i am going to stop playing this game bc of booners

why do 4 man teams now have the option of infinte unbreakable heal and lucky break with the boon totems its broken and i am done i kick the totem but they legit can just spam it how the ######### is anybody gonna counter this with the ######### killers not only that i need to watch 7 gens 5 totems and 4 surv all at the same time boon totems need nerfs and only needs to benefit the person who has put it up its legit making me uninstall bye bye dbd

Comments

  • @Dumpstick said:

    https://forum.deadbydaylight.com/en/discussion/293815/i-am-going-to-stop-playing-this-game-bc-of-booners

    I bet you're the type that runs Tinker Undying Ruin BBQ Blight.

    Sorry, I have zero sympathy. Killers can't handle it now that they're the ones who need to start hunting totems down.

    yes lets remove the core gameplay with totems instead of gens not only that i am a blight main who runs meme builds or just shadowborn and bbq and with memebuilds i mean bloodwarden mad girt agitation and iron grasp or a devour hope build or something like that and by the way whats way more meta then tinkerer undying bbq ruin is corrupt ruin pop bbq

  • @Winchester89 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2636423#Comment_2636423

    Finding a totem is not difficult. Anyone who has been playing dbd for a while knows the places where totems are usually found. Survivors often spawn right in front of a totem

    when 4 surv can bless totems on the map this does not matter lol like if every surv blesses a totem across the map and then does a gen you are just screwed

  • @GuyFawx said:

    Dont be a bonehead

    seems legit

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/293815/i-am-going-to-stop-playing-this-game-bc-of-booners

    The unbreakable one is situational far more then the other two and likely only will be an issues to a very few killers. Big overreactions to that boon

    as long as one boon unbreakable is up anyone can crawl to it so i am not sure what you are talking about with overreacting

  • @Sir_Child1234 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2633909#Comment_2633909

    as long as one boon unbreakable is up anyone can crawl to it so i am not sure what you are talking about with overreacting

    As on its strength is far more situational then the other two and so they’re not equal on strength. And crawling to it would take so long someone else would probably get to you first unless there’s tenacity. It’s not an S tier perk.

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2636707#Comment_2636707

    As on its strength is far more situational then the other two and so they’re not equal on strength. And crawling to it would take so long someone else would probably get to you first unless there’s tenacity. It’s not an S tier perk.

    Well situational when the totem area is 2000m2, i don't call this situational anymore, especially because there will be two totems per trials... it's around 4000m2, pretty much half the map...

  • @JohnWeak said:

    https://forum.deadbydaylight.com/en/discussion/comment/2636716#Comment_2636716

    Well situational when the totem area is 2000m2, i don't call this situational anymore, especially because there will be two totems per trials... it's around 4000m, pretty much half the map...

    What? 4000 meters? They only have 24 meters and two only means 48 meters.

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2636748#Comment_2636748

    What? 4000 meters? They only have 24 meters and two only means 48 meters.

    48 meters radius around the totem. So it's 2 circles with 24m radius each = almost 4000m2 total = almost half the map.

    All killers that heavily rely on Hit'n'run strategy :

    • Demo
    • Clown
    • PH
    • Ceno
    • Blight
    • Legion
    • Pig
    • Freddy
    • Wraith
    • Spirit as well now...

    All those killers are now useless with the boons as they are weak at looping = they need time to drop pallets and to break them = they need the survivors to loose time on healing = impossible with CoH = 2 hooks when both doors @99%.

  • @JohnWeak said:

    https://forum.deadbydaylight.com/en/discussion/comment/2636785#Comment_2636785

    48 meters radius around the totem. So it's 2 circles with 24m radius each = almost 4000m2 total = almost half the map.

    All killers that heavily rely on Hit'n'run strategy :

    • Demo
    • Clown
    • PH
    • Ceno
    • Blight
    • Legion
    • Pig
    • Freddy
    • Wraith
    • Spirit as well now...

    All those killers are now useless with the boons as they are weak at looping = they need time to drop pallets and to break them = they need the survivors to loose time on healing = impossible with CoH = 2 hooks when both doors @99%.

    Make no sense what you wrote. Reads like "killer hit me ones and leave me alone" so I can heal on a boon totem. Makes really no sense for me.

