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KeepDCPenalties

KeepDCPenalties

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KeepDCPenalties
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  • @[Deleted User] said:

    Well my queue time as a survivor is 1 minute and as a killer 15 minutes sooooo yeeeaaah..... and even if killers left don't worry they will come back the next 2 days like what they did when old decisive strike / double pallets / vacuum was a thing if they do it 500 times they will do it again oh yeeeeeaaaah 🤟

    oh boy!

    you're not red rank, probably not even green rank tbh. hence why killer takes longer than survivor. maybe read what i said about red ranks..

  • @Yamaoka said:

    https://forum.deadbydaylight.com/en/discussion/comment/992363#Comment_992363

    Maybe it's my region or an XB1 thing (no dedicated servers yet) but my rank 1 queues are around 1-3 minutes tops which is tolerable for a 3 year old game. I'm playing survivor right now and measured the queue time. It was 55 seconds.

    you do realize that console hasn't even see the ruin nerf yet, right?

  • @Yamaoka said:

    Survivor queues at rank 1 are about 1 minute for me at the moment. I've seen many killers play without Ruin yesterday and most of them still performed well and got some 4ks. I'm glad all the whiny people that got to red ranks by camping first hook at 5 gens with Ruin up will be gone soon. Red ranks is for elite players, not for advanced campers.

    ngl i fell out of my chair when you said "red rank is for elite players"

    their not sending their best folks!

    also, you're bullshitting about the 1 minute queues. with me being rank 2, and the many streamers ive watched to confirm this (that were also red rank) had very high queue times.

    maybe if you're console ur getting it good, but for PC, nada, if you're lucky you'll get into a game in 10 minutes.

  • Truly we've hit the lowest of the low when people are begging for mother ######### PIG NERFS

  • @InnCognito said:

    They should give survivors Cyanide pills.

    At this point it wouldn't surprise me if that is an incoming feature..

  • @savevatznick said:

    https://forum.deadbydaylight.com/en/discussion/comment/936347#Comment_936347

    No, you aren't required to take it. Some killers have enough map presence to create pressure early such that Ruin can be forgone. Corrupt Intervention helps trapping killers herd survivors into areas that they have trapped, and serves the function of a more reliable ruin alternative. Pop Goes the Weasel helps killers who can get early downs selectively kill earlygame survivor pressure to an acceptable degree. Ruin isn't required.

    I agree that survivors have initiative in any match, and the game is balanced around bad survivors - thus good survivors break balance, but I definitely do not think Ruin is required.

    Ruin is required for good survivors. Of course any perks will work against #########-tier players, but when ruin works, it works, and there isn't anything comparable in the game to that of a good ruin game.

  • @Aceonfire said:

    https://forum.deadbydaylight.com/en/discussion/comment/937275#Comment_937275

    You deserved that and you know it. That was a stupid response. That's why you replied with an unnecessarily elaborate response right after.

    From what I've read so far, you refuse to take part in any thoughtful discussion around your points, and you'd rather defend your right to automatically have the power to say someones point is completely moot because.. you disagree with it?

    That isn't how change happens, nor is it a great way to debate your own ideas. It just makes you look like an idiot with staff come into these discussions for feedback, and see the way you lash out at anyone for daring to disagree with your opinions.

  • @arslaN said:

    https://forum.deadbydaylight.com/en/discussion/comment/936354#Comment_936354

    Nope, he clearly meant the basement bug here. Someone said they should ban killers if they hook survivors in the basement and this was his response. There were no bugs with challenge itself.

    Here is a video of the bug since you refuse to believe it exists for some reason: https://youtu.be/k1hKXRKxzqQ

    Did you even read what I said?

    Well, no, you obviously read the first sentence then immediately started typing out a response. I'm not saying that he is right or wrong, but the way he is presenting it without context leads me to believe that he'd rather the context not fully be known.

  • @MrsMaliciousX said:

    https://forum.deadbydaylight.com/en/discussion/comment/936390#Comment_936390

    Thats all the killer mains cry about tho, Ive had many many many many killers DC because of a map offering LOL.

    Not sayin which one but, I have a feeling I'm gonna be burning that map offering even more now, tbh, I never really cared about anyone who dc'd but now, people need to see that its both sides not just one lol

    rage quitting..Ive had killers dc their ruin, or devour was popped. And that's another thing that they cry about, that its not fair it gets popped so soon, well there is a perk that makes it so you know if they are on your hex.

