DocFabron
DocFabron
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- DocFabron
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Um. Its not that hard to tell when hes near. If you even hear his TR at all, he's most likely close to you.
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Theyre useless outside of sabo now, but that's ok seeing as gens can still be finished rather fast.
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@AnnoyedAtTheGame said:
His range on his powers is way too far. It shouldn't be able to go as far as it does.
His blast needs limiting to only hitting one person at a time only or reducing the distance his blast hits.
I don't like going up against the doctor either
Soooooo... Nerf till he sucks, right?
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I mean, if you make threads that are worth discussing, you'll have a mostly civil thread. If you whine "NERF NERF NERF NERF BHVR SUCKS" you're gonna get told to git gud.
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I 100% heavily disagree. He's perfectly balanced. His power needs to be moderately easy to use because he has to EARN it first.
I feckin love facing him and playing as him.
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Survivor: Bond.
Killer: Dark Devotion.
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Toolboxes suck now, yes. But something had to be done. Gens were going too quickly and that was a huge reason why.
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Nah.
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@NullEXE said:
https://forum.deadbydaylight.com/en/discussion/comment/1149276#Comment_1149276
https://forum.deadbydaylight.com/en/discussion/comment/1149279#Comment_1149279
Just because you are the last survivor in the game does not mean you are entitled to escaping. There is no reason why the last of the gens should be automatically completed for you, nor does it mean you should be granted not one but 3 optional escape routes in which 2 you have to simply just wait furthest from the free win mechanic to also get to exploit for free.
https://forum.deadbydaylight.com/en/discussion/comment/1149361#Comment_1149361
You still failed to keep the other alive, the same ones you NEEDED to survivor yourself, and failed to complete your objective. You are not entitled to a free win mechanic when you failed at all of your objectives.
Never said anyone was entitled. I explained why the Remember Me nerf happened.
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Cause of EGC.
If killer closed hatch and the survivor had to open exits, they'd have no chance.
Tbh all they had to do was make it not activate if the hatch is closed...
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Deathslinger is worse than dogshit. You just need to learn to face him.
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Adam lol.
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I like when survivors "hook tech" (oooo that terminology sends shivers down my spine). 2 people off gens makes me smile. :)
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100% no. I love playing as AND against him.
Curving with the saw makes my nipples dance.
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Swamp maps. Both of em.
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Depends.
Chatwise: Survivor
Gameplay wise: mix of both... Usually more killers will act toxic in game than survivors though. (I play on PS4)
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######### no, man. Do what you wanna do.
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One time I 360'd a NOED Wraith on Mother's Dwelling SEVENTEEN times in a row.
I'd ######### if I did that again!
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I'll try to play a lil more chill when the killer brings those. If the killer is struggling, I'll try to avoid god loops and the likes.
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It's not really our business so we probably won't ever know why unless said streamer comments on it.
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Killer has gotten significantly better since you've been gone.
Still needs some adjustments, but it's for sure 100x more balanced than it used to be.
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How about we nerf a more OP killer like Clown?
PS: this b8 wasn't foolin' anybody. Almost had me until the last 2 paragraphs. Gj, mate.
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No they should not get 5 perks.
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#reportPeanitsforfakenews
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The great folks I've met and played the game with.
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If you keep getting facecamped, you most likely did something to provoke it.
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What are they doing?
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I got lucky and managed to get it in my first attempt. It was The Game. I killed the other 3. I was camping the hatch and I messaged Ace and said "I'm trying to do my trophy. I will happily trade you several items as Survivor one day" and he walked out of the shadows and gave it to me😂.
PS: these were pre-hatch close mechanic days.
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@Mikeasaurus said:
I've noticed it's always killers who receive the hate after a match. Not to say I haven't had killers also send abuse, but there are far too many entitled survivors who resort to this kind of thing because they lost. It really is a sad time when they can't just GG, look back on what they could learn from their mistakes and head to the next match.
Most of the time killers won't say anything until you say something first. I write killers "gg" after almost every game and sometimes they behave like animals. But they don't go out of their way to do so.
