BigBrainMegMain
BigBrainMegMain
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1296611#Comment_1296611
Im not playing nurse because shes too op😡😡 she needs to have her blinks removed thats the only way to make her balanced😡😠 /s
I actually would have played nurse if she wasent completly bugged and forgotten by the devs
I know, I know lol
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You won't play Nurse?
Why? I thought people instantly 4k as Nurse as soon as you spawn into a map with her.
She's the strongest, best, flawless killer that you can easily 4k with. There is nothing wrong with her at all, you'll be yawning your way into Red Ranks.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1295685#Comment_1295685
The devs could be throwing us a red herring on purpose, they know we are craving clues so why not throw out ones that totally derail us from the surprise. No, we don't have solid evidence, we have arrows pointing towards things, one of those things being Candyman, but it is not proof. It's all speculation.
@NotSimoun said:
I don't know how you guys did it but 9 times out of 10 a killer has been leaked or accurately speculated at least a week or more before the PTB. I remember Ghostface and Oni leak, Netflix clues on the Demo, or "Gunslinger", the community found out way too soon but this time we have no idea. As much as I like figuring it out early as much as the next guy, I liked having to find out the new killer and playing them right away instead of counting down the days to play them because I found out too early. This amount of hype can be dangerous though, let's hope the new killer lives up to the team and the players' expectations.
These two are complete opposites.
Like OP has said lol
Mostly every killer has been leaked, and it'll probably be leaked before the PTB.
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@infinity_on_switch said:
https://forum.deadbydaylight.com/en/discussion/comment/1296562#Comment_1296562
It's a shame really. For one I don't take anything personally. My emotional response could never be triggered by someone I don't care about or even know. I do not do these immature tactics though. Only thing I think is why does either side do this. One hand washes the other. If toxic players got their wish and made one side or the other all uninstall, what fun would that be for the "Victor". It would effectively kill the game or at least make lobby queue times unbearable.
They already do on console.
And queue times in Brazil for survivors are about 10 minutes, queue times in Berlin are about 10 minutes because no one is playing killer over there. I have friends in those regions.
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I don't believe that's a good idea.
It'll make an already scummy way to play even scummier way, as people would do anything to climb those ranks.
I think they've already given their input on this.
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And killers wonder why survivors are complete asses some times.
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@Gomolazoli said:
https://forum.deadbydaylight.com/en/discussion/comment/1295528#Comment_1295528
How is the Nurse weaker than Spirit Lmao?
- Nurse is riddled with bugs.
- You blink in place if you don't hold your blink for at least .5 seconds because of servers.
- You can lose your second blink at any time.
- RED BAR.
- She still has fatigue.
- Still at 94% speed.
- Spirit isn't affected by servers, at the slightest.
You've got to be kidding yourself if you think Nurse is stronger than Spirit.
Pre nerf, Nurse was God. Freddy and Spirit are much stronger.
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And yet you can't Burn Spirit for some reason when 2 weaker killers can get burned.
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She is stronger than the Entity.
She has Universes inside of her.
She feeds off fear, and the Entity feeds off Hope. Complete opposites.
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Yes, they're "Green Rarity" but I'm sure they have some coding involved to make them rarer than Pink Offerings.
I get at least 1 every 50 Bloodwebs and it's annoying because Bloody Party Streamers actually make playing the game a bit more relaxing some times.
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@hahadrillgobrrr said:
https://forum.deadbydaylight.com/en/discussion/comment/1295356#Comment_1295356
Deserve to know the truth? I deserve to be called a noob killer playing piece of ######### and how I should kill myself, no matter how I play and if I got kills or not? I deserved that? You possibly cannot be that dense. There are healthier and better ways to cope than venting out in post game and harrassing people.
No, it's not okay when people tell you to kilyourself.
It's never okay. EVER ,EVER.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1295362#Comment_1295362
You can do either really. The game from the original screenshot I was constantly swapping targets. I'd get stunned and swap to move after someone else on a gen. This made it so people were either using up pallets in the area EXTREMELY fast or going down in seconds. I might chase after the original obsession if I dont know where someone else is at in which I'll purposefully drop chase and restart, but surveillance is good at showing me alternate targets.
@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1295362#Comment_1295362
It depends. If you can afford to chase for more stacks you do it. Once you have 3 stacks there is no looping you. I used PWYF a while ago on an old Freddy build centered around old Dying Light and catching the obsession super fast. I felt it was a REALLY strong perk back then, and the only reason it wasn't meta was because there was no way to change the obsession. Now we have several ways to do that, Nemesis being the best pick, so it's super easy to get PWYF stacks. And when a Bubba with 3 PWYF stacks comes at you with his chainsaw you are going down. There's not outrunning it or spinning it. It's too fast.
lol I'll try it. I never liked PWFY because it sort of forced you to go for someone else mid-chase like...why?
