BugReporterOnly
BugReporterOnly
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I had killers wait a long time camping hatch this would avoid that BS and end the game much faster by forcing them to close hatch. I'm over some killers having an ability that other don't. I don't get why a few are allowed to do this just because they are able to just close the hatch and pateol the gates.
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@Crowman said:
If you suspect the killer is camping the hatch, do gens. Force the killer to close the hatch.
This is an unnecessary change, because the game is relatively over at this point.
Then implement it if it is over and force them to close hatch so the game is done. I had too many killers play a waiting game and I'm sick of it.
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I have had this happen also. Recently on Hawkins map and I was using Botany and Self Care. I think another time it happened was on a Macmillan map.
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No one will use it so why bother adding it? They don't need something else constantly getting broken and also the racist, misogynistic and out right toxic people will ruin it. Solo Q doesn't need anything to make it more difficult.
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Did the killer have Sloppy Butcher? That could be why it didn't.
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Did you reddem a code already? If so you can't stack them.
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I think it's the event causing the issues. I'm a Switch player and this happened in the 7th year Anniversary event as well as now and I have seen people on other platforms have the high ping icon, one being a Fog Whisperer on PC.
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Be transparent with us when you do stuff like this. I'm having my eyeballs feel more strained with how red the map is. I have vision problems. Where is the map repetition prevention? If you are going to turn it off for any reason tell us.
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This is odd I got it done on The Switch as Clown. I'm adding this info incase it might be specific platforms. It also could be it bugged out after I got it done.
Editing to add looking at the forums more it seems going on Anonymous Mode will get it to work and that makes sense why it worked for me as I use Anonymous Mode when I play.
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Are you sure it was Lightborn and not Shadowborn he had on? The perk icons are similar and I have gotten confused at times.
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I play solo q so don't tell me what to do as if I'm in a swf. She is so over tuned now she needs to have some of her buffs removed or her drones needs to have longer cooldown or something she is really unfun to play with in solo q.
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2 different charms. One is via drops the other will be via newsletter. Also people have been reporting that some stuff isn't in the inventory so you night have the bug if you are missing it.
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That needs to stay but they maybe need to look at hook placements so dead zones for killers won't happen upon sacrifice.
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I play killer and never faced camped anyone unless I found them to be aggressively annoying for no reason and still manage to get 4Ks. You should be trying to regress gens and find other survivors anyway and it deactivates in ecg.
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@Emeal said:
Can you show a clip of you playing against her?
No I don't have the ability to do that and that isn't the point. I'm not even able to try and play if my team mates give up. Her base kit is way too much. I know to crouch and stand still etc. but why bother if my team mates give up. Also looping her isn't fair because she can have over lapping drones.
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Because it's a licensed IP they wouldn't do it because they mosy likely want to keep the integrity of the license.
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3558916#Comment_3558916
I am also not a streamer, I just use the pre-installed function of windows' Xbox game bar to record my stuff while playing. It only keeps the last 10min so if something is fishy and I only realize it later I can press some buttons and I have it for the report. You can do the same if you prefer to do it directly via your Nvidia or AMD GPU. I don't know about consoles though.
And I am very aware of the fact that older systems can't handle this additional load, similar to my own old pc.
Therefore I am one of the people who actively want a replay system to be implemented into dbd. It would help so many people.
You assume I play on PC which I don't. I'm sick of people bashing me so I usually avoid mentioning that I play on the Switch but I'm telling you to so you will stop defending that part. Not everyone can record gameplay like they want. If more then one person say that it is happening should be enough for them to look into it eventually and if someone then offers recorded evidence it might push it up on the list.
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@averagemikaelamain said:
Or,you could not miss. DBD isn't real life.
Then they should have kept old movment for survivors. They changed it to be more realistic so that should be a bloody hit it would be if someone did that to someone irl.
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Let me clear up my post a bit I mean when survivors are up in your face it should be a hit if they are in the fov of the killer if I swing. The BS FOV tech shouldn't be a thing.
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3558601#Comment_3558601
The recording part is to ensure that your claims are legit.
I'm not disputing that but they can't expect non streamers to record hours of game play it is unrealistic.
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They added the counter to Small Game and it doesn't take into account Pentimento.
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As someone who has had Doctor and Knight players try and 3 gen it still is an issue and the perk is fine as is.
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Thank you I was getting gaslit they were saying this was a latency issue on my end when it wasn't. They need to look at the servers and bring back hit validations and pallet validations. I'm sick of same side pallet stuns and getting hit after hearing them getting stunned through the pallet. Also not realistic to ask people to record their games for proof. What am I supposed to do jury rig my cell phone to record long game play?
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Not the place for this question and you are not going to be able to play the game anymore. I'd also stop spamming questions.
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The problems is someone else said the same thing happend to them and I couldn't add and ask question to them to see if it was the same killer or map anything that might have been helpful. If he said it was a different killer then I'd chalk it up to latency but at this point something could have been built up with more information because I dont think this was latency there was no lag issues to be seen on both sides.
