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KMainEZ

KMainEZ

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KMainEZ
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  • Lmao, i threw many games doing the fragile glyph. Soloq things

  • A killer will generally tunnel out the highest prestige player in the lobby because if you take out the strongest link early, you'd expect the rest of the game to snowball in your favour.

    This is generally a tactic that weaker/less experienced killer players will use, because in reality you can be stomped by p13 players that also happen to have 6000+ hours. Once you've been killing long enough you understand that the prestige of the survivor you're looking at means very little.

  • A genuinely good reason for it to exist - fun. That's a thing games are meant to be. 4% is 1 in 25. You arent getting one or two every match. I see people try to kobe in nearly every game im in and it almost always ends in them getting the second stage express. Its a fun mechanic that can completely 180 a game the survivors were almost certain to lose.

    I hope they buff it so that each attempt stacks probability 😏

  • I used to run it religiously on huntress. Its crazy how often i would get value out of it too. Decent perk, although as others have said it is outclassed by other info perks now

  • Something for survivors:

    Taser: single use melee range item

    Add-ons: extra charge (+1 use)

    Propelled electrodes: (+3m range)

    High voltage mod: (+2 second stun)

    Strange capacitor: (+6 second hinder)

    Taser itself could stun killers for 3 seconds basekit. I think it would spice things up but also probably a terrible idea 😆

  • @bjorksnas said:

    Huntress

    Replacements for leather loop and infantry belt ideally with 2 more basekit hatchets but they can be their own addons

    https://us.v-cdn.net/6030815/uploads/LLXP6QTQBUKI/image.png

    https://us.v-cdn.net/6030815/uploads/5H5N1VI28QNY/image.png

    I like this, i think it is a nice way to address how busted hunty is going to be if she goes ahead like this.

  • I really like the idea behind it, and think the devs deserve praise for at least thinking outside the box and trying something new. They'll balance it pretty well I'm sure. The bnp idea is good but having it apply to all gens is busted, maybe just 3? Being broken the remainder of the game is excessive, they could wind that back to until hooked.

    I'm sure the devs have ideas of their own and will work something out but yea, in it's current state its not ideal

  • @tjt85 said:

    I kinda hope we don't get too many real life celebrities in the game (unless they actually have something to do with the horror genre, like Elvira).

    Nicolas Cage is a weird enough addition as it is.

    Elvira would be amazing, I'd like Rob Zombie and Sheri Moon too. I'd buy them all twice

  • @Rokku_Rorru said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3659082#Comment_3659082

    A lot of people do as they are catching up to get perks etc. Sometimes it's the funnest way to play coz its more rewarding for newer players.

    I remember back when they had bp incentives attached to some perks. I think of they were to bring that back to some weaker/fun perks that incentivise spreading hooks and blessing totems for example, it could make for some fun alternative playstyles. It'd be interesting to see at least

  • Nick Cage slumps in his seat... "Everything I've done, the legacy I've built, the masses I've performed for. Lana Effin Del Rey"

  • Firstly, who plays for bp as their primary objective?

    Secondly... Its in the name - killer. Sole job, they kill.

    It does suck when you're getting out matched several games in a row but once your mmr settles down you have a good time again.

  • I've only been back two weeks. I am yet to see a singular singularity so that would be my pick. Sick of neme, could be fun to see more nurses but my mmr is so low theyre really rare.

  • Ghostie. GF will have 3 survivors exposed and will drop chase to specifically hurt me. I honestly don't get it lmao

  • I keep seeing these posts and i cannot say im having the same experience. Tunneling is maybe a quarter of the games im in, camping is in about half maybe but since the anti-camp changes its really not that strong and slugging - i can recall twice in the last 2 weeks ive seen a killer actively try to slug. Im soloq, and yea, the teammates are a mixed bag (often throwing matches) but I'm noticing a lot of people i play with MYSELF INCLUDED make a heap of mistakes that allow the killer to win. Sorry y'all are having such a terrible experience with these killers, im just lucky i guess

  • Iron will nerf is so odd, and hardly a fair nerf. Some survivors are quieter than others, so iron will yields significantly different results based on what skin you bring (dumb imo) should just be 100% for all, keep the exhausted factor for fairness.

