By design, Legion is the universally least fun killer in the game
While I'll concede that Legion would be at least decent with normal killer movement speed, it still doesn't address the fact he is the least fun killer in the game for both sides. I originally thought just giving him normal movespeed would at least bandaid him but he's actually completely fundamentally broken. Let's look at the ways to play him and why they are all terrible for both killer and survivor.
Basically the gameplay flow is: find survivor -> feral when close enough -> get free hit -> look around for nearby survivors. If none nearby, hit original target again to bleed out more. If there are survivors in range, tag them until you can't tag anyone else, then hit the closest survivor again to drain frenzy.
From there, you have a few options. The first is go look for someone who is mending, and just chase them as a no-power 110% movespeed killer. As long as the survivors have a brain and used their 20 seconds of bleedout to get to even a remotely safe area, this is painful and unfun for the killer.
You can also just repeatedly hit the survivor, waiting for your power to cooldown (which can be aided by addons). This guarantees you will eventually down the survivor because there's not much you can do to avoid a feral Legion. This is painful and unfun for the survivor.
The other option is to follow a survivor backwards and just cheese the chase mechanics of the game until they either bleed out or get to low enough bleedout to be hit by an unavoidable frenzy hit. This is painful and unfun for the survivor and the killer.
Hell, even people that still like hiding / playing stealthily can't do that.
That's it. Those are the options Legion has to down people. All of them are immensely boring, and not even 115% movespeed will fix these issues. He is fundamentally badly designed for maximum unfun. The developers in charge of Legion absolutely do not understand this, as they thought removing the double stun would be a good fix, when in reality all it does is promote the unavoidable eventual downing of a survivor with no counterplay earlier.
The sad part is even though he can guarantee downs on survivors, he's still awful. It takes a decent chunk of time without addons to either cheese chase mechanic down or just repeat-power use down. This ensures: the survivor being chased eventually has no counterplay, which feels terrible. It ensures the Legion will still lose vs. a coordinated team who spread out and do not waste time healing (because there is no point), and it ensures that the other teammates not actively being chased are either bored mending or bored doing generators.
Every single thing about Legion is bad.
Comments
Then watch my stream and watch me pip about every game with him?
That wasn't my point, my point was to record a video showing how to do what I'm saying to do. AKA, a guide.
If you come across 3 people doing one generator as Legion they've already massively screwed up and it wasn't a single thing you did as a killer.
Your "strat" against "good survivors" is pretty much the exact thing I said. Hit them, wait, hit them, wait, hit them, down. Which is terrible.
if youre talking about the whole looking up at the sky or down to the ground to stop the chase or to even prevent a chase from starting THIS IS NOT how legion was designed and is a bug.
When you turn your back and chase survivors the game doesnt count it as a chase, i can guarantee once the soft brain devs hear about this they'll fix it and legion will be even worse.
I do hope this isnt how you've been "4k'ing"
Pretty much the best killers of this community say he's trash but here you are showing us a guide on a straightforward character that you think nobody figured out. Breaking the ######### chase so the timer ticks down is an obvious choice esp since mending doesn't stop the timer anymore unless they're at 99%, he still sucks even with that tactic which basically guarantees you down somebody.
They call killers bad while 4king with them.
Some even call hag bad.
Get your own opinion. Hey, letting the chase break might seem obvious, but considering the OP didn't mention it, maybe you should chill out.
The other option is to follow a survivor backwards and just cheese the chase mechanics of the game until they either bleed out or get to low enough bleedout to be hit by an unavoidable frenzy hit. This is painful and unfun for the survivor and the killer.
He did mention it, you don't read it carefully.
His post read like he was running around hitting everyone, then going and looking for one he hit.
That's how you lose. you start the frenzy with a plan.
But hey, ya'll hate him. Doesn't bother me any.
I'm winning games and having fun. His power is strong if you use it right, most chases last half the time I'm used to. And that includes hitting 3 ppl.
If you are getting your opinions from other people, and not changing your mind till they do... There's something wrong with that. Try getting good with the killer.
I enjoy legion, and have done well with them as well as played a lot agains them. I've seen others do well with them easily.
And bottom line is I have fun with them.
Not seeing a need for calling them trash Is in addition to that.
"getting good" with this killer is literally just walking backwards to avoid chasing again, then down them with m2, such skill much WoW.
While a lot of your factual points are correct, you're passing off opinions as facts. Legion is very much so more fun for some killers. You may not enjoy cheese chasing, but I definitely do. You might find it more entertaining to deal with looping, safety pallets, and vault patterns for as long as the survivor can find things to use. But I personally much more prefer using Frenzy to get an easy first hit and then cheese chase for 15 to 20 seconds to finish instead of having to deal with that occasionally endless "fun". I'll agree he has a lot of weak points, and factually, there's no denying that. But speaking on behalf of the playerbase and claiming he's not fun is highly erroneous.
