Remove J-Flicks and you are killing yet another fun and balanced killer.

All these people asking for J-flicks to be removed and now that it might actually be happening, like what is going on? Do people want to vs stridor spirits and forever freddys everygame? First billy gets hurt and now blight? Idk what the obsession is with destroying any killers who are balanced for both sides and fun but if this goes ahead it's going to hurt the game TREMENDOUSLY. J-flicks is probably the most high skilled thing in teh game atm. Contrary to what ppl will tell you, it is NOT easy to play blight, let alone pull of J flicks. If you think it's that easy, then show me just how "easy" it is.

Please do not gut blight, probably the most balanced kilelr for both sides atm.

Tagged: Mod

Comments

  • Are you implying Blight isn't balanced and that an exploit is the only thing that makes him so

    That's a really bad statement and it's an insult to all the great Blight players who manage just fine without using an unintended exploit

    It being fixed won't hurt the game in the slighest.

  • @Brokenbones said:

    Are you implying Blight isn't balanced and that an exploit is the only thing that makes him so

    That's a really bad statement and it's an insult to all the great Blight players who manage just fine without using an unintended exploit

    It being fixed won't hurt the game in the slighest.

    Agreed.

  • If you have to J-flick, you aren't good. Sorry, but that's just how it is. A good Blight knows how to play M1 killer when they need to, and how to use his power in every single tile that isn't a short, round loop. And even how to use his power in some short, round loops.

  • @Brokenbones said:

    Are you implying Blight isn't balanced and that an exploit is the only thing that makes him so

    That's a really bad statement and it's an insult to all the great Blight players who manage just fine without using an unintended exploit

    It being fixed won't hurt the game in the slighest.

    It's not an exploit. Are you saying if someone naturally plays a game on high dpi that they are exploiting?

    Go ahead and get rid of one of the funnest things in the game to do, j-flicking, but enjoy all the spirits you get afterwards. I know forsure that if they kill j-flicking on blight ill swap to spirit. 2nd main in a row they've killed because they are "too op".

  • Blight is balanced without J flick anyway. It’s unintentional and like any other unintended mechanic should be removed

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070352#Comment_2070352

    It's not an exploit. Are you saying if someone naturally plays a game on high dpi that they are exploiting?

    Go ahead and get rid of one of the funnest things in the game to do, j-flicking, but enjoy all the spirits you get afterwards. I know forsure that if they kill j-flicking on blight ill swap to spirit. 2nd main in a row they've killed because they are "too op".

    Blight is not supposed to be able to do it, they limited his turning on purpose

    Using DPI to bypass a restriction that the programmers intentionally put in place, is an exploit whether you like it or not. Mclean has even said not to get used to it

    If they want this to be apart of Blight's power, then they'll make it so anyone can do it without needing to mess with external things like DPI and so on. It's not healthy for the game at all to have certain 'skills' that can only be used if you're willing to mess with your DPI/make macros and so on.

    There's no real need to be spiteful about it

  • @MadLordJack said:

    If you have to J-flick, you aren't good. Sorry, but that's just how it is. A good Blight knows how to play M1 killer when they need to, and how to use his power in every single tile that isn't a short, round loop. And even how to use his power in some short, round loops.

    I don't see how so many ppl can call J-flicking on blight as skillless yet the completely ignore half the other killer roster in this game which is actually braindead. Jflicking is not easy, it's not as simple as just changing ur dpi. Try it out. There's actual technique to it more than 90% of other killers in this game.

    Good blights will never be playing m1 because then they arent using their power properly at all.

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070367#Comment_2070367

    I don't see how so many ppl can call J-flicking on blight as skillless yet the completely ignore half the other killer roster in this game which is actually braindead. Jflicking is not easy, it's not as simple as just changing ur dpi. Try it out. There's actual technique to it more than 90% of other killers in this game.

    Good blights will never be playing m1 because then they arent using their power properly at all.

    An exploit taking a bit of skill or know-how to use doesn't automatically make it okay.

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070352#Comment_2070352

    It's not an exploit. Are you saying if someone naturally plays a game on high dpi that they are exploiting?

    Go ahead and get rid of one of the funnest things in the game to do, j-flicking, but enjoy all the spirits you get afterwards. I know forsure that if they kill j-flicking on blight ill swap to spirit. 2nd main in a row they've killed because they are "too op".

