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BigBall

BigBall

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BigBall
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  • Oni is one sexy mf, and I dont know if this is a joke but trickster is so drippy, his role should be at the top

  • @QwQw said:

    He's so... #########... boring.

    I seriously hate this bing-bong-#########.

    he's a blast tf, do you play him a certain way? hit and run is almost a troll and it pisses off survivors, who doesn't have fun doing that?

  • @Weederick said:

    https://forum.deadbydaylight.com/en/discussion/comment/2184605#Comment_2184605

    His basekit is basically unaffected though. He was perfect before and is perfect after the nerf. The only change were his broken addons. Overheat is completely irrelevant

    nah dude the overheat is a *****, it's very significant. You can't keep, chainsawing pallets then go to a gen across the map, down someone there go to another gen, as fast as you could before

  • @Northener1907 said:

    Billy is still strong but he is not fun anymore. I wish they would give us old Billy boi.

    First him parents left him, then BHVR and him mains :(

    I will still always be with him

  • What I would see for clown is for the antidote to only remove the tonic effect from the survivors, not speed them as well. But that might be too strong I don't play clown too often

  • @Verconissp said:

    https://forum.deadbydaylight.com/en/discussion/comment/2183528#Comment_2183528

    https://forum.deadbydaylight.com/en/discussion/comment/2183537#Comment_2183537

    1, Clown does have better Addons than Bubba.

    2. Billy is Far Superior Compared to Oni

    3. Oni has to WORK for his power. Billy doesn't. Billy already has access to said power. whereas oni can be denied by just pre-throwing and holding W to another loop,

    4. Billy has Access to Lopros + Engravings. already boosting himself up there as it stands. Oni involves his power. BUT CAN STILL BE DENIED IT BTW.

    Ok I'm sorry I should have specified, I think wraith's addons are better than clowns, not bubba, but once Oni gets his power however he's way to powerful to be able to compare to Billy. Getting his power is not as hard as you say, It really does not take long to get his power and once you do it's at least almost 2 free downs. Look man, I'm a Billy/Oni main, Oni just feels a lot more powerful. Billy is required to get right behind a survivor to use his chainsaw for an almost guaranteed down. Oni can get people on the move, which alone separates the two. although Billy's curving is very useful in loops, Oni has demon strike which is an instant one shot and an instant pallet break, and because Oni can literally hold m1 for a split second and still get an instadown, just proves he's stronger.

  • @Verconissp said:

    https://forum.deadbydaylight.com/en/discussion/comment/2182134#Comment_2182134

    Billy Has access to his power at the start. Oni doesn't. He has to work it for AND can be countered easily by pre-dropping,

    No addons can save him from survivors pre-dropping against an oni. denying him not only a hit BUT wasting time aswel.

    Clown has Better Anti-loop + Better addons than Wraith. plague and legion, Hell even better than Bubba.

    Slinger has faster down potential and can instantly injure without trying. plus it's hard to counter a quickscoping slinger,

    https://forum.deadbydaylight.com/en/discussion/comment/2182143#Comment_2182143

    Hag is easily countered my guy...

    Not even scrollwheel saves her from good Coordinated teams that hugs the edge of the map + activates all of her traps mid-chase or mid-animation

    https://forum.deadbydaylight.com/en/discussion/comment/2182133#Comment_2182133

    I meant to put plague higher than legion before i saved the tier list. Since she can run Oil + the very rare addon which i forgot what it was called.

    People are stubborn as hell to believe Hag is better than Blight.. in which case she isn't...

    https://forum.deadbydaylight.com/en/discussion/comment/2182125#Comment_2182125

    Wraith will still be countered by good survivors my guy. there is no Denying it, no matter how quickly he can even catch up to you.

