Yes, this game is survivor sided

Before anyone start complaining hear me out.


I often read discussions on here on wether this game is killer sided or survivor sided. In my opinion it's clearly in the favor of survivors but it's supposed to be this way. Let me explain.

Dead by Daylight is a asymmetrical game so when it comes to balancing it's not like CS or other symmetrical games. To fill up one Lobby in Dead by Daylight you need one killer and four survivors. So you need four times as many players to play as survivor than you need players to play as killer.

Because of that you need to make the game more appealing to survivors since you matches are 80% survs.

This still doesn't mean they should just neglect killers and the overall game health. Many of you know there are many more points that play into this and a lot of things need to be changed on both sides when looking at the game and how it is at this point.

Just wanted to know what you think of this since that's a point I rarely see in any discussion thread.

Hope y'all are having an amazing day!

Comments

  • @Zozzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2860822#Comment_2860822

    Still survivor sided at high mmr solo q

    Just watch streamers and you will see it game after game after game.

    Well - the game is not only high mmr though is it? Do you believe streamers accounts for the largest part of this community? In that case - look at Otz 😂

  • @JoByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/comment/2861431#Comment_2861431

    Well - the game is not only high mmr though is it? Do you believe streamers accounts for the largest part of this community? In that case - look at Otz 😂

    Yeah, that's the reason why nurse is the weakest killer and she should be buffed, right?

  • @fulltonon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2861813#Comment_2861813

    Yeah, that's the reason why nurse is the weakest killer and she should be buffed, right?

    I actually believe this game is pretty balanced. At least as balanced as a game like this can be.

    We don’t need every killer to be just as powerful as the other one.

    Nurse is bad for beginners and Godlike for veterans who has learned her.

    Wraith is good for beginners but struggles vs experienced players.

    This is how the game should be.

  • the game is so survivor sided it’s not even funny

  • @Yippiekiyah said:

    the game is so survivor sided it’s not even funny

    If a survivor learned to play then most killer has no answer. It's like 2 killer viable against good survivors.

  • @JoByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/comment/2861819#Comment_2861819

    I actually believe this game is pretty balanced. At least as balanced as a game like this can be.

    We don’t need every killer to be just as powerful as the other one.

    Nurse is bad for beginners and Godlike for veterans who has learned her.

    Wraith is good for beginners but struggles vs experienced players.

    This is how the game should be.

    IF this game had a working matchmaking that doesn't excuse itself everytime queue times get a little too long.

    But it doesn't so you can pick nurse as "pro" and expect pro survivor for a hard right tbut instead stomp on noobs or you pick wraith as a beginner and hope for other beginner but instead get curb stomped by aforementioned veteran survivors.

    Both not fun in addition that killer is already more mentally demanding/exhausting than survivor for the majority.

  • I don't believe one side is more OP than the other. It's all about context:

    A P3 Nurse with 2k hours in the game with OP addons and a decent perk build will likely annihilate most survivors they go against.

    On the other hand, a SWF of decent survivors will likely give most killers a miserable time because of their advantage of comms.

    Finally, you can play solo queue as an average/mid-tier survivor and get matched with similar skill-level survivors/killer, but get absolutely destroyed because most of your team are self-caring in the corner of the map, or are searching chests/cleansing dull totems instead of doing gens. On the flip side, you can get a group of baby solo queue survivors who don't stand a chance against even an average level Nurse/Blight, or a group of experienced solo survivors who spend the game antagonizing and making it an all-round miserable experience for a baby killer.


    I guess my ultimate point is, this game is asymmetrical and it's not as simple as "survivor or killer sided". There are far too many factors that come into play here. Also, I don't think people discuss enough how it's SBMM that's creating this divide, not one side being OP. Think of it like this: you're an average killer but SBMM keeps matching you with SWF/experienced survivors... of course, you're going to say it's survivor-sided. Alternatively, you're a solo queue player and have three matches in a row with prestige Ruin/Undying Blights... you're going to say the game is killer-sided. I'm not naïve enough to say that each side don't come without their own problems and each side has stuff that needs buffing/nerfing... but the issue here is SBMM.

  • @JoByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/comment/2861431#Comment_2861431

    Well - the game is not only high mmr though is it? Do you believe streamers accounts for the largest part of this community? In that case - look at Otz 😂

    Why does that matter ? The interesting thing about human beings is they have the ability to learn and get better. mmr is in the game to sort the good killers and keep them away from bad survivors, giving them a chance to learn the game and improve. It does the balancing for you!