    Im just tired of people crying and saying things are fair when they have the perks to fix it. honestly

    Jeuss christ, you literally just tell me that I need perspective on your side of things, and that I should main survivor to REALLY SEE HOW IT WORKS, yet in the next ######### comment, you immediately go off about "killer mains" this and "killer mains" that. Being a hypocrite doesn't help your argument numbnuts.

  • @Aceonfire said:

    https://forum.deadbydaylight.com/en/discussion/comment/935567#Comment_935567

    "That is Begging the Question. You are assuming that the bugs and the lack of solid matchmaking are a strong enough evidence."

    I didnt read past that. There are 0 assumptions here. Matchmaking, and a long list of bugs are indisputable. Furthermore my own experience in seeing other players and infinite loading screens, extensive waits during matchmaking only to be against rank 20's as a rank 1, is incontrovertible proof.

    nice job debunking his argument by reading the first sentence numbnuts

  • @MrsMaliciousX said:

    https://forum.deadbydaylight.com/en/discussion/comment/930986#Comment_930986

    Ehh...Me DC'ing is depending on the killer (how they play) my team (if they are potatoes) and If i get hit through numerous walls (seems to happen A LOT anymore)

    This is literally the thinking behind every rage quitter.

    Killer playing not according to my own rules? DC!

    My teammates not doing what I want them to do? DC!

    I lag? DC!

    I'd be perfectly willing to let any of you ######### DC so long as I am not punished for it. You're denying me a pip because I'm winning, that's the bottom line.

  • @NMCKE said:

    I read the arguement between OP and @Sairek, and I have to take Sairek's side because having a system that soft bans innocent players is just not acceptable.

    There's a reason why BHVR doesn't like to ban players that abuse unfamiliar bugs such as Wake Up, Basement, and Sprint Burst (these been patched already). This is because you risk banning someone who doesn't know about the bug, and thus, ban someone who's innocent.

    Quote from @Peanits: About the basement bug.

    https://us.v-cdn.net/6030815/uploads/125/F4ZBQOHJA9G3.jpg

    To simply what he said:

    They don't want to ban innocent players.

    This is why I'm happy that BHVR is taking a safe direction by fixing what needs to be fixed, so no one player receives a punishment that they felt unjustified. 😁🤗

    I'm not sure where in the screenshot he says anything about a game breaking bug, he literally just says a bug with the challenge. He could mean that it won't give the correct score, it could mean literally anything at all because that is all you posted. Provide context before trying to pull a "gotcha" moment please.

  • Welcome to DbD, DC until your heart is content, or rather, DC everytime you want to ######### over other people because you aren't having "fUn"

  • @savevatznick said:

    You're not required to take it. Ruin isn't the issue, ultimately its map design and devs not having a solution to the fact that a good survivor alone can waste enough time that a Killer is walking away with a 0k.

    If you want a build to be viable, you need to take it.

  • It is really fun going through the twitch section of DbD, and watching all these survivor mains DC for reasons unrelated to bugs. They just rage quit.

    It's evident in these comment sections as well. Everyone is trying so desperately to hold on to their right to DC from matches they consider unfun or unfair. I honestly don't think anyone is fooled by it.

  • I think gens just need to be slower. There should NEVER be a perk that has to be in every build in order to make said build viable, and that's the issue we have with ruin.

  • You know, I felt like if I encountered all of these crazy ass bugs in my 2000 hours of gameplay, I would have some perspective about all the stuff people complain about.

    But it seems the only issues I ever see about literally anything is balance, not bugs.

  • @The_Second_Coming said:

    https://forum.deadbydaylight.com/en/discussion/comment/935122#Comment_935122

    Observe - the toxic condescending attitude of someone would put innocent people at risk to suit their own sensibilities.

    I didn't say what items you could and couldn't use, and I'm not a survivor main. Again, show us video. Those screenshots could be from anywhere. We didn't see them disconnect. We didn't hear the disconnect sound. Show us, on video. Otherwise, your pictures mean less than nothing. :D

    Innocent people = People who crash once in a blue moon.

    Inferences is what I mean. Anyone with half a brain can see that you are infering that it is in and of itself shameful to use what you call "OP" addons.

    The whole point of me making lots and lots and lots and lots of screenshots is to prove the scale of disconnects. These are not all from bugs in the slightest.

    The amount of time it takes to upload a video for each disconnect which nearly happens 1 out of every 3 games, would be quite dumb. I would show a screenshot of the end-game screen where it shows my name along with everyone elses, but I'm afraid I'm not allowed to show ANY name, even if it is my own. If someone would like to get a staff member to give me the okay to show my own name, and I'd be more than glad to go through and get the end-game stat screenshot for all the screenshots I've taken so far.

