Axe
Axe
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- Axe
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hide in a locker when you hear his terror radius and go out after you heard his shockblast ez counter
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either low quality bait or you most be new to the game...
The more you play the game the more you will understand that survivors are actually in full control of a match from start to finnish, It really depends how they play however
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I hate Spirit cause the lack of info you get when in chases with her, The Spirit bug actually gave you a good clue on where she was so you actually had a chance to react and do something
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Sir camping is a strat you are just salty.... bring borrow time or deliverance if you got issues with it. If it helps killer win games and secure kills its a strat
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Only in SWF
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vigil and bloodwarden
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@sudintlink said:
4 thicc mist offerings
good thing they max stack on 2 then
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I would love holding CTRL non stop around the map hiding as much as possi- zzzzzzzzZZZZZZZZZZZzzzzzzzzzzzzzZZZZZZZZZzzzzzzzZZzzzz
Your argument is poor and illogical. You dont need to play Nurse or Spirit to get consistent 4k, any killer works. You just need to get good as a looper and mindgamer. Learn and adept to survivors behaviour and how they play.
Without looping and aggresive playstyles survivor que would be longer, we would probaly have no more survivor content creators as they would A) leave and encourage their community to do the same or B) Become killer mains. Looping is not a outdated mechanic, its one of the few things that keep this game alive. I live for the thrill of a hunt (no puns intended)
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@TragicSolitude said:
Man, if this isn't fixed, couldn't they at least let killers go back to switching in the lobby again? That was the only way to try to combat this was last-second switching, and now killers can't even do that.
Is this why I see four-man Spine Chill so ridiculously often while playing Myers? Or is it just a coincidence? I'm really curious, now.
4x Calm Spirit against Doctor is pretty obvious.
But Spine Chill is probaly a very popular perk right now as we start to get a lot more killers that either play someone like GF/myers that can sneak up on people, tinkerer made it to the meta and spine chill will alert you if the killer is coming to your gen. Also lot of people are starting to play Spirit again after her bug got fixed and spine chill is very good to counter her. Personally I bring iron will 9/10 games I play cause I always assume its gonna be a Spirit.... or atleast a killer that use their headphones
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if you plan to main Nurse then good luck, you got one looong, frustrating journey ahead of you my guy. It can take a whole week just to learn the very basics of Nurse and how to use and manage her power correctly
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I think it depends on the situation. If you get grandma swamp and the killer for some reason went Freddy I think you should be allowed to DC. as you are not play testing one of the reworked maps nor the new killer, you are just playing a normal match which ruins the point of playing in the PTB....
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Pre drop pallets and play super safe. Oni only get his power if survivors makes a mistake aka give him a hit in the early game.
If Oni still havent got a hit and its like 3-2 gens left. Its game over, you have no power and the game is almost over
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/1739777#Comment_1739777
Define "soon". Moris and keys are supposed to be getting reworked "soon" too.. right? How many months have we heard that? Correct me if I'm wrong, but nothing different in the new PTB about moris or keys?
You forgot the Devs mentioned they want every killer to have 2 pink addons. We expected 2 pink addons on Billy and Bubba but also ended up with a whole addon rework for them and even power.
Clown rework is on its way tho its not on their priority list that apply to keys and moris too. I think their staff team are pretty busy with the graphic rework and other stuff right now. It will probaly take some time.
I guess soon was a poor choice of word my bad.
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Quentin siblings
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if they make it to live in their current state. F tier and much lower then Clown
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Spirit. Too much control in chases with so little effort
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1st argument: If you suspect an SWF bring sacrificial ward. Also, I sure as hell gonna burn a map offering if I get something like grandma swamp or Hawkins 3 games in a row (even as killer)
2nd argument: I could agree on. I would love to have more fun and interactive objectives as a survivor.
3rd argument: you are soft, grow a pair.
4th argument: We literally have tome challenges that want you to complete gens when the killer is close by. You should not be punished for doing your objective that's stupid.
Also, why do you listen to a bunch of internet strangers that whine over how you play? Just ignore them dude it's that simple, you can turn off chat.
This thread overall screams hypocrisy. You complain about whiny survivors but look at what you are doing right now.....
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You can jump through windows?
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the exhaust addons are outdated and I think they will be reworked soon. Exhaust addons existed cause survivors could recover from it while running back in the old days
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I just want overheat removed or buffed so it dosent affect him to much when you run the double engraving addons
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Spine chill is the best perk to deal with stealth killers.
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Yes its NVIDIA filters, if it was not allowed BHVR would simply had disabled it by now.
They also confirmed you are allowed to use Reshade another program similar to NVIDIA filters.
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@UseTheValve said:
And that's why we got to play nurse, so we can just down you in 15 seconds.
I Main Nurse for such a long time now I know pretty much every trick in the book. I have gone against Legacy Nurses with 4-5K hours but even then I could last long in a chase. Nurse should in theory down any survivor within 10 seconds cause of how broken how her power is in 1v1 chases but thats almost not the case
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if the killer left me to slug I rather crawl away a few meters so he dont know my current position
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Me and TheEntityLeftHand "bullied" a rank 15 Ghostface together back when MMR was activated off-stream.
