Gilby
Gilby
About
- Username
- Gilby
- Joined
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Comments
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@Imagine_Milk said:
Devs. You guys are honestly very impulsive and ignorant. I can't even play a game without depiping. I work my ASS off to survive but still can't survive. I keep deranking every match because of the teammates I get. Nobody asked for the new animations or HUD. You guys don't even listen to your community who try and help you make this game better. You guys only follow your path and never take advice from us. I don't understand why some things need to be rectified immediately but the ones that need to be fixed immediately are put off. For example, you guys are so worried about getting killers in the game but you don't even pay attention to what needs to be fixed. I love this game but, the state that it is in may make this game decline. I can't rank up. My teammates are all over the place. I'm sorry that I'm this serious but it must be said. You guys don't even play your own game too often which can show that you guys don't have REAL empathy for us. But with that being said, I don't hate anything about this game. It's my favorite game to play in my free time. I just wish you guys would pay attention to the things that are significant.
Have a great day! Feel free to give me criticism
Well said. Couldn't have said it better myself
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@Trashmaster said:
New iridescent head will give infinite hatchets instead, watch it happen. Gotta wonder what they'll be doing with the other iri add-on though
Maybe the person hit with the new iri head will suffer from the broken status effect for a large amount of seconds
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@lucid4444 said:
I'm level 50 on my main survivor I use (Adam). I had previously unlocked Balanced Landing, and just bought Built to Last from the Shrine. I decided to get both of these perks to Tier 3, and I went from 300k BP (from the apology gift) down to 100k BP.
And you're giving us 10k BP a day as a special event? Incentive to log in? Seriously?
I've been playing a long time and I'm nowhere near unlocking every perk for every killer, and YEARS from unlocking everything on survivor. Survivors are not "just skins" as you like to say, you pick one and you main it, because putting points into every single survivor to get them all "maxed" is what, a billion BP? It's just ridiculous, it's time to remove tiers from the game or something.
No I did not prestige anyone. Yes I run BBQ/WGLF 100% of the time. Yes I'm tired of having only 3 perk slots because of that. No I don't play for the grind, I want to play for fun. Most of the killers I love have the perks I want, so all the BP system is preventing me from doing is playing niche/bad builds, killers I don't enjoy as much, and changing my survivor.
I honestly feel like the bloodweb (aside from other issues) is what's really driving away new players. It's just waaaayyy too grindy
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@jerakal said:
https://forum.deadbydaylight.com/en/discussion/comment/1702796#Comment_1702796
"Our statistics show that your concerns are invalid, and we don't have to answer your questions, now buy more skins, peasant."
Basically the devs summed up in one sentence
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/1688506#Comment_1688506
So in the interest of fairness and avoiding the feel-bads, why wouldn't they impose the same limit on the survivor addon especially if it's a simple movement speed boost?
Developer bias is showing
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@NekoGamerX said:
they think grinding in games are fun but they don't know that this why kills new comers from coming or staying.
Funny how they "balance" perks to fit new players but they are forgetting the key thing that chases them away, the extreme bp grind
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@Calisto_667 said:
The main reason could be because there are too many PC hackers and lagswitchers. I remember encountering someone who was definitely doing something to the match once in a blue moon in Console but with PC is several times a week.
How do I know its lagswitching or exploits? Everything is going extremely well with the match up until the point when Im in a chase, injured looping around a pallet and Im about to make it to the pallet to throw it. Even with dead hard the lag that is created at that moment is so much that I back-track and the killer is able to get me.
The reality is that exploits and hacking are way more accessible and easier for PC players and we can't cover the sun with a finger.
***Now what is the only solution that the developers have provided to players: "Turn off Crossplay, because basically is optional. Even though we are pretty much trying really hard to make you enable it by telling you that we will only match you with people who have also turned off crossplay and that you will have to wait longer". Which means that basically we are penalizing you for doing it"***
The same thing with the DC penalty. "Let's Turn it off because we can't control hackers" which I think its okay but we are still being penalized for something we shouldn't.
I honestly don't have anything against PC players even if I believe they aren't that much better at the game than console even though they have a huge advantage of their control mechanics which are way easier to manage and be better at the game than console controllers are.
But now I have to either decide what to do because one thing is bad internet, normal lag or just admitting that we got downed fairly by the killer. But another thing is lag created solely in the moments where it clearly benefits the killer and you know its exploits at that point.
As a killer it isn't much different. I once encountered a PC survivor who was clearly hacking. He was teabagging me and my hits went through him like if I was hitting the air and by the teabagging I knew it was exploits.
Now, what other real solution are the developers going to provide other than penalizing people for turning off crossplay?
The amount of hackers now are more than ever in the game's history. The anti-cheat is a complete joke
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Unhookable Glitch on Killer is still there along with the 2-second ds on certain killers are literally game breaking but haven't been fixed with this hotfix
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Using stretch screen lmao. Got what you deserved
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@TKTK said:
I agree but I'd like to add that Demogorgon on screen is a almost unstoppable monster that took psychic powers to banish it while in this game a person tackling him from a locker with no real momentum can stun him for a period of time. It's pretty laughable tbh, thats why i don't want super monster type killers in the game like predator and alien cause the game wouldn't do them justice. Idc if DBD makes there own monsters but when you get things that on screen were shown to be nearly unstoppable and then they come into the game that just doesn't match what they are it, creates a dissonance for people that expect one thing and get something completely different.
