aprils4kids
aprils4kids
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- aprils4kids
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Yea just tried it now at 8:25am EST on my ps5 and its not there with a wait time of 4 mins. I am not sure if its on the PS4 version on the ps5, haven't tried that.
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@EternalRique said:
Please implement a system where the game can decipher between an internet connection error and disconnecting… if a DC penalty will apply.
I've lost my internet connection in the middle of a game and it gave me a penalty for disconnecting as if I did it on purpose…
Yes, this just happened to me, my husband and my daughter for loss of internet, however my internet is fine and working. It has happened 3 times today just lagging and DC everyone in our lobby on PS4. 2 of us got 1 min 29 secs my daughter got 10 min ban.
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@Remedicist said:
"Repair a total of 10 generator(s)."
I've played many matches and have repaired many generators for a couple of days now, but the counter seems to only tick up when it wants to. Currently stuck at 5/10.
Yeah I deselected this rift and selected it again and I just got it to count my gens. Before this I only got 1 although I had did them all. So try this and see if it works for you. I'm on PS4 and it worked.
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@Remedicist said:
"Repair a total of 10 generator(s)."
I've played many matches and have repaired many generators for a couple of days now, but the counter seems to only tick up when it wants to. Currently stuck at 5/10.
I am on it and have played since yesterday doing this right and I got 1 credited, but the others will not count.
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Update:
As of 10:07am and close game for the 10th time or so, we are loading into game! Now not sure if it will actually let us play or not. Last 2 days we haven't been able to join friends, says someone isn't in game when they are.
Yeah we can't get into the game right now either. It says the servers are down. I have tried numerous times for the last 30 mins now.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3002840#Comment_3002840
This is kinda stupid tho. If you use offerings, you will get more Bp. With more bp, you will get more cakes. It is win/win tho. And i had great games today and every game i had at least 3 flans or more.
I agree, even though we had some crazy matches today. But I do plan to save some for after the event too.
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Ok thanks I appreciate it. I was wondering because they made so many changes like no cakes this anniversary.
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Hey I was wondering the same thing, because I Play on PS4 and I was wondering if it was your gamertag aka login username OR if it is this but also under people's names there are # with numbers and or symbols. However I can't see any #with numbers and symbols under my name in game. If it is people's login aka gamertag they should just say that haha. I appreciate any clarification on this.
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Sept 12th at night I was playing on my PS4 with my husband, nephew and our son, all on PS4 except none on a switch, and after I died in game I got the blue crash screen. Then as others died they did too. I saw I was back to ASH 4, was iridescent 2, and none of us got our Bloodpoint rewards.
Now our other 4 in the house got theirs but they weren't on DBD went it occurred.
Also my husband after 1 match he was ASH 3, rest of us was Ash 4 with 1 pip. Very odd. Some of us were grinding for the bp rewards so not to get them is upsetting. Oh this was for our Survivors. But we checked killer same thing, we didn't get anything for that either.
Would appreciate it if everyone who didn't get theirs to be given theirs. Oh not everyone can report this either because for one it's a lot of work bro go through, two they can't log in for some reason on here.
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Yeah I was in fractured cowshed map newely done, as The Shape and I couldn't pick a meg up in the corner of the barn, someone popped the last generator and she had adrenaline and got up took off. I finally got her and killed her, but this doesn't seem like it's suppose to be like this. I'm on PS4 never had this issue before, although I'm Survivor main I haven't played killer a whole lot. Usually if I can't pick them up I turn a bunch of different ways and eventually it will let me, not tonight though. It's 2021 May, so still issues
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@jmckay93 said:
Exact same issues had as well. Every match where I receive a pip, I always manage to lose one when I return to the lobby post match. This resulted in dropping from rank 1, to rank 3 in survivor. Also issues in disconnecting from the servers due to no fault of my internet connection, and yet i still receive the standard -2 pip and 5 minute ban penalty.
Oh I would be so mad. I'm hoping they fix it because it happened again since this post and I'm not 12 with 2 pips.
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Again, before match I had zero pips rank 11. Just played Cold wind farms against Hillbilly and it said I got Zero pips yet I loss my level, now 4 pips Level 12 ugh. Didn't get disconnected this time. Picture attached of this one.
