Chaosrider
Chaosrider
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- Chaosrider
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Comments
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killers already did this for the past years. nothing changed.
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Having a slowdown meta is one of the unhealthiest things that could have been done for the game. Yet bhvr made that happen.
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Devs need to completely cut down tunneling and then have a look on how players would play the game to make further adjustments. But theyre by far to scared to do so.
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First, BHVR never had a balance philisophy to begin with. Second, think about logic for yourself at least. Survviros getting rewarded for doing their objective by just playing with two pekrs and sacrifing the rest for a mere 2 or 3 minutes. Killers meanwhile can use that perks during the game by just playing the game (gens get done by default gameplay) and getting a massive reward at the point they mostlikely failed to do their objective without any downside. Double standards from killers as always.
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As long as there is a regression-meta, this should never change as it has too much of an impact on gameplay.
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Yeah anon killers are usually toxic or at least play the easiest ways to dominate. On survior i dont even see that much more DCing as anon than non-anons. Anon is always more opportunity for toxics to hide themselfes against getting flamed than people who need their privacy to play. that will never change.
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Still complaining about a single survivor perk?
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@CircusClowns said:
Survivors do enjoy abusing a overpowered perk for their personal amusement and you wonder why BP incentive is 100% on killer. They really make me turn my stomach. Don't complain if your queue times are long.
TElling the pink elephant sitting in a glasshouse.
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@mca240 said:
Per title. It is no secret that the most overpowered thing in this game is a premade on comms with every meta perk and stacked item possible. It is all you face after playing the game for a while and the main reason people lobby dodge.
You probably never face those people often enough to make this an issue.
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Tunneling and camping is not playing seriously. Its playing easy.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3578491#Comment_3578491
No??
Then please explain the numbers here, it shows the numbers of banned cheaters from 2016-2022 (officially released by BHVR and you can find it here if you scroll down to the bottom of the page : https://forums.bhvr.com/dead-by-daylight/kb/articles/369 ).
https://us.v-cdn.net/6030815/uploads/20V71W45H7BI/image.png
I would claim that i see farily the same ammount as i did in 2021 and 2022 (and that's only the obvious ones).
three things: first, there was an influyx due to free accounts on epic. Second, the more they ban, doenst mean there are more cheaters. third, there are much more activities from bhvr banning for diefferent reasons besides cheating. I have seen maybe a handful of them thhis whole year in my own games and iam playing playing like 3hours per day. Also i dont see more of them in any one of those streamers i follow, differing in all kinds of mmr ranges. those numbers are just due to the influx and the increased actions of banning. there is no mass maount of cheaters. thats already long ago.
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@Brimp said:
I think the maps fine. Mostly every pallet has actual mind game potential on both sides. Very little pallets on the map are just "pre drop an go"
As killer you can just walk around every unsafe pallet with no disadvantage. what are you talking about?
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3578503#Comment_3578503
Good job on what.
It's an old map that was sleeping in the code. It's one of the oldies. Same with Badham and swamp.
What do you particularly dislike about Hawkins? Personally, I missed it a lot.
There are basically just really unsafe pallets that every killer can just walk around building up bloodlust for easy hits. As pallet throws are mostly screwed you just get hit no matter what you do. there are also basically no tiles to slowdown the killer like a jungle gym or even like LT-walls. Basically no useable windows. unless you run balanced landing youre screwed on this map. it has one of the worst layouts making it hard to navigate properly. It hasnt been the most killersided for nothing before it got deleted. But i guess devs just want to make it still worse for survivors.
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Yeah increased odds for hawkins. Feel you. Hate this map so much.
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Playing now like six times in a row on that map again and i am already in a mental state to throw every game that takes me to that garbage of a map. Good job devs.
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There are no mass amounts of cheaters. Just the same amount as in every other online game.
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Thats how the event is designed. Deal with it.
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The only thing that changed is, that you dont get just facecamped, you also get hard tunneled for round about 10s if you unhook yourself. Great improvement i guess. Sigh.