I'm a Nurse so everything I see has to die instantly, but I gotta try this out.
Nemesis and PWYF Bubba. Hope that combo doesn't get nerfed next patch. -_-
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Ardetha is the best Nurse I've ever seen and he's the reason why she's my girl.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1295336#Comment_1295336
PWYF is a very strong perk. It increases both map pressure and chase potential. Bubba can also fully charge his saw and NOT lose stacks, meaning he can bait pallet drops and such. PWYF also makes his chainsaw movement faster. He only loses stacks when he actually uses his chainsaw.
My friend @ill_Boston_lli plays this build all the time and it's ridiculously strong. You disrespect every pallet, force drops, get stunned, and it's instantly 1 stack of PWYF. If he wants more he can just follow a bit and suck up a few stacks before moving on to someone else. The only way to beat it is to drop pallets early, force him to kick it (because using the chainsaw would lose stacks), and then if you are the obsession you avoid him at all costs.
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1295336#Comment_1295336
As Suicide said... Nemesis makes you the obsession, which helps grant PWYF stacks that Bubba makes GREAT use out of. The fact that they were constantly blinding or stunning me means they were constantly insuring my current obsession was directly infront of me for more stacks. I feel like some of the people in this thread missed that part. I had brought it up not because I felt bullied or anything, but because its incredibly stupid to stun the killer who has nemesis. You're playing into his hand and making him stronger.
I didn't know you didn't lose stacks when you revved your Chainsaw.
You're insured 1 Stack of PWYF whenever you're stunned, I get that but do you go for the current Obsession and down them, or change targets? That's what I don't understand. I guess I'll play around with it to get a better feel for it.
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None.
Being paired with awful teammates puts the worse fear in me. Seeing someone down in less than 5 seconds after their initial hit makes me just want to suicide on hook when I get caught.
Most red rank survivors can't last 20 seconds in a chase.
Survivors are the best killer in this game.
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Habre un ticket. El citio esta listo dentro el juego. Te dan tus puntos de regreso, y lo que vos perdio.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1295319#Comment_1295319
I dont mind if people dont say it back. Its the people who start gettin rude for no reason other than losing at a videogame that I'm talking about here. Theres even people in the thread excusing it because "thats how survivors are suppose to vent" or whatever.
I noticed them claiming you slugged, and 3 of them had DS. That's the price they pay for having it, and I'm an Avid DS Supporter. It's the price we pay for using the perk and I'm glad to see more killers slugging.
@thesuicidefox said:
PWYF/Nemesis Bubba is really strong, not gonna lie.
But I find nothing wrong with it. Just drop pallets early, he can't chainsaw them or he loses tokens. Alternatively don't drop pallets if it looks like you might get hit, just take the hit and run off. He's betting on you dropping the pallet whether he gets a hit or not.
May I ask, why is it strong? Stunned at pallet, stunner becomes Obsession then what? Ignore the Obsession and go for someone else?
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@LordGlint said:
Been awhile since I've shared one of these, but this is once again just a reminder... Just because you lose in a videogame, doesn't mean you should be an ass in the endgame chat. Take the L with abit of decency and just say GG. This lot were relentless with flashlight blinds, pallet stuns and head on stuns on Lerys...which against another killer and build might've been problematic for me. I'm sure you can figure out what went wrong for them.
https://us.v-cdn.net/6030815/uploads/FOCA6IAJDBY9/20200522095021-1.jpg
You're meant to be a punching bag and that's it.
That's all we're suppose to be to them. I've been ignored too many times last year from GG's I stopped saying it.
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@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1289653#Comment_1289653
- Most perks don't come with a consequence. BHVR has done a lot of work in older patches to remove consequences from perks.
- It does not provide 1 minute of immunity. It provides 5 seconds of stun. If a killer chooses to GIVE a survivor 60 seconds of immunity vs. eating a 5 second stun, that's their choice.
- DS activates for a number of reasons, and none of them have to be because you failed at anything.
This 100%.
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@afroboi said:
https://forum.deadbydaylight.com/en/discussion/comment/1289597#Comment_1289597
i dont get your point at all and i never camp thats why i run bbq lol and i slug the guy i kill with bbq and then go back to the hook and try to get a hit or two and everyone says go for someone else you think going for someone else will take 2 seconds to down no im talking about the red ranks not the green ranks and ######### these players have hundreds or thousands of hours they wont get mindgamed by hiding my red stain and why is the guy with ds on the floor because i dont want to get a 5 or 2 second stun idk and then have to chase someone else its pretty simple
Have you been drinking?