  • @The_Second_Coming said:

    Imagine making a thread where the screenshots you post are of you using the most unbalanced and OP addons for killers (and I'm saying this as a killer main who uses them from time to time) in almost every screenshot, with the sole purpose of making people disconnect, and you're surprised they disconnected? There's no context with these screenshots and they are completely meaningless. Post videos, chief. Show us how you're playing.

    Also - innocent people experiencing penalties are a priority. They are more important.

    This thread is more or less you talking to yourself, and patting yourself on the back.

    Observe, the survivor main mentality. Telling me what addons I can't use, and accusing me of doing it for the sole purpose of people disconnecting.

    That is the hidden mentality behind everyone that says "we should be allowed to DC". They don't think about anyone else but themselves. Just because YOU are not having fun does not give you the right to ######### over anyone else who is, whether it is the killer, or teammates of yours. If you really dislike the game, the killer, the person behind the screen of the killer, just die on hook. Buy some time for your teammates by allowing me to drag you to the hook rather than DCing as soon as I hit you, for the good of everyone.

    DeadByDaylight   12_20_2019 1_14_01 PM.png


    Also, here you go. If you call those addons "OP", you may be suffering from survivor main mentality.

    But don't worry, all these people DCing just happened to have the same bug as the last guy! And the next guy too! No one DCs for any other reason than bugs as you can see! /s

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/934778#Comment_934778

    All ranks DC, if you’re in games right red ranks that’s what you’ll see. If some comes from the green ranks and posts I’m sure those games have DCs too

    I'm aware everyone DCs, but I am making it known that I am playing in red rank killer only.

  • @KillermainBTWm8 said:

    Didn't you already make one of these threads?

    I made a thread with my argument for why DC penalties should stay.

    This thread is me proving that red rank is a gold mine for people who abuse the DC feature. Any game I play and have a survivor DC, I will be posting the screenshot here.

  • Yeah, every code gone in less than 5 minutes lol

  • DeadByDaylight   12_20_2019 10_03_42 AM.png

    Guy who DCed was a streamer, who after DCing, went on a huge rant about DC penalties and being so glad they aren't here anymore.

    The point in uploading all these screenshots is to prove in number how many people DC because of salt, nothing more.

    "PEOPLE DC BECAUSE OF BUGS" - survivor mains

  • @Elvenmonk said:

    Fake. I've seen enough dcs in my life and the pixels on the Senate don't match up.

    I can't tell if you're being sarcastic or not.

    I'd upload the screenshots without editing but I nearly got banned for a week cause of it, so blurring is needed.

  • @arslaN said:

    https://forum.deadbydaylight.com/en/discussion/comment/934534#Comment_934534

    That's cute. I never even got the penalty once.

    Your translation: I never get any gamebreaking bugs so keep it in, I don't care about others.

    Translation: I got the penalty but I really don't want it to hurt my argument.

  • @arslaN said:

    Nope. Fix the gamebreaking bugs first and then bring it back.

    Translation:

    Stall the progression of a DC penalty system for as long as possible so I can continue to DC.

  • @rch614 said:

    https://forum.deadbydaylight.com/en/discussion/comment/934522#Comment_934522

    And? I see two quitters in that screenshot out of however many more people could be banned for bugs and crashes.

    If they were truly ragequitters, I'm not arguing that they shouldn't be banned. They should. But we need a better system in place before we do so.

    Saying that the majority DC for bug related issues is stupid. I'm not saying that people don't DC for bugs and issues like that, but we ALL know the majority is just to rage quit. Nothing more.

  • @rch614 said:

    Just like what was said in your previous thread, no. The punishment system was merely a test and was never meant to stick in its current state. The test succeeded in two things: the fact they're working on it and the fact they have a (very) rough system in place for the future. For that, I give them credit. But it failed at being reliable and also punished the innocent more than ragequitters. Ragequitters ended up suiciding.

    Be patient. They're working on an actual system which is already way better than the past 3 years.

    You're looking at rage quitters.

  • I love it when people use the excuse "IF THEY ARENT HAVING FUN THEY SHOULD BE ABLE TO DC"

    It is as if they don't realize that they are ######### over other people in the name of their own "enjoyment", which, if you didn't know, is called selfishness. While it is a "casual" game, that doesn't mean you arent wasting and screwing over other people when you DC. I'm going to enjoy watching more penalties being laid out.

  • @LULKEK said:

    me and my frends no more play dbd if dc panelties are coming

    Never play again for the sake of all of us then, please.

