Avatar

ashes2asses

ashes2asses

About

Username
ashes2asses
Joined
Visits
64
Last Active

Comments

  • Where do I go to make a support ticket?

  • @Cornpopers_Evan said:

    Scooby-Doo is a gigantic part of my childhood and, although it’s probably not going to happen but, if they somehow DID get it in, I’d buy the ######### out of that chapter! xD

    100% SAME! It caused me to a horror/true crime junkie! Also, Zombie Island and Witch's Ghost still (F-BADWORD-S)!! And, the sounds tracks are bomb! I still watch old episodes on Amazon!

  • @[Deleted User] said:

    Spirit because you can see her butt on the main menu.

    Nea. Not really sure why, I just don't have much of an attraction to the other survivors. I'll play the others when goofing around but most of my semi-serious play time is with Nea.

    To play against:

    Ghost Face, Demogorgon, Legion.

    Right! Spirit has such a sexy/pretty look about her-aside from her disconnected limbs.

    What can I say? I'm a sucker for a hot killer.

  • @[Deleted User] said:

    Seems just like a normal connection issue. But ever since the newest update, fps and connection seems worse too me, maybe you have the same problem. Sounds similar to what I'm experiencing

    That's what I thought, but its the same player in one game-and only once in awhile. The other players in the game are fine. Even if space out hooks between different players and the one in question, it still happens.

  • @ManyAchievables said:

    https://forum.deadbydaylight.com/en/discussion/comment/2078474#Comment_2078474

    Still incredibly fast, especially since her power recovers and recharges insanely fast.

    Ah yes, the classic "just look at the shards" argument. It's so insanely miniscule you basically have to be conjoined with the Spirit in order to see a difference. And if you're spending time staring at the shards, she's probably able to run across the pallet during phase, because of her insane speed during phase along with the post-phase boost, and just instantly hit you anyways.

    She is the same speed as any other character, and the recovery speed is the same for any other character that has a movement power like, Legion, Nurse, or Oni.

    Butt-hurt survivors always get snippy when people point out the obvious. If a Spirit is trying to fool you between a pallet or window, you have time to know if she is charging to phase. Any other time, you can hear her phasing. If you don't like it, get better. All people do is complain about Spirit. Its about predicting where surviors will run, or herding them-which all killers do.

    I clearly have Spirit as my main, and I don't run Stridor. I don't get the fuss, any killer can use this perk, and unless a survivor is running Iron Will they make noise regardless-you don't need Stridor to hear them.

    Lastly, she's not insanely fast in phase. She is the normal speed of a running survivor. And, there are addons that actually decrease her speed, such as the amulet.

  • @MadLordJack said:

    A phasewalking character is always going to be unpleasant to to agasint, that's the entire point of phasewalking characters, but they could at least give her a tell, nerf her speed and buff the information shared a bit.

    They have nerfed her speed in phase (and her addons- with the exception of mother-daughter ring) AND, not to mention there is a tell that she is phasing-she literally lights up it starts at the glass on her right foot.

  • @A_Skinny_Legend said:

    It's odd how this game works like that. Some perks from another killer working best on some other one.

    Yeah, I’m stoked to use his perks with my spirit!

  • I spent money on him simply for the survivor and his perks. I played 2 games with him and hooked one! I’m sticking with my spirit.

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1977841#Comment_1977841

    It's a peace offering. They're hoping by dropping their item, you'll let them go. I'd let a survivor go if it meant leaving their OP key behind.

    I kinda figured. Only they weren't injured. Maybe it was for the player left behind. It was better than the remaining players teabagging all together at the gate.

  • @danielmaster87 said:

    And the devs are hard at work making sure those survivors feel comfortable tbagging by improving the animation. They literally said that.

    I think I had a survivor bow to my Spirit, and leave their supplies. I was so confused. . . . .

  • @odra said:

    https://forum.deadbydaylight.com/en/discussion/comment/1974705#Comment_1974705

    imagine if nurse suddenly appear to you and she doesnt have fatigue after blinking and can start the chase, proceed to hit you 1 time and have stridor then you cant escape

    Understandable, but her hit cooldown is longer than Nurse.

