AdamZ
AdamZ
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- AdamZ
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Comments
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Maybe use it in chases and not near gens?
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I also feel the same, it just feels like she doesnt even have a power most of the time, since there are no limits to how many turrets survivors can place.
U literally cannot do a damn thing in chases, u cant tank the turrets, u are forced to hit the turret everytime which means the Survivor gains distance and once thats done they are just gonna go to the next pair of turrets, or u just get thrown out of ur power cause there are 2 turrets.
And i also hate how the tail attack locks the camera in place, the weird thing is tho that sometimes i feel like it doesnt, so its pretty inconsistent for me anyways.
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U have my approval.
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Damn i guess i am the only one lol, tho i would rather have him not have a weapon than have a knife.
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@dbd900bach said:
Unknown already has a fire axe, plus Springtrap using an axe is something William Afton only used to dismantle the animatronics. It's purely fan made to see him using the axe as Springtrap while in the movie and mini games he does use a knife. Simply put, its cannon for him to use a knife and not an axe.
Yea i know that, but still, i think it would be cooler to have a giant f*cking axe.
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@OPXtreme_ttv said:
https://forums.bhvr.com/dead-by-daylight/discussion/444877/springtraps-weapon
His knife is HUGE. At least its unique like that. But also his base skin could feature an axe woth a different attack recovery animation. All we saw was the matthew lilard skin in game, not the base model
True, but would they even bother with it? I mean i dont think they did anything like it with another killer. There weapons always stayed the same.
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@XDgamer018 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3921684#Comment_3921684
first comment: wiggling off easier. the wiggle system is not to get out of the killers grasp its to force the killer to make a choice go for the scourge and possibly let the survivor wiggle out or go for an easier hook. in simple terms its there so the killer cant just waltz to the basement each time.
then for your second comment. no thats like saying the survivor should just die of a heart attack after being in chase multiple times
That be ######### hillarious tho xD
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Like a Prayer Mix Epic Version Deadpool & Wolverine while bobbing my head and dance as killer.
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Yeah, same i think pwyf is a horrible perk overall, since u get so few tokens, and lose em too fast.
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@Blueberry said:
Can we please not ruin another perk that is totally fine. We have like 80% of the perks on both sides being very bad and no one uses. Let’s fix those instead of touching perks that people actually use like PWYF.
Ruin? These are literally buffs?
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Good idea! Well now it does. Also it has a longer duration. Imagine this with infectious fright, and it makes also makes survivors paranoid, i mean if u played against doc w this addon then u'd know how good it is. Its also kinda like the oblivious status effect,since u cant relly on the tr for the duration.
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I like these changes 😁👍️
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i know thats why i said, he could only do that while a hunt is initiated, so obv he wouldnt be able to do that while the guards are not hunting
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nononono, thats not what i meant, the order is for just breaking pallets/walls/gens as for the first one its just for mind games to create a 50/50 scenario
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agree