    So sick of people bringing up the terrible argument That bad people are bad and that the dev's should cater to them like they won't get better or there isn't a skill sorting system attempting to be added to the game.

    You also don't need the finest decision making or skill set to win as survivor either.. you already have the numbers and resources. It all comes down to holding m1 on a gen or wasting time and getting your team killed.

  • @burt0r said:

    https://forum.deadbydaylight.com/en/discussion/comment/2861821#Comment_2861821

    IF this game had a working matchmaking that doesn't excuse itself everytime queue times get a little too long.

    But it doesn't so you can pick nurse as "pro" and expect pro survivor for a hard right tbut instead stomp on noobs or you pick wraith as a beginner and hope for other beginner but instead get curb stomped by aforementioned veteran survivors.

    Both not fun in addition that killer is already more mentally demanding/exhausting than survivor for the majority.

    Totally agree with you. Sums up a big problem this game has!

  • @Zozzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2861813#Comment_2861813

    Why does that matter ? The interesting thing about human beings is they have the ability to learn and get better. mmr is in the game to sort the good killers and keep them away from bad survivors, giving them a chance to learn the game and improve. It does the balancing for you!

    So sick of people bringing up the terrible argument That bad people are bad and that the dev's should cater to them like they won't get better or there isn't a skill sorting system attempting to be added to the game.

    You also don't need the finest decision making or skill set to win as survivor either.. you already have the numbers and resources. It all comes down to holding m1 on a gen or wasting time and getting your team killed.

    My point matters because there is no correct or 100% objective answers to the question "Which side is the strongest?". I think all these threads pretty much shows that.

  • @JoByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/comment/2862033#Comment_2862033

    My point matters because there is no correct or 100% objective answers to the question "Which side is the strongest?". I think all these threads pretty much shows that.

    You don't think tournaments are evidence?

    You really think a clown or wraith is going to win against equally skilled survivors?

  • @Zozzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2862047#Comment_2862047

    You don't think tournaments are evidence?

    You really think a clown or wraith is going to win against equally skilled survivors?

    Tourneys are not a good example in general because they have their own scoring/win conditions that differ from the "official" win condition from mmr.

    Also, yes - they can. If we take a tourney as an example:

    https://www.youtube.com/watch?v=Q9Q4eTJOOFg - first match from swish's tourney starting at 9:11, Wraith 4k'ed

  • @KingFieldShipper said:

    https://forum.deadbydaylight.com/en/discussion/comment/2862059#Comment_2862059

    Tourneys are not a good example in general because they have their own scoring/win conditions that differ from the "official" win condition from mmr.

    Also, yes - they can. If we take a tourney as an example:

    https://www.youtube.com/watch?v=Q9Q4eTJOOFg - first match from swish's tourney starting at 9:11, Wraith 4k'ed

    Oh wow.. even for tournament standards that seemed quite restricted to favour the killer as much as possible. No COH, no Dead Hard, no items. Did they ban all meta perks or something?

  • No.

    First of all, using a tournament is the WORST EXAMPLE, because they're literally the best of the best survivors.

    Of course, if all 4 survivors are EXTREMELY top tier, then it's survivor sided. BUT THAT'S NOT EVERY SINGLE GAME.


    Second, people should play more survivor. And specifically, I'm talking about solo or duo.

    I absolutely hate it when killers talk about survivor being easy (it's stressful to me) and act like they play survivor.

    Like, do you really play survivor? If yes: At least 3 or 4+ hours per-day? With an extremely competent swf? Solo? Playstyle? Blendette?


    The saying really goes both ways. "Do you play [opposite side]?!"


    Personally, I don't really think this game is survivor sided. If anything, it's becoming more killer sided.

    This is why I had quit well over a year ago. Boons brought me back though. Yes, I do main survivor, cry about it.


    This game is only survivor sided if all 4 survivors are top-tier competitive level survivors.

  • The only way to reliably findd out would be to have several large tournaments with the best players where survivors and killers can use whatever perks, items and addons they want, and see what the results indicate.

    If I were to bet money on it I’d say the game is survivor sided though.

  • @ItsJesseFFS said:

    No.

    First of all, using a tournament is the WORST EXAMPLE, because they're literally the best of the best survivors.

