Mettle of Man bugged against the nurse. Said by McLean

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Thanks god its a bug, yeasterday and today was a nurse by daylight because she's not affected by the new perk. Hope they fix soon

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Comments

  • @Tzeentchling9 said:

    https://forum.deadbydaylight.com/en/discussion/comment/401416#Comment_401416

    A perk that allows uncounterable free hits against over half the killer roster is "'not an issue."

    #SurvivorLogic

    that perks needs to be charged. 3 hits. normally 3 hits are an hook and half, so unless the killer slugs or leave you in chase you can use it once a game, because 1,5 hooks x2= 3 hooks= death

    first thing

    second it doesnt works agaisnt huntress hatchets, instadowns (billy and leatherface), plauge's normal and corrupt purge, trapper's traps and legion's frenzy.

    so its useless against half killers

    but...

    its useful against facecampers.

    he facecamps? just use borrowed + loaded MoM and rekt that sc**bag

    and this, for me, is totally fair

  • @Joe_Mantide said:

    https://forum.deadbydaylight.com/en/discussion/comment/401419#Comment_401419

    that perks needs to be charged. 3 hits. normally 3 hits are an hook and half, so unless the killer slugs or leave you in chase you can use it once a game, because 1,5 hooks x2= 3 hooks= death

    first thing

    second it doesnt works agaisnt huntress hatchets, instadowns (billy and leatherface), plauge's normal and corrupt purge, trapper's traps and legion's frenzy.

    so its useless against half killers

    but...

    its useful against facecampers.

    he facecamps? just use borrowed + loaded MoM and rekt that sc**bag

    and this, for me, is totally fair

    Basically everygame so. Every killer its a tunneler

  • @brokedownpalace said:

    So people think the perk should be completely useless against the strongest killer in the game? Because I've probably been hit by a Nurse who's not blinking twice ever.

    Instead of making perks they should balance her.

  • The perk is fine, killers flipping out. Who knows what other one hit or strong perks will come out for killers. Stop complaining. There's several ways and builds that make mettle of man not too effective. People whining, let it play out for a couple weeks. It's annoying yes, but if I swept full teams with it on ps4 with a freddy swf, then better killers will do better against it. We don't know about new killer perks, buffs, etc so take your time.

  • @Bongbingbing said:

    So It's not just basic attacks, It's attacks out of powers too, wow.

    So any Killer that doesn't have an M2 attack has no way to avoid this perk... jesus.

    Basic attacks to charge it, non basic attacks are damage dealt with non primary weapons excluding legion.

  • @Dabrownman1812 said:

    The perk is fine, killers flipping out. Who knows what other one hit or strong perks will come out for killers. Stop complaining. There's several ways and builds that make mettle of man not too effective. People whining, let it play out for a couple weeks. It's annoying yes, but if I swept full teams with it on ps4 with a freddy swf, then better killers will do better against it. We don't know about new killer perks, buffs, etc so take your time.

    This forum its full of killer main thats why they complain

  • @Ihatelife said:

    What about the Legion?

    Keep it as is against the legion........... they deserve not too be loved!....

  • No, nurse should bypass the perk. She's top tier killer for a reason

  • @ColgateAdvancedWhite said:

    No, nurse should bypass the perk. She's top tier killer for a reason

    Ladys and gentleman here we can see a main untitled nurse without hands and skills crying for a potential good perk.

    Git gud man, really, go away.

  • Yes, let's fix a perk that rewards Survivors for failure instead of reworking it. You know, I actually thought that the Survivors weren't going to control this game anymore after 2.1.0 was released. Guess I was wrong, because now we have two new OP perks that are as strong or stronger than pre-2.6.0 DS. Is it really that hard for Survivors to stop relying on broken perks and get good?

  • @SnakeSound222 said:

    Yes, let's fix a perk that rewards Survivors for failure instead of reworking it. You know, I actually thought that the Survivors weren't going to control this game anymore after 2.1.0 was released. Guess I was wrong, because now we have two new OP perks that are as strong or stronger than pre-2.6.0 DS. Is it really that hard for Survivors to stop relying on broken perks and get good?

    The ds buff is good against tunnelers? You hate it? Dont tunnel the same guy, get good. And mettle (my personal opinion) for me its a counter for all the toxicity i get.

