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Babyyy_Boyy

Babyyy_Boyy

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Babyyy_Boyy
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  • I love this post so much. I hate killers like that honestly, they thing they’re god tier or good for tunneling baby survivors or the weak ones but when it comes to an actual good survivor they rage quit. Thank you for teaching killers like that a lesson. I can’t imagine how that meg felt, getting downed instantly because you’re not aware of what’s going on or where to go is an awful feeling, even if it’s just “A VIDEO GAME”.

  • @Orion said:

    • Swing the ban hammer around a little more freely, to get rid of toxic players.
    • Improve the reporting system.
    • Balance around the top players.
    • Change the rank system so killers would need to kill and survivors would need to survive in order to pip. Without a 3k, a killer would only be able to get a black pip at best, and the same for a survivor who didn't manage to escape.
    • Ban smurf accounts.
    • Prevent new players from being matched with more experienced players.
    • Rework all second-chance perks. In particular, rework DS so it becomes an anti-tunnel perk.
    • Add a totem counter to Small Game.
    • Lock survivors' items after 30 seconds in a lobby. The killers can still change their loadouts to adapt to what the survivors are bringing.
    • Either give all players a SWF indicator or split the queue between those who want to play with/against SWF and those who do not.
    • Make regular DCers play together, regardless of skill level, so they don't ruin everyone else's trials.

    That's off the top of my head.

    I can tell you’re a killer main.

  • These forums are 80% killer mains.

  • I’ve been playing her this whole week on pc. She’s so fun and I think she’s my main. I got to the point where I can play her without add-ons. Fingerguns from hexy’s tournament inspired me to play her because she has a high skill cap and can be super deadly if you master your blinks. Also I recommend to watch OhTofu’s Nurse Guide on YouTube. That helped me improve my gameplay with all the tips he gave. Good luck!

  • Object is only annoying if you make it annoying. My strategies when I play killer against object are to either chase the object first and risk losing a couple gens depending on how long the chase(s) last or ignore the object the whole game and go for someone else and then chase them later when you have high pressure (and yes I understand it can be annoying because the object will just stare at you sitting on gen to gen).

  • If you tunneled a weak link for no reason then you deserve to get escaped on by a key.

  • @Xyvielia said:

    It’s Behaviour’s game.

    They can do whatever they want with it.

    Yet, it’s mind-boggling how much they really absolutely DO actually listen to the players, and have given so much, and put forth so much effort to try and cater to everyone, and minimal credit goes their direction, for anything.

    Instead, there is comment after comment festering with negativity, pouring from the mouths of some people who sound-off in entitled tones, often abusively demanding they get whatever they want, however they want, whenever they want it, behaving like a bunch of little Veruca Salts.

    There’s so much chaos and nonsense in the world that we all have to deal with in some form or another, and people are bickering and complaining about Pop Goes the Weasel and Decisive Strike!? That’s just kinda sad.

    Be thankful you get to play games and have the gear to do so on, and a house to game in and people to game with, not to mention the developers you have, who are putting their very souls into creating for you what it is you refuse to stop playing everyday of your lives.

    All the whining sounds like a bunch of Hollywood celebrity snobs who have SO much and still grudge about not getting every last morsel from Willy Wonka’s Chocolate Factory, then the keys to the factory, itself, and every last item on all their childhood lists to Santa.

    Life goes pretty fast, it’s not worth it to live shrouded in fussing and toxicity.

    We have to snap out of this selfishness and bickering, already.

    We’re better than this.

    Pro gamers show love and empathy to their fellow gamers and respect each other and the creators who gave them the opportunity to game their fav games.

    I can’t be the only one who can play DBD contently, and legit have fun.

    I just know I’m not the only one.

    I love this.^^

  • @Zozzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1648625#Comment_1648625

    How does removing OoO Punish swf? the perk is only used by them to basically cheat and troll killers.

    This is exactly why people are mad. they make it very obvious they are following the money rather than the health of the game.