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I play killer to chill, so I guess that's boring to some.
I put Archer on my 2nd screen and just watch and throw hatchets.
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Nerfing his top addons to help his basekit.
I think it's a good compromise.
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Hey, I'm a killer main and even I found the change stupid.
I also play survivor and it's effing stupid that we don't get to keep our addons after escaping. Makes 0 sense.
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@jwentzel987 said:
https://forum.deadbydaylight.com/en/discussion/comment/1294798#Comment_1294798
Lol that's all you have to say? Figures. Good day to you :)
I provided numerical proof as to why Candyman did more, and is bigger than Evil Dead (original) and you completely deflected it.
So, who the hell cares. I can provide any proof and you'd ignore it or just brush it off.
So you're a waste of time.
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@jwentzel987 said:
https://forum.deadbydaylight.com/en/discussion/comment/1294779#Comment_1294779
Please don't try to compare it by box office. That literally means nothing. Considering evil dead took several years to make and was made for pennies by it's entire crew/cast. compared to Candyman I'd say evil dead is far superior in everyway. 3 movies and a t.v. series and tons of comic adaptions. Several video games...yea...evil dead is more known.
🙄
bleh
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@jwentzel987 said:
https://forum.deadbydaylight.com/en/discussion/comment/1291048#Comment_1291048
I'm sorry, did you really just say evil dead is smaller than Candyman? Lol
Um...
By Definition, yes.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1294126#Comment_1294126
It's not that, they don't even try to hide them. All these people are making BHVR out to be some kind of puppet master when they drop extremely unsubtle hints all the time on purpose. No amount of evidence will convince them. Hell, just look at how they're reacting to all the evidence showing it is Candyman: they're saying evidence of Candyman is actually evidence it's not Candyman. It's crazy.
iTs a rEd hErRinG
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They said it's because it'll nerf Totem Builds too much.
I say the totem counter wouldn't. If survivors don't want to do totems, they won't do them.
I'd Love a Totem Counter though.
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@AnarKaos said:
"But Tony Todd isn't a voice actor."
Your comment is misguided in this assertion. He absolutely IS. At least 4 different DC animated movies voicing Darkseid, an entire season of voicing Zoom on The Flash...and more. A simple blush through his IMdB profile before making a definite statement would have prevented you looking somewhat foolish.
Is his career based off Voice Acting?
No. He's an Actor that does Voice Acting.
Grey DeLisle, Tara Strong, Hellena Taylor are voice actors.
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@mottigedel said:
All these "hints" are red herrings.
Iconic killer, its Jason. you can quote me on that. i'm 100% sure
When has BHVR ever set up "Red Herrings?"
I keep saying, they're not good at hiding DLC's.
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Dead by Daylight's Discord on April 1st.
Yes you can say "he he he, it was a joke ha ha haa" but of everything in the world they could have made this into they chose bees.
The Staff.
You've seen this already.
But Tony Todd isn't a voice actor. This was Last week from his Twitter.
BangZoom is a chain recording studio that helped him set it up from home.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1293146#Comment_1293146
I was being sarcastic. We shouldn't balance for newbies, so don't bring them to the table.
I can't read sarcasm on these forums.
I can never, ever tell who's being sarcastic or serious.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1293140#Comment_1293140
Are we balancing for newbies? Because if so, we need a ######### ton of killer buffs before DS is even on the table.
This patch was a good start.
After 3 years, this was a good start.
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Hockey Mask.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1293134#Comment_1293134
Because getting those DS stuns out early is better than leaving them for later, when they virtually ensure an easy escape.
Ranks 9 through 20 don't see it that way.
I see it daily on the forums, new killers asking "What's tunneling, why am I being called names,"
They don't know they're well...."tunneling." Innocently they see it as, getting another hook from an injured survivor.
I don't know...there are a lot of politics involving DS. I typically get heated, defensive, and debate-y but this convo is pretty chill.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1293129#Comment_1293129
For a free escape perk that makes it so the killer's punished if he grabs you inside 60 seconds, a 3-second stun is more than OK.
Coming from a survivor main, DS should be nerfed. If not in duration, then in usability. Because no perk should punish the killer for outplaying you.
You're right about the "outplaying" thing, you're absolutely right. < -----------------------------------------------------------------------
But how many times does that happen compared to the killer just want a free kill from someone that was just unhooked. |
Because I see ^ this more than ----------------------------------------------------------------------------------------------------------------------
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1293125#Comment_1293125
I didn't say Enduring should be reverted, I said DS should be. Because DS used to be a 3-second stun.
