How would you all feel about a killer boon?

This just came to my mind randomly, so I'm just wanting to share my thoughts here.

But how would you all feel about a new type of killer perk, like a boon, or a new type of hex, that within a 32 meter radius of a certain area you decide to place this new perk in, that area has a specific condition in it.


For example, within a 32 meter radius, all survivors suffer from the oblivious status effect, or within a 32 meter radius the killer gains the undetectable status.

I feel like perks like these could make a sort of tug of war for the totems and maybe bring some balance depending on how they implement perks like this.

Let me know your thoughts!

Comments

  • Killers have hexes and

    Survivors have boons


    Let's not make this game any more complicated than it's already gotten lately.

  • Killers already have boons. They are called hexes and we’re released 4 years ago

  • @Dumpstick said:

    https://forum.deadbydaylight.com/en/discussion/294804/how-would-you-all-feel-about-a-killer-boon

    It's like you don't understand how to play killer.

    Killers already complain enough about how they don't have time to cleanse totems or anything. Now you want Killers to waste time hunting down a dull totem, then spend 24 seconds to place a boon for a weak isolated local effect that is inferior to map-wide game-changing effects like Ruin or Devour Hope, and there are four survivors who can easily find a humming glowing blue totem (because Survivors have had tons of practice hunting down Ruin/Undying/Devour Hope).

    Now, several years back I suggested that the Killer have an alternate win condition called the "Monstrous Shrine." Basically killer has to collect twigs or voodoo materials or whatever from around the map, then place it in the basement shrine. When completed it will auto-teleport a survivor into the basement hook. Survivors can bust the shrine while it is being built like cleansing a hex totem.

    Everyone hated it and crucified me and called me an idiot and said my mother wore army boots yada yada.

    And I think my idea was a lot better than yours.

    Chill out lol, op didn't necessarily say Killer boons would be as weak as Survivor boons. They could be more powerful given its easier for Survivors to snuff them

  • The undetectable one would not be viable since SWF with comms just exists

  • @Dumpstick said:

    https://forum.deadbydaylight.com/en/discussion/294804/how-would-you-all-feel-about-a-killer-boon

    It's like you don't understand how to play killer.

    Killers already complain enough about how they don't have time to cleanse totems or anything. Now you want Killers to waste time hunting down a dull totem, then spend 24 seconds to place a boon for a weak isolated local effect that is inferior to map-wide game-changing effects like Ruin or Devour Hope, and there are four survivors who can easily find a humming glowing blue totem (because Survivors have had tons of practice hunting down Ruin/Undying/Devour Hope).

    Now, several years back I suggested that the Killer have an alternate win condition called the "Monstrous Shrine." Basically killer has to collect twigs or voodoo materials or whatever from around the map, then place it in the basement shrine. When completed it will auto-teleport a survivor into the basement hook. Survivors can bust the shrine while it is being built like cleansing a hex totem.

    Everyone hated it and crucified me and called me an idiot and said my mother wore army boots yada yada.

    And I think my idea was a lot better than yours.

    You made a lot of assumptions about how I'd have these killer boons work and proceeded to be blatantly rude.

    Before you make these assumption, try to see if your assumptions have validity behind them before you go and act like a jerk lol

  • Killers have Hexes, though most of them are weaker than Boons, they still have em

  • Boon is a waste of time for killer. If u play efficient u don't snuff every single boon cause u don't have time to do it. And u definitely won't have time to place your boon.

  • In a way the new Hex:Pentimento is kind of like a Hex/Boon hybrid. I don’t know how good or bad that particular effect is but it’ll be interesting to see if works out.

  • I believe that's called a Hex perk and they've been in the game for a while.