CoolerBleend
CoolerBleend
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- CoolerBleend
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Comments
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Y'all need to stop correlating Pig's perk nerfs to Pig nerfs
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@Akumakaji said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3382140#Comment_3382140
At the very least they should do a hot fix to Reassurance, as this should help with one part of the killers Duo Terrible, 8e camping and tunneling.
"Reassurance now has 3 tokens and can be used by one survivor one after the other. Reassurance can now be activated from 12m away. The killer gets a notification that Reassurance is in play, hopefully peeling them away from the hook."
The killer can very easily tell Reassurance is active already and it does not need it's uses limited lmao
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@TigerSnake said:
Agreed, but in exchange, PR, COB, and OC need less hefty nerfs.
I'd probably not want COB and OC to be able to reach above 200% regression together, so likely 150% each.
Also, Pain Res could have just gotten a change that makes it so it only activates if the survivor you hook is a different survivor from the last
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I don't think they honestly care
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Ok
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@HardhatKrugerer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3338889#Comment_3338889
And for sure,as always when I see that kind of post, you never lost a single match and for sure you have 4k every single time, right? That displays what your MMR is. I can have 50 killstreak even with Hag after I low my MMR enough. Does it mean that Hag is overpowered and need nerf? No.
No I don't 4K every match but I do sometimes 4K and I get at least a 2K most of the time. If I keep winning, doesn't that mean my MMR is rising and therefore can't be low. Because apparently I cant be getting constant wins if I'm not low MMR but getting constant wins means I can't be low MMR
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@Lord_Antonius said:
and they want eruption nerfed when it's a requirement now
Eruption is not a requirement to win at all. I have 5.5K hours and play both sides and have never used it on killer after seeing it was bullshit after using it once then getting hit by it when I played survivor. I have gotten 4Ks with Jolt and Pain Res alone. I have gotten 4Ks with totem Plague. You do not need an overtuned perk to win
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@StarLost said:
https://forums.bhvr.com/dead-by-daylight/discussion/362365/anyone-else-loving-the-knight-buffs
I like the change, but he's a weird killer.
Assume anything I don't mention I either like or am resigned to.
- Some of his addons are really meh, others are straight up not working properly.
- Summons are...I honestly have no idea how their pathing works. Sometimes you can completely counter them by dropping a pallet, sometimes not. Sometimes you'll loop one around a bush until it expires, sometimes it'll turn around and hit you.
- He's probably a touch too good at camping/tunneling, which is going to inflate his kill rates.
- Why can I get stunned in ghost form?
You get stunned whilst creating a patrol path because he technically functions identically to Spirit in that aspect, who can also get stunned out her power if she gets hit by a pallet whilst phasing.
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@bunnyfengenthusiast said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3321719#Comment_3321719
Yeah, killer is super easy *2 gens pop in the distance on first hook* all you gotta do is *unhooked person bodyblocks with OTR, then hits you with DS and stilll has pocket DH* just play well and *entire team comes to take hits while unhooked person has syringe up, two more gens pop* kick gens every now and then *last gen pops instantly because 3 BNPs* you shouldn't have any issues at all *4 man teabag at exit gate*
Also if the entire team is bodyblocking how they doing gens you're making no sense
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@bunnyfengenthusiast said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3321719#Comment_3321719
Yeah, killer is super easy *2 gens pop in the distance on first hook* all you gotta do is *unhooked person bodyblocks with OTR, then hits you with DS and stilll has pocket DH* just play well and *entire team comes to take hits while unhooked person has syringe up, two more gens pop* kick gens every now and then *last gen pops instantly because 3 BNPs* you shouldn't have any issues at all *4 man teabag at exit gate*
Except I'm not bad at the game so I can actually kill people
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@bunnyfengenthusiast said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3321694#Comment_3321694
#things300hourkillerssay
I have 5.2K hours and most of the killer matches I play I win because killer is not as hard as people say it is
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@Blueberry said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3321662#Comment_3321662
Sounds like you aren’t understanding how dh is actually used in matches at high mmr.
High mmr is in actuality just average dbd games because in dbd its extremely easy to gain mmr and extremely hard to lose it . You aren't going against top of the line 10K hour pc players every match.
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@StarLost said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3321140#Comment_3321140
Wait, that crazy Doctor zombie skin is a recolor?
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3321118#Comment_3321118
The paid skin.
That legion outfit was released 3 years ago for Year of the Rat. This year is Year of the Bunny and Feng and Vittorio get limited time outfits (Feng's is cute, Vittorio's is ugly and generic.)
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@Blueberry said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3320580#Comment_3320580
You do realize each successful DH is in most cases way more than half a gen added as well right? You’re also getting those more often than an Eruption as well.
Seems like someone fell for the dead hard
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@Mandy said:
No it doesn't. Once you've reached your personal cap of 40, then you don't continue to contribute to the Community Challenge - so yes you should continue to do your personal ones.
So you're saying there needs to be 750,000 people playing just for the first challenge to be completed 😞
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@TeabaggingGhostface said:
Haddie's and dredge's are part of their new cosmetic i think
Haddie's and Dredge's outfits are independent from the masks.
There are 12 masks for Trickster, Artist, Trapper, Spirit, Huntress, Deathslinger, Ace, Dwight, Jane, Elodie, Yui and Mikaela.
For some reason, you can only get 10 right now and the last 2 are unobtainable
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@GoshJosh said:
Poor Hattie Mae (the DCer) received a little blade spam while Mikaela hook rushed her with Main Event available. Guess she didn't want to stick around for double BP on Fractured Cowshed. I actually didn't even know they burned a map offering until I reached the scoreboard. GG Nea 2.0!
