BugReporterOnly
BugReporterOnly
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The reason the carnival not being there might be lag from Maurice.
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You need to sadly record proof when it happens I usually take my phone out record and explain the situation and make sure you have zoomed in on the name and I'd also mention the name. Then go through the website support. Also you should be able to click a thumbs up and down icon at the end screen on the end where the banner is and report them there also. It will pop up once hovered over. Usually they want both done.
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I will not play this game mode if they add smoke bombs this is so survivor sided against killers who are solo. They need to make solo player killers more bearable. 8 survivors all with smoke bombs even 4 if it is class based would be unfair and miserable especially if all 4 who are running it are on coms.
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In my experience in solo Q Bond and other perks like Empathy, Aftercare etc. have been used against other survivors to sandbag or lead the killer to other players they have deemed selfish or useless. I say a hard no on it being base kit.
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NetEase employees including 2 executives were arrested for aledge money laundering so DBD mobile and other games might not be around or will take a long time to get back off the ground but I don't expect Behaviour allowing them even if they get restructured to continue making content for the game.
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More information is needed. Is this PC or console? Which console if console? If PC what are your specs?Is this every killer or some killers? Steam, Epic or Windows Store? Is this all maps or some maps? Do you use filters of any kind? I think that type of stuff would be helpful.
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You could report them via the website but without proof it's kinda pointless. Usually if you do it in game they want a follow up with video evidence but I have gotten some reports with just in-game reporting to go through for griefing and even exploits. You need names at bare minimum if you know that then go through the support forum on the main website but it most likely won't get them banned.
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I don't have in game chat because I'm a Switch player but I'd just close the chat and not bother with it. I main Clown and I know some people hate his power and think it makes him easy to play especially with add ons like Bottle of Chloroform and Flask of Bleach. Also some people have Colourophobia and are know to DC because of it but some Clown players would use the Mr. Puddles cosmetic or the head to make it so those people can play still. Just keep playing and try not to proxy camp or tunnel too much ( not saying you are but Clown players tend to play like that a lot )
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Same in Switch and I have seen a PC streamer having the same issue.
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It's based on what you have when they decided to take the snapshot for the PTB usually people will have enough to at least unlock tier 1 perks.
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It used to be that a basic attack would deplete the item by 33 percent at a time then they changed it to what it is now if I recall correctly. I never liked how a White Ward doesn't protect your item from Franklin's and we can do nothing to killer add ons when they use a Black Ward. I think if they can make it that the item is useless in the match but returned to you with add ons if you use a White Ward even if left on the ground I'd be ok with it kept as is. They could also make it for flashlights only and other items aren't affected as I'm sick of getting my item usually a med kit screwed over because someone brought a flashlight.
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The reason you don't know who has how many hooks is to make it more difficult to tunnel that being said killer will tunnel anyway if the survivor isn't able to counter play well but I think you as killer shouldn't know still.
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Before adding new maps/variants these maps should be reworked.
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You need give more information like console or PC if anything happened like it disconnected from a match then it starting happening. Also this isn't the forum to ask these type of questions. If you are a console player try restarting/refreshing the console. As a Switch player that has helped me in the past. If you are a PC player reset your router and see if that helps. If this doesn't work ask the community for help on the proper forum because they will close this and decline helping because it isn't nesscearily a game issue might be hardware.
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If this is too much then they should at least allow us to trade in the event offerings for BP. My issues is the offerings not necessarily the items.
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MMR is useless that I think it's one of the main reason they are keeping it hidden. It is so easily manipulated on both sides it's ridiculous and before anyone says anything I have seen streamers go out of there way to tank their MMR for easier matches.
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I don't get survivor ones nearly as much as I do killer and I play both sides. I always said they should have a Survivor a Killer and a Random daily with one skip for either of them.
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I have this issue on Switch also.
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Sounds like you used the Finisher Mori on the last survivor which is why the yellow Mori has been retired. It had nothing to do with Rancor which worked fine.
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It's temporary until her next rework which is slated for sometime next year.
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They said Weave will be nerfed next month (November )so I'd wait till then unless something delays it. In the meantime drop your item in a place as out of the way form everyone and it won't be that bad.
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I'd recommend posting which survivors you are using and maybe even the cosmetics it seems to be working on certain survivors and not others and while most likely not it can be an issue with certain cosmetics on said survivors.
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Why do you need game logs? You can go into the custom match pick the maps mentioned and look at them that way. I'm on console and I see them and I can't give you any game logs. The main building in Disturbed Ward has too many breakable walls on the bottom floor and Coal Tower the room where the gen is in the building has all 3 openings on the 2nd floor where the gen is blocked by walls so there is no escaping if the killer comes and blocks the steps.
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@VirtuaTyKing said:
I got stuck after doing a hex recently as well. Game is in a terrible mess with regards to bugs right now.
I wonder if it was the same bug I had when cleansing a totem I reported it with a video I was just stuck and the killer couldn't pick me up so I had to bleed out.
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Are you sure you weren't broken?