  • MoM doesnt do that much, i honestly think its annoying bjt so was ds, so is no ed, legion, camping leatherfaces, campers in general, flashlights, and all that "good stuff". Just stop bi***ing about it


  • @xChrisx said:

    https://forum.deadbydaylight.com/en/discussion/comment/401815#Comment_401815

    The ds buff is good against tunnelers? You hate it? Dont tunnel the same guy, get good. And mettle (my personal opinion) for me its a counter for all the toxicity i get.

    DS is good now. It's anti tunnel, honestly I think it needs buffed a bit. It needs to have more than one use, getting tunneled is a "more than once" process.

    Like it or not, MoM is basically original DS. Soaking a down so the Killer has to chase you again for another hit to down. The only counter is camping.

  • Nurse was never known for allowing survivors to make fun of her

  • It's essentially the same issue they had with Sloppy Butcher causing the infinite blood fountains. There's something about killers who have M1 scoring events that bugs up the whole system.


    I'm fairly certain you'll see similiar occurances with Spirit coming out of phasing, Wraith out of cloak, (obviously) Nurse with blinks, Clown with gassed survivors, Freddy after just putting someone to sleep, Hag after teleporting ti a triggered trap, etc.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/401093#Comment_401093

    We're aware of the bug and we've been keeping a close eye on the feedback. I can't give any exact time just yet, but don't worry, we're on it.

    WOW! The most broken perk in the game that is more powerful than DS ever was, is going to be made even more powerful. Good luck on finding killers to play this game.

  • @Slayer said:

    Nurse was never known for allowing survivors to make fun of her

    Depends, baby nurse= fun game, good nurse=boring game

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/401124#Comment_401124

    Some attacks are not counting towards Mettle of Man, like a nurse's blink attack, for example.

    Can we get some clarification on what is a basic attack? Are Michael's attacks while he is in tier 3 basic attacks? Is the Pig's ambush a basic attack?

  • @PolarBear said:

    https://forum.deadbydaylight.com/en/discussion/comment/401125#Comment_401125

    Can we get some clarification on what is a basic attack? Are Michael's attacks while he is in tier 3 basic attacks? Is the Pig's ambush a basic attack?

    When you attack with m1 basic attack, blink, surprise attack,etc no matter what.

    Only Huntress hatchets and chainsaw are not counted as hits.

    There are some attacks bugged atm, hope they fix soon, every game a nurse, literally unplayable right now

  • Things, that you are doing to this game, are just pathetic.

  • INB4 it will stay as feature because nurse is special and requires "huge" amount of skills. Especially with 3-5 blinks.

  • I think it is funny some of the little survivors coming on here to talk about MOM and about killer mains... and are totally oblivious to what the actual issue is.

    Devs make a new perk, they know will be a hot button perk like DS.

    Devs don't test it properly and release it bugged.

    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

    That is the issue.

  • FB_IMG_1554388377611.jpg

    The current state of DBD

  • @SovererignKing said:

    More or less saying MoM was supposed to be a new DS unless you can insta-down with your Killer, get a leg trap with Trapper, Huntress Hatchet hit, Bleed out timer hits zero with Legion, (MAYBE) Dash Attack with Pig.

    Good Job Devs... you lose too many Survivor Mains when you nerfed DS or something? Only counter to MoM is camping a dude out so he can't get hit three times to get MoM.

    Nice to know Bad Survivor players still get to control the balance of the game with their wallets.

    So ds was nerfed. thats fine, survs get a new perk that has many counters. U killermains complain. Here's my point. If this perk should be removed, then noed, rancor, moris, bbq, and haunted grounds should too. also legion. U killers have good ######### too, let survs have something too. Stop complaining and learn to play

  • @Mr_Digi said:

    https://forum.deadbydaylight.com/en/discussion/comment/401258#Comment_401258

    So ds was nerfed. thats fine, survs get a new perk that has many counters. U killermains complain. Here's my point. If this perk should be removed, then noed, rancor, moris, bbq, and haunted grounds should too. also legion. U killers have good ######### too, let survs have something too. Stop complaining and learn to play

    Good ######### that has counters.

    NOED can be destroyed.

    Rancor warns you from the very first Generator that the Killer has it and flares up all Survivors' Auras upon completion of the last Gen, meaning the Killer has no sure way of knowing which of the Auras belongs to the their Obsession.