For a 1 Time use perk, a 5 second stun is okay.
Coming from a killer main. I get hit once a week.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1293122#Comment_1293122
The idea is to revert the DS buff that was only added because Enduring made the stun too short. Instead, the devs nerfed Enduring so it no longer affects DS, but kept DS in its buffed state. Perfectly fair, not one-sided at all.
Enduring also got buffed.
Also, that would mean Head On would need to be a 5 second stun if Enduring was reverted, because a 1.7 second stun would make Head On completely effing useless. And giving Head On a 5 Second stun would rally killer mains everywhere with their pitchforks and cry Survivor Bias.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1293116#Comment_1293116
So reward survivors for hook rushing. Got it.
Well I don't see anyone else posting idea so......🙄
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@evilwithinIII said:
https://forum.deadbydaylight.com/en/discussion/comment/1293093#Comment_1293093
''News flash DS isn't an anti tunneling perk''
''Instead of a change, or a nerf to the ONLY perk in our Arsenal that we have to let killers know that you can't play lazily and tunnel me''
But why should we think of more anti-tunneling perks when you already claimed ds isnt supposed to be an anti tunneling perk?😂
That stupid smiling face......
Instead of correcting my statement, why don't you put that 3head brain of yours into use and stick to the topic.
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1293103#Comment_1293103
If you were to see a decrease in DS users, it'd only be because the new perk would be better than it (bigger stun, longer duration, ######### like that).
I came up with a great anti-camping/tunneling perk because I've actually put thought into new perks instead of just lazily begging the devs for a DS nerf.
If the killer is within 15/25/35 Meters from the hooked survivor the perk is able to be used.
You must be at full health in order for the perk to activate. When unhooking the survivor, they are granted a full health state.
After 15/20/30 seconds you will enter the Broken Status effect for 40/50/60 seconds. (yes, it's how it works, the numbers are correct)
Since newer, inexperienced killers target the weaker targets, this will prevent that and will either force the killer to target the unhooker, or work harder for their tunnel.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1293093#Comment_1293093
lol, as if. The more second-chance perks there are, the more will be equipped.
Source: I've been here since launch.
I semi-run Meta perks.
Sprint Burst, Spine Chill, Iron Will and DS and I wouldn't trade anyone of them with anything.
If I had more choices of a DS-type perk, I'd welcome it. I didn't it'll get rid of DS users in general, but you'll see less of them running DS.
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DS isn't a problem unless you let it be.
That's it. If you're a GOOD killer, the survivor running DS will be stuck with 3 perks the entire game.
And news flash, it's not an anti-tunnel perk.
Instead of a change, or a nerf to the ONLY perk in our Arsenal that we have to let killers know that you can't play lazily and tunnel me, ask for MORE Anti-Tunnel perks. Come up with some of them on your own, because the more we have, the more DS will disappear.
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@deadbyhitbox said:
https://forum.deadbydaylight.com/en/discussion/comment/1293039#Comment_1293039
So because a group of people didn't choose to interact with someone, that means that survivors want killers as punching bags? Okay.
No, it means either everyone is petty and pissy that they didn't "Win" the match because he got a 3k and usually people say GG back, or at least something respectful after someone tells you GG OR
B. All 4 of them had their chat off, which I've never seen 4 people have their chat off.
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@OhMyWords said:
https://forum.deadbydaylight.com/en/discussion/comment/1293054#Comment_1293054
Delete Meg. You see more megs than legion. Am i right or am i right? 4 Survivors 1 killer.
Also when mr trapper asks are they a fun killer the girl points to the Legion fyi.
Everyone Loves Meg.
It's why she has the most Cosmetics out of everyone.
Anyways, I honestly believe Legion needs an entire overhaul rework on their power.
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Delete Legion.
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@Diggly said:
https://forum.deadbydaylight.com/en/discussion/comment/1292626#Comment_1292626
I think you are over exaggerating tbh
He's not lying.
Puppers played Freddy today, and it was an enjoyable match and he GG'ed everyone, even tried to start a conversation with them because he let a guy take hatch and NO ONE SAID ANYTHING BACK.
Not 1 GG, nothing.
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@Orion said:
I agree it's a dick move, but at least hitting you on the hook actually gives you a chance to be unhooked. It's not like teabagging, which occurs when the survivor is safe(ish) and doesn't hinder them in any way.
Yes. This 100%.
I've done so many Borrowed Time saves because the killer wants to be a jerk and I manage to get the save in between Blade Wipes.
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You have any vid proof?
That would help you so much.
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My build is always.
BBQ, Corrupt, Pop and Shadowborne.
Trade Shadowborne with Thrilling Tremors?






