HexHerbz
HexHerbz
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- HexHerbz
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Yep. I'm one of those who have dropped killer. Only play survivor now
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@VibranToucan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034980#Comment_4034980
I am in Germany and almost exclusively play in the evenings. My killer queue is usually a few seconds while my Survivor queue is multiple minutes.
I'm in England and I experience the same thing
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@vol4r said:
My flex is… that I never abused the Krasue
Why is that a Flex ? People will play whoever they want. That's like me flexing because I don't use second chance perks. Doesn't make sense lol
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@CompetitifDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4026623#Comment_4026623
Uhh, I guess none. Can you even buy a chapter a second time?
I maybe thought the characters you buy a second time would convert into Iri shard.
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@Metagamer said:
It feels like to me no matter how accurate/factual the thing you say is, no matter how much proof you have to back it up or how basic yet obvious of a statement it is, you will have atleast a 33% downvote to upvote ratio.
I mean I could genuinely say "I think Trapper is way too weak and needs buffs" and if that gets 60 upvotes, I would still get ATLEAST 33 down votes. It genuinely has me perplexed that someone could disagree with some of the stuff people have said here, relating to both survivor or killer side experiences.
Can we please like shine some light on this? Because I feel like this is a major obstacle that prevents feedback from being seen as it should be to BHVR, as they may see something VERY correct/a good idea but see a 50/50 split on upvotes to votes and go "oh it had mixed reactions we don't wanna consider that".The way people are on here for some strange reason. You could just say Hello, Morning or Afternoon and that will get downvoted
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@CompetitifDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/460283/duplicate-chapter-purchase
You get the dlc exclusive usually. If you buy a licensed chapter or a original characters pack, there's always bonus rewards exclusive to those who bought the character's with actual money.
What is the reward for owning duplicate chapters ?
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@Leon_van_Straken said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4025788#Comment_4025788
I made a post two days ago how you could fix the tunneling meta with benefits for the Killer and safety for the survivors.
But you could come up with the perfect solution to a problem and people would still cry not to change a thing because in 1 of a billion games something could happen what is not forseen.
Everyone want's something changed that isn't problematic. If you get tunnelled 3 times out of 10 games that isn't problematic either. BHVR need to realise everyone has more fun games than bad games and that is just a fact. One simple thing proves that as a fact, nobody plays games they don't enjoy.
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@crogers271 said:
So the idea of intangible survivors has always kind of hung around anti-tunnel discussions. It's definitely the straightforward solution. But removing tunneling completely from the game doesn't seem to be BHVR's goal, and arguably it wouldn't really be very interesting to have an invincible person in play.
Survivor being invisible until they perform some kind of action isn't the end of the world, just means they can't interact with anything. If they refuse to do such things then it will come off naturally. Seems to me that the community want's tunnelling to end but don't. I've give you a simple fix that will of course need tweaking. At this point I don't think anyone knows what they want. Seems to me people just like jumping on the bandwagon If it fits their narrative.
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@coldflame said:
being invincible is not very tense or interesting
I guess you can't win basically. People cry out about fixing things, this would be an easy solution. Survivors being invisible until they perform an action isn't the end of the world. It's just a baseline on a fix to the thing people complain about. doesn't have to be as straight forward as that, of course it would need tweaking for a balance. If a survivor want's to run around doing nothing then that's their problem. You could even put a timer on when it ends naturally if a survivor doesn't perform any kind of action
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@Paribean said:
The devs keep bringing up that tunneling, camping and slugging are unhealthy parts of the game, but never why they accure. A big component as to why these situations happen is because the killer role just doesn´t have enough tools to combat things like fast gen speeds, rapid healing speeds or just purely map balancing.
When are tool boxes going to be addressed ?
I think this is the biggest reason for tunneling is gens speeds and that the average killer mathematically can not keep up with a commodious tool box and addons like Socket swivels, Wire spool and Brand new part. If you´ve ever played on EU servers then you probably know the dread of seeing a tool box or two in your lobby as killer and going against multiple brand new parts leaving you with no option but to tunnel. Not to mention that even if a survivor doesn´t have a tool box they are going to spawn next to a generator and can instantly start working on it (that is if you don´t have corrupt intervention or mobility), which put the killer at a severe disadvantage.
When are healing speeds going to be addressed ?
In the resent developer stream they have mention that they are going to look at addons like syringes and styptics, but that still doesn´t change the fact that a lot of healing perks this got massively buffed making strategies like hit&run way less impactful. While antiheal perks like sloppy butcher and franklins got heavely nerfed. Which leads killers to do the next best thing which is tunneling and camping.