    I'm not finding too many issues with balance though, im escaping most games and having a generally good time. Then again i don't rely too heavily on perks, and have been doing adept streaks lately.

  • There is no way this is a serious post, i refuse to believe it.

  • RIP my guy, i hope his family and friends have the support they need ❤️

  • @Triplehoo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418923#Comment_3418923

    Nothing asinine about it. Just facts. I know it sucks for those who only have a chance for one provider, but the truth is, not only are you shooting yourself on the leg with this one, you're shooting legs of other players, too.

    I think it is more entitled to think that when you don't have a working or stable internet connection, that you're somehow entitled to treated somehow different than those who have a working internet connection.

    This sums it up pretty much:

    https://us.v-cdn.net/6030815/uploads/JOUMBTS7SO40/image.png

    Sounds like you're the entitled one. You happen to live in a place that has a stable provider, or options to have and all of a sudden your right to play a game Trumps someone who has a less reliable connection? They also payed for the game. The entitlement here is gross. They mess up your game 1/xxxx times (how often is any one individual actually going to get matched with you, usually) and you want to whine about it 🥱

    in ban reset Comment by KMainEZ
  • @burt0r said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418923#Comment_3418923

    Is it asinine that i can't play horizon forbidden west or other playstation exclusives because I can't afford to buy a PS5?

    You missed with this one my guy 😬

    in ban reset Comment by KMainEZ
  • Basekit all traps at Beginning, mangled/hemorrhage combo on traps as basekit too. That would probably fix him well enough. Rework some of his add-ons with that and he'd be in a nice spot imo

  • As killer: if theyre afk and im getting noise notification im downing and hooking because that bothers me.

    As killer: i will give hatch if i find it on the way to hook. Im not wasting time lapping the place looking for hatch.

    Surv: I will wait until team is safe, then leave. If team is in chase or on hook I'll risk it all for them because you don't learn anything without a challenge.

    For both: finish game asap. Maybe give last escape if they played well


    For both: lol no.

  • I used to play him a fair bit, ran sloppy + jolt. Could definitely go with Tinkerer + gearhead as other 2. Or NTH and Brutal with eruption and perhaps fearmonger, or a stealth perk like trail of torment to accompany the gen kick build here.

    For add ons you're good to go with bag and purp stone, iri stones good, or +1 trap add-on with faster setting speed.


    Or play basement trapper, or backpack starstruck trapper and meme on people.

    Have fun

  • Everyone wants chase, until theyre the only one being chased, then it becomes tunnelling which is not what they want, even though it quite literally is. Everyone wants to do gens in peace, until killer afks at hook, then it becomes camping which is naughty and not nice. Nobody wants hit and run, because its "lazy". Tf does that even mean. HnR requires constant presence, keeping track of gens, survivor rotation, is time dependant, pathing dependant, loses pressure easily, actually takes a decent amount of decision making and focus against decent teams.

    I clearly disagree with some of the responses to this thread 😆

  • Have you played Blight on Desecrated borgo yet? Big oof. Anyways - bot matches my guy, just do bot matches. I mean that to learn the map, the collision, practice the tight spaces and learn them. You'll at least be comfortable next time you're there

  • @Wilx said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3415356#Comment_3415356

    I don't mind how people play, I was really just curious to see if this is what the devs wanted to happen as a result of the update.

    Fair enough i suppose. On the surface it does seem at times that these sweaty playstyles are encouraged. Hopefully you get an answer

  • Ive told people to apologise to their families for being utter disappointments. Still haven't had a ban so i guess you can get away with that 🧐

  • Bit rich to think a dev would have any more insight into player psychology than you or anyone else.

    I mean you said it yourself, people may feel like they have less gen pressure now and go straight to hard tunnelling/camping. Generally speaking, people will take the path of least resistance. Outliers are sweats and super casuals - but the majority of players are going to do what works, with as little effort as possible, right up until it doesn't work anymore, and that unfortunately is just how people are.

  • so much better now. Sb and lithe any day. I miss dh as a survivor no lie, but as killer, good riddance.