  • @tortrader said:

    "I was about to reach the 1 hour mark due to crashes and bugs"

    Why should other players be subjected to in game penalties of you leaving every game within an hour due to your poor connection or PC setup? It's better that you don't play.

    That is what I've been trying to explain to this guy over and over, but he never learns. The game should cater to the majority audience, not the few people who "CONSTANTLY" crash even though the majority of people never run into a single bug in all of their play time.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/931772#Comment_931772

    No, sorry, unless you post a video of it happening, you're a big doo-doo liar. /s

    I guess the person who didn't load into this match just felt like bailing for whatever reasons despite the fact the only offering used was a Sweet William Sachet. I guess someone really didn't want that one guy to get +50% extra boldness points or whatever.

    https://us.v-cdn.net/6030815/uploads/637/3HLF0MWZNABQ.png

    https://us.v-cdn.net/6030815/uploads/411/TDTCV6FG3WAY.png

    But nah, according to OP, problems don't exist.

    You literally just posted more screenshots with no proof to back up your story behind it. You never learn..

  • @The_Second_Coming said:

    https://forum.deadbydaylight.com/en/discussion/comment/931761#Comment_931761

    Yes, one confirmed case. That must by why the devs, during the stream, acknowledged it was happening. Cause of one person.

    Okay. Makes sense.

    Give yourself a pat on the back for making sense.

    It isn't uncommon for someone to upload a video of a never-before experienced bug, and have it listed out in the patch notes or on the streams. Stick around a bit more and you might see it.

    You still continue to not come up with any sort of defense for your points, which is leading me to believe that you can't find a good way to defend them without making yourself sound stupid, which is fair I guess.

  • @The_Second_Coming said:

    No. There's too many anomalies to keep it going. Too many innocent people are getting penalized for game issues. Your feelings and opinions aren't worth penalizing innocents.

    So far, we have 1 confirmed case of this happening to one person, with no evidence of it occuring again leading to a worse ban than exactly 1 minute. Yet "YOUR FEELINGS AND OPINION ARENT WORTH PENALIZING INNOCENTS". Which, interestingly enough, I can throw back at you. Your feelings and opinions over very few cases of bugs causing DCs is leading you to want the removal of the DC penalty system, which in turn would penalize all the innocent people who try to play this game normally, and are screwed over by those who DC. Shame on you!

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/931740#Comment_931740

    I don't have to prove anything. The devs themselves already have admitted that the bugs are happening and have acknowledged it.

    You're the one who wants to feign ignorance and argue with cognitive dissonance that game is in a healthy, bug-free state even more than the developers themselves. So much so that you completely disregarded and contradicted a series of clips showing a Nea completely stuck in a state where the game will not end for both the killer and her until one of them disconnects thus giving them a penalty one of them did not deserve with apparently your only defense being "well, it only happened once, it cannot possibly happen again" which is not how video game code works.

    How do you read through my post and not understand a single thing I said? Oh wait, you didn't read it :D

    GAME

    GAME HAS BUG

    BUG IS RARE

    BUG HAPPEN VERY VERY FEW PEOPLE

    NEW SYSTEM ADDED IN, FIXES DC ISSUES

    PEOPLE WANT ENTIRE SYSTEM DOWN BECAUSE "GAME IS BUGGY"

    BUG IS RARE

    BUG HAPPEN TO VERY VERY FEW PEOPLE

    That is literally the extent of our conversation. You refuse to acknowledge or even come up with a response about my point.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/931731#Comment_931731

    Go and watch the clips again. You clearly didn't watch them at all.

    Did you not see EGC ending and her not dying? Christ.

    And by the way, yes, people do run into these kinds of game breaking bugs all the time. Just because you apparently don't doesn't mean other people don't as well. Hell, some nights I get an infinite loading screen up to six times in a single session.

    You cannot possibly in good conscious say whether people do or don't run into a bug, or how many times they run into them.

    I see you read the first paragraph and skimmed over the rest. IRONIC!


    You keep going on and on about bugs when you've showed me one that did not reoccur again. Proof is what matters here. You saying that "people run into it all the time" has no value at all because all you've shown is one instance of it happening, even though, like I said 3 times now, is what the softban system is there for. This is obviously a rare instance and it more than likely won't occur again, at least for the same person, so the 1 minute ban is fine so long as they don't purposely DC again. An argument can be mad about how its unfair for them to be automatically bumped up in case they rage DC because of a previous bug-related DC, but even then it is still on them.

    "You cannot possibly in good conscious say whether people do or don't run into a bug, or how many times they run into them."