    And on mother's dwelling are boons in you're eyes ok because it's a bigger map?

    Make really no sense.

    If you think it's broken, it's ok. In my 3K hours solo Surv experience I really can't say "it's OP"

    Maybe in a SWF group for sure but my solo experience says something else.

  • they are making so the only way to play this game is playing nurse.

  • @hiken said:

    they are making so the only way to play this game is playing nurse.

    Thats not true, there is a whole selection of licensed punching bags you could try.

  • @JohnWeak said:

    https://forum.deadbydaylight.com/en/discussion/comment/2636785#Comment_2636785

    48 meters radius around the totem. So it's 2 circles with 24m radius each = almost 4000m2 total = almost half the map.

    All killers that heavily rely on Hit'n'run strategy :

    • Demo
    • Clown
    • PH
    • Ceno
    • Blight
    • Legion
    • Pig
    • Freddy
    • Wraith
    • Spirit as well now...

    All those killers are now useless with the boons as they are weak at looping = they need time to drop pallets and to break them = they need the survivors to loose time on healing = impossible with CoH = 2 hooks when both doors @99%.

    But that’s COH not the new boon this guy is talking about.

  • @DieGräfin said:

    https://forum.deadbydaylight.com/en/discussion/comment/2636841#Comment_2636841

    Make no sense what you wrote. Reads like "killer hit me ones and leave me alone" so I can heal on a boon totem. Makes really no sense for me.

    And on mother's dwelling are boons in you're eyes ok because it's a bigger map?

    Make really no sense.

    If you think it's broken, it's ok. In my 3K hours solo Surv experience I really can't say "it's OP"

    Maybe in a SWF group for sure but my solo experience says something else.

    Makes no sense cause you have no experience at all as a killer. And in your 3k hours xp you might start to learn the basics mechanics and timings...

    I explain you :

    You are in chase, the surv #1 is injured, a healthy surv #2 comes to take a protect hit, he/she has a speed boost and you are stunned for 3 seconds, now you have two choices :

    • follow surv #1, he/she is 12 meters away you need 20 seconds to catch up
    • follow surv #2, he/she is 18 meters away, you need 30 seconds to catch up

    By the time, both will be at a strong loop, and after some time surv#1 or surv#2 will be healed and be able to take another hit thanks to the boon totems. It already worked great before CoH, now it's even stronger.

    You don't know this ? With 3k hours ? Great...

    And check my other threads where i put all the results of my soloQ trials... I don't know what is your experience as a soloQ player but problem is on your side if you find the survivor gameplay balanced cause on my side, i pubstomp pretty much all killers.

    @JohnWeak said:

    Here we go for some updated survivor soloQ stats 😊.

    Removed DC and cheater trials (1 survivor was cheating).

    https://us.v-cdn.net/6030815/uploads/KDFKIBUZ4IKW/image.png

    Average # of gens done at the end of the 1st chase (1st survivor on hook) = 3,58

    Average # of hooks = 2,3

    Average # of kills = 0,67; kill rate = 16,75%

    Personal escape rate = 83%

    Would have liked to do more games but queue times were long, had 1 trial with a cheater, 2 trials with DC and now playing in duoQ.

    6 games in roughly 2 hours... it's a total of almost 1 hour queue time... so bullshit


  • @Nathan13 said:

    I read the title wrong for a sec.

    oh thank god i'm not the only one

  • @OldHunterLight said:

    https://forum.deadbydaylight.com/en/discussion/comment/2627850#Comment_2627850

    Because boons not only work in x axis. They also work on y axis, on smaller maps like coal tower it is actually decently strong to counter slugging and snowballing if you are telling an oni player not to slug then my friend you sound very entitled.

    Killers slug to try to get time back and try to reset, not only killers have time management but they also have to patrol gens, chase, worry about perks, have a balanced perk loadout but now we have to also worry about 5 totems.

    Boons are only used to give survivors an edge also survivors have to worry about doing 5 gens, looping, unhooking, healing looking for hexes, doing 5 totems for noed, thinking about killers perk, and also having a good perk load out

  • @coolmacc said:

    https://forum.deadbydaylight.com/en/discussion/comment/2627861#Comment_2627861

    Boons are only used to give survivors and edge survivors have to worry about doing 5 gens, looping, unhooking, healing looking for hexes, doing 5 totems for noed, thinking about killers perk, and also having a good perk load out

    Killer has to worry about defending 7 gens, looping, hooking, injuring survivors, looking for boons, breaking pallets, breaking doors, defending the exits, thinking about the 4 survivors' perks and also having a good perk loadout. And the killer is alone to do so.