    It is unintended for blight to be able to turn that much when lunging out of a lethal rush

  • A dev literally said it's an unintended mechanic, so..

  • @Brokenbones said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070370#Comment_2070370

    Blight is not supposed to be able to do it, they limited his turning on purpose

    Using DPI to bypass a restriction that the programmers intentionally put in place, is an exploit whether you like it or not. Mclean has even said not to get used to it

    If they want this to be apart of Blight's power, then they'll make it so anyone can do it without needing to mess with external things like DPI and so on. It's not healthy for the game at all to have certain 'skills' that can only be used if you're willing to mess with your DPI/make macros and so on.

    There's no real need to be spiteful about it

    Going by ur logic, then there are millions of exploits in every single game. Look at smash, there are so many unintended features which ppl use in that game which are fundimentals to high level play.

    You dont need to mess up your dpi to flick. You can get up to 120s on even low dpis.

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070379#Comment_2070379

    Going by ur logic, then there are millions of exploits in every single game. Look at smash, there are so many unintended features which ppl use in that game which are fundimentals to high level play.

    You dont need to mess up your dpi to flick. You can get up to 120s on even low dpis.

    Okay then where do you draw the line, exactly?

    Does an exploit need to be 'game breaking' for it to suddenly not be okay?

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070370#Comment_2070370

    It is unintended for blight to be able to turn that much when lunging out of a lethal rush

    That doesn't make it an exploit tho. Fatigue cancelling as nurse is unintended yet thats been in teh game for ages. Window techs are unintentional yet theyve been in the game for ages. The point is there are so many unintended things in this game which are fine. If a game is only allowed to be played on the devs terms, then it would be incredibly boring. As there would be no room for creativity and you would be limited to the devs ideas.

  • remove 360's if you remove j-flick. It's only fair

  • @Brokenbones said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070387#Comment_2070387

    Okay then where do you draw the line, exactly?

    Does an exploit need to be 'game breaking' for it to suddenly not be okay?

    The line is whether it is balanced or not. The same line which determines whether a killer shoudl be buffed or nerfed. There shouldn't be some imaginary new line drawn up just because something is not inteded by the devs.

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070379#Comment_2070379

    Going by ur logic, then there are millions of exploits in every single game. Look at smash, there are so many unintended features which ppl use in that game which are fundimentals to high level play.

    You dont need to mess up your dpi to flick. You can get up to 120s on even low dpis.

    Yes, it's an exploit. Categorically. There's plenty of other ones, and the J-flick is one of them.

    I don't know why it's so hard for people to just admit they're using an exploit.

  • @[Deleted User] said:

    plenty of good streamers use him just fine without it

    hell, even console blight is almost doable against the vast majority of teams. quit your whinging.

    Sure they can do fine without it, but it takes away quite a big part of his fun/skill for literalyl zero reason.

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070393#Comment_2070393

    The line is whether it is balanced or not. The same line which determines whether a killer shoudl be buffed or nerfed. There shouldn't be some imaginary new line drawn up just because something is not inteded by the devs.

    It's not 'balanced' at all though.

    Expecting survivor players to predict a player is gonna use an exploit and then expecting them to use 'counterplay' to an exploit is ridiculous.

  • @Grandpa_Crack_Pipe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070387#Comment_2070387

    Yes, it's an exploit. Categorically. There's plenty of other ones, and the J-flick is one of them.

    I don't know why it's so hard for people to just admit they're using an exploit.

    Well then why hasn't 360'ing been removed then? Or fatigue cancelling? Or ph's insta shoot exploit? No-one's calling for these thigns to be removed. It's just ppl jumping on the hate all skillful and balanced killers bandwagon, whilst simultaniously claiming that spirit is balanced.

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070400#Comment_2070400

    Well then why hasn't 360'ing been removed then? Or fatigue cancelling? Or ph's insta shoot exploit? No-one's calling for these thigns to be removed. It's just ppl jumping on the hate all skillful and balanced killers bandwagon, whilst simultaniously claiming that spirit is balanced.

    PH's exploit should be removed 100%

    So should stretched res.

    And nobody calls spirit balanced

  • @Brokenbones said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070398#Comment_2070398

    It's not 'balanced' at all though.

    Expecting survivor players to predict a player is gonna use an exploit and then expecting them to use 'counterplay' to an exploit is ridiculous.

    All you have to do to avoid it is dip to the left or right to avoid the lunge. Is that seriously too hard?

