Clowns bottles are nerfed?

İ Just Wonder that they nerfed The bottles. İm a clown main and its obivous that something is wrong with purple bottles.They are Just making survivors scream with very delayed and short slowdown. İn The power info it says that when you hit a survivor directly with a bottle they cant Fast vault for 2 seconds. But they can. (im playing without addons btw)

Comments

  • Clown straight up doesn't work right now.

    Don't play him until he's fixed.

  • @WTBacon said:

    Clown straight up doesn't work right now.

    Don't play him until he's fixed.

    But he is my main

  • It is a bug, one of several to come from this patch.

  • Yes, and about time. Clown's reign of terror is over

  • Here's everything wrong with Clown right now

    CLOWN:

    • His gas now spawns in pockets, which will be destroyed after a Survivor touches it. Not sure if this is relevant but felt I'd mention it.
    • Running from shack to a predetermined point was 4.90 seconds.
    • Same test but with his Gas was 5.17 seconds
    • Difference is .27 seconds
    • Direct Impact does not slow down.
    • Gas will not affect Survivors if they stand still, no scream or anything
    • Gas will sometimes not blur vision
    • Gas will give Survivors a crosshair on occasion
    • Piss gas affected Survivors will not be slowed upon entering Purple gas.
    • It can take time for Survivors to be affected by the gas, up to 1 second, it would seem.
    • A loop around long-side shack from pallet to pallet was 8.53 seconds without gas and 9.02 with gas.
    • Difference of .49 seconds.
    • Clown's bottles at T-L's are hilariously inconsistent, you can vacuum through the gas.


  • @Pulsar said:

    Here's everything wrong with Clown right now

    CLOWN:

    • His gas now spawns in pockets, which will be destroyed after a Survivor touches it. Not sure if this is relevant but felt I'd mention it.
    • Running from shack to a predetermined point was 4.90 seconds.
    • Same test but with his Gas was 5.17 seconds
    • Difference is .27 seconds
    • Direct Impact does not slow down.
    • Gas will not affect Survivors if they stand still, no scream or anything
    • Gas will sometimes not blur vision
    • Gas will give Survivors a crosshair on occasion
    • Piss gas affected Survivors will not be slowed upon entering Purple gas.
    • It can take time for Survivors to be affected by the gas, up to 1 second, it would seem.
    • A loop around long-side shack from pallet to pallet was 8.53 seconds without gas and 9.02 with gas.
    • Difference of .49 seconds.
    • Clown's bottles at T-L's are hilariously inconsistent, you can vacuum through the gas.

    Wow... İm starting to believe stbfl carried me

  • This was only after patch 5.0.0 (Resident Evil)

  • İ know thats why i made this post


  • @Pulsar said:

    Here's everything wrong with Clown right now

    CLOWN:

    • His gas now spawns in pockets, which will be destroyed after a Survivor touches it. Not sure if this is relevant but felt I'd mention it.
    • Running from shack to a predetermined point was 4.90 seconds.
    • Same test but with his Gas was 5.17 seconds
    • Difference is .27 seconds
    • Direct Impact does not slow down.
    • Gas will not affect Survivors if they stand still, no scream or anything
    • Gas will sometimes not blur vision
    • Gas will give Survivors a crosshair on occasion
    • Piss gas affected Survivors will not be slowed upon entering Purple gas.
    • It can take time for Survivors to be affected by the gas, up to 1 second, it would seem.
    • A loop around long-side shack from pallet to pallet was 8.53 seconds without gas and 9.02 with gas.
    • Difference of .49 seconds.
    • Clown's bottles at T-L's are hilariously inconsistent, you can vacuum through the gas.