  • This would be an excellent idea for a new chapter. I mentioned in another post here that another Onryo would be a welcomed chapter, owing to the fact that they're actually terrifying 😆

  • Ban the knight indeed. He knows what he did. Knight things. We should ban him! Yea! Ban stuff cause we don't like it! Should be bannnnnnnned. Banananaanananananed!


    These forums are wild

  • Idk, i seem to be having a blast as survivor. I have a 15% roughly escape rate so it isn't a skill thing, i just have a good time.

    Killer is still pretty good, still get people DC'ing and trying to give up on first hook but aside from that its great my end 🤷‍♂️

  • @smartemarte said:

    so are you going to nerf sprint burst?

    Instead of an ability that could only be used when injured, had to be timed perfectly, half of the time didn't work because of the server lag even if you timed it correctly everyone I come up against now is just using sprint burst....

    which literally can't be countered, is 100% guaranteed to work, requires 0 skill and has no draw backs.... I really struggle to understand why you changed dead hard to only work when being tunnelled because it's that unreliable that you just wouldn't pick it now over DS, Off the record etc.

    I'd much go up against a survivor with DH and wait 0.5 seconds to bait it out like any good killer would instead of complaining it was overpowered...

    like wise when I play survivor now I enjoyed using dead hard because it was extremely situational against a GOOD killer that didn't bait it out, now I have to wait until i'm hooked to get it for my second state so instead i'll just use one of the boring exhaust perks that are guaranteed to work from the match starting ....

    Dead hard made you think about when you would use it where as the other exhaust perks are just switch your brain off dull.

    Wait 0.5s to bait it out?? Nah fam haha there were plenty of instances where it would be 5+ seconds, only to have them press E at the right moment anyway. And then the amount of collective time wasted baiting out a perk they ended up not even having. Glad to see SB back tbh.

    DH was an issue, it finally got fixed.

  • There's a recurring issue I'm seeing with all of these post-types. Survivor is too hard, killer is too hard, no fun, no fun, what am i to do!?

    Honestly it's sad to see so many people being dissatisfied with the game. The simple answer is change your personal win condition. Stop relying on getting a 3k or 4k to define a fun game. You can have fun on a game you lose too, it truly is a mindset. If you get caught up sweating in every game, you are going to be miserable NO MATTER WHICH GAME YOU PLAY.

    There's also a science angle to this. It is proven that we learn more effectively when we're having fun. You get better by learning. Macro game, chase, time management, pressure distribution, killer specific interactions. ALL of these things require learning if you want to be an absolute menace.

    So what to do as killer? Pick one thing, attach your win condition to practicing that one thing, and have fun doing it. Even if you lose, at least you're having a good time, and you might see improvements across your gameplay too.

    Anyway, hope this helps, even though it probably isn't what you're looking for

  • @Dbdfan398 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3414329#Comment_3414329

    I have had matches as killer where I havent even seen 1 of the survivors. They just crank the gens out, escape immediately. I really do think theyd play if the killers were removed.

    Thats absolutely wild to me that you managed to let 5 gens fly without even seeing someone. Idk how thats even possible, its actually impressive.

  • Since coming back I'm having a good time. Game feels good with the last few updates. I have both 4k and 0k games so it feels pretty well balanced my end. Maps is the only issue i really have. The invisible obstructions on some of the junk when playing huntress or Billy can be infuriating, but aside from that... Great times.

    I hate the swamp maps, and the new eerie.

    I love Pretty much everything else.

  • @Archael said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3413926#Comment_3413926

    When i agreed that people should play the game they payed for, You disagreed.

    You admitted You dont understand my point, but still trying to argue...

    Then who is contradicting?

    Before trying to argue, first try to understand what are You argueing with. If You dont, then any arguments are irrelevant.

    If You use some argument im one case, dont be surprised if someone uses same argument in other case. Or i guess this argument is valid only if You are using it?

    Perhaps i don't understand your point because you either Don't have one, or the one you do have is poorly formed you absolute egg. Re read my original argument before coming along with your pseudo intellectual, condescending writing style pretending you have any idea wtd you're talking about. I said play how you want. You said wah wah i cant. I said you can.

    Im done arguing with this potato logic

  • @Archael said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3413768#Comment_3413768

    Its not about dying. This one centence proves You dont understand the problem.

    I dont mind dying, i actually like dying here (tho im not doing this on purpouse), i like how entity is conjured slowly while im hooked.