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I had this happen on Switch and I used an Ebony Mori happened the 3 people I moried . It also seems like it is all killers at this point.
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@ReverseVelocity said:
In what situation are you getting healed and then downed in under 30 seconds after being unhooked?
Seems rather niche to complain about. I don't think that really warrants a change.
Killers who go back to hook and I'm not sure if We'll Make it could heal me fast enough to still be exposed but I just might be remembering wrong but I feel like that happened to me in that scenario.
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That should not be base kit. Sorry but if you have to use that add on to play Pig all the time find another killer to play. I always try and mix up my ass ons when I play killer as bit to crutch on em like I do with perks.
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@MechWarrior3 said:
The way this post is worded is odd. "to kill the last survivor for free"
Its not free. The killer hooked you twice. Its endgame, and you're downed….What more do you want the killer to do? What difference does it make in that moment if the killer moried you versus slappin you on a rusty hook….I mean really….
You don't have to be hooked twice just be last survivor and downed to get the Finisher Mori.
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I started doing what was done in the early years of the game and to my understanding it still works. Get into a locker if you think they have aura perks. From my understanding it still blocks auras from being seen with most perks. I know some perks won't have the option to do that but for perks like BBQ should help.
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" When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting."
You might want to use the template provided to file this report they will most likely decline it because you didn't.
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I have been saying this for a long time myself. They need to be transparent with changes no matter how small. We can't give any feedback if they don't.
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This is utterly absurd. I'm not sure how PS5 works but why are we meant to record gameplay even if we don't stream for bug reports? As a Switch player I wouldn't be able to give you a video and you can't expect everyone to record for potential bugs. No wonder this game is a mess with bugs.
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I think you need to mentioned things like killer and perks next time as it could be an interaction with certain killers or a perk causing it to glitch out.
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Just say you want him in the game this sounds too elaborate for a dream you had.
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Happened on Chaos Shuffle again at bare minimum make it so the first light is turned on the moment someone touches the gen. This is utter total garbage. It's one thing they try for hatch then notice the killer standing still on hatch and crawl off to a gate to wait survivors are going out of their way to just wait at a gate for hatch to close and do that stupid ass tech where they just make it so the gate lights aren't on.
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@[Deleted User] said:
I had one that tried to do that to me, i just stopped wiggling.
Also you are on death hook anyway, so why does it matter if he hooks you or that you die in a much cooler way?
either way you are dead.
You do realise that even if you stop wiggling he can drop you and pick you up repeatedly to force you to wiggle out right? That is what happened to me and I couldn't counter it. I was dead anyway isn't an excuse to allow this to happen especially when there was a counter before. If there was no counter I'd have not posted this and if they were transparent about the change I wouldn't be complaining either.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3807394#Comment_3807394
it is return on investment. it is like taking early decisive strike so you can tunnel easier. OP complaining about tunneling again.
No I'm not complaining about tunneling there is no counter to it now when there was one before and I'm sick of them changing stuff without being transparent about it and their should be a counter for it.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3807402#Comment_3807402
but on death hook, it doesn't matter because him picking you up already triggered decisive strike.
I'm sorry? What does DS have to do with this? I don't use the perk. He purposely put down a trail near my downed body picked me up and forced the wiggle out by dropping me on it until I wiggled off and I had no way to counter it. I have seen someone slug everyone in death hook to do this once. It shouldn't happen.
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@Crowman said:
PH is wasting time forcing you to not only wiggle out, but also getting stunned and possibly having to engage in a whole another chase again just for the Mori.
Also the Mori only happens when you are on death hook.
Ultimately this is hardly an actual issue.
It is done when on death hook and he chased me to get it it is in fact a problem because this shouldn't be allowed to happen. He did it twice in one match.
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It has been mentioned under a twitter post that there is no tome
https://x.com/DeadbyDaylight/status/1838695992545415509?t=KBXyGpoXaZtzIkLLemc_Mg&s=19
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I already posted this please look to see if someone else has posted it and add to that it clutters the forum.
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I just got Iron Will and I heard my breathing so yes they are tier 1 perks please fix it asap.
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They need to address servers but also make it difficult to go back to hook and tunnel off hook. A 2v8 mechanic for hooks should make it more difficult.
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It isn't a good enough condition I'm sorry but I have been having issues with it on killer side on maps like Ormond where a bunch of hills and areas are high enough they are hidden. Also just because those perks got buffed doesn't mean that should be left alone. No matter how many people use it it should be looked at. 24 meters standing still for 4 seconds you can see the killer coming and move according then have a condition or nerf the distance.
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Again a killer using it to slug please change this perk it shouldn't matter how much or little it is used but how it is used when it is used.
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You can see progression of the gens if you look at the pistons on the gen.
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@Ohyakno said:
Pretty sure it used to be like this. One of many baffling and arbitrary changes.
I think it was so people wouldn't counter Pain Res as easily.
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This is becoming more of a problem lately something needs to be done
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3 people with Lightweight in my match. Make it like Light Footed when injured it deactivates already.

