red ranks (I went through 2 rounds of rank reset for some reason; i don’t like 2 hooking green ranks because a higher % will give up; in red more people try and know what they’re doing, which is the only reason I care to be in red ranks)

  • Sure. As long as survivors get guns and weapons. I feel like there’s a game like that already though...

  • Pyramid Head’s lore doesn’t really match, and it lacks the psychological element which is what he was about. Kojima went really deep with silent hill. Shame Konami is who they are

  • I don’t play on PC anymore because of the extreme toxicity. It’s 1/100th that on PS4. On PC I’ve had killers and survivors (while playing survivor) lose their minds and say horrendous things. To me alone, I’ve been told to commit suicide, my family should all be murdered, I need to “check out my insta” and pleasure myself to their “amazing body,” etc. that’s not even the worst of it.

  • I think that would be a great idea in a different game mode. The people who take this game too seriously are worried about new game modes, because that means less people to get sweaty with

1 … 12 13 14 15 16