    Survivors have less objectives and they are 4.

    Now do you see the problem ? Can you stop to see things only through your small little selfish survivor PoV ?

  • @coolmacc said:

    https://forum.deadbydaylight.com/en/discussion/comment/2627861#Comment_2627861

    Boons are only used to give survivors and edge survivors have to worry about doing 5 gens, looping, unhooking, healing looking for hexes, doing 5 totems for noed, thinking about killers perk, and also having a good perk load out

    1 second for a killer is 4 for survivors, no one loops these days, you don't have to think of the killer perks when the game usually tells you aka ruin, undying, haunted etc, having a good perk loadout? You need good perks to win as survivor?

    Killers have to worry about 7 gens, hooking, breaking pallets/walls, play against exhaustion perks, a mistake for a killer costs more than a mistake from a survivor, killer perks also usually either get destroyed or ran out of time, we have to go out of our way to destroy the boons, I'm also not including but killers also have to respect the survivor rulebook, as if survivors do 5 totems these days lol.

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/2627839#Comment_2627839

    So the new boon, which only works in 24 meters, which is enough of a radius for you to hear, is going to counter slugging?

    Just step on the boon or don't slug. How difficult is that to counter? You literally can hear it if it's that close.

    It's nowhere near that simple.

  • @JohnWeak said:

    https://forum.deadbydaylight.com/en/discussion/comment/2635845#Comment_2635845

    Either you clearly have never understand any DbD mechanics and then you are the worst player i have met at this game.

    Either you are just a troll.

    The truly puzzling thing for me is that Sluzzy has something like thousands of hours and is a Nurse main when they're not playing Survivor, but they have this utterly skewed view that Survivors are utterly weak and Killers have all the advantages which is just Opposite-Land.

  • @OldHunterLight said:

    If you are leaving the game you do not need to make a thread, you can just uninstall and yes boons are really strong and annoying, they are limiting snowball so basically boon unbreakable can counter heavy snowballers like twins, oni, nurse.

    Idk what is going through bhvr's mind when coming with these perks.

    No, the devs need to see how many people are leaving because of it.

    I am playing survivor until VHS comes out. My brother has 2k hours as killer, and isnt even buying the new killers. Hes playing survivor for a few matches, playing other games.

    They need to address it. Id rather old DS anyday.


    Theyll never release it but id love to see the drop in killer players numbers

  • @gammatsunami said:

    https://forum.deadbydaylight.com/en/discussion/comment/2627839#Comment_2627839

    No, the devs need to see how many people are leaving because of it.

    I am playing survivor until VHS comes out. My brother has 2k hours as killer, and isnt even buying the new killers. Hes playing survivor for a few matches, playing other games.

    They need to address it. Id rather old DS anyday.

    Theyll never release it but id love to see the drop in killer players numbers

    I don't remember this thread but numbers are dropping at least on steam, last week we had 38k players, 2 days ago we had a constant 28k, that is a massive drop, I haven't played against a console killer in a while.

    When the artist came out we had 34k, which is even less than when a chapter comes out.

    See, I hate to say "this is going to kill the game finally" but people are honestly just quitting because of how unfun the game is for killer, I too main killer but have been taking a break from the game in general, this is my 3rd week of only playing the game for dailies then go play something else.

    I just dislike that if I want to have fun as killer I have to play really strong killers aka blight, nurse, the rest of the killers just play pre drop simulator or pallet breaking simulator.

  • @Bardon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2636380#Comment_2636380

    The truly puzzling thing for me is that Sluzzy has something like thousands of hours and is a Nurse main when they're not playing Survivor, but they have this utterly skewed view that Survivors are utterly weak and Killers have all the advantages which is just Opposite-Land.

    Sluzzy is a well-known troll that's just portraying the entitled survivor main personality to the extreme to get a rise out of people. He has like 5,000 hours on Nurse and over 2,000 troll posts, but the mods just let him do his thing

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