    You must have misunderstood... I never said “removing OOO punishes SWF” please go back and read. I said “Nobody should be punished for playing with friends.” You probably got confused because I also said that “you have to accept the fact that the devs don’t have a problem with it because it would have obviously been fixed along time ago”.

  • @CaptainCastle said:

    https://forum.deadbydaylight.com/en/discussion/comment/1648607#Comment_1648607

    If I don't get chocolate chip pancakes for breakfast tomorrow I'm gonna throw a tantrum

    That actually sounds good not gonna lie.

  • @ToxicMyers said:

    https://forum.deadbydaylight.com/en/discussion/comment/1648607#Comment_1648607

    Yeah it's so ######### annoying, I feel like a high schooler who just got of their emo phase because I used to be like that... when I was rank 12. It's like these people don't think the dev's are human and expect them to make the perfectly balanced game. Like ######### do people forget how small this game was back in 2017? Where BHVR was small and didn't expect this to blow up? ######### I'm not gonna act like I been here that long I just heard about this game when I got friday late 2017, and that game was supposed to kill this one(######### lawsuit). Like if I had known how toxic it became I would've never joined, hell I joined because i was watching vids from a year ago thinking it hasn't changed for the worse, and boy was I wrong. I'm honestly disappointed in this community almsot as disappointed I am on the Washington Football Team

    Honestly, I couldn’t have said it any better myself. Facts. I got the game because I wasn’t sure if I wanted Friday the 13th or DBD. I just wanted a horror game you know? And then I saw lots of cool gameplay vids on YouTube and tutorials and I’ve adapted.

  • @Zozzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1648601#Comment_1648601

    There have been many threads and suggestions on how to fix Pyramid head without making him Z tier, but the only thing they looked at was WAAAAAAAH no counterplay and nerfed that without looking at why nobody uses his power outside of animation locks.

    We have had hundreds to thousands of posts abut OoO abuse with swf and DS being unfair (it is needed but not as anti momentum) but they nerf a perk that only someone in green ranks would ever complain about.

    People are frustrated, and have given up being constructive.

    Well to be fair, the Devs even said themselves that it was a lose/lose situation for the survivors when Pyramid Head fakes his power and that’s something the vast majority agreed on as well. As for the posts complaining about OOO and SWF and what not, you have to accept the fact that the devs don’t find a problem with it because it would have obviously been looked at a long time ago and fixed. Yes that is going to upset people but in all fairness, Nobody should be punished for playing with friends. Lots of games have that feature.

  • @ToxicMyers said:

    https://forum.deadbydaylight.com/en/discussion/194796/you-guys-pick-on-the-devs-way-too-much

    This community is like both sides are spoiled brats who don't respect their parents and the parents allow it

    yup agree with you 100%. Everyone wants their way and wants to be spoon fed and if something doesn’t go their way they yell at mom and dad. (In this case, BHVR)

  • @[Deleted User] said:

    some people take it too far but a lot of the criticism is valid

    also can we please stop using "devs" as the end all be all word? it's the live balancing team, of which there's only like 2 of them, that most people have an issue with. they make a lot of decisions that have little to no impact on high rank games or in the case of PGTW, make no sense for high rank games. the game's had the same meta for almost 3 frakking years for goodness sake. at least when it comes to perks.

    game's getting stale. you can feel it in a lot of streams.

    Let’s be real. Have you ever seen a complaint that called out the “Live Balancing Team”? Cause I haven’t. It’s always directed at the Devs and it makes sense at the same time why it’s directed at them. They’re a whole, they’re 1 company, a Team. In real life when someone complains about a store or a restaurant etc. they direct the entire company or the building, not certain sections or departments. Everything else I agree with. The game is getting stale at the moment.

  • “How many jukes can you do before I catch up to you?”

    Bang

    Bang

    Bang

    Smack!

    OUTPLAYED

  • @Malkhrim said:

    https://forum.deadbydaylight.com/en/discussion/comment/1643796#Comment_1643796

    It's funny how people complain about slugging while using DS.