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@Chocolate_Cosmos said:
Developers put out blog talking about future changes coming on test server next week, so we can test them. Everything and very likely something, will be subject to change.
Now imagine how many content creators, people on social media and here on forums start Trickters apocalypse, MFT dead etc when the PTB is a Week away from now to test. Trickster changes are huge and need to be tested yet everyone seems to allready have access to them and played like 10 games with him.
Can you all stop overreacting and wait for that PTB to show up and then you can seriously talk about this. I am tired, maybe I should take like 48h break after each blog post / major update from dbd media until you guys all chill out and it becomes old news.
in 90% of all changes you can imagine whats going to happen wit an 100% accurancy. Its not magic to udnerstand how simple this game is and what effect changes will have. You dont even need much game sense for this.
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Nah devs like to trash survivor perks. Its their majot priority for doing something.
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@GannTM said:
This system solves facecamping, not camping in general. I think that’s a win.
It solves pretty much nothing.
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@Annso_x said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3573871#Comment_3573871
No ? Oni is not a free character whereas nobody is forcing you to not touch the other role ever
Oni is pretty much f2p as you can "buy" him with ingame currency. And its a Oni Lore Tome, so #########?
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@Reinami said:
Unlikely that we will see more and they will likely continue to phase some out as time goes on. They removed them because they don't want people to take a perk just for the BP bonus, they want the perk to be good on its own.
That gave me a good laugh. 90% of the perks are trash, and devs dont care if theyre good or not.
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Who cares? Theyre all killer challenges. Its much worse if they decide to block one role with the other role again.
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Still no fix for those non-existing odds? After 85 levels i got a broken bulb ... out of a box. How is this still a thing?
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Nearly 2024 and people still claiming this is a must. Killers in a nutshell.
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@Mandy said:
This has now been fixed, so your Event Items should be showing on your bloodwebs!
Thanks for the flag on this everyone and for your patience <3
Sure? Cause i wasted a full Prestige without getting a single flashlight addon. After I already wasted 400k cause i didnt know something was bugged and i needed to restart the game (like how about giving out a ingame message?)
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Players are not supposed to buy anything with shards. New shop philosophy.
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You basically need to watch a 5 minute video to know everything you need to know. The rest is just playing. DbD is one of the easiest games on earth. Yet most players have not even basic gamesense for watever reason.
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bhvr just shows again how to NOT do anything. Its already kind of stupid to be forced to sign up for a bhvr account, while legit any other game doesnt need a seperate account to claim twitch drops, but bhvr just did a pretty job again. i guess i can watch another 3hours dbd to regain my claims and still dont be able to claim them.
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Skull Merchant and chase killer in one sentence. omegaLUL
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Where exactly did they fix exploits? I just see survivors arent allowed to use anti-face-camping to their adavantage while killers are allowed to do so. Like, survivors arent allowed to crawl to a hook to pause the timer. Meanwhile the killer is allowed to carry a survivor to a hook, put them down and pause/slowdown the timer while actually camping two people. Another one: killers arent penalized by vertical distance on different floors, meanwhile killers are allowed to better camp in shack than in basement or under/above a staircase or at a drop. double standards at its best.
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@WilliamSN said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3556235#Comment_3556235
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3556248#Comment_3556248
Yall mean videos like this?
https://youtu.be/EPX5K0r3oDU?si=DYkqzKoqhlgoJ3lH
you dont even need video evidence, basic math is enough to understand the perk is busted.
20-30% chase extension for holding shift W is ridiculous.
On a 30s chase you get 6 extra seconds from MFT , bringing it up to 36.
Times that by 3 and a single Survivor is buying 18 seconds at a minimum for free just because hes holding shift W.
This is first grade math, you dont need a PHD to do understand that 18 seconds for free per Survivor is extremely busted.
(This doesn't even take into account pallets and windows you made because of MFT causing a chase reset)
This just applies to Hold W Killer players. But you know, most killers have a power.