Played against Tru3 pig and died cause he ran the pop head addons
Played SWF with NA friends and ran Zubatlel for a good time but he comebacked sadly
Played against the russian fogwhisperer Camper 3 times now and I escaped 2/3 games
Made Ayrun and JRM rage quit cause I was playing sluggin billy and they tried to record a video
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yes its also against the rules as you would be AFK under matches
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Its pretty much SWF stronger then > killer, killer stronger then > soloq
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yeah Ayrun, Tithi, Jrm made a few videos about it: https://youtu.be/Hs9PrXvJhzQ
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Freddy and Spirit
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I find it to be the most balanced map for both sides, I usually burn an offering on it whenever I have the chance.
I think the map is balanced mostly for aggresive players then stealthy ones probaly why you dislike it so much?
Just use a map offering to avoid it its that easy
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Ash buckle up is worthless and no one runs it, flip flop is only good for anti slug meme builds, mettle of man is decent but it can take a whole game before you get it to work unless, I know a trick to get it activated very fast but you will trade a hook phase for it
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I knew I wasnt the only one who thought of him :D
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Gollum from lord of the rings :)
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Any perk that rewards people for their mistakes is a crutch (dead hard, iron will, NOED) you are not trash however for running it imo.
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If they are a good SWF that know what to do then you wont be able to win without any sort of slow down perks my guy.
anti loops perks wont help you either, they will finnish gens faster then you get hooks :p
You can try to do slug builds with infect + knockout. But unless you play Spirit or Nurse, you will have a difficult time with non meta perk builds on mid tier killers
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most boring power for survivors, you mend, are injured 99% of the game cause if you waste time healing you will lose. Nothing special happned in chases.
His just a very bland and boring killer to face, thats all.
His very easy but boring to counter. Just have all 4 survivors split up on each corner of the map and may Legion pressure rest in peace
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Eh Idk, those are for the people who earned it. Imagine being the one guy who got their own tshirt after winning a tourney but one day the company decides to give it out to everybody else
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90% of the playerbase had 0 clue what was going on, pallet looping wasnt a huge thing back then, barley anyone knew about infinity looping or tiles. The game was a hide n seek fiesta
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1724460#Comment_1724460
That would at least require money to do. Right now you can do virtually the same thing with enough deranking games.
sure on xbox and PS. But on steam you can just family share it up to 3 to 5 alt accounts
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I prefer this ruin over the old. The old ruin was rng based on skillchecks and inconsistent.
Depends when and where you play, but my que time is almost instant.
Killer is not really a joke, any killer is viable in red rank if used correctly (even Clown) they are only non-viable when you go against a very coordinated SWF (but those are rare)
I dont find survivor boring, sure holding m1 on gens can get boring overtime but chases are fun.
yeah the reason we were given why pop got nerfed is both dumb and hypocritical I can agree on that but eh its just 15 seconds. Never affected me, also no one runs pop anymore cause of ruin + undying meta
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Cause its so easy to reach red rank, but difficult to develop the mindset of a red rank survivor. Some still play like babies or just bad overall and make very poor decision making, killer camp? pfft I am gonna dive bomb hook and make a juicy play.... and then they are down on the ground and we only have 2 survivors who can pressure the gens
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it has a 40 second cooldown, bait the exhaust out, switch target and relocate the survivor who ran it. Either that or run bloodecho.
If its token based you should be able to re-earn it by unhooks, heals, gens etc
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Noooo stop running meta perks in my game where meta perks will heavily favor your games if used correctly, you got a small dick unless you run monstrous shrine or no mither >:(
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Would just encourage people to create alts and smurf accounts which would ruin low experienced players gameplay
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Its hard to name so I came up with 2 low tiers on both sides and 2 high tiers on both sides.
low tier survivor perk: Self care, unless you have a synergy perk with this like botany knowledge, desperate etc it will ######### your team over so hard. 32 seconds healing? GET ON A GEN SON STOP WASTING TIME. Bring a medkit, inner strenght, bond, pharmarcy. Self care is not a perk, its a drug. Its a drug that blind inexperienced survivors and hinder them to get better at the game and develop good game sense and decision making. You cant make a singel argument that this perk is good on its own and can save you from certain situations sorry not sorry.
Low tier killer perk: Insidious. You most stand still to get some value out of this perk, only good for basement bubba and certain 0 TR meme builds thats about it.
High tier survivor perk: Borrow time, Its supposed to counter campers but yet its worthless against stealth killers, worthless against Freddy if you get put into sleep mode. Its also being abused as a farming tool. Then we got killers like Bubba who can just stay close to the hook and insta down anyone who comes near it. The perk is good, it will most time do its intended purpose but it really need some adjustments.
High tier killer perk: NOED is not exactly a very high tier perk but you know the drill. It limit killers down to 3 perks 90% of the match. You may not even get to use it if survivors cleanse totems. It rewards killers for bad gameplay aka not putting enough pressure on survivors.
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@White_Owl said:
Camaraderie for me. I fail to see a situation where this perk could make the difference. I'd rather use No Mither than Camaraderie.
I have it come in clutch numerous games where I got hard camped, end game collapse camped.
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You already need to perform a safe unhook?
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Slugging in high rank is lowkey the best meta strat right now, you down one survivor on the ground as slug bait while you chase another. Survivors who are slugged on the ground takes much more time to recover back to the game and can waste a lot of time for survivors. You will have on survivor on the ground, 1 survivor healing him and 1 survivor being chased by you. thats 3 survivors not working on a gen.