    That is the thing about lies, you can continually spam them everywhere in order to get what you want. An example would be spamming the forms about how the game is full of constant game breaking bugs, and that is MANDATORY that we do not enable DC penalties because of all the poor people!

    That argument is completely stupid. Show me some proof of people constantly running into these bugs, and maybe people would take it seriously. Complaining is not enough, action speaks more than words.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/931666#Comment_931666

    1 minute, 5 minutes, 25 minutes, 1 hour. And then it continues from there.

    That's 1 minute, 5 minutes, 25 minutes and 1 hour too many for something that isn't my or anyone's fault.

    So tell me, what could the Nea have done to avoid this bug?

    https://clips.twitch.tv/AntsyEphemeralPuddingPartyTime

    https://clips.twitch.tv/ConfidentSuaveInternPRChase

    https://clips.twitch.tv/TsundereManlyPorcupineSoonerLater

    Should she buy the newest brand of GPU? Have 64 gigabytes of ram? Upgrade her internet plan?

    Or how about the time when the dedicated servers kicked me, another survivor and the killer out of the match at the same time? Guess we all need to upgrade our internet plans. Totally wasn't the dedicated servers dicking us or anything like that. Nope.

    https://us.v-cdn.net/6030815/uploads/195/HDQ7SNS6OJRD.png

    If you think having a better computer or internet fixes game breaking bugs somehow, then you're being incredibly ignorant.

    Imagine if this wasn't a DC punishment system, but an anti cheat system. Would hard banning so many innocent players be okay?

    No?

    So why is it okay to soft ban so many innocent people? Where do we draw the line?

    Soft timeouts for actual game breaking bugs. If you're going to sit here and tell me that the Nea in the video constantly runs into those bugs, you're wrong. That is literally what I said already, 4 soft ones to GUARANTEE that these rare bugs that occur rarely won't cause you much trouble to DC for. Even then, that isn't a hostage situation either, as the game would of ended around the same time even if she couldn't move. All you did was put a bug in my face and say "BUGS EXIST THEREFORE DC PENALTIES SHOULD NOT EXIST" without considering the fact that, that is more than likely a 1 out of 50 game occurrence, and is not worth basing the entire DC penalty system around.


    Then you show a screenshot of... two people who DCed? What does that show or even prove...? You literally could of just posted any random DC screenshot and made up a story behind it, that is why video works. You've showed me one video of a game breaking bug and nothing else of value.

    Comparing an anti-cheat to a DC penalty system is kind of stupid if you ask me, two totally different things in terms of how they function.

    It's more about the value of player experience here. What is more important, a hundred people or a 100 thousand people? Would you change the entire game based around the vocal minority over the silent majority? Because that is your entire argument. "Oh, this person has encountered a bug, and other people (which I can't provide proof for because *reasons*) have told me they encounter bugs too! We need to stop DC penalties because the few people who actually do crash can't bare to wait an extra minute for a game!".

    The only way for it to work against actual players who encounter these bugs would be for it to happen over and over, which, as of now, there is no actual evidence of. It's an entirely situational occurrence for most of these things and they don't happen to the same person often. So this would be literally no issue to the people who encounter these bugs because more than likely it will be the only time they run into it.

  • @[Deleted User] said:

    I'd rather have to put up with DCs, than having innocent people getting put on very long cooldowns because the game crashes or some other BS happens.

    Punish literally everyone else in the game because someone occasionally crashes? Like what? Did you even read what I said? There are literally 4 short DC timeouts before it ramps up, meaning that unless your internet is #########, or you have a ######### computer, there should be no excuse for it.

  • @TheMonadoBoi said:

    https://forum.deadbydaylight.com/en/discussion/comment/931534#Comment_931534

    Okay you're either just very oblivious or trolling at this point cause you can't be this dumb my friend.

    They literally said today queue times are a problem ON THEIR END. The fact YOU can't find games 1 doesn't mean it's that way for everyone and 2 doesn't mean there's no one playing the game. And once again you prove how little you understand even the basics of the game since all those things you mentioned have some level of counterplay dependent on your skill (hiding when exposed, not letting Michael stalk, etc.) so next time you attempt to be a funny troll try typing some better comebacks.

    Now did I ever say campers or tbaggers were a problem? I didn't think so, glad you admitted you have nothing to add to this discussion at all so thanks, I'll push the chair back and walk around.

    Rank 1 killer here. Nothing was said about the queue times for red ranks being entirely on their side. There is a reason we get forced with higher ranks, that is because there isn't many red rank killers. Red rank killer just isn't very fun for most people, considering how a lot of survivors act.