    Then why is it okay for plenty of spirits to use third party software to track you and see where you are yet we are suppsoed to "learn how to counter that"?

  • @Brokenbones said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070405#Comment_2070405

    PH's exploit should be removed 100%

    So should stretched res.

    And nobody calls spirit balanced

    But none of these things have been acted upon. Theres no thousands of forum posts of ppl complaining that these are unfair. Spirits been in the game for what almost 3 years now?!

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070400#Comment_2070400

    Well then why hasn't 360'ing been removed then? Or fatigue cancelling? Or ph's insta shoot exploit? No-one's calling for these thigns to be removed. It's just ppl jumping on the hate all skillful and balanced killers bandwagon, whilst simultaniously claiming that spirit is balanced.

    Because BHVR.

    This isn't hard, man. Just call a spade a spade and stop trying to be right.

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070406#Comment_2070406

    But none of these things have been acted upon. Theres no thousands of forum posts of ppl complaining that these are unfair. Spirits been in the game for what almost 3 years now?!

    The only reason I haven't made a bug report on the PH thing is because I don't want to make it even more widely known, I'm sure the devs know about it already

    Look man I hear what you're trying to say at the end of the day, but whether you wanna call it an expoit, a tech or whatever the bottom line is it's not healthy for the game.

    Do you remember The original Pyramid Head 'tech'? The one Otz popularised (I think) and it meant you could use his power and if you timed it right, could immediately go into a lunge with his sword in the ground? That was unintended and it was fixed as this should be.

  • @Grandpa_Crack_Pipe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070405#Comment_2070405

    Because BHVR.

    This isn't hard, man. Just call a spade a spade and stop trying to be right.

    It's not just a bvhr issue tho, once again tho no-ones calling for these other things to be acted upon, even though they are thousands of times more problematic. I dont see people like you out there asking for changes to these things yet people are more than willing to jump on with the whole blight exploit thing.

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070403#Comment_2070403

    All you have to do to avoid it is dip to the left or right to avoid the lunge. Is that seriously too hard?

    Then why is it okay for plenty of spirits to use third party software to track you and see where you are yet we are suppsoed to "learn how to counter that"?

    Nobody said that doing something like this is ok.

  • @Brokenbones said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070410#Comment_2070410

    The only reason I haven't made a bug report on the PH thing is because I don't want to make it even more widely known, I'm sure the devs know about it already

    Look man I hear what you're trying to say at the end of the day, but whether you wanna call it an expoit, a tech or whatever the bottom line is it's not healthy for the game.

    Do you remember The original Pyramid Head 'tech'? The one Otz popularised (I think) and it meant you could use his power and if you timed it right, could immediately go into a lunge with his sword in the ground? That was unintended and it was fixed as this should be.

    The reason the ph on was removed however was because it was unbalnaced. That's what i think things should be judged upon, not just because some deve said it was not intended and then everyone starts using that as a reason to pick on it. Regardless of whether blight's flick is intended or not, it is protentially one of the hardest, if not the hardest, thing in the game to pull off. And one of the few things that you can continously get better at and improve in the game.

  • @Brokenbones said:

    Are you implying Blight isn't balanced and that an exploit is the only thing that makes him so

    That's a really bad statement and it's an insult to all the great Blight players who manage just fine without using an unintended exploit

    It being fixed won't hurt the game in the slighest.

    It will.

    Knowing i play blight for nothing when he gets that nerf,

    then no killer would come close to literally competing with Spirit,

    And yes. due to the J-flicks. blight DOES compete with her,

  • But you see no-one talks about this stuff. They kick it into the long grass and then try to make their case about why spirit is balanced.

    Spirit exploits are something which completely break the game btw, literally nothing you can do if a spirit knows where you are. There is PLENTY of counterplay to J-flicks. Have you heard of the hunter tech?

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070411#Comment_2070411

    It's not just a bvhr issue tho, once again tho no-ones calling for these other things to be acted upon, even though they are thousands of times more problematic. I dont see people like you out there asking for changes to these things yet people are more than willing to jump on with the whole blight exploit thing.

    Because I don't experience these exploits, and no one talks about them. I'd never have known about the J-Flick if I didn't see that forum post a while ago about it. The reason no one talks about them is that no one talks about them.

    And i'd like all these silly dumb exploits fixed. The cool ones that improve the game, i'd like implemented-- maybe like the J-flick. I'm not against the usage, just annoyed that people refuse to admit it's an exploit for some bizarre reason.