    Don't want to be slugged? Simple, don't bring DS. People won't stop countering DS just because you find it "boring". And if you think taking a DS stun doesn't punish a killer, you're just wrong and doesn't seem to know much from the killer's perspective. The best option is, most of the time, to slug. You will waste time if you pick up the survivor, take a 5 seconds stun and then start the chase again. If you get the survivor REALLY fast after that, than they weren't very good. 5 seconds is more than enough time to gain distance and reach a loop.

    On the other hand, when you slug, a survivor can't do gens or anything else while another one has to go heal him, and you can chase a third survivor during that time. Easy way to apply pressure.

    Oh, and no, to slug is not to "play like jerks", it's a valid strategy. Survivor mains should stop insisting on made up rules.

    You say “...Simple, Don’t bring DS.” Oh my lord, you should see how killers play when there’s no obsession. They tunnel like crazy and immediately pick up. You see how the cycle never ends? Killers play that way and it basically forces survivors to throw that perk on. It’s required. So as I said before in my first comment, Keep playing that way and survivors will bring DS and unbreakable every match. Simple as that. Oh and By the Way I never said slugging was playing like a jerk I said tunneling after the Decisive Stike was. Maybe you better review the wording again. (: 😌😚

  • You’ve got to be kidding right? Like this post is a joke right? Have you never been slugged before? Slugging is the most boring thing when playing survivor especially if it’s solo que. slugging is the reason why survivors run unbreakable with DS nowadays because no one wants to be left on the ground for 2+ minutes. I’ve gone against killers that use slug builds like Knockout, Third Seal, Etc. and the match ends up super lame because I’m left on the ground half the match watching my bleed out timer drain. “I don’t wanna eat a DS” is the occasional famous line from killer mains as if taking a 5 second stun will cost you the whole game. Most killers still play like jerks and still tunnel after they eat the DS so obviously it doesn’t affect them. If you’re the type to slug constantly you’re gonna get more unbreakables and DS in your matches. Keep feeding the survivors more reasons to bring those into pubs now. (:

  • @Godot said:

    Jesus H. Christ on a bike, wait until the PTB is out and judge stuff after you've tested them out/seen people test them out.

    Come on this is BHVR we’re talking about...

  • @Kira15233 said:

    We all knew this day was coming, sadly, devs listen too much the survivor community, he can't bait anymore, only decent thing about his changed is POTD being slightly shorter, welp, I'm done with the survivor community, time to mori them when I play killer

    “...time to mori them when I play killer” Lol, you’re so pathetic. This change was needed. If you think instantly baiting with no penalty was balanced you’re wrong, which is why the devs are fixing him. Anyone with a brain knows that it’s unfair. Also, enjoy your moris while they last because those are up next on the chopping block. 😇

  • @Kebek said:

    You don't even know the numbers, it could literally be 1-2 seconds. If you think faking the power will somehow disappear you're very wrong. It would have to be insanely high (like 5-7s) CD to make it disappear and that would never pass through the PTB.

    That doesn’t matter. The point is they’re giving it a small cooldown as to where if you play him today you can instantly cancel the power with no cooldown zoning the survivor which is the biggest issue with him at the moment. (confirmed by the devs)

  • @bingbongboi90 said:

    Predict? His the effectiveness of his ranged power now heavily depends on the skill level of the survivor. They should have reduced the delay of the shockwave instead of reducing its cooldown. You shouldnt even miss your power that much.

    These changes are sad because there arent any that actually helps him a bit more in chases. The zoning and being really strong in loops is the only thing he had. They really should have given him a better compensation buff.

    In my opinion I think it’s great balance. I actually tried to use my ranged attack in chases and I would miss them most of the time and it was a pretty lengthy cool down. Most PH I ran into never used his power just faked it for an M1. Now that they’re reducing the cooldown for the ranged attack, I can practice more without having that extra cooldown. This could allow people to master the ranged attack now.

  • @Marc_go_solo said:

    It's the right change to make, and with the added buffs to his perks, if someone masters him, Pyramid Head will be even more devastating in the right hands!

    @A_Skinny_Legend said:

    I've read what they did and it seems like a good balance.

    Ever since I started maining nurse I have come to appreciate the amout of skill that it requires for people to pull off some powerful maneuvering.