Edit: To be clear no actual player name is being provided. Hattie Mae is my name for Haddie.
https://us.v-cdn.net/6030815/uploads/QHAY7FZKQA3A/otz-27s-law.jpg
"Nea 2.0"
Listen I know nostalgias powerdul but please get out of 2018
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@MrDardon said:
It 100 % used to and I am pretty sure it still does.
That would be like a 42 metre shock. Pretty nasty, you can shock people outside your Terror Radius, even with Distressing.
It's 28 metres now since they changed the range addons to be flat numbers instead of percentages (e.g High stimulus electrode now gives 4 metres in range.). This is a nerf in this specific scenario, but a big buff if you dont run the addon from before
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@IamFran said:
https://forum.deadbydaylight.com/en/discussion/comment/2465745#Comment_2465745
Except Adrenaline of course.
You actually need to get good
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@Jarol said:
There was nothing wrong with Kate's old face and I don't understand the need to have "improved" her visual appearance when in fact it has made Jake, Feng, Dwight, etc worse off. With Nea I have the Neon cosmetic and I put the new face on her with her blonde hair to make her look better than her default cosmetic form if I explain myself well.
There was alot wrong with Kate's old face. Her eyes look like she painted them on.
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@Purgatorian said:
I wouldn't say too strong as a perk but it should show the killer it is there, like they can see the mine on it. Survivors gets lots of warnings about killers perks, oh there is a warning sign for a hex, lullaby for instance, even though no one has been hooked yet or that gen is yellow, let's tap it so the killer is not undetectable anymore etc. Why are killers totally blind to most survivor perks?
The generator starts smoking when they activate Blast Mine
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@kodiaky said:
His Pink addons definitely sucks. The first one should be at least 1 minute and the second one should increase the speed of the zumbis permanently not just when a generator is completed.
I think they'd have to reduce the amount it increases then to maybe like the brown addon equivalent (+0.25 m/s) as currently it adds 1.0m/s. I don't think Zombies should move quick enough to be uncounterable but 30 seconds of 2.0m/s zombies (slower than walking lol) when you lose the objective is just bad.
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@ChamiTo said:
Well, I wanted to give you a suggestion about the barbecue & chilli perk, we all know that it is one of the most stolen killer perks in DBD, my suggestion would be to transform this perk into a TOTEM, where the survivor can purify it so that the killer doesn't see the survivor's location when deceiving a survivor! that's my suggestion!
Me when I bait
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@Haddix said:
https://forum.deadbydaylight.com/en/discussion/comment/1983180#Comment_1983180
I'm aware. Yes, it does work. Time waste. Massive, massive time waste. You can also get away for free depending on how far Charlotte is.
Here's the thing, you can either let Victor down you normally, allowing him to recover and continue roaming the map while you're slugged to down more survivors/attach to more survivors, OR, you can hop in a locker. This way, Victor is latched onto it, forces them to switch back to Charlotte, move allllllllll the way over to that locker, grab you, pull you out, hook you - and if you're far enough, she doesn't even get you. If you're not, still, you waste so much time and restrict Victor's ability to chain a bunch of downs/a down and an injure. Lockers are still very strong against them. Doesn't matter if he can latch on or not.
The strongest part of Twins is downing 3/4s of the team with Victor in the span of 15 seconds. This protects your team against that.
Also the transition from Victor to Charlotte is 3 seconds before you actually start moving, so Charlotte really only has 7 seconds to reach you.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1939933#Comment_1939933
This is how my bloodwebs look like:
https://us.v-cdn.net/6030815/uploads/WFROU46SDYC9/20210212105904-1.jpg
https://us.v-cdn.net/6030815/uploads/ZQBDUTGALAI6/20210212110023-1.jpg
https://us.v-cdn.net/6030815/uploads/VO6G3B9FN6ZH/20210212110045-1.jpg
https://us.v-cdn.net/6030815/uploads/FGPQ6NIHJUSS/20210212110109-1.jpg
Nurse is from a older event.
Holy ######### you haven't touched Nurse since Winter 2017-18
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I'm reallly glad this community isn't in charge of balancing this game
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You actually put Legion with Nurse this has to be bait.
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@Moundshroud said:
It is his built in disadvantage and advantage at the same time. He is harder to see coming as he can use terrain, but his POV (particularly on some maps like Swamps) sucks. He has to make up for it with speed, which he can do.
He's as tall as Ghostface standing up and has much brighter cosmetics than him.
He's not tall but he definitely can be seen over obstacles quite easily.
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This is quite off-topic for the off-topic category
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While it might not be the hardest, I have to say Adept Ghostface at higher Ranks is especially hard since you're using 2 perks that are on ridiculously long cooldowns for their own good and an obsession perk that essentially does nothing useful whilst trying to get a Merciless victory.
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Her hair literally looked like colored pieces of paper taped to her scalp.
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Frank's Mixtape allows you to do old Legion but reduce the timer even more
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@Incirion said:
@Mat_Sella According to McLean on his stream he said Legion in frenzy will be "faster than blood lust 1, but slower than blood lust 3" which is definitely still slower than sprint burst. They've basically turned it into a non-lethal ambush attack, like what pig gets, but slower.
That's literally between 0.2 to 0.6 extra movement speed lmao that's literally useless
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@basicpitch said:
What do you mean when you say a killer or survivor is M1?
They're only option in a chase is to primary attack as their ability does not help them in a chase (e.g Wraith, Freddy and soon to be Legion if this patch goes live)
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Crying rn smh
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The change essentially makes him an M1 killer with an ability that just M1's survivors but gives him faster speed and cannot down them at all.
His ability is literally going to become more of a hindrance to him than a Nurse not using her Blink.