    He does not have Enough map pressure to make up for that loss of distance. Especially good pathing by survivors.

    https://forum.deadbydaylight.com/en/discussion/comment/2182101#Comment_2182101

    They do have addons. But Blight J-flick carries him. and topknot is waaaay too op,

    you actually think billy is better than oni? cuz no

  • @Verconissp said:

    https://forum.deadbydaylight.com/en/discussion/comment/2182134#Comment_2182134

    Billy Has access to his power at the start. Oni doesn't. He has to work it for AND can be countered easily by pre-dropping,

    No addons can save him from survivors pre-dropping against an oni. denying him not only a hit BUT wasting time aswel.

    Clown has Better Anti-loop + Better addons than Wraith. plague and legion, Hell even better than Bubba.

    Slinger has faster down potential and can instantly injure without trying. plus it's hard to counter a quickscoping slinger,

    https://forum.deadbydaylight.com/en/discussion/comment/2182143#Comment_2182143

    Hag is easily countered my guy...

    Not even scrollwheel saves her from good Coordinated teams that hugs the edge of the map + activates all of her traps mid-chase or mid-animation

    https://forum.deadbydaylight.com/en/discussion/comment/2182133#Comment_2182133

    I meant to put plague higher than legion before i saved the tier list. Since she can run Oil + the very rare addon which i forgot what it was called.

    People are stubborn as hell to believe Hag is better than Blight.. in which case she isn't...

    https://forum.deadbydaylight.com/en/discussion/comment/2182125#Comment_2182125

    Wraith will still be countered by good survivors my guy. there is no Denying it, no matter how quickly he can even catch up to you.

    He does not have Enough map pressure to make up for that loss of distance. Especially good pathing by survivors.

    https://forum.deadbydaylight.com/en/discussion/comment/2182101#Comment_2182101

    They do have addons. But Blight J-flick carries him. and topknot is waaaay too op,

    clown does not have better addons tf

  • @Sonzaishinai said:

    Lol at hag in gg ez

    Last time i checked she has enough force to rip a man's liver straight out of their belly

    thats because they're incapacitated, hag is very short and very thin, not hard to overpower her

  • @Yords said:

    S tier:

    P head: Would choke you to death

    Myers: Would stab you

    Oni: He would just... crush your head like a watermelon, or stab your heart and slice you

    Demo: He would eat you

    Huntress: She's Russian

    A tier:

    Wraith: Can catch you off guard and beat you to death with his weapon

    Doctor: Would fry you using electricity

    Trapper: Would catch you with his traps and slice you with his cleaver

    Billy: Would just chainsaw and cause huge lacerations and you would die very quick

    Blight: Would drug you and kill you from the inside and maybe wack you with his cane a few times

    Bubba: Would saw you to pieces

    B tier:

    Ghostface: Would stab you and take a selfie as you die (I guses you could say it's a once in a lifetime opportunity)

    Trickster: Would lure you in with his charm and torture you to death

    Clown: Would gas you and then cut off your finger for the sucky suck

    Deathslinger: Would just shoot you or use his weapon as a pike or spear to stab at thee

    C tier:

    Plague: Would draw you out into some area alone and assault you, would drown you in vomit

    Freddy: Would only kill you when you are asleep

    Legion: 28 stab wounds

    D tier:

    Spirit: Could probably be dealt with by simply pushing her over

    Pig: Just think normally to escape her traps and don't be an idiot like the characters in the movies

    Hag: Giver her a good whooping or few hits and she would just fall to the ground all broken since she is just a bag of sticks

    Nurse: She would suffocate in her own bag before even being able to harm you

    ***This is according to the OP's tier list

    you know it ;)

  • the whole silent hill movie franchise is gory as ****

  • He should be able to change your perception while in a chase, he should be able to appear in multiple places, having his decoys mimicking his movement. People on generators should also be affected somehow, like random skill check sounds. multiple fake success zones slightly blurred. He should also be able to mess up your vision distance so you cant really see what tile you're heading to.

  • @glitchboi said:

    If Legion counts as all four at once, your ass is most likely grass. I can prob beat like one but nah all four will ######### me up.

    Trickster you can probably beat in a fist fight, same with GF. Even with their weapons you can probably outplay them.