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You might get this post shut down as a duplicate but it seems to be bugged as I didn't get it either.
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I can confirm the same thing. I'm not 100% sure if it has to be different survivors I hooked the same survivor twice and didn't get the challenge done.
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@dgbug said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3555402#Comment_3555402
true, but too many sets are linked with no real reason as to why. look at the new gabriel outfit
I honestly think it has to do with how the coat is over his hips and down his legs. They can't program it to go over other outfits without breaking them most likely as clipping and distortions been issues with non linked sets before can only imagine trying to do that. Also hoods would look goofy on other cosmetics and I'm not sure why they let it happen with Bunny Feng but it makes sense on most linked sets to me with hoods not being allowed on other cosmetics. Now some linked sets could at minimum have the head unlinked but the torso and legs linked like Yun-Jin's Souel Socialite and Suprised Performance. Also licensed characters should be true to the source so should be linked imo.
Edited to add this observation.
I just went and looked at Bunny Feng's head it's one of those hats that pulling on the string moves it's ears I think so that might be why it is seprate it's not part of her hoodie.
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They need to make it so they can't tunnel off hook but if they tunnel the same person let's say after finding then after 30 seconds of being unhooked then it should be fair game.
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They removed the hit validations because killers were getting false positives on hits. Basically they would see the hit animation just to realize the validation went to survivor and they weren't injured. The only thing is they never made an announcement on it.
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From my understanding they apprently fixed it just for people to find another way to do it so I hope it does get fixed with the Blight rework.
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I'm putting this back up. I just had a Hag end the game so fast with Knock Out all she did was slug everyone with it. To everyone saying no it shouldn't be nerfed you need to understand regardless how rarely it is used ,when it is used, it is used in a toxic manner and still should be addressed. I have the screenshot of the scoreboard to prove my point. I didn't hide the name of the Jeff who was anonymous and the Nea DCed. They just recently made changes to 2 perks that people rarely used Furitive Chase and Background Player. They need to address this.
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The problem is specifically tunneling off hook not general tunneling in the game. The fact you are making an exception with Bubba's power but no one else is frustrating. Huntress, Deathslinger and Trickster for example shouldn't be able to hold their weapons up and wait for the unhook. They should incur a 3 to 5 second penalty of being slowed down and unable to attack if they try it so survivors have a better chance of escaping. Also Dredge shouldn't be able to stay in a close by locker aswell as Xenomorph in a near by tunnel. You need to do something to try and deter stuff like this from happening in the first place or why bother with implementing it if it promotes camping still?
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Killers already make on average mire then survivor. It's fine the way it is.
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The only thing Calm Spirit counters is the scream but you still get blindness and I'm over killers using it to camp hooks.
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@RequiemRaven said:
Let me solve this. Being frenzy hit by Legion activates Killer Instinct which show were those survivors are. You were hit and that revealed that survivor's location. It lasts as long as the Killer's power lasts.
Legion shouldn't be able to hit a hooked survivor with frenzy and have his power kick in. They need to give more info but if this is true it is a bug. They said this happend when hooked.
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I'd wait until the weekend is over. This might have been dealt with sooner if they knew during the week.
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Sadly it seems like they scrapped the Finisher Mori because people were outraged by the base kit Unbreakable that was part of it so I doubt they will be doing anything about it or at least bit any time soon.
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Please read the patch notes. They said the Switch update will be delayed and cross-play is off until we get the update. They sadly didn't say any eta though.
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Did you read the patch notes? Switch update is delayed and cross play is off until we get the update. Not a bug.
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You might want to post this on the Bug Reporting forum not here. Also if not timed correctly the killer won't drop the survivor.
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Prestige means nothing in regards to a person's experience. I've had P100 be jerks and never heal, farm off hook and work with the killer for hatch. Had P100 alao BM me on hook for being less experienced which isn't my fault the damn mmr put me their lobby. Alao had high Prestige hide all match. Prestige doesn't equal experience.
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The simple solution would be to make it a different colour but then killers would complain. The other option could be have arrows denoting Deja Vu gens, Wire Tap etc to the survivor using the perk only. Again though killer will complain about it because of people who play woth friends can right away tell em which gen has Trail.
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They can't do anything to people on consoles who mess around with tv settings to brighten the screen up they can't really do much for people who use Nvida filters or ReShade.
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It needs to be made that once a survivor is downed the next survivor downed gets the effects but the previous survivor no longer has it. Been having issues with that perk also lately.
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They are working on anti camping mechanic as stated in the 7th Anniversary livestream. No announcement on when we can test it out in a PTB though.
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Complain about how swf is the issue. I never see this being done in solo q because there's no comms.
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They already mentioned that they won't put new emotes into the game because of how the few we have are seen as toxic.
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No way should this be a thing. If you look at killer add ons some already low key act like a 5th perk for them. 4 is enough a 5th would make more meta they will need to nerf. No thanks.
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I play on Switch alao and haven't any issues. If it makes any difference I'm playing wired to a TV.