    Of course, if all 4 survivors are EXTREMELY top tier, then it's survivor sided. BUT THAT'S NOT EVERY SINGLE GAME.

    Second, people should play more survivor. And specifically, I'm talking about solo or duo.

    I absolutely hate it when killers talk about survivor being easy (it's stressful to me) and act like they play survivor.

    Like, do you really play survivor? If yes: At least 3 or 4+ hours per-day? With an extremely competent swf? Solo? Playstyle? Blendette?

    The saying really goes both ways. "Do you play [opposite side]?!"

    Personally, I don't really think this game is survivor sided. If anything, it's becoming more killer sided.

    This is why I had quit well over a year ago. Boons brought me back though. Yes, I do main survivor, cry about it.

    This game is only survivor sided if all 4 survivors are top-tier competitive level survivors.

    This game is only survivor sided if all 4 survivors are top-tier competitive level survivors.

    Yeah, against also top tier competitive killer players and most often under (heavy) restrictions in tournaments.

    So without restrictions and presuming a working matchmaking (which we don't have and still makes talking about balancing without any form of fix point useless) 4 average survivor still would have the tools to easily beat an also average killer player.

    Hence the toolset given by the game still is sided towards the survivor. The only reason that not every game is heavily survivor sided is both sides inexperience and that when both parties have absolutely no clue what their doing killer is build to come out on top. Otherwise there wouldn't be any new killer players since they don't have the "play with friends" aspect as an incentive to keep playing.

  • @Omans said:

    Seeing the game as survivor sided or killer sided is looking at it too simply.

    This is an asymetrical game. It can never be as simple as "this one team is stronger than the other team".

    Rather than two, I'd say there are around four groups.

    Top tier killers and SWF are stronger than lower tier killers and solo queue.

    A Blight or nurse with the strongest addons and willing to play "dirty" is going to win the vast majority of their games. They are extremely overpowered compared to lower tier killers and solo queue survivors.

    An SWF is the same. Very imbalanced when up against the bottom two groups.

    They should either nerf the top two groups (swf and top tier killers) or buff the bottom two groups (solo queue and low tier killers).

    People saying "NERF SURVIVORS!", or even the ones saying "NERF KILLERS!" just don't get it. Both sides have enough overpowered and underpowered parts to them that they need to be viewed as different groups entirely.

    This, having 90% win rate on nurse and not going against swf often is what surprises me the most, when you would think these top swf teams would always go against 1% highest win rate killer players very often.

  • @RaSavage42 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2861099#Comment_2861099

    Sabo was nerfed on that front but what about the time it takes to Sabo... 2.5 seconds

    There's more pallets on certain Maps (The Game) but the placement of those pallets have changed

    COH wasn't nerfed hard... If it were then it'd be the same as Self Care maybe even worse

    Boil Over was buffed to far and was brought back... but it's still strong

    DMS is only "broken" when used with SH:PR... So only that combo but that only means 15% loss of progress that can be repaired in a snap

    You love over execrating everything don't you

    That is so ridiculous. Why should CoH be worse than Self-Care? When you waste years trying to find a totem to bless it, you could already heal with self-care. It has too much counterplay. What good is sabo when the killer walks right past the broken hook because there is another hook 10 meters away? How often do you see someone sabo?

    The Game map is the only one with some pallets, however most of them are very unsafe.

    If Boil Over was useful, you would see it used.

    You admitted DMS is broken so why is it not being nerfed? That right there is proof the game is killer sided.

  • @Zozzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2862047#Comment_2862047

    You don't think tournaments are evidence?

    You really think a clown or wraith is going to win against equally skilled survivors?

    By your logic we should balance the game around tournaments? Smart. Balance around 1% of your player base.

    Your second point is exactly my point in an earlier post. A skilled Wraith or Clown are most likely not going to win vs a team of skilled survivors. A newer Wraith or Clown can easily win vs a team of new survivors.

  • @geovana_manguette said:

    This game is dead.

    agree.. always premade against me.. no way. if 4ppl want to play get a killer and do that..

    we got 4 keys and one at console. nowdays only 1 account is useing.

    this game matchmaking value is unbeliveable..

  • @JoByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/comment/2862059#Comment_2862059

    By your logic we should balance the game around tournaments? Smart. Balance around 1% of your player base.