    Just #########' own it, man.

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070421#Comment_2070421

    The reason the ph on was removed however was because it was unbalnaced. That's what i think things should be judged upon, not just because some deve said it was not intended and then everyone starts using that as a reason to pick on it. Regardless of whether blight's flick is intended or not, it is protentially one of the hardest, if not the hardest, thing in the game to pull off. And one of the few things that you can continously get better at and improve in the game.

    I argue this is as equally unbalanced because it removes one of the actual counters to blight's power. (A power which is extremely strong already because it combines mobility and lethality into one)


    @Verconissp said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070352#Comment_2070352

    It will.

    Knowing i play blight for nothing when he gets that nerf,

    then no killer would come close to literally competing with Spirit,

    And yes. due to the J-flicks. blight DOES compete with her,

    I respectfully disagree

    If a killer needs an exploit to be on par with the best killers in the game (Who by definition break the game) then that doesn't help your argument.

    Killers should not be balanced around Spirit and certainly not Nurse.

  • @Verconissp said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070352#Comment_2070352

    It will.

    Knowing i play blight for nothing when he gets that nerf,

    then no killer would come close to literally competing with Spirit,

    And yes. due to the J-flicks. blight DOES compete with her,

    Exactly.

    J flicks actually put blight at spirit tier, but for the right reasons. Not being able to deny fundemantal game physics.

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070411#Comment_2070411

    It's not just a bvhr issue tho, once again tho no-ones calling for these other things to be acted upon, even though they are thousands of times more problematic. I dont see people like you out there asking for changes to these things yet people are more than willing to jump on with the whole blight exploit thing.

    Never seen anyone use the ph exploit. If everyone started using it like the blight one then you would see more complaints and bhvr would fix it faster.

  • @[Deleted User] said:

    plenty of good streamers use him just fine without it

    hell, even console blight is almost doable against the vast majority of teams. quit your whinging.

    @MadLordJack said:

    If you have to J-flick, you aren't good. Sorry, but that's just how it is. A good Blight knows how to play M1 killer when they need to, and how to use his power in every single tile that isn't a short, round loop. And even how to use his power in some short, round loops.

    @Phasmamain said:

    Blight is balanced without J flick anyway. It’s unintentional and like any other unintended mechanic should be removed

    Ight. yall think it's SOOOO easy to perform.

    Go get a dpi mouse, go into a public match and try to flick survivors to see how "Easy" it really is,

    I'll wait, you'll overflick or underflick,

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070379#Comment_2070379

    Going by ur logic, then there are millions of exploits in every single game. Look at smash, there are so many unintended features which ppl use in that game which are fundimentals to high level play.

    You dont need to mess up your dpi to flick. You can get up to 120s on even low dpis.

    J-Flicks aren't even possible on console so that already puts those players under a disadvantage.

  • @Zozzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070423#Comment_2070423

    Never seen anyone use the ph exploit. If everyone started using it like the blight one then you would see more complaints and bhvr would fix it faster.

    ph exploit?

  • hard exploits are unhealthy for the game

  • @Grandpa_Crack_Pipe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070423#Comment_2070423

    Because I don't experience these exploits, and no one talks about them. I'd never have known about the J-Flick if I didn't see that forum post a while ago about it. The reason no one talks about them is that no one talks about them.

    And i'd like all these silly dumb exploits fixed. The cool ones that improve the game, i'd like implemented-- maybe like the J-flick. I'm not against the usage, just annoyed that people refuse to admit it's an exploit for some bizarre reason.

    Just #########' own it, man.

    If it makes you happier sure we can call it an exploit. But that doesn't justify why it should be removed, when it doesn't create anything unbalanced or broken.

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070443#Comment_2070443

    If it makes you happier sure we can call it an exploit. But that doesn't justify why it should be removed, when it doesn't create anything unbalanced or broken.

    It should either be removed or something similiar incorporated into basekit without needing the use of DPI/Macros and so on.

    That's my final thoughts about it at least.

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070436#Comment_2070436

    Exactly.

    J flicks actually put blight at spirit tier, but for the right reasons. Not being able to deny fundemantal game physics.

    Apparently Changing Dpi is a exploit...

    High Sensitivity is now a bannable offense,

    Killers are now strict to 50% Sensitivity whereas survivor can keep touching their sensitivity,

    ...And stretch Res..

    And Window Tech...

