Bran
Bran
About
- Username
- Bran
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Comments
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It'd be cool I guess dependant on how it's done. As someone who knew about Among Us before it blew up, it is a cool game. One that has somewhat made some positive contributions to gaming even though Fortnite has now taken away the imposters game mode and is really the only good contribution that I know of.
I'd be interested in seeing an actual imposter killer though.
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@JustAnotherNewbie said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3291939#Comment_3291939
What do you mean as the "devs intended"?
Cause the games boring af and they know it.
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Yeah, slinger needs basically a revert on those nerfs.
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Cannibal just for the reason I have no reason not to face camp.
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I have said that all perks should be released into the bloodweb on release for free. It makes the most sense if you are actually power to the player after all. Which we know Bhvr isn't...so obviously it's not down that way.
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Maybe 1 or 2 games and then I won't play for at least 2 months. Just as the devs intended.
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Only if the killer is included 😉
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It's looks weird. I don't know how long it'll be til I get used to seeing this.
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@HugTechLover said:
Nah, not a fan at all. I loved the old forum look.
We agree there.
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It's a shame people could put this energy in shaming battlepasses, like myself, but instead they choose this. Honestly, I don't like it myself, but I understand it to a degree...not really. It is pretty stupid, but idk if I'm willing to call it a big deal just yet.
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I understand the whole outrage, but I'm not gonna call it that big of a deal still.
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The game as been boring for a while now.
Ranked, mind games, all that...bleh.
As survivor, all you do is hold a button on gen or run the same direction around a wall.
As killer, all you do is run around a wall for a few seconds or run around a wall for 5 minutes.
If you ask me the whole tile looping thing needs to get the hatchet.
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Yeah, I'd say it's definitely weird and even though I have said it isn't that big of a deal there just is no reason for it.
I mean, there isn't any reason to actually make the change. The change itself doesn't do anything, but make skins available only during those times.
People who buy skins will buy them and people who don't won't.
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You were strong soldier Filthy but to each their own as I say.
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Yeah, having the seasonal skins only be available during those seasons isnt that big of a deal. Bhvr making the seasonal skins that have been purchasable all year long to only be available during those seasons isnt a big deal.
It is understandable people would be super at this change. There isnt a reason to change this at all when it wasn't already like that.
I don't agree with the new Christmas skins being exempt from the shards change nor the pajama skins being changed to limited time however.
Im not going to say fomo, but it is a very weird situation.
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It's a weird change, but I'm not completely against it myself. Though even I am confused by the fact the new Christmas skins will not be available with shards for this year.
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I don't find it that bad. Not like I was going to buy them anyways, I've had 2 years after all...weird business choice, but it's fine.
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It's not that bad really, Deciding to have seasonal skins only available during that timeframe. it's not unheard of.
The biggest issue is that these aren't going to be available with shards.....
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The biggest problem I see are the skins seemingly won't be available with shards as they are exempt this time around event though the event is longer than 4 weeks.
It's a weirdy.
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4 weeks is the 29th. So yes.
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Those do actually seem okay.
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Seasonal skins are fine. Really they are. They'll be back next year. It's not as if no one knew we'd have Christmas skins. Well maybe the people who don't keep up with video games, but that's besides the point.
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Having seasonal skins only available during that specific season isn't that bad really. I'm a big critic for how games monetize themselves and that isn't a big thing to me.
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@Rogue11 said:
https://us.v-cdn.net/6030815/uploads/QUUYG5P59JVX/image.png
https://us.v-cdn.net/6030815/uploads/8YUOBKZB9KS3/image.png
https://us.v-cdn.net/6030815/uploads/FHBMG055KDTN/image.png
Thanks, can't wait to buy the new outfits in a month for iri shards....
4 weeks is a bit steep, I mean a whole month. Eh, that is a while, but it's still cool nonetheless that's the approach they wanna take.
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Thus news does not please me.
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Aw yes. Equality.
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Dang...bhvr a bit too horny to add in a shirtless skin and not a medieval skin.
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Kinda makes ya glad that one dudes Legion rework which is basically Knight never went through 🤣.
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Just think. The ability to force pull a survivor, which slows them and prevents them from vaulting...that's be great.
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Nothing wrong there. Didn't tunnel at all, unless you wanna use the vague definition of going after a previously hooked survivor. Which is pretty silly
Kate was the easiest to get to and so you played accordingly.
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It's not very easy to change camping without hurting players who are taken to said hook or are looped near it or the survivors unhooking in front of the killer.
And Ill tell you that adding more and more ways for survivors to have safe unhooks isn't the way to go in the long run.
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Nah, I'd prefer the way it is now. The extra cosmetics dont do much for me. Maybe I'd change my mind if they were really cool, but I'd pass
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I don't know, I haven't played in a bit. Just sounds like how the killer should play though.Punish a bad unhook if they can.
Can hardly be called tunneling
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Well as I think it has been said. It was never intended to go live and it was only going into testing. Something that doesn't even need testing. But the answer is no.
And let's hope it never does get into live.
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Course not, not with my hard earned money at least. With shards yes.