    İ Just dont understand what did you mean with pocket

  • @Pulsar said:

    Here's everything wrong with Clown right now

    CLOWN:

    • His gas now spawns in pockets, which will be destroyed after a Survivor touches it. Not sure if this is relevant but felt I'd mention it.
    • Running from shack to a predetermined point was 4.90 seconds.
    • Same test but with his Gas was 5.17 seconds
    • Difference is .27 seconds
    • Direct Impact does not slow down.
    • Gas will not affect Survivors if they stand still, no scream or anything
    • Gas will sometimes not blur vision
    • Gas will give Survivors a crosshair on occasion
    • Piss gas affected Survivors will not be slowed upon entering Purple gas.
    • It can take time for Survivors to be affected by the gas, up to 1 second, it would seem.
    • A loop around long-side shack from pallet to pallet was 8.53 seconds without gas and 9.02 with gas.
    • Difference of .49 seconds.
    • Clown's bottles at T-L's are hilariously inconsistent, you can vacuum through the gas.

    İ Just dont understand what you ment by pockets

  • @HATCH said:

    İ Just Wonder that they nerfed The bottles. İm a clown main and its obivous that something is wrong with purple bottles.They are Just making survivors scream with very delayed and short slowdown. İn The power info it says that when you hit a survivor directly with a bottle they cant Fast vault for 2 seconds. But they can. (im playing without addons btw)

    Its because clown is on the same level as pre nerf pig, he needs to be nerfed!!

  • @Pulsar said:

    Here's everything wrong with Clown right now

    CLOWN:

    • His gas now spawns in pockets, which will be destroyed after a Survivor touches it. Not sure if this is relevant but felt I'd mention it.
    • Running from shack to a predetermined point was 4.90 seconds.
    • Same test but with his Gas was 5.17 seconds
    • Difference is .27 seconds
    • Direct Impact does not slow down.
    • Gas will not affect Survivors if they stand still, no scream or anything
    • Gas will sometimes not blur vision
    • Gas will give Survivors a crosshair on occasion
    • Piss gas affected Survivors will not be slowed upon entering Purple gas.
    • It can take time for Survivors to be affected by the gas, up to 1 second, it would seem.
    • A loop around long-side shack from pallet to pallet was 8.53 seconds without gas and 9.02 with gas.
    • Difference of .49 seconds.
    • Clown's bottles at T-L's are hilariously inconsistent, you can vacuum through the gas.

    The crosshairs were implemented on purpose to prevent motion sickness.

  • @AVoiceOfReason said:

    https://forum.deadbydaylight.com/en/discussion/comment/2299725#Comment_2299725

    The crosshairs were implemented on purpose to prevent motion sickness.

    I remember someone saying that.

    Wish I could get crosshairs with Nurse XD

  • @HATCH said:

    https://forum.deadbydaylight.com/en/discussion/comment/2299725#Comment_2299725

    İ Just dont understand what did you mean with pocket

    Go to Coal Tower, toss a bottle high up on the main building. Gas will come down in pockets.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2299768#Comment_2299768

    Go to Coal Tower, toss a bottle high up on the main building. Gas will come down in pockets.

    Yea i know that i always uses that rhecnuique with tall trees and now they Just ruined it

  • @HATCH said:

    https://forum.deadbydaylight.com/en/discussion/comment/2299857#Comment_2299857

    Yea i know that i always uses that rhecnuique with tall trees and now they Just ruined it

    That's what I'm talking about.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2299768#Comment_2299768

    Go to Coal Tower, toss a bottle high up on the main building. Gas will come down in pockets.

    That's been a thing since his rework

  • I am aware.

    Survivors will eat a pocket when they run through them. They will also need to be moving, if they stand still, they don't scream.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2299813#Comment_2299813

    I remember someone saying that.

    Wish I could get crosshairs with Nurse XD

    I get motion sickness so I was the one who was asking for something for it a year back and it was finally implemented. That would be so broken XD

  • Damn, and I thought Clown got fixed this patch, shame.

    Also not a nerf, just a bug, as others have said.

  • They’re bugged. Can we please NOT cause hysteria by using incorrect terminology?!

  • Clown is throwing burgers atm