    Your second point is exactly my point in an earlier post. A skilled Wraith or Clown are most likely not going to win vs a team of skilled survivors. A newer Wraith or Clown can easily win vs a team of new survivors.

    Then why do you want them to balance around new players?

  • @Zozzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2862621#Comment_2862621

    Then why do you want them to balance around new players?

    I don’t.

    I want them to try and balance around as many players as possible. Like they are trying to.

  • @JoByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/comment/2863137#Comment_2863137

    I don’t.

    I want them to try and balance around as many players as possible. Like they are trying to.

    You can't... and that's why this game usually has a wait time for survivor que vs killers getting instant lobbies. Anything you add to help the bad players is abused by the experienced players.

  • A 4 man very experienced, sweaty SWF vs. new killer playing casually.

    I could easily find a video of an experienced Blight slugging everyone at 5 gens. <- This happens way more often.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2863702#Comment_2863702

    How do you know the killer's experience or intensity level? Hooks occurred so they couldn't be new nor casual versus that team and yet all four still walked out the gates thereby making devout bronze and no rank gained and very likely a rank loss.

    The most glaring part of it all is even if the killer went and snuffed the boons they could be relit again, indefinitely. It's broken and in need of a nerf.

    That match was an extreme outlier. It is not really fair to nerfs boon perks because the killer got outplayed. They could have had the same outcome if they didn't use boon perks. Boon perks do nothing for chasing. Besides CoH, they are extremely situational. Even Power Struggle has a better chance of being used and that is a sad low probability.

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2864183#Comment_2864183

    That match was an extreme outlier. It is not really fair to nerfs boon perks because the killer got outplayed. They could have had the same outcome if they didn't use boon perks. Boon perks do nothing for chasing. Besides CoH, they are extremely situational. Even Power Struggle has a better chance of being used and that is a sad low probability.

    Gotta agree, Boons suck, but thanks to COH they can't be buffed.

  • @Zozzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2863298#Comment_2863298

    You can't... and that's why this game usually has a wait time for survivor que vs killers getting instant lobbies. Anything you add to help the bad players is abused by the experienced players.

    I agree with that and I do see the problem, but nonetheless - I believe that if you balance the game around the tier players it will be more devastating for newer players.

    If the game was "bigger" you could make an argument for ranked and casual game modes.

  • @JoByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/comment/2863674#Comment_2863674

    I agree with that and I do see the problem, but nonetheless - I believe that if you balance the game around the tier players it will be more devastating for newer players.

    If the game was "bigger" you could make an argument for ranked and casual game modes.

    No. You balance around the top 30% and let sbmm do the balance work. That's what it's for... To put good against good and bad against bad. Then when the bad get good and figure out what to do they still have a decent game to play instead of an unbalanced mess.

  • @Zozzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2864904#Comment_2864904

    No. You balance around the top 30% and let sbmm do the balance work. That's what it's for... To put good against good and bad against bad. Then when the bad get good and figure out what to do they still have a decent game to play instead of an unbalanced mess.

    Well, as we know - SBMM does not work as intended because it prefers short queue times over actual skillrating.

  • @JoByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/comment/2864926#Comment_2864926

    Well, as we know - SBMM does not work as intended because it prefers short queue times over actual skillrating.

    Which IS INTENDED (by the devs to please the masses at the expense of the minority) but still stupid. As ridiculous as it sounds.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2861260#Comment_2861260

    And you're certain that's the only reason people don't play killer as much? There's a social aspect to survivor that isn't there for killer. The gaming with friends aspect isn't there on killer. If I'm just looking to chill and game with friends in the evening, I'm certainly not clicking on killer. Doesn't make killer weak or even hard 90% of the time. Just means I want to play a role that doesn't require my undivided attention at times and lets me play with friends.

    I play only solo survivor, so it isnt the social aspect for me. Yet i refrain from playing killer that much, because killer games are quite horrible, both do to gameplay mechanics as well as toxic survivors.

    So it might not be the only reason, but it is a reason.

  • @burt0r said:

    https://forum.deadbydaylight.com/en/discussion/comment/2864949#Comment_2864949

    Which IS INTENDED (by the devs to please the masses at the expense of the minority) but still stupid. As ridiculous as it sounds.

    Yup. I'd rather wait a minute then to play an unbalanced game.

    Sadly - the queue times needs to be held down because that is a reason for a lot of people to not play this game.

  • Please fix game survivor sided.

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