Brucecastro81
Brucecastro81
About
- Username
- Brucecastro81
- Joined
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Comments
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Cool, didn't know about that! I'll be crounching more then
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@toxicmegg said:
https://forum.deadbydaylight.com/en/discussion/comment/1049380#Comment_1049380
yeah good though it's not so big deal i just couldn't resist XD
I know, sometimes I can't resist. My fault I'm braindead lol
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@cipherbay_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1046369#Comment_1046369
Look in the mirror...
lol
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@Sholin_Spade said:
Thanks @Brucecastro81 for your response. Do you think Silent step should be added to Lightweight? Because as a Survivor I think LW is good enough.
While I disagree that it isn't really original, I do see what you're saying. However, I feel that for solo players would benefit from this perk more. I do have another idea to take its place, however I do not want to make something overpowered or to become Meta and kill the community lol.
Yeah, I noticed that is starting to become a theme, Hag + Demo. However, I think with the limitations of 3 Husks, it would still be unique in its own way. If they would disintegrate on their own, like lets say, 1min of being up, it would change the functionality of his power. Thoughts?
The power is fine, distinguished would kill BT and lightweight should be 50% to not be too strong
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@toxicmegg said:
haves
lol sorry. I fixed it (I think, at least)
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@Sholin_Spade said:
Hello all, before I begin, please let me know of any criticisms you have. I am open minded and I love this game. I have a few projects I've been working on, and as this is my first time posting, I want to see if my ideas work with the community. I apologize in advance for the long read, and if any of this is too controversial. Thank you for your time!
The Killers Backstory:
Jebbodia Crayne was a man on the run with a woman he loved so dearly. He wasn't supposed to be with her, as she was from a wealthy family that owned a plantation farm, and Jebbodia was a field worker. He would work the fields every day, from the early morning, until the sun set. He was allowed one break throughout the day to replenish himself with water, and perhaps have a bite of bread just to return to a potato sack for a blanket and a rock for his head. He was used to this by now, ever since he was a little boy he has worked every day.
While working the fields in the hot sun, the owner of the farm walked up behind him, asking whats happening to his crops. The old man points out to the field, Jebbodia confused, looked out to where the man was pointing then back at him. He shook his head and try to speak, then he was struck across the face. The old man then yells at him to fix it, and find a way to protect the crops or it's his hide. Jebbodia, looking at the ground feeling a little defeated felt a gentle touch upon his shoulder. He looked up and saw the farmer's daughter, she smiled at him, it was the first smile he's seen.
Jebbodia attempted to fix the problem he had with the field, as he noticed so many crows were around the area. He used his potato sack blanket, and whats left of his clothes to construct a scarecrow. The farmer was pleased, until he was able to find another reason to punish Jebbodia. He had been secretly meeting with the farmer's daughter, and they agreed to run away together to later get married. Jebbodia had heard rumors of an underground railroad to help other people like him. They ran off to find this railroad, and eventually did. A man had them hide in a small mining shaft with a secret door that opens from one way. Once that door opens, they will be free. Hope! he thought, but when the door opened, the farmer was there to greet them, a pitch fork in one hand and his scarecrow in the other.
Killer: The Scarecrow
Powers:
Husk: The Scarecrow has the ability to place up to 3(?) Husks of himself in the map. These husks have physical properties that can block areas (If placed near a window/pallet/gen)*. These can be destroyed by survivors, however if a survivor starts to work on one the killer will be notified.
Embody: The Scarecrow can embody a selected husk, switching himself in its place and taking control, while leaving a Husk where they originally were (Terror Radius stays behind for 3 seconds). This has a cooldown of 45 seconds.
Weapon: Pitchfork/Trident
Attributes:
4.6m/s
36m
Tall
Perks:
Harvester of Sorrow: Adds the Cripple status effect on all survivors, reducing their repair speed by 3/6/9%, 4/8/12%, 5/10/15% for each survivor on a hook.
Needle in a Haystack: Allows you to hear the footsteps of survivors within 6/8/10m
Hollowed: Reduces survivor's aura reading abilities by 10/20/30m
Survivor Backstory:
Christopher Grant idolized spies and secret agents. Growing up in England he would pretend to be a famous spy who always got the girl in the end. As a teenager he would travel to famous places, and pretended to be on a mission. His father never approved of his fantasy of becoming a secret agent, however his mother had always supported his dreams.
Christopher eventually got a job as a process server, he was able to disguise himself in many different costumes. He was living his dream of being a spy. When he would get home from a long days work, he would relax watching documentaries on thieves and action spy movies. He eventually grew bored, delivering papers and investigating wasn't enough for him. He wanted action, he wanted adrenaline.
Christopher was on the job, dressed in a formal black suit. He had just finished delivering a paper and was heading to the next location. He had noticed a woman wrestling a man off of her, he felt that this was his moment, to finally have some action in his life. He ran over to the woman, yelling at the man, to let her go. The woman fought off her attacker, and in her panic, chopped Christopher in the throat. He couldn't breath, he grabbed for his throat, and stumbled into the street. There was a loud horn and bright lights, he shut his eyes as he heard the screeching of the tires.