  • @Dustin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1973603#Comment_1973603

    You need to be close enough to the point where it doesn't matter - As far as I'm concerned this is a visual bug that isn't consistent. If you're close enough to see the shards you're close enough to where Spirit is going to hear you and easily track you. Being close enough to see it usually means phasing was pointless in the first place for Spirit unless you're in front of a pallet or something.

    This is something I would actually be interested in seeing the devs comment on in all honesty.

    I mean, she does make a sound beyond the terror radius. Why nef a killer because its cunning? I just don't understand why people complain so much about Spirit, and not Nurse; they both have similar powers. I play Spirit, and I'm not the best, but when I'm phasing to a gen, most survivors know. Its a pretty consistent cue, but its small, people do need to look for it.

  • @Dustin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1971323#Comment_1971323

    Well I mean yeah - Spirit doesn't really have a reliable counter aside from run as far as you can. Every other killer has some reliable counterplay within reason however Spirit does not.

    If you actually face a good Spirit you'll see that these fake outs and jukes don't affect them. For the most part people just want a tell that she's phasing and that's the main thing. No one really has fun guessing when she's phasing and when she's just passively sitting there.

    For example some reasonable adjustments would be

    • Spirit affects grass while phasing
    • Spirit has some tiny tell on her whether audible or visual while phasing that she is using her power

    She does, the glass on her lights up.

  • During a game as Spirit, I was down to the last two survivors, and one kept hiding in lockers. I was in a chase with the other survivor, who was knocking down pallets let and right; which was great because my Archive mission was to destroy 15 pallets. I broke the pallet and we were staring at each other, so I walked up and walk back; and continued doing that until he followed me to another pallet. Basically, I pulled a Lassie. Afterward, I lead him to around to unfinished gens, hit him once and let him heal. Then, let him open the gate, hit him twice and carried him to the hatch. The other survivor was not understanding the point farming, and got through the hatch. Overall, a fun and valuable game!

  • @Timo_______R said:

    https://forum.deadbydaylight.com/en/discussion/228109/i-cant-believe-it

    Now i will show u the true side, not that your mindset would you allow to accept this as facts anyway but here i go.

    Killer abuse bugs non stop, are toxic, have latency advantage, hitbox advantage, Perk advantage, if 1 survivor avoids a hit they get camped, tunneled and are immidietly in a 4 man swf.

    Survivor teabag and try to trigger killer because of all the above.

    And you want to tell me survivor are crying.

    To make it clear from the beginning i am not going to read any comments, ppl who write your stuff in the first place have the wrong mindset, so trying to argue with u would be dumb.

    Chill. This is clearly sarcastic. It's not that serious.

  • @The_Nightmare69 said:

    I was thinking a vampire I’ve worked out a backstory and everything. I would love to hear your ideas.

    Killer: Count Dracula

    Name: The Vampire

    terror radius 32m

    movement speed: 4,8m/s

    Ability: Bat swarm, this would work similar to the nurse’s blink but without the fatigue effect, it would transform the player into a swarm of bats a leap 10 meters forward at 8m/s (200% normal speed) It does not allow the player to phase through the physical but can jump trough any vault locations. If a survivor is hit by the bat swarm it would count as a basic attack. (Kind of like the demogorgon’s shred attack) The player can do this 3 times after which the ability goes into a 30 seconds cool down.

    active ability: embrace of the shadows. This grants the killer the undetectable status effect until the killer attacks or is stunned.

    perk: Bloodlust: The Vampire’s bloodlust allows him to see the auras of all survivors in the injured or dying state within a 10/12/15 meter radius

    perk: supernatural hearing: this perk gives the survivors a sort of terror radius if you will. It gives The vampire the ability to listen to the survivors’ heart beats in a 10/15/20 meter radius

    Perk: wrath of the undead: after the killer has been stunned by a pellet 2 times the perk activates if the killer is hit by a pellet again the pellet will be destroyed instantly and the survivor closest to the killer will suffer from the exposed status effect for 20/30/45 seconds and have their aura revealed to the killer for 3/5/7 seconds

    let me know if you want to know more like cosmetics and/or his backstory.

    That sounds SO COOL! I would totally play with that killer!

  • @horrortale_sans said:

    the pig/ghost face crouching is not another survivor  the amout of times i ran to them to get healed

    I played against pig, and they walked right up to my and ran away. For awhile I also thought they were a player! lol