Are there any options even left ?
If the antitunel, camp and slugging go through I don´t think the killer has any option but to, well play like a bot. Just instakick the freshly added 20 pallets to every map and go after the first survivor you see. Which at that point why not impelement killer bots into normal matches because to be frank, I doubt anyone is going to play a role with no agency and no choices to choose from. An opinion which is already being echoed by content creators taking breaks from playing killer.
I got timed out in last nights community stream because I was gobsmacked on what I was hearing and I said 'more evidence you guys don't play your own game, I think it's unprofessional' That's all I said. They silenced me because I though everything they were planning on doing I thought was unprofessional. I wouldn't class that as an attack, which obviously they thought it was. but everyone screaming for shirtless characters is way more important right ? I'll never have an opinion regarding the game anywhere again. It's best like that. You either get attacked by the community or silenced my the devs. It really isn't worth it. They cherry pick passion they want for the game.
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Why has my content been removed ? All I said was 'What's fair? Everyone only cares about survivors needs'
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@Dem34888 said:
After the update with pallets and maps, I've been escaping every game, even though I'm playing solo...
https://us.v-cdn.net/6030815/uploads/5KI4LZDXWUP0/awd.png
This is what everyone wants lol. Everyone want's survivor to be extremely easy. Like the saying goes you reap what you sow
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@SimpleYetKomplex said:
Certainly not "the end" for killer but we're definitely going to see less M1 killers thanks to the pallet density update. While it was presented as QOL, it has left a big impact in gameplay.
BHVR have hit a point where too many pallets make weaker killers feel miserable but too little pallets make survivors feel miserable.
The good news is the Roadmap says we are going to be getting Killer Updates. Whether this is just Bug Fixes or QOL improvements we'll have to see.
Pallets are tools to be used wisely. Survivors run around dropping solid pallets down on first chase then wonder why the game becomes difficult.
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@DeBecker said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4013236#Comment_4013236
Its not the same at all. Video proof is 100% not to be misinterpreted on the actual gameplay that happened while those stats dont let anyone make a proper guess on the actual gamplay. Anyone who says otherwise is illogical. Get some game sense and stop being unreasonable to fit your narrative.
I deal with facts not fiction. Vods = prove, words = fiction
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@HexHerbz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4012943#Comment_4012943
The way everyone carries on about tunnelling is the exact same. Someone says I was tunnelled 10 games in a row without providing one bit of evidence to back that claim up. I would like to see prove. Other people will run away with because it fits there narrative.
You must of mist heard me somewhere. When did I say I wanna see stats for escape rate or kill rates ? I was talking about seeing stats to see what role you play. Never once mentioned kill rate or escape rate
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4012823#Comment_4012823
So you need to be qualified to have an opinion on the game? 😆
What would you say If I've got strong opinion over survivor and how easy I think the role is to play and I'm constantly saying just get better it's not that hard, without playing survivor?
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@DeBecker said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4012699#Comment_4012699
So what exactly can you tell about someone posting a kill-rate of 60% and an escape-rate of 40% while playing 50-50 for like 1k hours as an example? You cant tell how good the opponents were, you cannot tell what builds were played, you cannot tell how sweaty someone played. You literally cant tell anything besides looking at four numbers. Asking for stats is just a strawhat argument for people with no logical reasoning.
The way everyone carries on about tunnelling is the exact same. Someone says I was tunnelled 10 games in a row without providing one bit of evidence to back that claim up. I would like to see prove. Other people will run away with because it fits there narrative.
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4012817#Comment_4012817
They're either right or they're wrong. You either agree or you don't. If you need them to whip it out on the table and compare, you're just playing games.
How can someone agree with something that person knows nothing about as they lack experience. Jesus you actually leave these threads depressed knowing these people exist in real life lol. I don't know what I'm talking about but I will anyway. Jesus. I feels sorry for BHVR
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So you're telling me I should listen to people talk about playing killer when they don't play killer ? I don't think you live in the real world lol. Any walk of life you just look silly and stupid. This is no different. With you saying looking for engagement, that's what I'm talking about when you go against the grain. It's either classed as bate or looking for engagement. I've always said the dark side that you seem to be a part of is like a cartel.
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4012694#Comment_4012694
I don't see the community crying out for the devs to punish survivors for doing there objective
There's like three threads about 'genrushing' in any given week and every single thread about tunnelling gets derailed into 'what about genrushing then?'.