Everything started to echo and fade into the distance, he felt like he was floating in a pool of water. It was cold, he kept his eyes shut. He felt relaxed, but an itch... an itch of hopelessness he could not scratch started to consume him as it became silent.
Perks:
Distinguished: After being unhooked by a Survivor within the Killer's Terror Radius, for 15 seconds, any damage taken that would put you into the Dying State, will instead apply the Deep Wound Status Effect. You have 10/15/20 seconds to mend yourself. If you take any damage while affected by Deep Wound or if its timer ends, you are immediately put into the Dying State.
Silent Step: Your footsteps are quieter by 50/75/100%
Double Agent: When the Killer disturbs a Crow, their aura is revealed for 3/4/5 Seconds
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Map:
Rail Yard: Conductor's Station - An old abandoned Rail Yard, with various trains. There would also be a medium indoor building with a few rooms.
Silent step should be lightweight rework, distinguished should be an original perk (you made an stronger BT), and his power is just the better DemoPls
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Honestly, not using ruin gave more 4K's
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If the devs can't do an balanced dlc and always need to change something, imagine this community
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@Freshwick said:
PS4 Game updates are released Tuesday.. so it possible another game was updated or was downloading at the time securing the space needed for the dbd update.
Also if you have a bunch or game recordings they can take up a lot of hd space and are easily forgotten about.
You can check your hd storage in the system tab.
First party PlayStation titles don't have this issue but third party games such as cod/ dbd/ etc require twice the game space to update.
You can always pick up an external HD for your ps4.
Two terabytes costs around $100 Canadian and is more than enough space for all your games.
Games downloaded to the external HD can be used on multiple ps4's as long as the account that purchased the title is the account playing the game.
Anyways I hope this helped, the external hd is just a suggestion.
Catch you the fog my dude.
It was only DBD, I cliked on it and it showed 25GB
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nothing is actually good, instead it would be unhealthier
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My idea is: start the trial healthy, as soon you get injured (now starts my original idea) your healing speed goes to -374747477474474774 (just takes more than 1 year), so its pretty much the broken status effect
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No, but also means nothing. But why you use noed, you're playing doc, there's a lot of good perks with him
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@Freshwick said:
When your PS4 downloads a game update, it's only downloading the changes to the game.
But to install it.. The ps4 copies the original game data, and adds the patch in the process.
This process requires twice the space because the PS4 duplicates the original game install before replacing it.
The PS4 does this to prevent file corruption.
But it only did this time
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@AshleyWB said:
https://forum.deadbydaylight.com/en/discussion/comment/1046388#Comment_1046388
Consoles treat it as something that needs to uninstall chunks of the game to alter it. I know you didn't uninstall it's just an awkward download.
ah ok
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@Spooky13 said:
It was around 9 GB for me on Xbox. Although I did notice that all my loadouts and cosmetics were off, so I had to put all my perks back on, along with dressing all my characters back up and putting all my charms back on.
Something did happen then
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@BeHasU said:
I've never seen someone spelling has so wrong
sorry! not my natural language
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@AshleyWB said:
No, I think it's just that dbd must be partially or fully uninstalled and installed from fresh with the update in it.
Happens on Xbox a lot too. It'll randomly have an update the size of the game.
I didn't uninstall! I played in the 26TH
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1046308#Comment_1046308
It was a joke saying you were having too much luck by getting to lobbys really fast and they sent you a bigger update to compensate for it.
lol
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@Carlosylu said:
Maybe you were getting too many small queue times and they noticed and tried to compensate it somehow
No, but really, I don't know man, it's weird, it was around 12 GB for me yesterday
Didn't understand the first part
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@ppo8820 said:
Lol they do NOT like having to work at getting kills in the game. For so long it was easy 4ks every game, but then things started changing. So now instead of adapting or perfecting skills, they just lobby dodge and complain on this forum. (Winners huh?) lol
Sad thing is they’re just screwing themselves over in the long run because as game evolves, they won’t be able to keep up as they never “got gud”.
You bait even on other people's post! You're an veteran
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@Harrygan said:
So you say that this game is unplayable as a killer without old ruin? Really? As a killer you dont need to kill all 4 survivors to actually win the game.
As for the looping, i cant understand what's your point. Its the only actual way to outplay the killer if you are good at it (and no man, you are wrong, it takes skill, it's nothing like camping). If survivors couldnt do that, the game would be completely unbalanced.
I am a survivor main, but i've also played killer and have never basecamped, and still had very good games. The only games that were really frustrating as a killer, were the ones where i played vs red survivors while i was still green or low purple.
Ranks ≠ Skill
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Yeah it is, but is also an strategy, killers also hates some survivors strategies
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No! Give some love to bubba
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As survivor: Deja vu, I just like seing more auras and that red duration that lasts a long time; Babysitter, I honestly think is kinda good; Better together, the perk is good, but nobody wants to use it, for some reason
Killer: Deerstalker, the perk is not bad, but no need if you're not deaf, I just use it because I'm lazy of looking at the ground and following the sounds
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Honestly, I just used it when I couldn't understand exactly, but what I saw was perfect Portuguese Brasil
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1042186#Comment_1042186
Wait, ######### is this "respecting dead hard" thing.