When I lose pips I don't always get disconnected. Earlier today played in red forest loss a pip although it said I had Zero rank progress.
Earlier also had happen where I got zero emblem for Benevolent although I unhooked 2 people safely, and lost a pip.
20210430_181941.jpg -
@Kirkylad said:
I run the vault build with iron will and there's nothing worse than 99ing yourself just to have another survivor run up and tap you to full health lol. Like in 99% healed and I have a medkit and I'm not asking you to heal me, don't you think there's a reason why lmao.
Omg yes!!! I have done this too. Hahaha. I mainly play with my husband so we take care of each other with this stuff, but a lot of times we play with two others and find a killer in public. We tea bag next to someone or wave them over to see if they want healing and leave them be of they don't come to us or get off a generator, simple enough. I don't go chasing people around for it haha, even if I have a challenge.
We are careful of trying to read others so we don't accidentally mess up any perks they may be using. Just like I have rifts to unhook a lot of people Im not going to go do it and risk them being killed just to get it done, that's not right nor is it helpful to the team.
I don't know but glad to see others have the same mind set in this game, real team players. Some are just a**H****.
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@brokedownpalace said:
Some people feel entitled and simply do not care. Unfortunately nothing will ever change some people's minds so you have to be as proactive as possible around these people to not give them an opportunity to force a heal on you.
Most people are normal and stop trying after a couple attempts.
True. This is why I figured I would create a post about it, incase they didn't know or figured some of us will take it.
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@SammiieK1991 said:
Tip for you... never put yourself in a tiny tight corner to be healed by your team. Its happened many times where they've healed me and wouldn't let me out. You can report them for doing that as its considered body blocking.
If you're running resilience or botany knowledge most of the time it's more effiencient and sensible to get yourself somewhere secluded away from the team and killer to heal yourself. It takes longer, but longer moves are sometimes safer. Especially if they're in a chase and there's a slight chance they'll bring the chase to you. There are some team that will deliberately put you on the spot, but some that will be a bit more sensible.. I personally always avoid bringing the killer to my team. Especially if they're healing or working on a gen. Bubba and hillbilly are quite often the cheeky ones because of their high perks.
Play a safe tac tic and always prepare yourself for awkward situations at the very start of the match.
Yeah I learned this after that time haha. I reported them too. I appreciate the understanding and the helpful tips. I'm try that.
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@Seraphor said:
If a survivor tries to heal you, they probably NEED to heal you. They have a challenge to heal, or they're looking for altruism bloodpoints. They also likely have perks that assist in healing others, and so to make use of those perks they should be healing other survivors.
Unless you're going against Plague, or a killer who is very likely going to Expose you, then you have no reason to stay injured. You might have Resilience and Dead Hard, those are second chance perks. You will still have Resilience and Dead Hard after you get injured next time, but in the mean time, being at full health gives you another health state, increasing your survival chances, and improving the whole teams chance to escape.
You wanted to stay injured against a Spirit? Do... you even play this game? The only good counter to Spirit is NOT being injured.
Yes there are some times I need to be healed mainly at the end, but I will go a whole match not being hit once which wastes my Perks. So if I get hit I need that hit to finish stuff of quickly. I have challenges as well to complete. There are 3 others who need healing too, not just me haha.
But to be harassed essentially, that actually gets me killed, or makes me miss my challenges etc then it's a problem. This is the big issue for me.
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@Snowstruck said:
https://forum.deadbydaylight.com/en/discussion/comment/1314321#Comment_1314321
https://forum.deadbydaylight.com/en/discussion/comment/1314239#Comment_1314239
So, I did it.
Results were:
Soul guard takes priority. If there is a hex totem, soul guard is the perk used. As soon as the totem is destroyed, soul guard still works with unbreakable for the endurance status effect, and unbreakable will activate as usual, with it's one time pick up thing.
Omg I'm excited about this! So two more questions haha so if there is ANY Hex totem at all in play I can use SG, even if the hex is not active yet but still not destroyed?