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Sure there are some more revealing fits, some females wear shorts and skirts, a few low cut blouses, a gay man without a shirt on, a straight man only wearing a jacket and so forth, but none too sexy.
Plus the people who are overly in love with the new character may or may not have some daddy issues, but I don't wanna offend anyone or start beef so I'm not say that out loud where anyone could see it and respond to start said beef... (I'm joking fr)
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@Gandor said:
https://forum.deadbydaylight.com/en/discussion/comment/3262830#Comment_3262830
So we are in agreement then? Survivors will not try to abuse it, because it puts them unnecessarily into harms way, but if killer does that, he will get extra "punishment" (and by punishment I only mean harder camping - because you don't want to voluntarily play 3v1 if killer is actively hunting survivors)
I don't agree. There would definitely be some people who try to make some plays with it and the whole idea is unnecessary. Killers just don't need to be punished for hooking repeats.
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@Gandor said:
https://forum.deadbydaylight.com/en/discussion/comment/3262671#Comment_3262671
If someone is so stupid that he wants this value in exchange for 2 hook states (meaning drawing a huge target on his back with a note tunnel me once more so I am out of this game), then it's his fault for loosing it and sabotaging his team.
It's still a very bad move. Any survivor with a bit more experience will tell you that spreading hooks is always better then 1 or 2 people accumulating more hooks. And that's from team perspective. I myself am willing to go down without a chase if killer is running at someone with 2 hooks and I have none.
Any experienced killer could say the same. Being one myself, despite my decline in the game, I would say that. It is also still good to get repeats when you can though.
Since getting spread or repeat hooks can either hurt or help in the long run depending how the game goes.
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Big problem. Nothing wrong with hooking the same survivor.
Also, this could be abusable by trying to get the same survivor hooked for the benefit. Some how.
Also just let's survivors get off easily with bad plays.
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Doesn't take away the reason some of us killers prefer to or feel the need to camp.
Which falls on bad map design.
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I don't know. You can or could get the down and pick up from this. I assume it's still possible.
Which leaves the question...why? Only pinhead and twins can do this otherwise.
Which has why i say any survivor downed on the gate should be barred and be able to be picked up.
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@Gandor said:
https://forum.deadbydaylight.com/en/discussion/comment/3261052#Comment_3261052
it still is. 1st punishment if you unhook wrongly, you will end on hook yourself 2nd punishment if you are caught going to hook, you will not even unhook.
Bad plays will be punished even after the change. But as of right now, bad play (being afk in front of the hook) is rewarded with 1 extra hook without loosing camped person. That's actually not fair and promotes bad play.
If the survivor leads the killer to the hooked survivor and goes or a hook or a starts a stand off, that is on the survivor for doing so.
A bad play that gets punished.
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It's fair play. You didn't target the Claudette and Ace for any particular reason, but to punish the bad unhook.
In terms of how I usually define tunneling. It isn't.
I define tunneling as specifically targeting someone for a specific reason. Usually in terms of toxicity or BM'ing
Re-downing on a bad unhook isn't toxic or a specific reason to be counted as tunneling.
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Both are vague and different people will give different opinions on the same situation whether it's camp or a tunnel or not.
All I can say is. Lotsa players seem to have a word outlook on these things that make you wanna scratch you head.
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It's not the right step because that just let's survivors get even more safe unhooks even when they are not safe. Would just force a trade when the survivor is committing a bad play, camping aside. Unhooking should be punishable.
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@Gandor said:
https://forum.deadbydaylight.com/en/discussion/comment/3260185#Comment_3260185
How did all the threads with NWO and single survivor go? "You played against survivor with just 3 perks and this perk is designed to be used just once in this specific ocasion so it makes no sense to be disabled?" I am not sure if it was directly you, but I think it was.
It's not free by any means. Someone had to spend a perk slot specifically for this. If he used the perk slot for 1 quick heal, you would get pretty much same result.
I agree it's bad feeling to loose close game like this, but it's a great feeling for the other side. And believe me - with all the killer regression perks AND random 7% of unconditional 10% gen regression (you have 7% chance that when you stop touching gen, that you will fail skillcheck that never gives you any warning/chance to hit) these bad feeling-lost game happens more often on survivor side. Still remember that doctor game where I had like really almost 100% gen but then shock into T3 into kick with eruption/OC combo that regressed it to 30% upon which we never completed last gen and lost it.
Eh, I'm not much of a no way out kinda guy or whatever, but I know I haven't said the 3 perk thing before.
Pretty sure I haven't at least. Doesn't seem like me.
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I'd agree such things shouldn't be active during the egc. At that point the survivors do not need it, especially when they still have the 2 minute extension to save any dying or hooked survivors.
A deliverance play in this situation is golden. I'll agree it's not a common sight I'm sure, but I could say the BT affect should not be present.
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I wouldn't necessarily say so. No.
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Im not really pro killer hook count so I can't really say much. I'm fien without having it.
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All I can say is if the mobile game is one upping the actual company who made the game...then kinda speaks about your own company...
Yeah get some better skins even if ya gotta get em from mobile or whateverm