DatFastBoi
DatFastBoi
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- DatFastBoi
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Comments
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Watch LilithOmen, you won’t regret it
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I mean they still haven’t nerfed nurse’s basekit which is basically blight without map mobility but easier to win chases with while requiring less skill to use, let alone double recharge. Blight ain’t much of a threat compared to nurse, and nurse is easier to learn too lmao. If they were to nerf alchemist ring it should be a high risk high reward like nurse’s 3 blinks. If you hit, you get all your charges back, but if you miss the recharge rate is tremendously increased.
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Goku solos dbdverse
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@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2641219#Comment_2641219
Oh yeah you are right, people act like us console players suck but we can nearly do everything the same, just takes a tad more practice and muscle memory.
Yea, I already went against insane console blights and I was just happy to go against them
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@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2639962#Comment_2639962
Actually no, console players can most definitely do all the base flicks same as PC, it is just harder to do, but not impossible. We just can't do 180 flicks.
Even then, you can do 150s, but I agree it should be way more responsive
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2640850#Comment_2640850
and made flicks basically easier to do in this attempt
But the only thing people cared about was about the one frame exploit, and since blight could already do 150s in more than one frame he pretty much removed throwing from pc blight’s kit, I guess it was the right thing to do then, since the community only asked for jflicks to be removed
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2640848#Comment_2640848
No as it is designed like this and it's mainly due to ping, hatchet is never where you see it.
Revealing ghost face behind walls is broken yes and it's exploited with stretched screen. And same for Oni of course. Every techs are exploits.
So in the end using any tech, whether it’s a window tech, a blight hug, a heal tech or anything like that is just exploiting and abusing the game right ? And people learned to play around it right ? Well same should apply for blight hugs. If you know he’s hug tech’ing you can easily dodge it
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2640739#Comment_2640739
And attempted to fix his flicks.
unsuccessfully
And then just left
He did fix the jflicks, which is what the community asked for
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@JohnWeak said:
"abusing collision in the game, not an exploit"
Abusing collision is the pure definition of exploiting 😂
"In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, speed or level design etc. by a player to their advantage in a manner not intended by the game's designers"
So with Blight and Billy, high level players clearly abuse wall hitboxes to get speed and slide through most tiles. It's an exploit and don't tell me it was intended by the devs, don't forget that they buffed the nurse and will nerf Pinhead...
So huntress is exploiting too by using truck resized hit boxes ? Or survivors do while revealing ghost face behind walls by abusing the reveal mechanic ? Tell me if oni’s abusing the game when sliding off objects or tiles ?
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That’s a good idea, but you shouldn’t have to grind them through bloodweb, instead make it buyable from a shop
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Basically you hear footsteps more clearly ? Not inspired for a name though
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@Rizzo said:
I'm sorry, but the game doesn't support mouse and keyboard on console at the moment.
“At the moment”
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In my honest opinion, it it was nerfed, I’d want it to recharge tokens at an extremely slow rate if you miss. It’d be a high risk (losing a lot of map pressure and mobility) high reward (getting all your rushes back, allowing you to keep up with the momentum of the game)
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@my_name_jeff_69 said:
I see this more and more, people saying a Blight is exploiting when they have no idea what they're doing is just game mechanics?
For example, people who say the hug tech is an exploit, I see it a lot surprisingly, this is just abusing collision in the game, it's not an exploit. This is like saying a Billy who can curve and not bump into a wall is exploiting for okaying around the collision of an object.
S flicks, Z flicks, moon rushes, and all these, are no exploits.
The only real exploit a Blight can do currently, is a lag flick.
The console argument ain’t even valid here too ! Console can do the exact same ######### as pc and hit crazy curves, just not as quickly as pc, but that ain’t a problem. The only thing that’s a blatant exploit here is the lag flick, which aren’t even op at all since you’re most likely just throwing for style points, unlike securing a maximum of hits with regular blight. A hug tech is way stronger than a lag flick. And believe me when i say this: an exploiting blight is 10 times more fun and counterable than a regular one, and while I may seem mega biased since I’m a pc blight main, I can confirm I never used lag flicks and consider them cheating since it requires a 3rd party software lmao. I just know these types of blight are more fun to face and can be countered, unlike a regular one.