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@Dacrenon said:
TLDR: obviously brand new player (who can't find the run button) gets sent hate messages on PS4 after I kill their teammates and I don't understand why this community is so quick to negativity.
For context, most of my matches (probably about 99%) are as survivor and I've only just started playing as killer in order to do rift challenges (but considering the queue times for killer are so much faster I might start playing more of that side.)
I played a match as Pig today, and as soon as I'd taken about 5 steps someone disconnected (the disconnect was audible so it wasn't a connection issue) and I figured since they were already a person down I would just try to hook everyone once and if I managed anything more than that it would be a miracle (I'm rank 16 and honestly getting a single kill is a real struggle for me.)
I came across a Jake walking away from me around the shack, and I assumed their camera just wasn't focused on me, so I hit them once, then they continued walking giving me ample opportunity to down them less than two minutes into the match, at which point I assumed they were probable new, so I put a trap on them, hooked them, and decided I would focus on the other two so the new player could have something of a good time.
Jake got saved by a Feng, who outplayed me while constantly clicking their flashlight, and I left them because I was honestly getting tilted, and found a Nea instead, downed them, put a trap on them, and got them on the hook.
During this time I came across the Jake a couple more times, but allowed them to continue on (still walking) and figured they would make the save while I chased down the Feng. By the time I got the Feng on a hook, Nea had died on hook as Jake was busy getting their trap off (which was activated, so they definitely were short on time) and I came across the Jake once again, who, still walking, ended up slamming the pallet down on the wrong side so they were just trapped against me.
I downed Jake and carried them over to Feng so they could unhook (I was over my tiltedness re: Feng since I knew they were in an unfair situation with the insta-DC and Nea dying on first hook) and dribbled them until they were on their feet again, but by the time the stun wore off, Feng was still on hook and Jake had walked away.
Feng died and Jake continues walking aimlessly, I really just wanted this done, so I downed Jake again and carried them to hatch, and at the match results screen they were rank 20 with only Iron Will. Afterwards I sent them a message that just said "L1 to run - have fun next match :)" and after a couple of minutes passed they replied "ur nicer than my teammates. they told me to kill myself."
Don't get me wrong, if I had been on that team I, too, would've been in a RAGE during the match, but when you see they're new why would you take the extra steps it takes on PS4 to just spread hate when it's so obvious they're learning the game? I had a back and forth with this player via message and it was their first game ever, and having your teammates take the time to tell you to die probably isn't going to make them want to continue.
Basically...can't we all just not be awful to each other?
Honestly, we need more folks like you out here spreading positivity in the game.
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@NursesBootie said:
Toolboxes will receive a major nerf in the next patch.
Deathslinger showed me, that BHVR is not interested in creating strong killers. More like imteresting ones.
Lets hope he gets buffs.
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Nah. I love facing and versing red stain mind games. Makes me feel like a big brain gamer.
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Dedicated Servers.
Frame drops.
And most of all...
Both of em at the same time.
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Finally seen this from a survivor POV last night vs a Wraith. Poor dude.
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@ba_tetsuo said:
https://forum.deadbydaylight.com/en/discussion/comment/1116722#Comment_1116722
Yup. Can't get DS'd if you never have to pick them up a second time
Wise words, my friend. 😂
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Does this mean you run a mori at least every 2nd or 3rd game?
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I swear I've seen Wraith's close hatch while cloaked before.
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Or like, learn to counter him?
What's his counter, you may ask? Looping, ######### walls themselves, and stealth.
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@senki527 said:
https://forum.deadbydaylight.com/en/discussion/comment/1115542#Comment_1115542
pressure more dude
This proved you're b8ing.
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@murderer897 said:
https://forum.deadbydaylight.com/en/discussion/comment/1114721#Comment_1114721
You heard about "sabotaging"?
Yeah Sabo is really #########, I will admit. At the very least, it should take 3 or 3.5 seconds.