    What Pyramid Head was capable of was too much reward for very little (if any) effort put in on their part.

    Let's see how he performs now.

    I agree

  • @HawkAyeTheNoo said:

    Gets frustrating at times agreed, i put if it down to some survivors just having a lack of game common sense.

    You dont need to be godly at the game or even good but just engage your brain sometimes.

    100% This.

  • You literally dropped chase with the survivor to go back to the hook when there weren’t any scratchmarks from anyone else. Then you down someone that got caught GOING for the save, not someone that was ALREADY THERE. In the OP post you said you knew someone was there already. So if you apparently knew this, why leave the hook to chase someone just to drop it and go back? Not only that but once you downed the Claudette you left her slugged to make sure the Jane died. This is a big fat yes for me.

  • @SunderMun said:

    If all 4 survivors know exactly where you are at every moment, then it removes the element of surprise which for a killer is very important. Even stealth killers are messed up by it, and therein lies the problem: they can't fulfill their niche.

    Also I've legitimately had 10 games vs Object today and they've been so painful. I won most of them, but it was frustrating. One of those games the stack all had sprint burst and I was playing Bubba, which was super fun. One of them was salty that I got a 2k despite their hyper efficiency, which is another thing:

    Object allows a team of survivors to be hyper efficient.

    Also you should try playing vs object users on Midwich. I've played using that perk and gotten that map and honestly felt so bad for the killer. Luckily for them, I only ever duo and actually try to have fun.

    Yeah I think I’ve seen a couple vids from youtubers using that perk on Midwich and the killer can never catch up to them. That’s a big R.I.P.

  • @Xzan said:

    Devour Hope Challenge and the Kill your Obsession 10 times challenge. Since survivors suicide on loading screen once the killer offering doesn't flip, the next group of survivors has to deal with it.

    I got the devour Hope challenge done WITHOUT the most op offering in the game though and the obsession challenge is stupid. Technically it means to play 10 killer matches and hope the obsession doesn’t escape. But that doesn’t mean you need to bring an ebony mori let alone even an ivory mori just for 1 person to die. I played 10 normal killer matches and got that done as well.

  • @MrLimonka said:

    You can dodge a lobby with a key. You can't dodge a lobby with a mori.

    And no, just because someone escaped by hatch (with or withou tthe key) does not mean you get "bullied". That means you would've won the match anyway, and the real downside is just you losing some bloodpoints.

    Every heard of task manager for PC? Ever heard of Xbox Home Dashboard? You can dodge moris. Just wanted to point that out.

  • @NepalibyDaylight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1628647#Comment_1628647

    That's stupid advice. The solution to a bad feature is not to disconnect. It is to address the problem. Other than that, not everyone has all the time in the world to queue multiple times and a secret offering isn't necessarily a mori.

    That’s not stupid advice. People play this game to have fun and let me tell you, out of the 3K hours I have in this game it is Almost Always an Ebony Mori when it’s a secret offering. Hell, even an Ivory Mori can mess up the game IF the killer decides to 1st hook mori. So dodging that is not stupid. Please move along and rethink what you said. Bye now.

  • I see you play on Xbox, why not just dodge the mori? It’s kind of your fault for playing it knowing that 98% of killers with an ebony mori first hook mori. I definitely agree with you though, first hook moris should be removed but look on the bright side, the devs confirmed that they’re going to be reworking moris and keys soon.

  • Why would you want the option to opt out of SWF? you do realize if the Devs implemented that into the game almost all of the killers would have that option turned off and you would be getting easy 4K’s ALL THE TIME. As someone who’s been playing this game for almost 2 years and plays both sides equally, (killer more actually) It’s good to go against a challenge once in a while or else it gets boring killing survivors that don’t know what they’re doing. If you find yourself going against tough SWF’s a lot either take a break or simply just dodge. I would say bring a mori but I’m actually against moris.

  • @Dwinchester said:

    https://forum.deadbydaylight.com/en/discussion/191609/controversial-if-survivors-tunnel-gens-is-it-fair-for-the-killer-to-tunnel-survivors

    The only problem is that survivors have the tools to stop killers from tunneling, but killers cant do anything about the gen rush.