    Memento Moris have conditions. If you never get hooked (and even after that if you don't get caught again), the Killer can't use it on you.

    BBQ has several counters to its Aura-reading: Lockers, Generators, faking-out your walking direction, being inside the 40 metres.

    Haunted Grounds only lasts 60 seconds at best, 60 seconds in which you can just hide from the Killer. I've encountered several Haunted Grounds. The number of times the Killer got any use out of it can be counted on one hand.

    Meanwhile, Mettle of Man has ZERO counters for 11 out of our 15 Killers we have. 11 Killers cannot ever avoid it. That is quite a different issue to what you try to complain about.

  • @DocOctober said:

    https://forum.deadbydaylight.com/en/discussion/comment/402679#Comment_402679

    Good ######### that has counters.

    NOED can be destroyed.

    Rancor warns you from the very first Generator that the Killer has it and flares up all Survivors' Auras upon completion of the last Gen, meaning the Killer has no sure way of knowing which of the Auras belongs to the their Obsession.

    Memento Moris have conditions. If you never get hooked (and even after that if you don't get caught again), the Killer can't use it on you.

    BBQ has several counters to its Aura-reading: Lockers, Generators, faking-out your walking direction, being inside the 40 metres.

    Haunted Grounds only lasts 60 seconds at best, 60 seconds in which you can just hide from the Killer. I've encountered several Haunted Grounds. The number of times the Killer got any use out of it can be counted on one hand.

    Meanwhile, Mettle of Man has ZERO counters for 11 out of our 15 Killers we have. 11 Killers cannot ever avoid it. That is quite a different issue to what you try to complain about.

    For you killer side seems to be fair and balanced, well, tell me how to counter the classic tryhard build, huntress hatchets onehot ruin noed bbq nurses etc with an beautiful mori.

    What we have? Oh an anti tunnel perk.

    This community... Facepalm

  • @xChrisx said:

    https://forum.deadbydaylight.com/en/discussion/comment/402780#Comment_402780

    For you killer side seems to be fair and balanced, well, tell me how to counter the classic tryhard build, huntress hatchets onehot ruin noed bbq nurses etc with an beautiful mori.

    What we have? Oh an anti tunnel perk.

    This community... Facepalm

    OK how to counter every tryhard swf build ?

    oh and for the huntres hide

  • @xChrisx said:

    https://forum.deadbydaylight.com/en/discussion/comment/402780#Comment_402780

    For you killer side seems to be fair and balanced, well, tell me how to counter the classic tryhard build, huntress hatchets onehot ruin noed bbq nurses etc with an beautiful mori.

    What we have? Oh an anti tunnel perk.

    This community... Facepalm

    You Survivor mains are getting very boring. Of course you ignored the main points of my post and just went the easy deflective way of "but what about X, but what about Y". You'd make a fine politician.

    Very few games have Iridescent Heads in them and they can be countered by dodging Hatchets.

    As for Nurse: stealth

    NOED: destroy Totems

    Ruin: git gud with Skill Checks or take Stake Out; or hold out the 30 seconds it takes for that Totem to be found and cleansed.

  • @xChrisx said:

    https://forum.deadbydaylight.com/en/discussion/comment/402780#Comment_402780

    For you killer side seems to be fair and balanced, well, tell me how to counter the classic tryhard build, huntress hatchets onehot ruin noed bbq nurses etc with an beautiful mori.

    What we have? Oh an anti tunnel perk.

    This community... Facepalm

    Honestly? Swf. If you want that remove put efforts to convince everyone (devs and community) to add a second objective for survivors. Then, when genrush is no big deal those addons can be tweaked/reworked etc.

    You want solo to be still viable with second objective? Put efforts to convince devs that closing the gap between solo and swf is the only way to do so.

  • @DocOctober said:

    https://forum.deadbydaylight.com/en/discussion/comment/402810#Comment_402810

    You Survivor mains are getting very boring. Of course you ignored the main points of my post and just went the easy deflective way of "but what about X, but what about Y". You'd make a fine politician.

    Very few games have Iridescent Heads in them and they can be countered by dodging Hatchets.

    As for Nurse: stealth

    NOED: destroy Totems

    Ruin: git gud with Skill Checks or take Stake Out; or hold out the 30 seconds it takes for that Totem to be found and cleansed.