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@my_name_jeff_69 said:
https://forum.deadbydaylight.com/en/discussion/comment/2640691#Comment_2640691
Mclean actively thinks the Blight hug techs and flicks is fine LOL
They are (apart from lag flicks ofc)
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@hiken said:
https://forum.deadbydaylight.com/en/discussion/comment/2639282#Comment_2639282
because it has no drawback, most really good addons have some sort of drawback all good blight addons have none, there are some exceptions but he is already an S tier killers wich gets pushed to an even worse state without any drawback when he uses them.
Umm excuse me but tag has a drawback. You have to use all your tokens and get a hit. If you miss, you gotta start the chase over from the beginning. No bloodlust, no tokens, nothing to help you
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@Smuk said:
Dear all,
I have started with dbd a month ago, managed to get with other killers to red 1, but now i have an urge to learn a blight due to his complexity.
I have watched many tutorials on yt (especially liliths), but I am struggling a bit with slides and hug tech.
My issue is that whenever i start to slide, i always get slammed…
I try to look down and start sliding under a bit of an angle, but then i either get slammed into the wall or I start to drift away.
Same thing happens with a car/van or in loops.
I unfortunately cannot practice in private lobbies since non of my friend is playing dbd; So public is my testing ground.
I also do not over abuse the power as it can be predictable, but in loops i feel more or less as ordinary m1 killer.
Im playing it on ps5 with 100% sensitivity, also there is a liliths review of console blight, so “pc flicks” are possible here aswell.
Kind Regards
Hi, pc blight main here. The key here is to look down before you rush while performing a hug tech. It’ll help you perform it correctly, which will be useful on maps like rpd and such. I’m sure you’ll get better overtime ! Be sure to record your improvements ! Also, try your best to hug tech even if it means you’re throwing. Getting good is more important than winning. Don’t stop grinding until you’re happy with yourself. One last thing, you can do pretty much everything a pc blight can do, it’ll just be slower because “controller moment” but yk how it is. Good luck <3
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2638592#Comment_2638592
this will make sense when the totem breaks after the killer snuffs it.
wish they would fr
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Yea this definitely is bannable as the David was sabotaging gameplay
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The undetectable one would not be viable since SWF with comms just exists
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Do bones
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Ummm… Console has access to every single blight tech pc can perform, and we all know nurse was never designed with controller in mind… That said yea the frames are better on pc but they are in every game that has crossplay, and it doesn’t have any difference on the gameplay. Plus, why should I be punished because I play on a platform that has advantages that are negligible (most of them)
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Steve would be a…. Steve ?
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The best stealth killer but still mediocre
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2632241#Comment_2632241
You perfectly portrayed everything thats wrong with the game and the community.
With videogames in general, you can’t remove toxicity. It’ll always exist
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As much as I hate to face it, toxicity is a part of the game and changing the weakest item in the game would be kind of overkill to me
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@DatFastBoi said:
Well tbf blight has vigo’s journal, which gives him permanent undetectable as long as he’s using his rushes or while in slam
https://forum.deadbydaylight.com/en/discussion/comment/2627587#Comment_2627587
https://forum.deadbydaylight.com/en/discussion/comment/2627594#Comment_2627594
Oh nvm I get what you were trying to say. The perk isn’t the problem, it’s the info
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Well tbf blight has vigo’s journal, which gives him permanent undetectable as long as he’s using his rushes or while in slam
@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2627580#Comment_2627580
I think I'd rather just take Tinkerer behind the shed but I'd be satisfied with anything at this point
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2627587#Comment_2627587
If I said to nerf Tinkerer I know a lot of people would be like "just use spine chill" thinking that the undetectable is the strong part of the perk lmao, so choice restrictions it is.
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2627546#Comment_2627546
That's fair, I admittedly don't play Blight enough to know all the tricks with him.