If you don't want to deal with loops just play the nurse, at least there's SOME counterplay on the survivor's part and there's ######### up on your part, with legion you literally cannot fail unless the other guy has no mither and manages to lose you if you have to opt to deep wound him.
I'm gonna go out on a limb and say ######### the DEVS! They have COUNTLESS knowledgeable players of THEIR GAME knowing the mechanics and how it plays out that they don't even BOTHER to recruit some of them to design a killer power.
It's SO ######### obvious they just design a killer power and test it via the NOOBS they have in the office.
It's so dumb that they basically drive this game towards rank 15-20 balance it's #########.
"i've never played before omg this scary guy hit me i'm gonna die ( doesn't mend )"
vs
"ok so i'm hit twice, my bar isn't gonna drain in a chase so when he breaks off the chase i'll just mend and be fine"
or
"ok hit me twice but i'm basically just an injured survivor looping a 110% killer like the spirit without her power, ggez 4 min loop"
SIGH
I really like the concept of Legion, I really do, but their just not as great as I thought they would be. I like the whole idea of wanting to stab everybody you can but when mending is practically useless, what's the point? I think DW itself needs changing, not Legion. DW is too survivor favored right now since it's a minor inconvenience and it's supposed to be "Deadly" not just some mend in front of the killers face to be good again. The changes they received were a start but Legion still has a few more tweaks that they need to be better at being a killer.
In facto downing a survivor, hag is bad.
But downing is essential for the game to even work.
Lo that just after Dedicated Servers get announced, which is CERTAINLY going to draw interest from newer players, they release a misleading trailer that multiple online articles take at face value. Even to some extent Polygon. They then release the killer without paying attention to the people that constantly surprise them with mechanics they never meant to exist but enjoy. If we are so much more knowledgeable about the game then they are, why do we only have our opinions taken "with a grain of salt?"
Freddy mains be like

Achievement isn't it?
you would enjoy playing freddy without sleeping survivors then
LITERALLY, all they have to do is keep mending and chase from pausing the bleed out timer.
THAT'S IT!
and SUDDENLY he is a GOOD KILLER.
Like, it doesn't take Einstien to figure that ######### out.
"oh but he can hit me twice and chase til i bleed out!?!"
NO #########? HOW IS THAT ANY DIFFERENT FROM A 115% KILLER WITH BETTER POWERS?
Hell billy can find you offguard in a few seconds, chase you around and 1 SHOT YOU or QUICKLY smash pallets to ONE SHOT YOU in the following 10 seconds of a chase.
How is that ANY WORSE than being hit twice in about 5 seconds AND being chased another 10 seconds to get downed if he focused on you like a billy would.
The answer is the hillbilly is ABSOLUTELY better in every aspect, he just isn't fancy about doing it like the LEGION is.
RE-DO the mending bullshit, and remove the stun when frenzy ends.
After that he will be a good killer.
If those changes prove to be "too powerful" than remove his bloodlust wallhacks off his base ability or reduce the range and or bake it into an addon.
After all that, holy ######### look! he is balanced!
I think the full timer of a deep wound till bleed out should be 60 secs without him hitting you.
because the devs just basically design a killer and barely test it via noobs ( ######### mcote basically ).
it's absurd and INSULTING that they don't employ the help of various community members to help design a killer that put more time into their game then they did MAKING IT
I'm honestly having a hard time deciding if this killer is weak or not. Most games I've played today have not been against rank 1 killers. I've escaped every Legion today (10 at least) and only died to him once, and that was a 4k. I won't deny he needs some buffs in a few areas, namely his power doesn't last long enough nor recharge fast enough, but he seems like he could be balanced. Considering every killer I've played today has been purple rank and/or only played a few Legion games prior, if any, I feel like most players haven't really gotten a grasp on the killer. In maybe 2 weeks after high ranks have more experience with him, with better perks and add-ons (which does matter when you factor in that everyone they play against has a full perk set and usually an item) I'd have a better idea of where Legion falls on the balance scale.
The timer almost doesn't even matter if it pauses in a chase, which is the ENTIRE point.
Also, having the timer stop from downing you while mending is dumb. It makes it "seem" scary as a noob but anyone else knows as long as they start mending before 99% they will get it off NP without any issues.
Base bleed out timer should be 45 seconds, halved to 22 seconds on the 2nd hit. The timer should not pause AT ALL to keep in line with the average killer chase being around 40-55 seconds. Which is basically full gen.
Also, being hit a THIRD time during frenzy should be insta down.