Did survivors add new rules to the imaginary rulebook for killers.
People really want to go back to the old days where running in a circle for 10 minutes was the pinnacle of a match
That's not a f****** joke. People would literally run in a f****** circle for Ten. Minutes. Straight.
Mate, that is a good rulebook: the survivors uses and you don't swing so you don't loose distance
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@BabyOniMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1043303#Comment_1043303
Don't worry I usually let cute survivors out on hatches.
Thank you, you can find me urban evading in a corner
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@DragonOfPain said:
https://forum.deadbydaylight.com/en/discussion/comment/1044470#Comment_1044470
Lol, How many months or years did it take for the devs to even rework a map? There's like more Big ass Maps than smaller ones.. And on the survey it only ask what map should need a rework where you can only choose 1.. ONLY "1". When all big ass maps should have a rework, not only 1. So what are you talking about?
I know, they are kinda late, but better than nothing
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Tbaging non stop..... wait, that only makes it worst!
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@DragonOfPain said:
https://forum.deadbydaylight.com/en/discussion/comment/1044422#Comment_1044422
What do you expect.. I mean no one even cares about the lores.. its too damn long.. I mean why would i spend 3-5 minutes reading on a useless and pointless lore.. I bought this game to play as Killer or Survivor.. And that's it.. I don't give a crap about these lores... who even made them.. Its kinda pointless. they should make a survey that focuses on the real problem (matchmaking, big ass maps, unbalance perks, gen speed, RUIN NERF), not these lores and crap..
They asked which map would be better to be reworked and you're saying that they didn't say something important?
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@SanityNight said:
https://forum.deadbydaylight.com/en/discussion/comment/1044427#Comment_1044427
??????? Bro you really have me confused
what, lol. just apologising for the TED talk
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@SanityNight said:
https://forum.deadbydaylight.com/en/discussion/comment/1044412#Comment_1044412
I'm not complaining? I was just asking if they actually work off of the surveys.
lol sorry. Just TED talked without no reason, I'm just gonna copy pasta this for later
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No, they don't
did you even know what you're saying? They make an survey that ONLY them can see, so why would they even spend their time with? like, the devs are not villains, I know that they do some questionable things, but if they wanted to kill the game, they could easily
just stop complaining about the devs without an actual argument, you know that they read, you just want to complain more and more
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No, they don't
did you even know what you're saying? They make an survey that ONLY them can see, so why would they even spend their time with? like, the devs are not villains, I know that they do some questionable things, but if they wanted to kill the game, they could easily
just stop complaining about the devs without an actual argument, you know that they read, you just want to complain more and more
useless TED talk
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Unless you use an key
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I didn't noticed that was exactly 11, but I noticed that there was some level that the entity doesn't care
hope you're not baiting us
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1044340#Comment_1044340
You can't even tell when people are SWF unless it's public in their profile. The game pretty much loads all 4 at the same time now.
Honestly, I just said that for BM that guy lol
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Honestly, I tought you were gonna talk about buffs. 4/10 bait; already too many people used bubba as bait so that was an bad play, but saying billy was fine got me real good, you're most likely new to bait posts.
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1044300#Comment_1044300
Its effects are 10x worse in solo queue.
Yeah, bur then maybe the killer wouldn't use it
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RIP my braincells
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@Ancheri said:
https://forum.deadbydaylight.com/en/discussion/comment/1044311#Comment_1044311
He didn't even ask for a nerf.
lol, just too used to it lol
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@Peanits said:
These sound pretty reasonable, although I wouldn't want to see mending considered as a healing action. That sounds like a Nurse's Calling nightmare.
I'll send this over to the design team to make sure they see it.
Sad that you said that in december
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How can I counter camera movement? like, whispers only does that and you're asking for an nerf?
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Shouldn't played swf
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@ppo8820 said:
People derank on purpose for easier games or will dc to stay at a certain rank, to ensure the games never too challenging. I see it all the time on both sides.
You were suposed to be making bait posts!
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cuz they are a little more experienced, so they will search DBD content creators ,what they will find is no0b3 and others and that are "toxic" for bullying an new killer or sees someone tbaging (like ochido) so they will think that tbag is funny.
that's my opinion
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It would be akward and stronger in a bad way
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I don't want to, but I'm just trying to survive
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@underlord99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1043405#Comment_1043405
you never know, we dont know if he was going to respect pallets because she threw them down way too early.
Yeah, but I assumed he's a baby cuz of the mindgames on that pallet
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@underlord99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1043308#Comment_1043308
youre right about the first one, the survivor should have not dropped the first one. she should have instead ran to the next loop and looped around it. instead she panicked and threw it down extremely early.
Yeah, but that's not that bad, the baby ghostface would most likely respect the living ######### out of the pallet