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@SnakeSound222 said:
https://forum.deadbydaylight.com/en/discussion/comment/1114759#Comment_1114759
Is it supposed to be loud enough to where you can't hear a Survivor when they're right by you or is that just the sound being bad? I had a Claudette (No Iron Will) come right up to me three times (she was trying the window trick) and not once did I hear her. I only caught her because I looked around.
Oh damn. Now THAT is an actual issue. But I think that boils down to sound issues. There's a bug on PS4 where certain characters pretty much have built in Iron Will. I'm a Nea main and I've noticed that sometimes after being hit, I'll be dead silent until I work on a generator.
What I'm referring to though, is I think all chase music needs to be as loud as Doctor's. Where its loud enough a survivor can make a play, but quiet enough that a good focused killer can hear you and tap dat ass.
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@SnakeSound222 said:
Because we'd able to hear nearby Survivors. Gotta let them do their jukes or else they'll throw a tantrum.
I wouldn't necessarily put it that way. If there was no chase music, survivors would never escape a chase from a good killer due to footsteps, grunting, groans of pain, breathing, etc.
I like the new killers' custom music because it's quiet enough to hear survivors, but also loud enough that they can outplay you.
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No. It's a horrible idea to punish and limit folks for playing with their friends in a multiplayer game. Solos and killers need buffs to reach an optimal SWF team's level.
For starters, basic ######### M1 killers need either a good form of mobility or stall potential (or even weaker forms of both) integrated into their kit.
Look at Fredbear. Low tier killer turned into a badass high tier killer. Doctor too.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1114721#Comment_1114721
Too much time.
That's the problem.
Half the stuff that's being fixed now should have started months after the games launched. Now ALL the issues are piling on at once, overwhelming the devs.
This is what happens when you focus on marketing for newer players than try to maintain your current ones.
They probably took it with a grain of salt. I mean the game was new and there was ######### that they didn't know couod be abused. Now some of them know and I'm happy to see them get to work on it. I figured alot of people would be happy to see good changes start happening.
Better late than never.
Although I still scratch my head when I think about 1.9.2
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@emptyCups said:
I'm tired I really am of being bullied and taunted by these toxic survivors who have infinate magic power over killers.
Facing people 15 ranks away from me. 3 minute gens are done I only have one hook... screw this. I watch this guy on the hook and they dead hard and tank hits for saves and even if I outplay them and pull the next guy off its Decisive strike again ! Its sprint burst and adrenaline again. Heals heals heals mindless scooby doo loops around a hay bale and I cant run stab puke or hatchet anyone because like a superhuman they dodge every wind up. They tbag past every throw
I sweat and I sweat and follow every youtube I win chases faster I use ultra rare add ons i slug I tunnel i camp i play dirty oh so ######### dirty. I practice shots in kyf
2 healthstates with 4 perks and a tool each that instantly heal someone who already has 3 hookk lives and I'm suppose to kill people who can literally waste an entire minute circling an haybail.
i tape my tv for hatchet sights
Theres no end to these second chance perks and saves.
I set timers for hooks. I poor over every inch of these forums and the wiki and memorized perks.
There is no horror anymore.
There is no balance.
Loops are frustrating, gens fly.
I've got 2k-3k hours since launch longtime player longtime payer and I'm out.
Your survivors ques just got alittle bit longer
Listen, mate. I may have sounded like a troll in my first comment but I wasn't trying to. Take a break and come back when you want, if you want. I understand your pain. I hope you decide to come back one day and enjoy killing survivors.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1114712#Comment_1114712
Don't need to. He can come to that conclusion from the devs themselves.
This upcoming patch is buffing killers (not much, but its something nonetheless) and pushing the game into a healthier direction. Things take time, so I've got the devs backs.
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Its an add-on and it takes 4 gens worth of time to stalk up. I don't ever have problems facing it unless I have potato teammates.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1114444#Comment_1114444
Yeah in the next couple of years.
Just keep playing it'll get better! /s
Ok I guess I'll just be a troll and tell him to ######### off then.
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######### Trapper and Wraith.
Love Oni, Billy, Doctor, Plague and a smart Leatherface that doesn't play "Ass Out, Chainsaw Up" in front of the hook.