What about the times where there is only a hex symbol on my screen, but no one else has it on their screen, I play with husband on public, and he won't have a Symbol but I will sometimes.
Thanks
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/806905#Comment_806905
Pipping / ranking up is HIDEOUSLY easy as survivor - that's why. There's literally red rank players with like one week of dbd experience. Therefore they'll perform like potatoes regardless of their ranks. I've seen people literally cleanse totems when I'm clearly dominating as killer just so they can get some emblem points and possibly secure their safety pip or even +pip.
Not sure how this is because I have played and very well for months and can't get past level 10. We are surviving longer than level 3-8 even in games.
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@PanicSquid said:
https://forum.deadbydaylight.com/en/discussion/comment/2130472#Comment_2130472
As far as I know, the progress bar thing that shows the pips earned is accurate, its just the number that says +/- that can bug out.
(I'm referring to the black pip as a safety pip, so you neither gained nor lost anything.)
I mean, I suppose its possible that pipping has become bugged, but I've not heard of it, you could make a post (or comment on a relevant post) in the bug report section of the forums to be on the safe side.
Well I just saw the part where you said to go to report it lol.
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@PanicSquid said:
https://forum.deadbydaylight.com/en/discussion/comment/2130472#Comment_2130472
As far as I know, the progress bar thing that shows the pips earned is accurate, its just the number that says +/- that can bug out.
(I'm referring to the black pip as a safety pip, so you neither gained nor lost anything.)
I mean, I suppose its possible that pipping has become bugged, but I've not heard of it, you could make a post (or comment on a relevant post) in the bug report section of the forums to be on the safe side.
I haven't seen a black pip, only 0 for not gained or earned. But we count the emblems points and go by the red bar as well they always line up with each other. The rank progress doesn't always line up. I posted about it but not sure how to report it per say. I have screenshots but that's on my system and I use the app ony phone like I am now.
Where would I go to report this possible bug? I know 2 friends that this happened to as well, I could tell them too.
Thanks again
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@PanicSquid said:
Also Huntress's hatchet hitbox is fine, the issue comes from latency, as I understand it, your position has changed on your screen, but that information hasn't reached the server yet. So to you you've turned the corner, the server thinks you haven't yet, and the killer sees you before the corner. The hatchet is thrown and the server decides if your position and the position of the thrown hatchet meet, and this decides a hit. So what looks like a bad hit to you, looks good from the killer end, who gets their information on your position from the server.
Makes sense, but it should eventually catch up and gain information from both servers, not side with the killer.
I have heard killers agree on this too. But the hit boxes on all killers are flawed as well. Especially the chainsaw killers, hitting you when it's clear you were nowhere close to be hit, or being hit well after a vault. We have a friend who plays both and he seen hit box issues as well. Legion, Ghost face, The Shape are the others, but it's not every game.
I played as Hillbilly yesterday during the day and I hit someone and they got a burst towards the wall in Cold won farms and disappeared, yet when they reappeared they were literally behind me. This happened twice with two different Survivors. I was shocked never saw this before as a killer haha. Then I went to hit one Survivor far away from a generator and it knocked down the Survivor on the generator, and I didn't know she was there. I felt bad and let her live. It was crazy. All this happened in the same match.
I think they should fix these issues is all, so killers and Survivors have more even playing fields etc. These seem to be common frequent issues from all the videos, posts etc I have seen since the game has come out.
I appreciate this information, it does make sense, although it's still an issue lol
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@PanicSquid said:
https://forum.deadbydaylight.com/en/discussion/comment/2130428#Comment_2130428
Its a visual bug, it doesn't affect your actual pips. There is also a visual bug that says you de-pipped when you safety pipped.
Oh ok. So how do we know when it's real? Lol. Being level 11 now, I thought 16 and lower no longer got safety pips, has this changed? I thought you either lost, gained or didn't gain or lose.
Last night I was 10 then after one match I got 0 and it changed me to 11 yet I didn't lose any, the points were correct 7 or 8 points so I should not have lost a pip and lost rank. But that's where I have stayed ugh, since this I lost all my pips then gained one so I'm 11 with one pip.