    Well my games are basically 8/10 vs a tryhard and for me its unplayable in solo survivor, i play killer too, rank 1 already, i dont use ######### unskilled perks for an ez win like the 99% of the killer mains, i get 0 kills? Who cares, better be good for my skills instead using a perk /mori

  • @xChrisx said:

    https://forum.deadbydaylight.com/en/discussion/comment/401815#Comment_401815

    The ds buff is good against tunnelers? You hate it? Dont tunnel the same guy, get good. And mettle (my personal opinion) for me its a counter for all the toxicity i get.

    When did I mention anything about the current DS? I was talking about the perk before it got nerfed. I used to not like the change, but after playing against it and thinking about it, I decided that I actually liked it.

    You cannot prevent MoM from activating. Not tunneling won't solve that. I also seriously doubt you get that much toxicity, unless you're doing something to provoke them. It also seems like at least a portion of your skill comes from using a broken perk and the game becomes unplayable whenever you go up against a Killer that counters it.


  • @DocOctober said:

    https://forum.deadbydaylight.com/en/discussion/comment/402679#Comment_402679

    Good ######### that has counters.

    NOED can be destroyed.

    Rancor warns you from the very first Generator that the Killer has it and flares up all Survivors' Auras upon completion of the last Gen, meaning the Killer has no sure way of knowing which of the Auras belongs to the their Obsession.

    Memento Moris have conditions. If you never get hooked (and even after that if you don't get caught again), the Killer can't use it on you.

    BBQ has several counters to its Aura-reading: Lockers, Generators, faking-out your walking direction, being inside the 40 metres.

    Haunted Grounds only lasts 60 seconds at best, 60 seconds in which you can just hide from the Killer. I've encountered several Haunted Grounds. The number of times the Killer got any use out of it can be counted on one hand.

    Meanwhile, Mettle of Man has ZERO counters for 11 out of our 15 Killers we have. 11 Killers cannot ever avoid it. That is quite a different issue to what you try to complain about.

    You just said that mori has a counter.

    BBQ is too strong on fully equipped killers. And the fact is that if one survivor didnt counter it killer can still apply pressure easily if all 4 survivors did counter it it means no one is gen rushing.

    Most people claim how weak are killers but for example if i take busted Billy or Nurse with memento mori i will crush any SWF ( SWF - cheating ) is it okay? Busted killers can crush survivors even though they cheating...

  • @DocOctober said:

    Of course it's the bug that fixed will be a detriment to Killers, business as usual really. Sorry for nerfing DS (which we buffed again), here, have Mettle of Man, basically DS with some decoration.

    I hope Survivors are prepared for the Billy meta as soon as MoM gains even more popularity.

    LOL 'cause Nurse isn't obscenely broken-level OP or anything already with her hits not counting toward MoM.. oh wait, she objectively is broken.

  • @Slayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/402780#Comment_402780

    You just said that mori has a counter.

    BBQ is too strong on fully equipped killers. And the fact is that if one survivor didnt counter it killer can still apply pressure easily if all 4 survivors did counter it it means no one is gen rushing.

    Most people claim how weak are killers but for example if i take busted Billy or Nurse with memento mori i will crush any SWF ( SWF - cheating ) is it okay? Busted killers can crush survivors even though they cheating...

    BBQ has several counters by now. If Survivors are too lazy to use them, it's entirely their fault.

    And I've done the maths several times: not even Billy can be on top of a revealed Survivor within 4 seconds. Having your Aura revealed does not mean you are automatically screwed.

    @adalesmo said:

    https://forum.deadbydaylight.com/en/discussion/comment/401129#Comment_401129

    LOL 'cause Nurse isn't obscenely broken-level OP or anything already with her hits not counting toward MoM.. oh wait, she objectively is broken.

    This isn't just about the Nurse, but all M1 Killers that have a special score event when landing a hit right after using their Power. ALL of them are bugged, not just the Nurse. After the fix, only Killers with an injuring M2 power (4-5 out of 15) will still have an option to circumvent MoM, the 10-11 others will not and most of them already are the weaker Killers of the game. Even a Survivor main should see the problem of that and the lack of diversity we'll see in the Killer roaster as soon as more Survivors get their hands on MoM.

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