The difference is that survivors don't complain about losing, they complain about not getting to play on their way to that loss. If survivors gave a damn about losing, the 40/60 mark would get a LOT more pushback.
Did you not hear what I said. Tell me what are the devs trying to introduce to stop gen rushing? That side of the community can cry as much as they want. Doesn't change a thing. I don't see the devs trying to introduce basekit anti gen rushing mechanics. Do you?
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@DeBecker said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4012436#Comment_4012436
Thats the argument of those who wont have any logical reasoning to begin with. How do I know that you are even able to understand those stats in the right way? Do you even believe that those stats would be real? I could tell you a dozen of arguments why posting stats doesnt do aynthing useful at all.
Why posting stats doesn't do anything at all. It would give people a clear understanding. But you said you could give a dozen reason on why stats prove nothing. That's really interesting. What's your dozen reason ?
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4012490#Comment_4012490
100%. Don't ever get baited into posting them. Your argument is either valid or it isn't. The people asking just want to mess with you.
How is asking for stats trying to mess with them? Do you not see if someone who plays survivor and never plays killer but they have an opinion on how to play killer, don't you think that's pretty stupid ? It's like debating with a mechanic on how to fix cars when you know nothing about cars lol. Its pretty stupid lol
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4012433#Comment_4012433
Every game has it's pros and cons.
The con is that sometimes, as killer, you may lose a match.
So if you're going to tell others to suck it up, take your own advice.
Same Is said for survivor. I don't see the community crying out for the devs to punish survivors for doing there objective and the devs trying to as well. Do you?
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@DeBecker said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4012436#Comment_4012436
Thats the argument of those who wont have any logical reasoning to begin with. How do I know that you are even able to understand those stats in the right way? Do you even believe that those stats would be real? I could tell you a dozen of arguments why posting stats doesnt do aynthing useful at all.
As I thought :(
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Hopefully never. Survivor is the only thing I'm enjoying on dbd right now. I don't fancy sitting in Qs for 20 mins to consistently play against S tier killers only. Forget that
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@DeBecker said:
If youre struggling as killer this times, youre clearly doing something seriously wrong.
What's your killer stats buddy? It's sad when I wanna find that out first before I get into a communication as I don't wanna waste my time talking to somebody who plays just the one role. Thank you
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@cogsturning said:
I don't run regression perks as killer and my 30 day KR is 70%. And I'm not even good. I'm much, much more unhappy with my survivor experience. It's not so much about escape rate as enjoyment and agency. What I want my matches to look like is this:
https://us.v-cdn.net/6030815/uploads/GH0ZGOVR0VOL/199c2af6ef018-screenshoturl.jpg
Close, tight, down to the wire, anything might happen.
But what I often get is this:
https://us.v-cdn.net/6030815/uploads/HUR8S2X38TUV/199c2af46e390-screenshoturl.jpg
Hopeless, depressing, miserable matches where the killer ignores everyone but their unfortunate tunnel target and you have to worry if you'll be the next one.
Survivors have no way to make me feel this way as killer. I always have agency and I can win even when it's going horrible for me. As survivor, we're just doomed, often from the get-go.
Have to worry if you're the next one. What the hell. I never go into a survivor game thinking is this my time to be tunnelled. If you get tunnelled 1 in 10 that isn't problematic. Tunnelling is apart of the core gameplay of dbd. Hook states exist therefore tunnelling and camping exist too. Every game has it's pros and cons. If something is that bad and miserable why keep playing? I'm very curious. Most people stop playing a game they find miserable. It's not as bad as everyone makes out that's why. You all want the game to go into a certain direction without thinking about the bigger picture. You're breaking the game with what you want the devs to do. The game was in a miles better state when it was rank 1 - 20 and without Anti this or Anti that at basekit. That was peak dbd for survivor and killer. The best fun times I ever had. That's a fact
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Exactly dude. The fact your message got down voted proves it too
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@cogsturning said:
I don't run regression perks as killer and my 30 day KR is 70%. And I'm not even good. I'm much, much more unhappy with my survivor experience. It's not so much about escape rate as enjoyment and agency. What I want my matches to look like is this:
https://us.v-cdn.net/6030815/uploads/GH0ZGOVR0VOL/199c2af6ef018-screenshoturl.jpg
Close, tight, down to the wire, anything might happen.