I said the same thing.
They have fog whisperers and all of the fog whisperers have a lot of hours in this game.
They should make good survivors and killers try the new killer first and take their opinions seriously.
edit grammer mistake
survivors are just skins so that isn't even a thing. It's just perk balance.
Killers are a completely different beast.
Survivors' opinions should be taken into consideration since they will be the ones who will play against the new killer.
Look at the new killer for example, he chases you with his ass looking at you and get a down. It is a bad design and any survivor could see that.
I'm talking about new content BALANCE, a new survivor doesn't require testing outside of graphical issues. The perks do require testing.
Did you even read my post? lmfao
Before laughing, you should read carefully.
It is important to take what survivors think about the new killer into consideration. NEW CONTENT BALANCE after all, affects them too you know?
if you read my posts you would understand.
perks need testing, killer testing is automatically inclusive of "vsing" survivors.
They designed Legion to be 'fun' to play against/with. New players will feel good when they get chased (but not downed fast) and new killers will feel like they're doing good work constantly hurting survivors.
He's the opposite of fun to play, both as and against.
@BeanieEnthusiast thinking outside the box? You're making up conspiracies you maniac. Go away LOL
@BeanieEnthusiast said:
Except I also know as a matter of fact that there are plenty of people like me who do not type much either. Sometimes all people want to do is sit down, watch a video or a stream and relax, nothing more and nothing less.That being said, if you're capable of thinking it doesn't take a genius to know that you should seriously consider looking into changing your passwords and it isn't entirely unlikely you misclicked or had bad memory either. Trust me, the possibility of a misclick isn't impossible either because Twitch recommends channels and I've nearly accidentally clicked "follow" on channels I've never heard of because the button is right there when you scroll over the streamer's name. I hope you also realize this just derails the purpose of the post too and that's not to bash on anybody with the points above either.
Now, do we want to actually get back into the discussion? Fun is subjective so I don't think anybody can really say something is fun as a fact as everyone has their own version of it. The issue I think we should look at is for instance the issue I have with legion is that he's lackluster in some areas and brokenly strong in others in a way where even with that out of the way he's just not satisfying to play in my opinion. My issue with legion for instance is that his power lacks counterplay but also is in a state where it's incredibly easy for the game to fly by incredibly fast because legion encourages "gen rush" and by this I mean just not healing and using resilience on generators pretty much. He's essentially a nightmare to balance because he's either too weak or too strong by this design. Honestly, I'm not even sure if I even have any good ideas to buff the legion appropriately either because of this reason.
Friendly reminder the only reason Legion exists is because deathgarden sold poorly and they had to rush a new killer before christmas
Devs really need to think about what they want to do with this killer. Currently with his 2 purple addons he can kill anyone reliably within 12-15 seconds after the initial frenzy hit (ofc with cheesing the chase). His lack of map pressure makes it so survivors can still easily win the game with multiple escapes, however, chases are not fun for survivors, as there isn't much counterplay except No Mither, Dance with me and Quick & Quiet.
Without addons he isn't close to being time efficient, even though he will get guaranteed downs. They could let the timer count down in chases too, however, that is even less fun for survivors, as their asses will be on a death-timer as soon as he sees them (EDIT: That is to say in every game, not only in games where Legion cheeses the chase). One could argue how that isn't different to any other killer, as virtually every killer has a certain "time" he needs on average to get a survivor downed. The thing is, against other killers without pallet/window counterplay (so not counting Nurse, Trapper and the likes) the survivor has the possibility to kite for a whole game, which makes survivors feel good, but ofc the killer will feel like #########. It's really an interesting debate they will need to have, to find out where they wanna head with Legion.
Feels like Freddy all over again.
Sloppy Butcher does jackshit on him unless you're really bad at tracking in which I'll just tell you to pick Bloodhound. What's the point of N/C, mend doesn't count and any survivor with a brain won't heal to full against him unless they're going for a save.
The only thing he's good at is protecting his totem, I'm gonna give him that since there's no hiding and waiting till he chases somebody else if ur in TR.
Add on top of that that he gets genrushed more than ANY other killer, I've had games that lasted maybe 5 minutes due to not having Ruin, I had games with Lullaby that I could drag out to 20+ minutes tho.
A killer release was planned for this time of the year way back when. Deathgarden doing poorly wouldn't have anything to do with the timing of this killer release.
However, there is a very good chance this killer was meant to be Ghostface and they couldn't get the licensing rights. That would explain the similarities and why Legion's lore is so much worse than every other original killer.
I basically said that but yes. Since healing is basically worthless against him unless you're going for a save you might as well spend those extra 30 (?) seconds on a gen instead of selfhealing.