    If Freddy gets you in his dream world, it's over for ya, no doubt. He's pretty weak outside of it though, so think like Quentin, I guess.

    If Spirit got her katana then I'd say it's a 50/50.

    Bubba is kind of an idiot, but then again he has that chainsaw of his. If you can confuse him you can probably beat him, but that's about it.

    Pyramid Head is pretty damn slow but then again, after seeing what he did to that uhh... yeah. Nevermind, S-tier.

    for ph are you referring to him skinning that woman from the movie cuz yeah......

  • @Thr_ust said:

    https://forum.deadbydaylight.com/en/discussion/comment/2182771#Comment_2182771

    You forget before wraith became wraith he was strong enough to rip a dudes spine out skull first

    yeah, Dope as #########

  • @Thr_ust said:

    https://forum.deadbydaylight.com/en/discussion/comment/2182766#Comment_2182766

    Well that’s true but you seen his legs dude? Those things are like ######### tree trunks in those pants. Also maybe move hag up. The hag probably has enough diseases to be classified as a bio weapon. Feel like she’d breath on you and you’d die

    lol

  • @Harold_Shipman said:

    I'd have the Doctor, but I reckon clown can have a scrap and would move him up. Also I'd move Bubba up because I reckon he has right mong strength.

    S tier is more for inhuman and supernatural, huntress is more of a joke, bubba would get slapped by every S tier and probably every a tier as well. The one candidate for S tier is wraith mainly because he's got massive arms and very tall, he just doesn't have anything like the others in S

  • @Thr_ust said:

    https://forum.deadbydaylight.com/en/discussion/comment/2182752#Comment_2182752

    Well I could be mistaken but I believe he used to be a football player. So he’s probably more than familiar with how to make his weight an advantage

    that is true actually its in his lore, hmm however look at him now tho he's older, he's weak he's got every disadvantage except size.

  • @Thr_ust said:

    Depends, are we talking about their strength inside the entity’s realm or without the entity. Under the influence of the entity all of them would curb stomp us since they’re roided up on demon crab essence. Just their own strength tho I mostly agree. Although I would put clown in “you’re gonna lose” just cuz the dude is absolutely massive

    absolutely massive is an understatement, he's like gigatron, but that's also his weakness

  • @DemoFrog said:

    Sorry for spamming these out, but I enjoy it so eh. Took some feedback, changed some spots, this should work. Also this takes into consideration their very best addons, and left = high tier and right = low tier.

    https://us.v-cdn.net/6030815/uploads/PEL315EQPFHA/e0e186dc-8375-41be-a959-7eba0f125c04.jpeg

    Im so happy clown is D haha...but actually, I main wraith and billy, and I dont think they're A tier, but it's nice to see some people think of them like that:) Your S tier is good too.

  • @ShinobuSK said:

    The blue girl is hot

    aww so true

  • Wraith actually counters pallets and forces survivors to drop them right away, because he is so fast while cloaked his hit and run strat is even stronger, you can just ignore stronger loops and focus on gens and out positioned survivors because there will be. Overall I think he's mid tier

  • @twocansofbean said:

    Watching some dowsey game play I'd definitely bump up trickster to clown level

    trapper would be all alone tho :(

  • I've lost rank 1 simply because of steam maintenance.

    I feel you

  • @Yamaoka said:

    Myers isn't an original killer...

    I think what he means is killers released early on.

  • Do you mean strongest? because that's kind of a pointless question. It's nurse and will always be nurse

  • @Seraphor said:

    So turn him into a M1 killer with a useless power?

    If trickster gets 115%, why should Huntress get 115%?

    Huntress's power is much better.

  • @Irodas said:

    When I was repairing, you brought the killer here.

    When I was committed to being chased by the killer, you were hanging out .

    When I was about to drop a pallet or vault a window, you helped the killer bodyblock me.

    When I was hooked, you started to repair.

    Well done, nice job, GG EZ. Thanks for remaining 3 generators together in Azarov's.

    No overall view, no contribution to the game, not eligible to walk the killer, all you have done was to waste time to chronic death.