But what I often get is this:
https://us.v-cdn.net/6030815/uploads/HUR8S2X38TUV/199c2af46e390-screenshoturl.jpg
Hopeless, depressing, miserable matches where the killer ignores everyone but their unfortunate tunnel target and you have to worry if you'll be the next one.
Survivors have no way to make me feel this way as killer. I always have agency and I can win even when it's going horrible for me. As survivor, we're just doomed, often from the get-go.
I don't run second chance perks on survivor. I'm not sure what you're trying to get at with the silly-ness.
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@SigmaLord said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4012334#Comment_4012334
I think it's a joke. He has to be dying intentionally. His stats don't make sense any other way. And I think his 5 escapes are killer disconnects tbf.
The more I look at it the more I'm thinking the same lol
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@Rudjohns said:
I'm struggling to play survivor
Like look at my escape rate. And I've always had fun playing survivor regardless. I've been streaming dbd for 2 years and never once got angry or frustrated playing survivor. I have bad night with games where I don't get a flashbang save or have what I would class as a fun chase. I always just think tomorrows another day. Playing survivor has so many lanes where you can have fun. Unfortually killer does not. I used to play fun builds with killer but that is something that died a long time ago lol
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How do you play. Do you care about escaping or not ? I don't like doing gens so I'm not interested in escaping. My fun is flashbang saves and chases. I think If you focus on trying to escape every game and that's your fun. The game is going to become very boring fast. I'm only thinking how I would think if I care about escapes lol. If you wanna focus on escapes that's all good :)
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@SigmaLord said:
https://us.v-cdn.net/6030815/uploads/JO3YIYKI85IY/1000088912.jpg
I wholeheartedly disagree. It could be my individual experience but my kill rate has been blissful to say the least with hatch being a more limiting factor than generators.
You can say the sample size is too small but it's been like this for a while now, my overall kill rate stands at 73% or something similar, but this +85% range has been consistent for well over this month (25% of my 470 games of Singularity have been this way)
Now idk if this makes me good or lucky, but I can't relate to anything other killers complain about. I don't even camp or tunnel.
Is Singu your main? I don't have a main. I play most killers accept the one I know I'm not good with lol
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@Hexbadboy23 said:
https://us.v-cdn.net/6030815/uploads/Z9H07K1KH19W/img-5849.jpeg
The killer slugged us and he didn’t even pick us up he was trying to find the last survivor and this kind of stuff is very annoying and needs to be fixed anti slugged should be talked about. Matches have been going too quickly because a killer wants to end us in seconds by slugging.
3 gens have popped and we have no idea the progress on the other 2, plus he has hooked 4 times, how is he trying to end the match quickly ?
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@kdog23451 said:
so just outta curiosity when are you guys gonna start punishing killers that go back to every unhook and blatantly tunnel someone 3 times thats all this game is now and all the event has been you wanna put in the go next feature for survivors but no punishment for killers feels like this company only cares about making killers happy while survivors have to suffer
That's the whole point. Death Is not an escape. Survivors are meant to suffer game in game out. Sticking to the true lore of the game. That's why I love this game. I suffer playing survivor and deal the suffering as killer lol
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@SweetbutaPsycho said:
I've seen so much stuff on here about how toxic survivors act and how hard it is to play killer etc.
Now the killer side gets a really strong killer with chucky and out of 10 matches against him so far I had:
- 9 4ks
- 5 chuckys spamming EZ without anyone else even saying something after the match in endgame chat
- 4 chuckys just letting the entire team bleed out
- 9 matches 5 gen tunneling one guy out
- 4 matches proxy camping the first surv on hook
- 3 guys telling my team how bad we are and to unalive ourselves (not swf but solo queue)
- 5 chuckys just running around the last survivor on the ground refusing to hook him
Why can apparently nothing good or strong happen in this game without people immidiately abusing it for toxic puposes be it killer or survivors.
All the years I've been playing I've never received any salt from killers. Its all been from survivors. So I find this strange
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@LordGlint said:
After the constant complaints, I kinda forgot about this character and never even TRIED her. Saw a random video on her yesterday that made me wanna get her to P1 next and see how it goes and... it's actually kinda fun. Been just running cheap addons and my games have been pretty chill.
You're aloud to enjoy what killer you like. This is your game as much as everybody else's
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@MaddieMage said:
I know the devs said they were testing it but is there anything new on that? I’d be overjoyed to take away the ability to see prestige levels in lobby now so we can reduce lobby dodging and being targeted for playing our favorite characters. There’s literally no value in seeing prestige levels in lobbies.
Devs? You guys did this player card stuff. Why not throw that in with it?