    And many other survivor things..

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070443#Comment_2070443

    If it makes you happier sure we can call it an exploit. But that doesn't justify why it should be removed, when it doesn't create anything unbalanced or broken.

    Yeah... running up the side of shack and somehow hitting me inside without having to bounce again is soooo balanced and fair.

  • @Verconissp said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070447#Comment_2070447

    Apparently Changing Dpi is a exploit...

    High Sensitivity is now a bannable offense,

    Killers are now strict to 50% Sensitivity whereas survivor can keep touching their sensitivity,

    ...And stretch Res..

    And Window Tech...

    And many other survivor things..

    Man nobody's saying playing with high DPI is the exploit

    The exploit is using High DPI let's you bypass a restriction put in place on purpose by the devs.

  • @Brokenbones said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070463#Comment_2070463

    Man nobody's saying playing with high DPI is the exploit

    The exploit is using High DPI let's you bypass a restriction put in place on purpose by the devs.

    Like i said.

    Go play blight with High Dpi. see how "Easy" People claim it to be.

    I'll wait,

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070428#Comment_2070428

    But you see no-one talks about this stuff. They kick it into the long grass and then try to make their case about why spirit is balanced.

    Spirit exploits are something which completely break the game btw, literally nothing you can do if a spirit knows where you are. There is PLENTY of counterplay to J-flicks. Have you heard of the hunter tech?

    Well,that's because more and more people hear about the j-Flick because of various content creators.

    I didn't even know there's a third party software that makes easier to track you with spirit but nobody will argue that this isn't blatant cheating

    And nope,never heard of the "Hunter tech".What is it?

  • @Verconissp said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070467#Comment_2070467

    Like i said.

    Go play blight with High Dpi. see how "Easy" People claim it to be.

    I'll wait,

    I didn't say it was easy, either. All I said was it being tricky to do doesn't make it okay

    I play Blight the way he was intended and he's fine.

  • @Brokenbones said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070463#Comment_2070463

    Man nobody's saying playing with high DPI is the exploit

    The exploit is using High DPI let's you bypass a restriction put in place on purpose by the devs.

    This argument doesn't make any sense tho.

    There was never any restrictions on flicking. It has alwasy been based of your sensitivity. It's the same with anything, how far you can turn your camera is based off of ur sens. There's never been a cap on blights actual flick, and his turning is capped regardless of whether you use high dpi or not.

  • @OniWantsYourMacaroni said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070439#Comment_2070439

    Well,that's because more and more people hear about the j-Flick because of various content creators.

    I didn't even know there's a third party software that makes easier to track you with spirit but nobody will argue that this isn't blatant cheating

    And nope,never heard of the "Hunter tech".What is it?

    Nobody will argue it's not cheating ur right. But no one's calling for it to be changed, and it's not, so people are basically letting it be part of the game.

    It's where you take it wide after you turn a corner and if the blight tries to flick it he'll completely miss.

  • @[Deleted User] said:

    remove 360's if you remove j-flick. It's only fair

    Not even a valid comparison as the devs intentionally programed the survivors to move the ways that they do. This was reaffirmed after the locomotion update. J-flicking Blight is unintended, impossible for more than 50% of the playerbase, and goes against the clearly defined restrictions and counterplay that was put in place.

    So no, it's not fair. Try again.

  • @thefallenloser said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070397#Comment_2070397

    Not even a valid comparison as the devs intentionally programed the survivors to move the ways that they do. This was reaffirmed after the locomotion update. J-flicking Blight is unintended, impossible for more than 50% of the playerbase, and goes against the clearly defined restrictions and counterplay that was put in place.

    So no, it's not fair. Try again.

    Spinning as survivor is impossible if you have low dpi. And there's never been a cap on blights flicking it's always been based off of ur sens. So this argument makes no sense.

  • @Withered8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2070367#Comment_2070367

    I don't see how so many ppl can call J-flicking on blight as skillless yet the completely ignore half the other killer roster in this game which is actually braindead. Jflicking is not easy, it's not as simple as just changing ur dpi. Try it out. There's actual technique to it more than 90% of other killers in this game.

    Good blights will never be playing m1 because then they arent using their power properly at all.

    if you're good at Blight, J-flicking is extremely simple and easy. And it's still, by definition, and exploit with no counterplay.

    You talk about not wanting to go agasint Spirits and Freddy's? A a j-flicking Blight is in the same catagory.

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