    Stay freaking away from the trash team to avoid suffering from hypertension.

    If I could go back to the days when I started playing Dead by Daylight, I would definitely not upgrade any survivor.

    When the survivor comes to get you off the hook, knowing that you're going to die before they get there, just to say in the endgame chat, "but i tried"

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2182143#Comment_2182143

    Teams with high level coordination delete her to the point that she struggles to even get hooks. My team has held Hags to 7 hooks COMBINED over the course of two games.

    https://forum.deadbydaylight.com/en/discussion/comment/2182134#Comment_2182134

    Because Clown can guarantee hits at every single tile in the game with Flask of Bleach. Clown has some of the best chase potential of any killer.

    Ok but is he better than them? no

  • probably because he's way to high

  • @Verconissp said:

    https://us.v-cdn.net/6030815/uploads/J451MKYH1KDU/dead-by-daylight-killers-460-772839-1620009273.png

    This is also taken into account:

    Blight J-flick Before it was taken away.

    Addons Limited based on each Killer. I.E Tournament wise for Addons to make it balanced,

    So no... Oni does Not get access to Topknot..

    Or Hag with Mint + shackles

    this is so terrible, how can clown be above wraith, plague and legion, also on the same tier as bubba and huntress? this is one of the worst lists i've possibly ever seen. And why tf is billy over oni, I can't even. Slinger A tier, #########.

  • Straight up saying it, Ik hillbilly isn't as strong anymore, but you have no right putting him that low, he's at least B tier judging by who you put there,.

  • @DistortedDream said:

    I absolutely despise going against Hag, Freddy, and Plague.

    You know, I like plaugguege, but I agree with hag, however I hate hag only because of the player playing her

  • I feel they should revert the change of not being able to change your killer in the lobby, If I saw a swf I'd go straight to spirit mother daughter ring

  • @Heartbound said:

    I have a strong distaste for Hag and Huntress. Those are the only two that really upsetti my spaghetti.

    I was gonna say huntress, but I hate these three so much more

  • @jester20k said:

    I like Hawkins. Everyone thinks I'm an idiot for it. But I like it.

    I like you

  • @Fuddly said:

    I see Hawkins Lab as being the worst map in Dead by Daylight. It seems unfun for both killer and survivor but fairly killer sided seeing as how almost every pallet is unsafe. The portal room is cool and all but it is kind of a let down. I think there should be a rework down the line but the devs haven't said anything about doing so. So idk : /

    you can't say its killer sided if most pallets are unsafe. If most of the pallets are unsafe, its fair and how it should be.

  • well first his teammate is being useless staying in a locker near a chase, he's basically stuck there until the chase ends, It was completely on accident for the deception to reveal his hiding spot, I wouldn't consider it remotely close to sandbagging, he had full right to use his perk to try to get away. and if a survivor is playing like that (hiding and being useless), well it's deserved

  • @Orion said:

    And now from their perspective:

    • You used Deception on a locker she was in and she got caught as a result. That's borderline sandbagging, depending on whether or not you knew she was in there.
    • You keep bringing the killer near them, so they have to stop working or they'll be discovered and potentially caught.
    • You're going down eventually, so they need to be ready for when you inevitably lose the chase.
    • There are two survivors remaining, so they know they have no chance to finish repairing the gens. They're also not going to feed you kills, so they wait it out, see who is found first.

    you're right, but your deception point is irrelevant

  • @HollowsGrief said:

    Because she isn't overpowered and doesn't have an overly high kill rate?

    Oh the kill rate is involved?? Well then, in that case lets buff the nurse! irrelevant point.

  • @dtavares7 said:

    Still useless against actual competent survivors, he's fast, cool, he can get around the map at "sanic speeds", cool, but that's all useless because once he's out of his invis (which takes 3-4 seconds) he's a slow M1 killer with no power whatsoever

    His slow uncloak is made up for his speed boost. period.