What that doesn't change is the fact that his playrate would plummet. Judging by how rare Hag (thank god) and Nurse are, most players aren't willing to put in the time to learn a killer like that. Hell, you can even apply this to Billy somewhat, but I think his low playrate is more because he feels like ######### to play.
True. Been seeing a lot more blights in public matches but they all run 3 slowdowns tinkerer… This would drastically change if he became 110, since these people often aren’t good with blight (it’s not hard to dodge their curves) and get carried by their builds.
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@NomiNomad said:
I think in between not much and quite a bit, if that's the scale we're using.
Look at Hag players or Nurse players when they can't use the killer power effectively, they're incredibly easy to play against. I don't think it's possible for Blight to use his power at every single loop in the game, so at the loops he couldn't deal with he'd just have to loop at 110% or... Leave it.
after 7700 blighted rush hits, I’d say that his power is playable at most loops if you hug tech (you can do it on console) and if you try to use your power as much as possible, that’s the most important part of learning blight and the reason why his skill cap is the highest in the game.
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We should at least get breathing sounds on IW for stridor to proc. A perk shouldn’t cancel another one.
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Dépends. With addons like ring or recharge/thorn ? Nothing would change for me. But if we’re talking about base blight ? He’d become quite annoying to play as because of the sliding issues that cannot be converted into a hit.
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Going from 120 frames to 30 would make me quit ngl, it’d be so bad for my head lmao
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Considering blight flicks were fixed, I suppose they should fix it too and buff oni accordingly
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After almost 500 hours playing blight, I can proudly say that ormond is a fun map to play on
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@Haddix said:
Why are people talking about DPI flicks like they're still a thing?
Is everyone just mindlessly commenting on something that they know nothing about? Does anyone even KNOW what tech Blight currently has? lol
The stuff that Blight does on PC is the same that he does on console. The majority of his tech right now is collision tech, and both PC and console players use it the same. DPI has a very little effect, if any, on his current lunge. That was patched. Consoles have the same capabilities.
DPI Flicks are GONE
I still don’t have a clue why people can’t just accept that they’re gone. McLean patched everything that needed to be fixed and let other techs go, as they are fine the way they are.
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2606463#Comment_2606463
Nope. Everyone knows that every high skilled player in any game is playing with 400 DPI. Players using 800+ DPIs are really rare. And the need to do huge movement to do 90 degrees turns while using so high DPIs is dumb.
I assure you, I almost don’t have to move my mouse and I play on 10k dpi, survivor and killer
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Used to be AscensionWho… Miss the dude fr
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@JohnWeak said:
https://youtu.be/9sp_0PCdSOo?t=312
Look at the hand... who on earth is playing like this ? There is not a single pro gamer out there using a mouse like this. He is obviously using 20000 DPIs... and still he needs to do huge movements in tight angles...
Skill is not involved here, i mean not as much as ppl think. It's all about the DPI settings and huge movement. I don't know why BHVR is forcing Blight Players to to 50 cm mouse flick to do 90 degrees turns with 20k DPIs...
Doing the same with 5 cm mouse flick with 400 DPI wouldn't change the skill ceiling. It would just allow more players to play the Blight effectively.
ATM playing Blight requires way too much articulations involvement. Play him regularly and you will end up with musculoskeletal disorders in less than a year, mark my words.
Come on now this has to be bait
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@PNgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2581688#Comment_2581688
one question sir. Can you test it on medium for me please ?
yeah it's not working on any setting now
Edit: nvm i unequiped the charm and equiped it again and it glows up as intended
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@PNgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2581688#Comment_2581688
one question sir. Can you test it on medium for me please ?
Will do in 3 hours, hold on
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Happened to me on Ultra at some point, but it got fixed for me
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Boon: Shadow voice
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w take
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The progress bar of the gens are desync’d too
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HEY MODS PLEASE LOOK AT THIS
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Yeah they better revert the name. We paid for the perks
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What else can you expect from him ? He’s a god
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Finding the same mf with 13k hours with his swf friends and them sending me to ormond
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2562707#Comment_2562707
I still get 15 FPS :(
Game not working as it should ? Idk bro just get good tbh. DH issues ? More like skill issue, gitgud kid ggez