Why do you assume people dodge lobbies because of prestige ? being p100 doesn't mean you're good at the game lol
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@sluc16 said:
Killers just proxy camp, which is pretty obvious is what they were gonna do, duh
Its a solid introduction actually. It was implemented to stop face camping, yes face camping. Works like a treat in those situations
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@CrypticGirl said:
This highlight tells it all. https://www.twitch.tv/videos/1958750156
It doesn't have to be crazy, just 3-5 seconds would suffice.
Why not just ask to play maps without killers. This is either a bad take or just a bate post. I can't figure it out
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@okaayletsgoo said:
Go ahead and say what you want about it being efficient but I wait 10 minutes to queue into a game just to be tunneled with lethal/UW and killed at 5 gens in the first 2 minutes of the game while being hit on hook for no reason. It's been 7/7 games now. Haven't even had a chance to touch a gen or get in a chase. Killer sits just outside the hook radius and waits for someone to come and then tunnels down.
Y'all really have fun playing like that? I'm not asking you to throw the game and let survivors win just why be so sweaty dude? It's not for money? Chill out
You have no idea what type of game they just had. It's a viscous circle. I already spoke about survivor queue times. Its gonna keep increasing as nobody wants to play killer right now. I normally play both 50/50. In the last 6 weeks I have played survivor way more than killer, like 90%.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3562325#Comment_3562325
It's al good.
Unless someone start throwing out insults/attacks (which you didn't) I don't take anything else personal around here.
No worries buddy. Lets just move on anyways. Have fun in the fog :)
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3562180#Comment_3562180
What does this have to do what what I wrote? People who don't enjoy the game but still play are another kettle of fish. I was explaining why someone might enjoy playing this game but not be a horror fan.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3562189#Comment_3562189
Why throw in another example? I just explained it to you.
Now if you want to argue this is what is ruining the game (non fans playing DBD). That's a whole different argument.
Sorry I'm ending this conversation. Don't take it personally.
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You will have to explain. Sending what sunk cost means brings nothing to the table.
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@meatshield said:
https://forums.bhvr.com/dead-by-daylight/discussion/393857/do-survivors-want-killers-or-party-clowns
More and more people are leaving this game. I'm glad this is happening.
I've notice my survivor queue times are getting longer each night. I said this was gonna happen. We want a horror experience not a scooby doo experience.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3561668#Comment_3561668
I think your example explains it well. I'm not big on Marvel comics but I played the Spiderman games because I really like the games. I like the mechanics and like how it plays. They are fun games.
Personally I really enjoy horror so I'll consume any and every horror media I can but I could easily see how someone not big on horror might enjoy this game.
Imagine having no interest in football but playing FIFA. Listen I don't get it, I only play what I'm interested in. Obviously I don't speak for everyone else, each to there own. But I don't think the community would be this bad if people knew what the word killer means
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3561668#Comment_3561668
I think your example explains it well. I'm not big on Marvel comics but I played the Spiderman games because I really like the games. I like the mechanics and like how it plays. They are fun games.
Personally I really enjoy horror so I'll consume any and every horror media I can but I could easily see how someone not big on horror might enjoy this game.
No you're missing the point. People don't enjoy the game. They force themselves to play for some weird reason.
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@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3561576#Comment_3561576
It’s sad. I love horror. I was brought to this game because of my love for horror. All I want as a Killer is to make the matches scary, thrilling and exciting for the Survivors like a horror movie
However it doesn’t really feel that way. It feels like the Survivors are always bored when I play. I’m not a good Killer by any means but I still at least want the game to feel heart-pounding for the Survivors. They complete generators so fast that by the time I have 1-3 hooks the exit gates are open. Feeling like a punching bag as Killer doesn’t feel very horror themed to me in the slightest. Yes the Survivors will run away when I approach, but just barely, just out of reach.
I don’t even mind it when all of the Survivors escape since that happens in some scary movies. However, overall the Survivors as a generalized whole do not seem to fear the Killer anymore. Again as someone who loves the horror genre this makes me pretty sad considering how many awesome horror elements exist within the game.
Complete agree
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3561576#Comment_3561576
While it's true there are people who play DBD who are not fans of horror (had people tell me they aren't) I'm still curious why this has much impact on the game.
Its like having no interest in superheroes and playing Spiderman. Makes no sense to me
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@Ayodam said:
If human-controlled survivors are a bother to you, why not play against bots? You’ll get your murder simulator then.
He wasn't saying anything like that.