Anything is possible in the realm of the entity. It could make certain killers weaker or stronger for its own sake.
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@Sweet_Feng said:
https://forum.deadbydaylight.com/en/discussion/comment/1423348#Comment_1423348
And most killer mains don't even have a brain :)
Found the droolbucket survivor main
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@Pepsidot said:
I made this video to highlight the fact that players (such as me) have still not received their lost legacy cosmetics back - some of which have been waiting for 4 years. Whenever asked, the Devs say they are looking into it... but no legacy cosmetics are ever returned. This issue is being 'forgotten' about so I wanted to make light of it by showing BHVR's response over the years.
We grinded through hundreds of hours for those cosmetics very early on in the game's life when many game breaking issues existed, such as 'infinites' - which WERE actually infinties back then!
https://www.youtube.com/watch?v=SN87dguT8jQ
BHVR, please return our legacy cosmetics to us!
I could see why people "find their ways" of putting these cosmetics in the game themselves.
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@tolginyoo said:
So I've finished all challenges of all 4 levels of the Tome III today and it only got me to rift level 62. If we do a quick math here;
800 exp for 1 fragment
10 fragments for 1 tier level of rift
62 to 70 is 8 tier levels
8 tier levels needs: 8 levels x 10 fragments each = 80 fragments
80 fragments needs: 800 exp x 80 fragments = 64000 exp
64000 exp / 500 exp = 128 games total (I've explained how i get 500 exp per game below here)
So i still need to play 128 games in 17 days which is like 8 games per day and it's like playing 5 hours each day considering queues too.
How is this OK? I'm not an average player, i'd consider myself hardcore and a good player, i have 1900+ hours in the game aswell and i play since 2017. If this is like that for me, how can an average/casual player complete this rift? Shouldn't the rift be like 50 or 60 levels on total?
https://us.v-cdn.net/6030815/uploads/9TTJ7KHIHBHI/20200620215536-1.jpg
https://us.v-cdn.net/6030815/uploads/UK1R2P4F85E0/20200620215543-1.jpg
https://us.v-cdn.net/6030815/uploads/44BUR9AKFQ9G/20200620221331-1.jpg
https://us.v-cdn.net/6030815/uploads/TTAITYGVR2MH/20200620221334-1.jpg
https://us.v-cdn.net/6030815/uploads/YGW049STP2QY/20200620221337-1.jpg
https://us.v-cdn.net/6030815/uploads/XGUUZ2RTINKD/20200620221340-1.jpg
https://us.v-cdn.net/6030815/uploads/JEQYI4AXOYSV/20200620223355-1.jpg
https://us.v-cdn.net/6030815/uploads/X9LWKJAD74NB/20200620223357-1.jpg
https://us.v-cdn.net/6030815/uploads/F64LM1PC5XI7/20200620223401-1.jpg
https://us.v-cdn.net/6030815/uploads/ANAML545M6JB/20200620223404-1.jpg
All challenges completed:
Rift level 62:
Here is how i get around 500 exp in games;
Survivor screenshot 1
Survivor screenshot 2
Survivor screenshot 3
Survivor screenshot 4
Killer screenshot 1
Killer screenshot 2
Killer screenshot 3
Killer screenshot 4
(So if we can see here, a good game as a solo queue survivor where you could live long enough without getting tunneled/camped to death quickly, you get like 597 exp. With killer if you get a good game with 4 kills, you get 598 exp. If we are being too optimistic about it we could say you get 500 exp on average.)
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@Plu said:
No, and I have doubt about you even know the game if you think you can have Pyramid head showing up like that.
And your take on his "power" proves it even further...
I came here from the future to laugh at you and tell you that pyramid head is now in the game.
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@Cardgrey said:
im sure that a simple 1 dc does not = a day
just wondering how many dc do you have for a 24 hour ban?
I had to leave about 3 matches due to me getting stuck in the middle of a pallet as bubba and the other couple of times were due to someone DCing in the first seconds of the match.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1244245#Comment_1244245
It needs to be as soft as it is now because this game is still a broken mass that will crash or boot you out in the middle of the match randomly for no reason, if you don't get indefinitely stuck in a locker or trapped falling in the void or permanently stuck inside a pallet or permanently stuck being healed to the point that even EGC won't finish you off -- or some other nonsense that exists.
Hell, people are apparently getting stuck unhooking people now with this patch.
Exactly
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@NullEXE said:
https://forum.deadbydaylight.com/en/discussion/135156/survivors-ducking-lobbies
They absolutly would, and that's why the Killer is hidden from survivors. It would be too powerful for survivors to know the killer they are going up against, or what the killer is taking into the trial.
I'd dodge bubbas all time. Red rank bubbas are so gross.