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@I_CAME said:
The last time the player count was lower was in February of 2020. Obviously this doesn't mean the game is dead but it likely indicates a trend in the wrong direction. One year ago the game had an average of 38k players in September. This year the game had an average of 30k players in September. A MASSIVE decrease. Why do you think the game is losing so many players and what could be done to get people playing more? In my experience survivor ragequitting is at an all time high. Killers don't seem happy with the game either if this forum is any indication.
We had that same number last year too. Dont tell lies.
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@MrDrMedicman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3554809#Comment_3554809
Nurse is broken, but only if you put in the time to learn her power. Mft is just a free boost at no cost plus endurance
If you cant loop, the speed boost is worthless. I would say you can get a bad nurse to a good nurse in shorter time than a bad looper into a good looper.
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We have Nurse for basically the whole time ... dont complain about some minor month.
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@xEa said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3554321#Comment_3554321
If you play 10K hours on any killer, no matter if its on nurse or Freddy, you wont be destroyed by survivors. If a somewhat above average killer can get 150 wins with the freakin Pig, nobody should ever complain again that killer is a problem.
Nah, i could show you some guy having over 14k hours and still struggling though being killer main for years. some people are just bad, and thats the main part of this playerbase. And esp the killer community is fast on whining about anything that doesnt guarantee an easy 4k.
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The thing is, as killer you can change between several ways of playing and trade in between several perks doing nearly the same (esp. slowdowns and tracking). While as survivor 99% of the roster is useless and there are no viable playstyles to choose from.
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Iron WIll was never a problem. bhvr just wanted to trash some perks, and IW got caught in the act. pun intended.
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Just because one out of 3 situations got changed, what do you expect? You still cant react on a tail attack and the turrets still dont do their job properly.
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You surely have proof that on those maps the pallet ratio is different than on all other maps, right?
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Gen times have already been increased some time ago, and people are still complaining that they dont have enough time. Its a neverending story. If 3 gens pop before youre first down you did something terrible wrong. If you complain about a fast first gen, then you dont udnerstand that there are 3 people doing a single gen which is most likely the worst choice as survivor. The only problem here is the skill of the killer player. Most players cant utilize the killer power as theyre meant to be used. Most killer players rely just on "strategies" as they dont require any skill nor power of a killer and just circumvent gameplay to make it as easy as possible to play, neglecting any negative impact on other players. Everytime killers post videos to justify how bad something is, you can see how bad their choices are, that they dont have a sense of whats happening during a chase, lack map knowledge and cant handle their power properly. Maybe in 1% of the cases there is something that should be balanced, but gen times are surely nothing to be increased anymore.
And an advice: play survivor. The most boring thing to do is sitting on a gen for 80s or most likely even more, as 90% of the killers run four slowdowns for their lack of skill.
The thing that devs would need to do is train killers until they understand what they can do, and isnt unfun for the rest of the people in the same match.
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There are no exploits.
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So what buffs exactly did survivors get?
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@Chocolate_Cosmos said:
You will get tbagged at exit gates if you do that. You think Survivors care you played nice? Nope, eat that Mr Killer! Haha noob ezi match.
But then you don't play fair and you play Seriously and some Survivors just give up on hooks and cry in chat how cruel you are and how bad of a person you are.
Then what should you do then?
Typical killer logic. Stop claiming that survivors can play unfair. They cant. Only killers are able to circumvent basic gameplay and make the game miserable for anyone they chose. If you get triggered by an emote after you already lost the game, its up to you.
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If you think that this is an issue, you still have much (or better: the most) to learn.
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Killers still defending "strategies" in 2023 ... dbd in a nutshell.
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This whole thread screams "GIVE ME MORE FREE KILLS".
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Jus because devs dont know how to make priorities. Changing some stupid perks into still stupid perks, but letting untouched several bullshit addons again. Devs at its best.
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Cause devs have no idea whats good for the game. Otherwise you cannot explain such changes while ignoring everything said so far.