  • I just don't get why it's so different from controller

    like on controller you could really choose the exact degree you wanted to turn but with a keyboard i just felt it was 90 degrees or nothing

  • the outcome of the match? im intrigued.

  • @Lx_malice said:

    It's a feature. As Yords mentioned above it takes a lot of practice to master, but you can use it to make some really cool plays at loops. If you decide to learn Billy I recommend you try to learn how to get the best use out of it. Please. We need more Billy players.

    alright guy thx

  • @Yords said:

    It is an intended feature. Moving for a short itme after fully charging up your chainsaw increases the sensitivity of your movement when turning. It is very useful for curving around objects during a chase and takes practice to use properly.

    heres the thing, I know billy is able to turn quickly, because I mained him on console, but once I switched to pc, it was too sensitive

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2168782#Comment_2168782

    Who says dead hard was explicitly made for dodging a hit. It gives a dash that clearly does make distance so the devs intended dead Harding to windows or pallets

    I totally understand you, dead harding to windows or pallets is fine and the way it should work, but the part about the perk that I disagree with is how it lets you ignore a crucial mistake made during a chase. It's become more of an extra health state rather than a speed boost.

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2168770#Comment_2168770

    I play killer fairly regularly and I can say that sprint burst is forever more annoying than DH will ever be

    but sprint burst is used for the right intentions, dh right now isn't

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2168731#Comment_2168731

    no but this kind of thinking sucks and you should feel bad about it

    lol, he's not wrong about this guy tho, rather the mindset of survivor mains are a lot worse than those of people accusing

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2168712#Comment_2168712

    I was referring to iri head

    Dead hard is fine. It extends chase like any other exhaustion perk

    Dead hard, is far from fine dude. because unlike every other exhaustion perk, It literally gives you a second chance after you mess up during a chase, lithe and balanced landing are more used to get to a stronger loop and such, dead hard is pathetic. If you think dead hard is fine then man you've never played killer or experienced the power of it against you

  • The most important add ons to use are as follows:

    All seeing: Blood

    Shadow dance: Blood/White

    Bone/Coxcombed Clapper

    All seeing: Spirit (With PGTW it's crazy)

    Good combos:

    1. All seeing: blood with a clapper
    2. double shadow dance with bamboozle
    3. All seeing: spirit with pop, oppression maybe
    4. any clapper with the ghost is actually very underrated (the ghost is one of the best common add on's in the game, hiding your red stain for 6 seconds is very powerful
  • @Triforcer said:

    Before the buff, I had a hard limit of about r6 on him (for years- I simply could not pip above that). Since the buff, I rocketed to rank 1-2 in a couple days and can stay there fairly easily.

    (1) The primary reason for this is you don't need windstorm anymore (I haven't ran it once since the buff). Pre-buff, purple windstorm (or at least green) was mandatory. Now, you can run all sorts of interesting add-on combos.

    (2) As everyone is beginning to realize, All Seeing- Blood is the most powerful add-on in the game. It trivializes stealth and jungle gyms. At P3 and with BBQ always in my build, I can run that add-on 98% of the time (just prioritize it and black wards in every bloodweb).

    (3) All Seeing- Spirit and Coxcombed Clapper are NOT the second best add-ons- you can't run them 95%+ of the time, even with P3/BBQ.

    Purple Shadow Dance is actually the second best add-on, and it can also be at 95% uptime (when not up, use the green version). For nearly every single loop (except extremely long ones, like the one near the pre-rework Thompson house) you can do the following:

    (a) The survivor will stop in the pallet, you stand next to him and uncloak 95% of the way, twitch forward, and then insta-kill the pallet when dropped (still in cloak).

    (b) the survivor will stop at one end of the loop. Stand cloaked on the pallet, twitching both directions, and then use the speed burst for a hit (if the loop is a bit too long, at a minimum you'll get close enough to force a pallet drop- recloak and insta-kill it).

    Shadow Dance makes this possible, you will tear through pallets at a Bubba rate and virtually never get in a 3 loop/pallet stun situation.

    I run shadow dance with bamboozle and it's just...

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