    What is the problem, that i dont like NOT being able to play a game i payed for.

    Then i guess I won't understand the problem, because you just stated you enjoy dying, yet when the killer kills you there's a problem of you not getting to play the game. I might be stupid, but that does read rather contradictory. Am i correct then in assuming your idea of playing is dependent on what the other side, and even your side allows? Unfortunately, if that's the case i don't think i will ever understand you're argument. My point was, play your way. You can do that. No matter what, you can do that. You play your way until you're on the hook. You play your way if youre killer, if you're survivor. You can win, you can lose, it doesn't matter. You CAN play you're way.

  • @I_am_Negan said:

    https://us.v-cdn.net/6030815/uploads/QET8BU7H6Y4V/giphy.gif

    I like how some still refer to camping and tunneling as strategies (it makes me laugh) it's just gameplay there's nothing special about it

    im guilty of this. Sometimes I'm so caught up in gen tracking and keeping pressure on i forget who's on certain hook stages and just like that, ive tunnelled the poor Nea who happens across my path every damn time. It is what it is

  • @Archael said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3413679#Comment_3413679

    You know that people who got downed and hooked after first 30s of match and then are camped for 2min doing exactly nothing also paid to play this game? They also should have been able to play this game? Im not saying this is killers responsibility to not tunnel camp (tho im more empathic person, and because i hate when i cant play a game i payed for i also dont camp/tunnel), im saying that this is unfair behaviour, and behaviour should do something for it. I PAYED to be able to play so allow me to play!

    So then dont go down in 30 seconds. A killer plays to kill, a survivor plays to survive, right? Your objective ultimately, is to avoid death. If you go down in 30 seconds, sure, it might not be your fault BUT it probably is. If you get tunnelled out well, at least you can move into another game quickly. Getting camped should be changed so that it at least earns you decent BP, considering you are technically keeping the killer occupied for your team. I play survivor sometimes - and im really bad at it, but even i can last well over a minute in most chases. If you dont like dying and die a lot... maybe survivor isn't the role for you 🤷‍♂️

  • @Seraphor said:

    Hawkins

    Night time on Coldwind

    The mature attitude of other players and the ability to accept a loss without blaming everything except their own performance, and ability to move onto the next game without taking out their frustrations on entirely unrelated players.

    There was a night-time coldwind!? That would have been epic

  • Pop, pain res, dead mans, eruption, jolt. These aren't bad perks for actual slowdown.

    Try discordance, tinkerer, gearhead, thrilling tremors for info to apply immediate, deliberate pressure to gens being worked on.


    Builds for days bud, have some fun and play around with it

  • Idk. Deadhard requires actual work to use now, if it extends chase im not mad, feels deserved Compared to before. PR is still fine imo, i love pop also. CoH isnt stronger than before. It helps team healing, which is fine? Id rather know 2 people are off gens than one. I dont get this post lol.

  • I'm a killer main, but that said I feel like this isn't a "survivor mad" issue as much as it is a "toxic baby sore loser" issue. Ive been playing video games competitively to some degree for over 2 decades and have seen my fair share of sore losers. This game just happens to have a surprisingly large number of them, unfortunately. Just play the way you want, you paid for the game like everyone else after all

  • I was really hoping BHVR would get rid of her insta-down and replace it with aura reading. I think it would be more fun. Maybe make survivors in her drones area hindered 3% basekit or something + aura to give reason to not want to be in the area.

  • @Caiman said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3406578#Comment_3406578

    Her walk definitely doesn't match her speed. Like, none of the killers really do, but her slow deliberate sexy strides are very obviously not matched with her actual movement speed.

    Yea but... Imagine if they were 🤣

  • Imo they could have just removed the ability for CoB and OC to stack, and that would have been healthier. Wouldn't have made two perks useless (one of them being a *paid for perk) while also removing the ridiculous +400% regression speed.

  • Agreed. It doesn't make sense.

  • Maxx is a pretty darn great huntress

  • Tunnelling is fine, because it's a game. Glad you see that now and have learned to ggwp and not complain. Honestly the only person hurt by letting it get under your skin is you, so well done for letting that go 👌

    Hopefully others can learn from you

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