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We realized if we have a 16-20 rank Survivor with us and we are not green rank, we will be less likely to get paired as much with red and purple rank killers. But come 7pm and later as soon as that Survivor is no longer playing with us we definitely facing level 1 killers mostly that are complete a** holes. Like they will literally let you wiggle out while they are running iron grasp, at the exit then let you crawl to the exit and grab you and hook you right before you can exit. I mean kill me, don't freaking have me go through all that work to just do this, it's a dick move. Mind you I would have not been hooked at all or only once, and he killed everyone else already, so it's not like he needed that kill. Sometimes these killers that do this have body blocked, hillbilly is famous for this.
Then we stop playing for the night not only so we don't lose rank but also not having to go against a holes.
Still trying though, just want to continue to have fun while ranking up and helping others too. Heck I will help killer sometimes if they are struggling, but not to sabotage the game for others, but allow them to hit me a lot or hook me , chase me etc.
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@sleepywynd said:
I actually have a video clip (I won't bother citing it because we all know) of me flicking and hitting someone around a corner as huntress. However, she has some really bad hit reg just altogether purely because of the concept of her as a killer. She can sometimes hit the frames behind you and other times her hatchets decide not to work. Basically, she's broken and not enough people care for the devs to prioritize fixing it as they already have to deal with trickster.
As for matchmaking (I'm a killer main) I face the exact same issue in inverse. At level 14 I was facing 4-8 survivors, and now that I'm approaching purple ranks I face red rank survivors consistently. It actually depends partially on what time of day you play. If you play survivor in the evening there are less killers in the pool so you'll have some jacked matches (though the same thing happens to killers). So it's mostly just the game trying to find you a 'balanced' match. On the plus side, playing against good players will have you learn very quick.
I realized I said this to someone else first and not you haha. But this happens day or night. At night we have to wait longer to get a match as Survivor whereas killers find matches easily. Day Time it takes long time as killer and very quick as Survivor. We have noticed matchmaking is worse for us at night compared to the day, but it's still crazy. It was fine til that damn test they did on match making so I figured they could change it back.
Yeah you're that Huntress that we are cussing for hitting us around corners hahahaha. This happens a lot to us. I tried her and well I suck as killer haha. It's definitely difficult for some and others not so much. Thanks for the information and insight, much appreciated.
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@Mr_K said:
Think your husband is cheating and playing without you.
Rank reset drops you one color ranking.
Red -> 5
Purple -> 9
Green -> 13
Yellow -> 17
Brown -> 20
Hahaha. I actually have the availability to Play when he doesn't haha. He works I stay home with kids. We play in our living room on two different tv, he has no where else to play haha. But I died laughing at this though haha I figured you're joking. Thanks for the rank info.
I noticed this week we lost pips and rank although it said after a match we got 0. Then at times it will say +37 or some crazy number haha and of course we don't get those pips haha. Have y'all had this issue?
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@Tsulan said:
The matchmaking has no fix. Since there are simply not enough killers around. Thats why after a certain time, the matchmaking takes any killer it can get and tosses them into a match with whoever waits the longest.
At some point it also looks like it ignores the region lock.
But this happens day or night. At night we have to wait longer to get a match as Survivor whereas killers find matches easily. Day Time it takes long time as killer and very quick as Survivor. We have noticed matchmaking is worse for us at night compared to the day, but it's still crazy. It was fine til that damn test they did on match making so I figured they could change it back.
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@Multiplenames said:
This question is for console players, however feel free to chime in even if you're a PC player.
Recently i've played killer almost 10x as much as i usually do since the cue times are AMAZING now, only waiting roughly 1 min before i get a game.
However as amazing as the cue times are, i'm a bit worried it won't last. The console players i've versed are just.... horrible. I mean, a rank 9 console survivor is the equivalent of a rank 20 PC survivor you'd usually see, and i'm worried that many console players will turn off cross-platform to avoid getting these good killers.
What do you guys think/ feel will happen in future?
My nephew has turned off cross play because of hard killers on pc he Said. He said they are able to be more precise than console player's
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Awesome thank you everyone for replying! Newer player to the game than most, and I have been waiting for this haha. I have PS4 so I'm waiting for noon yay!