    But yeah, I play as dirty as the survivors do. If I have to camp or tunnel to win, I most certainly will.

    That’s kinda pathetic of you to that tbh.

  • @Dwinchester said:

    https://forum.deadbydaylight.com/en/discussion/comment/1620164#Comment_1620164

    I've said it before and I will say it again. Aryun can dish it out, but he cant take it. Saw him get fuming mad when a killer was slugging and playing toxic, but his whole career is about bullying killers for content.

    No different here.

    I agree with you.

  • @A_Skinny_Legend said:

    https://forum.deadbydaylight.com/en/discussion/comment/1619998#Comment_1619998

    Wasn't there money involved? Money can have that effect on people.

    Yeah it was 15 grand or 10 grand I believe.

  • @aregularplayer said:

    where can I watch the final matches? who is fingerguns? lol, kinda lost here

    You can watch them on hexys twitch channel just type in hexy on twitch and it’s his most recent vod. It’s a super long vod so I would suggest to skip towards the end. Unless you wanna sit through 6+ hours of a tournament lol

  • @MeneLaw said:

    And ayrun act on twitter so pathetic.

    Unfortunately I don’t have a twitter account but I did hear he was complaining about losing or something along those lines. Any way you could show what he said on here?

  • @Inferno427 said:

    I only caught the end of it but can someone give me a recap? Someone said they played 8 times. I know someone faked a camaraderie bug but how did that make it into 8 games?

    yeah I tuned in today. I barely found out about the tournament. But basically, Agony’s Team was playing killer as nurse against Team Oracle (Ayruns Team) and the person he hooked had camaraderie and suddenly died during struggle. The Referees and Hosts counted that as some sort of Bug which called for a match restart. What was stupid about was that even without that bug Oracle was getting recked hard during that match so Agony would of won regardless but nooo it was a “bug”.

  • @A_Skinny_Legend said:

    What happened? Did they win?

    If not, then at least they're feeling their name right now.

    They definitely won. They deserved it. IMO they got robbed a couple of times in their matches because of simple dbd bugs so it was well deserved

  • @Dehitay said:

    https://forum.deadbydaylight.com/en/discussion/comment/1600217#Comment_1600217

    I was on the forums the first week crossplay came out so I know you're full of crap. The forum was littered with posts by console players complaining about how difficult it was to play against PC players and how they're going to disable crossplay or demanding that the devs only allow crossplay between consoles. The only insults from PC players came when they started making some stupid arguments and got called out on their stupidity. For example: you're lying about there being some common trend about PC players insulting console players so I'm going to call you a liar who's full of crap.

    YOU’RE the one full of crap because If I didn’t see PC players on the forum talking about how console plays are trash then I obviously wouldn’t have made this post right? You think I posted it just to post it? Yeah there WERE threads about how console players think that there should be an option to play with console players ONLY in fact, there were too many to count but I’ve also ran across threads from many PC players talking about how trash console players are and what not stop calling me a liar and hop off while you’re are it.

  • @Blueberry said:

    "But this is an example for the people on PC that you guys are escapable and killable."

    I don't think anyone actually thinks that. That's kinda a strawman.

    Not justifying people actually being toxic towards anyone, but the difference between PC and the crossplay survivors/killers is extremely noticeable, at least from all the games I've been experiencing.

    All I’m trying to say is that ever since cross-play came out A lot of PC players have been calling PS4 and XBOX players trash at the game and acted as if they are the best of the best which is not always the case. The devs don’t care about console players they treat us like crap after promising optimization along time ago.

  • @azame said:

    https://forum.deadbydaylight.com/en/discussion/188862/to-all-the-pc-players-that-bash-on-console-players

    You speaking facts but it seems the mods dont care about pc players talking down to console players sadly.

    Yeah dude it’s crazy you should of seen these forums the 1st week cross-play came out nothing but trash talk to console players from PC players.

  • @OldHunterLight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1597812#Comment_1597812

    Really? Haven't seen it yet unless it's the old one you are talking about.

    I believe it’s called “The Endless Toxic Cycle of DBD” it’s pretty recent actually, posted on his channel 3 weeks ago.

  • @OldHunterLight said:

    You see, people have this chain reaction, I will explain since I don't know the actual word.

    If they are playing normally, no matter which side a killer and survivor whoever was playing fair will do or most likely will do something that offends the other side, most people will feel attacked and will not care for the other side, so in the next match they will do something toxic to another fair player, that fair player will not play fair next match because of what happened the last match.

    The cycle of toxicity will continue until the end of times.

    Yup. Scott Jund made a video about it.

  • I hardly play moris. If you’re on Xbox just dashboard them. They’re not worth playing considering the fact that these killers ONLY first hook mori, NEVER in the almost 2 years that I’ve been playing this game have I seen killers mori on death hook.

  • I definitely agree with you. The fact that he can bait out so easily with 0 cool down is stupid him and deathslinger are the exact same. They can instantly go in and out of their power with no cooldown UNLESS they actually USE their power. But the sad thing is Deathslinger and Pyramid Head can use this to zone which means you can’t vault because you get hit and if you fake the vault or juke you’ll still get hit because of the 0 cool down.

  • @Hektic3000 said:

    https://forum.deadbydaylight.com/en/discussion/187805/why-are-killers-allowed-to-do-this-please-watch

    OKAY STOP! Nothing done in this clip was toxic except the DC. THE KILLER WAS USING HIS POWER, that's all that happened. Pyramid Head can cage and that acts like a hook, survivors have to respect that he can kill very fast if given the chance. UNDERSTAND AS A SURVIVOR YOU AREN'T ENTITLED TO ALWAYS ESCAPE! Pyramid head gets one kill, so what, three of you would have escaped after. Don't act like this is a killer being entitled or toxic, there was literally nothing he could do in this situation, sucks for the one guy to die but that's the name of the game.

    He didn’t get a kill he disconnected.

  • @Dwinchester said:

    https://forum.deadbydaylight.com/en/discussion/comment/1592034#Comment_1592034

    Hey, if you want to meet up for kyf, I will happily stomp a mud hole in you.

    I bet you’re gonna play a broken killer like spirit or PH 😂😂

  • @Demonl3y said:

    https://forum.deadbydaylight.com/en/discussion/comment/1592242#Comment_1592242

    how would you change the cages then ? And why should anyone use the cages then? You still had the chance to rescue, you could bait his range attack and then rescue the guy for example.

    Also i never said anything AGAINST genrushing. Theres nothing wrong with it ,but theres also nothing wrong with camping and tunneling especially if he couldnt do anything else anyway.

    I would change the cage mechanic so that everything remains the same except the distance you have to be between the cage before it moves. Yes was already fixed so that if PH Is within 5 meters of the cage (AKA his body touching the cage) it would teleport somewhere else. I still think in that scenario we had that he was still to close that’s all maybe make it 9 or 10 meters at least idk tbh.

  • @Demonl3y said:

    https://forum.deadbydaylight.com/en/discussion/comment/1592095#Comment_1592095

    Its not about playing with SWF. Its about that you conplain when yoh had every advantage (especially witg these perks) and then complain when the killer camps at the endgame when the gates are powered. Tell me what he should do other than that, especially if he KNEW all of you guys were around the hook. Should he just leave and give you a free unhook?

    If you say no one should complain about genrushing, then you also shouldnt complain when the killer camps.

    I understand what you’re saying. YES YES YES YES YES YES the killer has EVERY right to camp. You can say we “gen rushed” although we didn’t but the POINT I’m trying to make is how the mechanic with PYRAMID HEAD specifically is broken and irritating to go up against. I can’t tell you how many times I’ve gone against face campers in solo que and SWF all I’m trying to say is that the cage mechanic IS STILL BROKEN even though the devs removed cage auras. You can still abuse the mechanic in the clip I showed. So if you’re going to keep commenting about stuff other than the cage mechanic I won’t respond.

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